..
angle_dynamic.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
angle_dynamic.h
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
common.c
vo_opengl: add time queries
2016-06-07 12:16:15 +02:00
common.h
vo_opengl: add time queries
2016-06-07 12:16:15 +02:00
context_angle.c
vo_opengl: angle: prevent DXGI hooking Alt+Enter
2016-06-07 18:41:47 +10:00
context_cocoa.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_drm_egl.c
vo_opengl: add KMS/DRM VAAPI hardware decoding interop
2016-01-20 19:41:29 +01:00
context_dxinterop.c
vo_opengl: only open one OpenGL/DX interop handle when using dxva2
2016-03-15 17:04:58 -07:00
context_rpi.c
vo_opengl: rpi: don't include x11 header file
2016-04-15 09:45:15 +02:00
context_rpi.h
vo_opengl: prefix per-backend source files with context_
2015-12-19 14:14:12 +01:00
context_w32.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
context_wayland.c
wayland: implement HIDPI support
2016-05-30 20:17:26 +02:00
context_x11.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_x11egl.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
context.c
vo_opengl: add an angle-es2 backend
2016-05-10 20:19:25 +02:00
context.h
vo_opengl: GLX: try to create 3.3 core profile context
2016-03-19 19:31:17 +01:00
egl_helpers.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
egl_helpers.h
vo_opengl: x11egl: retrieve framebuffer depth
2015-12-19 14:14:12 +01:00
formats.c
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
formats.h
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
header_fixes.h
vo_opengl: reorganize texture format handling
2016-05-12 21:22:28 +02:00
hwdec_d3d11egl.c
vo_opengl: hwdec_d3d11egl: remove broken code on error path
2016-06-08 12:57:14 +02:00
hwdec_d3d11eglrgb.c
hwdec_d3d11eglrgb: reduce log level when probing
2016-06-09 00:24:49 +10:00
hwdec_dxva2.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c
vo_opengl: hwdec: remove build-dependency on dxva2
2016-05-17 10:59:11 +02:00
hwdec_dxva2gldx.c
vo_opengl: hwdec: remove build-dependency on dxva2
2016-05-17 10:59:11 +02:00
hwdec_osx.c
vo_opengl: fix passing along swizzle from hwdec interop
2016-05-10 21:12:57 +02:00
hwdec_vaegl.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vaglx.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vdpau.c
vo_opengl: fix other minor namespace issues
2016-05-23 21:27:18 +02:00
hwdec.c
video: remove d3d11 video processor use from OpenGL interop
2016-05-29 19:00:55 +02:00
hwdec.h
vo_opengl: d3d11egl: enable "required" GLSL extensions
2016-05-19 12:02:08 +02:00
lcms.c
vo_opengl: cleanup icc + runtime option changing behavior
2016-06-04 17:52:10 +02:00
lcms.h
vo_opengl: cleanup icc + runtime option changing behavior
2016-06-04 17:52:10 +02:00
nnedi3_weights.bin
vo_opengl: implement NNEDI3 prescaler
2015-11-05 17:38:20 +01:00
nnedi3.c
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
nnedi3.h
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
osd.c
vo_opengl: rename glUploadTex, drop unused parameter
2016-05-23 21:27:18 +02:00
osd.h
vo_opengl, osd: allow osc.lua to react faster on resizes
2016-03-21 22:23:41 +01:00
superxbr.c
vo_opengl: fix superxbr shader compilation on ES
2016-05-26 08:21:10 +02:00
superxbr.h
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
user_shaders.c
vo_opengl: skip junk before first user shader pass
2016-05-27 17:03:00 +02:00
user_shaders.h
vo_opengl: remove unused global variable
2016-05-16 12:41:55 +02:00
utils.c
vo_opengl: add time queries
2016-06-07 12:16:15 +02:00
utils.h
vo_opengl: add time queries
2016-06-07 12:16:15 +02:00
video_shaders.c
vo_opengl: refactor HDR mechanism
2016-05-30 20:17:33 +02:00
video_shaders.h
vo_opengl: refactor HDR mechanism
2016-05-30 20:17:33 +02:00
video.c
vo_opengl: avoid outputting ultra-wide-gamut by default
2016-06-07 12:18:39 +02:00
video.h
vo_opengl: expose performance timers as properties
2016-06-07 12:17:25 +02:00