For now, disable autodetection of sdl/sdl2

This is done because statically linked SDL libraries are incompatible
with direct X11 function use (e.g. vo_x11, vo_gl etc.) because of
clashing symbol names.

http://bugzilla.libsdl.org/show_bug.cgi?id=1828
This commit is contained in:
Rudolf Polzer 2013-05-11 16:54:46 +02:00
parent 139bc5ce09
commit 02bbd87b2b
1 changed files with 4 additions and 4 deletions

8
configure vendored
View File

@ -348,8 +348,8 @@ Video output:
--enable-gl enable OpenGL video output [autodetect]
--enable-caca enable CACA video output [autodetect]
--enable-direct3d enable Direct3D video output [autodetect]
--enable-sdl enable SDL audio output [autodetect]
--enable-sdl2 enable SDL 2.0+ audio and video output [autodetect]
--enable-sdl enable SDL audio output [disable]
--enable-sdl2 enable SDL 2.0+ audio and video output [disable]
--enable-xv enable Xv video output [autodetect]
--enable-vdpau enable VDPAU acceleration [autodetect]
--enable-vm enable XF86VidMode support [autodetect]
@ -425,8 +425,8 @@ _xss=auto
_xv=auto
_vdpau=auto
_direct3d=auto
_sdl=auto
_sdl2=auto
_sdl=no
_sdl2=no
_dsound=auto
_mng=auto
_jpeg=auto