mpv/video/out/gpu
wm4 7d11eda72e Remove remains of Libav compatibility
Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.

Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.

The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
2020-02-16 15:14:55 +01:00
..
context.c Revert "vo_gpu: move wayland below X11 in autoprobe order" 2020-01-01 20:27:54 +00:00
context.h vo_gpu: add and utilize color space information from ra_fbo 2019-10-30 02:41:25 +02:00
d3d11_helpers.c vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
d3d11_helpers.h vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
error_diffusion.c vo_gpu: process three component together in error diffusion 2019-06-16 11:19:44 +02:00
error_diffusion.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
hwdec.c Remove remains of Libav compatibility 2020-02-16 15:14:55 +01:00
hwdec.h vo_gpu: hwdec_vdpau: remove direct_mode 2019-12-28 14:31:06 -08:00
lcms.c video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
lcms.h
libmpv_gpu.c drm: fix libmpv ABI breakage introduced in 351c083487 2019-09-18 23:59:32 +03:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c Replace uses of FFMIN/MAX with MPMIN/MAX 2019-10-31 11:24:20 +01:00
osd.h
ra.c video/out/gpu: Remove stray top-level ';' 2019-11-18 16:50:21 +01:00
ra.h video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
shader_cache.c vo_gpu: index desc namespaces by ra 2019-04-21 23:55:22 +03:00
shader_cache.h
spirv.c spirv: remove --spirv-compiler=nvidia 2018-12-01 15:50:23 +02:00
spirv.h
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
user_shaders.c vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
user_shaders.h vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
utils.c video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
utils.h
video.c vo_gpu: fix crash if dither texture fails to allocate 2020-01-08 03:45:17 +01:00
video.h vf_gpu: render subtitles 2019-11-30 18:09:31 +01:00
video_shaders.c video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
video_shaders.h vo_gpu: improve tone mapping desaturation 2019-02-18 01:54:06 +02:00