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Commit Graph

35000 Commits

Author SHA1 Message Date
wm4
faad40aad9 core: add --stream-capture
This is a partial revert of commit 7059c15, and basically re-adds
--capture, just with different option names and slightly different
semantics.
2013-05-12 21:51:57 +02:00
wm4
e6e5a7b221 Merge branch 'audio_changes'
Conflicts:
	audio/out/ao_lavc.c
2013-05-12 21:47:55 +02:00
wm4
48f9431151 af: improve filter chain setup retry limit
af_reinit() is responsible for inserting automatic conversion filters
for channel remixing, format conversion, and resampling. We don't
require that a single filter can do all these (even though
af_lavrresample does nearly all of this, sometimes af_format has to be
used instead for format conversions). This makes setting up the chain
more complicated, and a way is needed to prevent endless appending of
conversion filters if a conversion is not possible.

Until now, this used a stupidly simple yet robust static retry limit to
detect failure. This is perfectly fine, and the limit (20) was good
enough to handle about ~5 filters. But with more filters, and if each
filter requires 3 additional conversion filters, this would fail. So
raise the limit to 4 retries per filter. This is still stupidly simple
and robust, but won't arbitrarily fail if the filter count is too large.
2013-05-12 21:45:05 +02:00
wm4
9dd9ccbd8d audio: add double sample format
To make this easier, get rid of the direct mapping of the
AF_FORMAT_BITS_MASK bit field to number of bytes. This way we can throw
away the unused AF_FORMAT_48BIT and don't have to add ..._56BIT.
2013-05-12 21:24:57 +02:00
wm4
f5aec5a2a7 ao_alsa: set fallback if format unknown
The snd_pcm_hw_params_test_format() call actually crashes in alsa-lib if
called with SND_PCM_FORMAT_UNKNOWN, so the already existing fallback
code won't work in this case.
2013-05-12 21:24:57 +02:00
wm4
ecc6e379b2 audio/out: channel map selection
Make all AOs use what has been introduced in the previous commit.

Note that even AOs which can handle all possible layouts (like ao_null)
use the new functions. This might be important if in the future
ao_select_champ() possibly honors global user options about downmixing
and so on.
2013-05-12 21:24:57 +02:00
wm4
ab8f28a672 audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.

It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts

This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
2013-05-12 21:24:57 +02:00
wm4
34a139d495 ao_pulse: move format setup code 2013-05-12 21:24:57 +02:00
wm4
5c0c141a55 af_lavrresample: avoid channel reordering with unknown layouts
If one of the input or output is an unknown layout, but the other is
known, it can still happen that channels are remixed randomly. Avoid
this by forcing default layouts in this case. (Doesn't work if the
channel counts are different.)
2013-05-12 21:24:56 +02:00
wm4
9d1f5e8e9f manpage: update --channels 2013-05-12 21:24:56 +02:00
wm4
20a1d0bc5b ao_openal: use channel map instead of ALSA fixed layout
Now mpv's channel map is used to map each channel to a speaker. This
allows in theory for playback of any layout for which ao_openal
actually has a speaker defined. Also add the back-center (BC) speaker,
which allows playback of 6.0 audio. Enabling more layouts by adding
other speakers would be possible, but I'm not sure about the speaker
positions.
2013-05-12 21:24:56 +02:00
wm4
d9582ad0a4 audio/filters: add af_force
Its main purpose is for testing in case channel layout stuff breaks, in
particular in connection with old audio filters.
2013-05-12 21:24:56 +02:00
wm4
ce2515ddb8 ao: remove ao_driver.is_new field
Is unused, is completely pointless.
2013-05-12 21:24:56 +02:00
wm4
56c295e2ca ao_alsa: remove global variables 2013-05-12 21:24:56 +02:00
wm4
e1207f2ceb ao_alsa: switch to new AO API 2013-05-12 21:24:56 +02:00
eng
74487b8430 af_ladspa: code cleanup
Cleanup based on results from cppcheck-1.59
Reduce the scope of several variables
Fix memory leak
2013-05-12 21:24:56 +02:00
wm4
3b1956608d audio: print channel map additionally to channel count on terminal 2013-05-12 21:24:56 +02:00
wm4
bc03eb0295 ao_alsa: map to exact channel layout
This allows supporting 5 channel audio (which can be eother 5.0 or 4.1).

Fallback doesn't work yet. It will do nonsense if the channel layout
doesn't match perfectly, even though it's similar.
2013-05-12 21:24:56 +02:00
wm4
7828048d65 ao_alsa: move format lookup into separate function 2013-05-12 21:24:56 +02:00
wm4
c6076b5de5 ao_alsa: more reformat 2013-05-12 21:24:56 +02:00
wm4
9afad5180c af: print filter chain info on error
The filter chain was only visible with -v. Always print it if the filter
chain could not be configured.
2013-05-12 21:24:56 +02:00
wm4
d2e5b50041 ao_alsa: cosmetics, macro-fy error reporting
Add a CHECK_ALSA_ERROR macro to report ALSA errors. This is similar to
what vo_vdpau does. This removes lots of boiler plate, it almost gives
me the feeling the ao_alsa initialization code is now readable. This
change is squashed with the reformatting, because both changes are
just as noisy and useless.
2013-05-12 21:24:55 +02:00
wm4
7f0f33fc8f ao_alsa: uncrustify 2013-05-12 21:24:55 +02:00
wm4
30dd18eac1 uncrustify: add some instructions 2013-05-12 21:24:55 +02:00
wm4
8bd6bf14bb audio: remove useless audio channels from AO, unless requested 2013-05-12 21:24:55 +02:00
wm4
1c601e84ff ad_lavc: force channel layout pass-through with demux_rawaudio
Using demux_rawaudio and the --rawaudio-channels option is useful for
testing channel map stuff. The libavcodec PCM decoder normalizes the
channel map to ffmpeg order, though. Prevent this by forcing the
original channel map when using the mp-pcm pseudo decoder entry (used by
demux_rawaudio and stream/tv.c only).
2013-05-12 21:24:55 +02:00
wm4
ade08d676f ao_coreaudio: switch to WAVEEXT channel order
This used ALSA order, which was not correct. Most likely this has been
wrong since forever.
2013-05-12 21:24:55 +02:00
wm4
bf014677ce ao_pulse: try to set correct channel layout
Like most other AOs, ao_pulse set the channel count only, always using a
default layout. Try to set the exact layout.

For this, we need a big lookup table to map waveex/lavc/mpv speaker
position to PulseAudio's, since PA_CHANNEL_POSITION_ is apparently not
compatible to waveext, and I haven't seen any API functions that would
help mapping them.

Completely untested. (Let's leave that to someone else...)
2013-05-12 21:24:55 +02:00
wm4
4b5cee4617 core: use channel map on demuxer level too
This helps passing the channel layout correctly from decoder to audio
filter chain. (Because that part "reuses" the demuxer level codec
parameters, which is very disgusting.)

Note that ffmpeg stuff already passed the channel layout via
mp_copy_lav_codec_headers(). So other than easier dealing with the
demuxer/decoder parameters mess, there's no real advantage to doing
this.

Make the --channels option accept a channel map. Since simple numbers
map to standard layouts with the given number of channels, this is
downwards compatible. Likewise for demux_rawaudio.
2013-05-12 21:24:55 +02:00
wm4
586b75ad08 reorder_ch: remove old channel reorder functions
This is done in af_lavrresample now, and as part of format negotiation.

Also remove the remaining reorder_channel calls. They were redundant
and did nothing.
2013-05-12 21:24:55 +02:00
wm4
408b7eecee audio: let libavresample do channel reordering 2013-05-12 21:24:55 +02:00
wm4
b20026c29b af_lavrresample: context is always allocated here 2013-05-12 21:24:55 +02:00
wm4
aea2328906 audio/out: switch to channel map
This actually breaks audio for 5/6/8 channels. There's no reordering
done yet. The actual reordering will be done inside of af_lavrresample
and has to be made part of the format negotiation.
2013-05-12 21:24:54 +02:00
wm4
37325f2796 af_pan: set unknown channel layout for output 2013-05-12 21:24:54 +02:00
wm4
7971bb87cb af: use mp_chmap for mp_audio, include channel map in format negotiation
Now af_lavrresample pretends to reorder the channels, although it
doesn't yet, and nothing sets non-standard layouts either.
2013-05-12 21:24:54 +02:00
wm4
f7a427676c audio: add some setters for mp_audio, and require filters to use them
mp_audio has some redundant fields. Setters like mp_audio_set_format()
initialize these properly.

Also move the mp_audio struct to a the file audio.c.

We can remove a mysterious line of code from af.c:

    in.format |= af_bits2fmt(in.bps * 8);

I'm not sure if this was ever actually needed, or if it was some kind of
"make it work" quick-fix that works against the way things were supposed
to work. All filters etc. now set the format correctly, so if there ever
was a need for this code, it's definitely gone.
2013-05-12 21:24:54 +02:00
wm4
0042735d7a audio: add channel map API
Unused, will be used in the following commits.

Let chmap.h define the number of maximum channels, because that is most
convenient.
2013-05-12 21:24:54 +02:00
wm4
1e37d35970 audio/filter: remove unused AF_CONTROLs
Was unused, has never been used.
2013-05-12 20:55:50 +02:00
Stefano Pigozzi
6a83ef1552 macosx_application: fix crash when quitting player
mpv crashed on quit when it was run using the bundle functionality and started
without any files thus waiting for file open events. In that case, since there
is no key_fifo initialized yet, short circuit to `terminate_cocoa_application()`
which is generally called from `exit_player()` during normal lifecycle.

Fixes bug report from user `eng` on IRC.
2013-05-12 20:29:23 +02:00
Stefano Pigozzi
6000e8f206 man: fix spelling error
Thanks @kastaren for spotting this.
2013-05-12 20:20:28 +02:00
Stefano Pigozzi
74c15ec696 cocoa_common: add native OSX fullscreen support
This adds Mission Control fullscreen functionality to mpv. Since this doesn't
play well with many of mpv's features disable it by default. Users can activate
this feature by using `--native-fs` when starting mpv.

Fixes #34
2013-05-12 15:27:54 +02:00
Stefano Pigozzi
6a14dd593f macosx_application: add menu item for hide operation
Fixes #35
2013-05-12 15:27:54 +02:00
Stefano Pigozzi
134f3e97bf OSX: run native event loop in a separate thread
This commit is a followup on the previous one and uses a solution I like more
since it totally decouples the Cocoa code from mpv's core and tries to emulate
a generic Cocoa application's lifecycle as much as possible without fighting
the framework.

mpv's main is executed in a pthread while the main thread runs the native cocoa
event loop.

All of the thread safety is mainly accomplished with additional logic in
cocoa_common as to not increase complexity on the crossplatform parts of the
code.
2013-05-12 15:27:54 +02:00
Stefano Pigozzi
afdc9c4ae2 OSX: use native Cocoa's event loop
Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.

A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.

mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.

As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.

Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
2013-05-12 15:27:54 +02:00
wm4
6a2a8880e9 add a way to resize window contents without VO resize
gl_video_resize_redraw() simply resizes and redraws (but without
invoking swapGlBuffers()). The VO is not involved in any way, so this
can simply be called from inside the mpgl lock from any thread.

Requires a minor refactor of the GL OSD code in order to redraw without
an OSD object.
2013-05-12 15:27:54 +02:00
wm4
f6aedac7e9 vo_opengl: lock OpenGL context
To simplify things, we just assume that all OpenGL calls as well as
all calls into gl_video must be locked. Currently, also assume that
anything GUI related must be locked as well (stuff like VOCTRL_BORDER).

In its current state, this commit does nothing, but it will allow us to
move the Cocoa GUI out of the playloop, as well as possibly implementing
better framedropping.
2013-05-12 15:27:54 +02:00
wm4
d0924ae5a8 gl_common: add some sort of locking API
Some OpenGL implementations on some platforms require that a context
is current only on one thread. For this reason, mpgl_lock() and
mpgl_unlock() take care of this as well for convenience.

Each backend that needs thread safety should provide it's own locking strategy
inside of `set_current`.
2013-05-12 15:27:54 +02:00
wm4
4ee0d08820 demux: fix big endian PCM in mkv with demux_mkv 2013-05-11 20:19:08 +02:00
Rudolf Polzer
02bbd87b2b For now, disable autodetection of sdl/sdl2
This is done because statically linked SDL libraries are incompatible
with direct X11 function use (e.g. vo_x11, vo_gl etc.) because of
clashing symbol names.

http://bugzilla.libsdl.org/show_bug.cgi?id=1828
2013-05-11 16:54:46 +02:00
wm4
139bc5ce09 command: add time-remaining property 2013-05-10 15:20:40 +02:00