mpv/video
wm4 9ca1592f3f d3d: implement screenshots for --hwdec=d3d11va
No method of taking a screenshot was implemented at all. vo_opengl
lacked window screenshotting, because ANGLE doesn't allow reading the
frontbuffer. There was no way to read back from a D3D11 texture either.

Implement reading image data from D3D11 textures. This is a low-quality
effort to get basic screenshots done. Eventually there will be a better
implementation: once we use AVHWFramesContext natively, the readback
implementation will be in libavcodec, and will be able to cache the
staging texture correctly. Hopefully. (For now it doesn't even have a
AVHWFramesContext for D3D11 yet. But the abstraction is more appropriate
for this purpose.)
2016-06-28 20:38:53 +02:00
..
decode d3d: implement screenshots for --hwdec=d3d11va 2016-06-28 20:38:53 +02:00
filter vf_vdpaurb: use new common nv12 download code 2016-06-21 21:44:13 +02:00
out d3d: implement screenshots for --hwdec=d3d11va 2016-06-28 20:38:53 +02:00
csputils.c vo_opengl: revise the transfer curve logic 2016-06-28 19:48:29 +02:00
csputils.h vo_opengl: revise the transfer curve logic 2016-06-28 19:48:29 +02:00
fmt-conversion.c build: merge d3d11va and dxva2 hwaccel checks 2016-05-11 15:40:31 +02:00
fmt-conversion.h
gpu_memcpy.c Fix misspellings 2016-06-26 13:47:21 +02:00
gpu_memcpy.h
hwdec.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
hwdec.h video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
image_writer.c image_writer: port to new encode API 2016-06-24 18:20:36 +02:00
image_writer.h
img_format.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
img_format.h video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
img_fourcc.h
mp_image.c vo_opengl: implement the Panasonic V-Log function 2016-06-28 19:48:29 +02:00
mp_image.h vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
mp_image_pool.c
mp_image_pool.h
sws_utils.c
sws_utils.h
vaapi.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
vaapi.h vaapi: determine surface format in decoder, not in renderer 2016-04-11 22:03:26 +02:00
vdpau.c vdpau: get surface data as nv12 if possible 2016-06-21 21:31:58 +02:00
vdpau.h vdpau: get surface data as nv12 if possible 2016-06-21 21:31:58 +02:00
vdpau_functions.inc
vdpau_mixer.c vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00
vdpau_mixer.h vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00