Commit Graph

725 Commits

Author SHA1 Message Date
wm4 35f87dc692 audio/out/push: don't attempt to fill AO buffer when paused
Doing so will implicitly resume playback. Broken in commit 5929dc45.
2014-06-03 15:58:25 +02:00
wm4 b8cb860471 audio: prefer dsound over wasapi
ao_wasapi has too many subtle failures that were reported, but there's
nobody to fix them. ao_dsound seems to be more robust; so prefer it.
2014-06-01 19:00:44 +02:00
wm4 498c997474 player: hide audio/video codec and file format messages
None of these are very important usually. For error analysis, the plain
log is useless anyway, and this information is still printed with "-v".
2014-05-31 22:07:36 +02:00
wm4 9f6e8d64de ao_alsa: make device the first sub option
This is more convenient.
2014-05-31 01:40:12 +02:00
wm4 4fa3ffebfe audio/out/push: keep some extra buffer
So the device buffer can be refilled quickly. Fixes dropouts in certain
cases: if all data is moved from the soft buffer to the audio device
buffer, the waiting code thinks it has to enter the mode in which it
waits for new data from the decoder. This doesn't work, because the
get_space() logic tries to keep the total buffer size down. get_space()
will return 0 (or a very low value) because the device buffer is full,
and the decoder can't refill the soft buffer. But this means if the AO
buffer runs out, the device buffer can't be refilled from the soft
buffer. I guess this mess happened because the code is trying to deal
with both AOs with proper event handling, and AOs with arbitrary
behavior.

Unfortunately this increases latency, as the total buffered audio
becomes larger. There are other ways to fix this again, but not today.

Fixes #818.
2014-05-31 01:26:50 +02:00
wm4 9c9f23eee9 ao_alsa: reduce spurious wakeups
Apparently this can happen. So actually only return from waiting if ALSA
excplicitly signals that new output is available, or if we are woken up
externally.
2014-05-30 23:54:11 +02:00
wm4 8ba346a554 audio/out/push: handle draining correctly
This did not flush remaining audio in the buffer correctly (in case an
AO has an internal block size). So we have to make the audio feed thread
to write the remaining audio, and wait until it's done.

Checking the avoid_ao_wait variable should be enough to be sure that all
data that can be written was written to the AO driver.
2014-05-30 02:17:15 +02:00
wm4 c79689206c audio: change handling of an EOF corner case
This code handles buggy AOs (even if all AOs are bug-free, it's good for
robustness). Move handling of it to the AO feed thread. Now this check
doesn't require magic numbers and does exactly what's it supposed to do.
2014-05-30 02:16:43 +02:00
wm4 b7c6981278 ao_alsa: use poll() to wait for device
This means the audio feed thread is woken up exactly at the time new
data is needed, instead of using a time-based heuristic.
2014-05-30 02:16:35 +02:00
wm4 5dcfc4f604 audio/out/push: add a way to wait for the audio device with poll()
Will be used for ALSA.
2014-05-30 02:16:25 +02:00
wm4 5929dc458f audio/out/push: add mechanism for event-based waiting
Until now, we've always calculated a timeout based on a heuristic when
to refill the audio buffers. Allow AOs to do it completely event-based
by providing wait and wakeup callbacks.

This also shuffles around the heuristic used for other AOs, and there is
a minor possibility that behavior slightly changes in real-world cases.
But in general it should be much more robust now.

ao_pulse.c now makes use of event-based waiting. It already did before,
but the code for time-based waiting was also involved. This commit also
removes one awkward artifact of the PulseAudio API out of the generic
code: the callback asking for more data can be reentrant, and thus
requires a separate lock for waiting (or a recursive mutex).
2014-05-30 02:15:47 +02:00
wm4 35aba9675d audio/out: adjust documentation comments 2014-05-30 02:15:38 +02:00
wm4 c36faf8c49 audio/out/pull: remove race conditions
There were subtle and minor race conditions in the pull.c code, and AOs
using it (jack, portaudio, sdl, wasapi). Attempt to remove these.

There was at least a race condition in the ao_reset() implementation:
mp_ring_reset() was called concurrently to the audio callback. While the
ringbuffer uses atomics to allow concurrent access, the reset function
wasn't concurrency-safe (and can't easily be made to).

Fix this by stopping the audio callback before doing a reset. After
that, we can do anything without needing synchronization. The callback
is resumed when resuming playback at a later point.

Don't call driver->pause, and make driver->resume and driver->reset
start/stop the audio callback. In the initial state, the audio callback
must be disabled.

JackAudio of course is different. Maybe there is no way to suspend the
audio callback without "disconnecting" it (what jack_deactivate() would
do), so I'm not trying my luck, and implemented a really bad hack doing
active waiting until we get the audio callback into a state where it
won't interfere. Once the callback goes from AO_STATE_WAIT to NONE, we
can be sure that the callback doesn't access the ringbuffer or anything
else anymore. Since both sched_yield() and pthread_yield() apparently
are not always available, use mp_sleep_us(1) to avoid burning CPU during
active waiting.

The ao_jack.c change also removes a race condition: apparently we didn't
initialize _all_ ao fields before starting the audio callback.

In ao_wasapi.c, I'm not sure whether reset really waits for the audio
callback to return. Kovensky says it's not guaranteed, so disable the
reset callback - for now the behavior of ao_wasapi.c is like with
ao_jack.c, and active waiting is used to deal with the audio callback.
2014-05-29 02:24:17 +02:00
Marcoen Hirschberg 696733d077 ad_lavc: don't overwrite lavc bitrate
If the bitrate is already known in avcodec there is no need to overwrite
it again with the value from sh_audio.
2014-05-28 21:38:20 +02:00
Marcoen Hirschberg 1fa48a2452 ao_wasapi: simplify nAvgBytesPerSec calculation
Calculate nBlockAlign seperately to reuse in the calculation of
nAvgBytesPerSec.
2014-05-28 21:38:15 +02:00
Marcoen Hirschberg 31a10f7c38 af_fmt2bits: change to af_fmt2bps (bytes/sample) where appropriate
In most places where af_fmt2bits is called to get the bits/sample, the
result is immediately converted to bytes/sample. Avoid this by getting
bytes/sample directly by introducing af_fmt2bps.
2014-05-28 21:38:00 +02:00
Marcoen Hirschberg 434242adb5 audio: rename i_bps to 'bitrate' to avoid confusion
Since i_bps now contains bits/sec, rename it to reflect this change.
2014-05-28 21:37:50 +02:00
Marcoen Hirschberg 6e58b20cce audio: change values from bytes-per-second to bits-per-second
The i_bps members of the sh_audio and dev_video structs are mostly used
for displaying the average audio and video bitrates. Keeping them in
bits-per-second avoids truncating them to bytes-per-second and changing
them back lateron.
2014-05-28 21:37:44 +02:00
wm4 8e7cf4bc99 atomics: switch to C11 stdatomic.h
In my opinion, we shouldn't use atomics at all, but ok.

This switches the mpv code to use C11 stdatomic.h, and for compilers
that don't support stdatomic.h yet, we emulate the subset used by mpv
using the builtins commonly provided by gcc and clang.

This supersedes an earlier similar attempt by Kovensky. That attempt
unfortunately relied on a big copypasted freebsd header (which also
depended on much more highly compiler-specific functionality, defined
reserved symbols, etc.), so it had to be NIH'ed.

Some issues:
- C11 says default initialization of atomics "produces a valid state",
  but it's not sure whether the stored value is really 0. But we rely on
  this.
- I'm pretty sure our use of the __atomic... builtins is/was incorrect.
  We don't use atomic load/store intrinsics, and access stuff directly.
- Our wrapper actually does stricter typechecking than the stdatomic.h
  implementation by gcc 4.9. We make the atomic types incompatible with
  normal types by wrapping them into structs. (The FreeBSD wrapper does
  the same.)
- I couldn't test on MinGW.
2014-05-21 02:21:18 +02:00
wm4 f47a4fc3d9 threads: use mpv time for mpthread_cond_timedwait wrapper
Use the time as returned by mp_time_us() for mpthread_cond_timedwait(),
instead of calculating the struct timespec value based on a timeout.
This (probably) makes it easier to wait for a specific deadline.
2014-05-18 19:20:32 +02:00
wm4 c78b8b2c0c audio/out: fix previous commit
This didn't quite work. The main issue was that get_space tries to be
clever to reduce overall buffering, so it will cause the playloop to
decode and queue only as much audio as is needed to refill the AO in
reasonable time. Also, even if ignoring the problem, the logic of the
previous commit was slightly broken. (This required a few retries,
because I couldn't reproduce the issue on my own machine.)
2014-05-11 20:51:49 +02:00
wm4 665c8b59be audio/out: avoid wakeup feedback loop
When the audio buffer went low, but could not be refilled yet, it could
happen that the AO playback thread and the decode thread could enter a
wakeup feedback loop, causing up to 100% CPU usage doing nothing. This
happened because the decoder thread would wake up the AO thread when
writing 0 bytes of newly decoded data, and the AO thread in reaction
wakes up the decoder thread after writing 0 bytes to the AO buffer.

Fix this by waking up the decoder thread only if data was actually
played or queued. (This will still cause some redundant wakeups, but
will eventually settle down, reducing CPU usage close to ideal.)
2014-05-11 19:00:05 +02:00
wm4 77ce54c698 mixer: make code more readable
You wouldn't have guessed that the bottom-most "level[i] = 0.f;" line
was actually required. It even confused cppcheck.
2014-05-11 16:41:19 +02:00
wm4 09ecf7a68a audio/out: more debugging info for --dump-stats 2014-05-11 16:41:19 +02:00
Stefano Pigozzi b4e598badf ao_coreaudio: skip unknown channel labels
I don't think this is really a very good idea because it is conceptually
incorrect but other prominent multimedia programs use this approach
(VLC and xbmc), and it seems to make the conversion more robust in certain
cases.

For example it has been reported, that configuring a receiver that can output
7.1 to output 5.1, will make CoreAudio report 8 channel descriptions, and the
last 2 descriptions will be tagged kAudioChannelLabel_Unknown.

Fixes #737
2014-05-10 14:07:45 +02:00
Stefano Pigozzi 1a4f4f80bf ao_coreaudio: remove useless code
This code doesn't actually makes much of a difference, and the AudioUnit
mostly wants layout tags anyway.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi 2a0a13425f ao_coreaudio: don't fallback to full waveext
The code was falling back to the full waveext chmap_sel when less than 2
channels were detected. This new code is slightly more correct since it only
fills the chmap_sel with the stereo or mono chmap in the fallback case.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi 39b316ff06 ao_coreaudio: cosmetic change of loop ending condition 2014-05-10 14:07:45 +02:00
Stefano Pigozzi eb9d7d5c78 ao_coreaudio: print an error when channel mapping fails 2014-05-10 14:07:45 +02:00
Stefano Pigozzi b46ffaec7c ao_coreaudio: use description-based channel layouts
CoreAudio supports 3 kinds of layouts: bitmap based, tag based, and speaker
description based (using either channel labels or positional data).

Previously we tried to convert everything to bitmap based channel layouts,
but it turns out description based ones are the most generic and there are
built-in CoreAudio APIs to perform the conversion in this direction.

Moreover description based layouts support waveext extensions (like SDL and
SDR), and are easier to map to mp_chmaps.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi e2f26f01fe ao_coreaudio: pass layout by reference to logging function
Apparently passing the struct by value somehow messed with the value of some
fields.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi e7d1c12131 chmap_sel: add channel replacement for sl/sr <-> sdl/sdr
This can be use useful for the 7.1 rear layout. In particular it looks like
OS X likes to use sdl/sdr as opposed to sl/sr.
2014-05-10 14:07:45 +02:00
wm4 fc385baf02 encode: fix PTS unit mismatch
This used MP_NOPTS_VALUE to compare with ffmpeg-style int64_t PTS
values. This probably happened to work, because both constants use the
same value.
2014-05-10 10:44:16 +02:00
wm4 b7669d533b mixer: don't restore volume with different --softvol-max settings
Changing --softvol-max and then resuming would change the volume level
on resume to something different than the original volume. This is
because the user volume setting is always between 0-100, and 100
corresponds to --softvol-max gain.

Avoid that changing -softvol-max and resuming an older file could lead
to a too loud volume level by refusing to restore if --softvol-max
changed.
2014-05-06 20:09:36 +02:00
wm4 040c050f2d audio: fix the exact value that is used for the wait time
The comment says that it wakes up the main thread if 50% has been
played, but in reality the value was 0.74/2 => 37.5%. Correct this. This
probably changes little, because it's a very fuzzy heuristic in the
first place.

Also move down the min_wait calculation to where it's actually used.
2014-05-04 20:41:00 +02:00
wm4 767bcdc322 ao_null: fix unit mismatch with latency option
It's in seconds, but the code used it as sample count.
2014-05-04 16:57:32 +02:00
Martin Herkt 48bd03dd91 options: remove deprecated --identify
Also remove MSGL_SMODE and friends.

Note: The indent in options.rst was added to work around a bug in
ReportLab that causes the PDF manual build to fail.
2014-05-04 02:46:11 +02:00
Stefano Pigozzi 26ce2e750d ao_coreaudio: log even more info in verbose mode
This logs more info that can be used for debugging purposes, in particular
it prints all the AudioChannelDescription in the descriptions array.
2014-04-24 09:52:38 +02:00
Stefano Pigozzi 2f7cef117a ao_coreaudio: add verbose output of detected channel layouts
This can be useful for debugging purposes.
2014-04-23 23:30:35 +02:00
wm4 04c4927140 audio: minor simplification in wait code 2014-04-23 21:16:52 +02:00
wm4 5616229dde audio: preallocate audio buffers on resize
This avoids too many realloc() calls if the caller is appending to an
audo buffer. This case is actually quite noticeable when using something
that buffers a large amount of audio.
2014-04-18 16:19:46 +02:00
wm4 5059039c95 player: unrangle one aspect of audio EOF handling
For some reason, the buffered_audio variable was used to "cache" the
ao_get_delay() result. But I can't really see any reason why this should
be done, and it just seems to complicate everything.

One reason might be that the value should be checked only if the AO
buffers have been recently filled (as otherwise the delay could go low
and trigger an accidental EOF condition), but this didn't work anyway,
since buffered_audio is set from ao_get_delay() anyway at a later point
if it was unset. And in both cases, the value is used _after_ filling
the audio buffers anyway.

Simplify it. Also, move the audio EOF condition to a separate function.
(Note that ao_eof_reached() probably could/should whether the last
ao_play() call had AOPLAY_FINAL_CHUNK set to avoid accidental EOF on
underflows, but for now let's keep the code equivalent.)
2014-04-17 23:48:09 +02:00
wm4 40a072480c audio: add hack against broken pulseaudio EOF condition
This was reported with PulseAudio 2.1. Apparently it still has problems
with reporting the correct delay. Since ao_pulse.c still has our custom
get_delay implementation, there's a possibility that this is our fault,
but this seems unlikely, because it's full of workarounds for issues
like this. It's also possible that this problem doesn't exist on
PulseAudio 5.0 anymore (I didn't explicitly retest it).

The check is general and works for all push based AOs. For pull based
AOs, this can't happen as pull.c implements all the logic correctly.
2014-04-17 22:50:49 +02:00
wm4 fe298bc2a5 audio: explicitly document audio EOF condition
This should probably be an AO function, but since the playloop still has
some strange stuff (using the buffered_audio variable instead of calling
ao_get_delay() directly), just leave it and make it more explicit.
2014-04-17 22:45:49 +02:00
wm4 1b92f3b472 ao_null: add simulated device latency, simulate EOF problems
This EOF problems happen at least with PulseAudio, but since it's hard
to reproduce, let ao_null optionally simulate it.
2014-04-17 22:35:05 +02:00
wm4 9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00
wm4 c5613aa8a2 ao: remove redundant get_delay check
It did nothing; the real check is in push.c.
2014-04-17 01:43:07 +02:00
wm4 6fcec75baa af_lavcac3enc: detach on any passthrough format, not just ac3 2014-04-16 00:30:34 +02:00
wm4 5aeec9aa70 audio: wake up the core when audio buffer is running low (2)
Same change as in e2184fcb, but this time for pull based AOs. This is
slightly controversial, because it will make a fast syscall from e.g.
ao_jack. And according to JackAudio developers, syscalls are evil and
will destroy realtime operation. But I don't think this is an issue at
all.

Still avoid locking a mutex. I'm not sure what jackaudio does in the
worst case - but if they set the jackaudio thread (and only this thread)
to realtime, we might run into deadlock situations due to priority
inversion and such. I'm not quite sure whether this can happen, but I'll
readily follow the cargo cult if it makes hack happy.
2014-04-15 22:50:16 +02:00
wm4 ad75b8e339 ao_pulse: use ao_need_data()
I'm not quite sure why ao_pulse needs this. It was broken when a thread
to fill audio buffers was added to AO - the pulseaudio callback was
waking up the playback thread, not the audio thread. But nobody noticed,
so it can't be very important. In any case, this change makes it wake up
the audio thread instead (which in turn wakes up the playback thread if
needed).
2014-04-15 22:42:15 +02:00
wm4 e2184fcbfb audio: wake up the core when audio buffer is running low
And also add a function ao_need_data(), which AO drivers can call if
their audio buffer runs low.

This change intends to make it easier for the playback thread: instead
of making the playback thread calculate a timeout at which the audio
buffer should be refilled, make the push.c audio thread wakeup the core
instead.

ao_need_data() is going to be used by ao_pulse, and we need to
workaround a stupid situation with pulseaudio causing a deadlock because
its callback still holds the internal pulseaudio lock.

For AOs that don't call ao_need_data(), the deadline is calculated by
the buffer fill status and latency, as before.
2014-04-15 22:38:16 +02:00
wm4 78128bddda Kill all tabs
I hate tabs.

This replaces all tabs in all source files with spaces. The only
exception is old-makefile. The replacement was made by running the
GNU coreutils "expand" command on every file. Since the replacement was
automatic, it's possible that some formatting was destroyed (but perhaps
only if it was assuming that the end of a tab does not correspond to
aligning the end to multiples of 8 spaces).
2014-04-13 18:03:01 +02:00
Kevin Mitchell 44f382cf98 af_volume: fix clang -Wsometimes-uninitialized 2014-04-13 18:03:01 +02:00
Kevin Mitchell 09528da0e2 af_lavfi: fix graph parse deprecation warning 2014-04-13 18:03:01 +02:00
wm4 856d2c2491 encode: add a missing \n to a log call 2014-04-10 23:58:12 +02:00
Alessandro Ghedini 60e24fa842 demux: move metadata-based replaygain decoding out of af_volume 2014-04-04 18:35:30 +02:00
Alessandro Ghedini da984c3648 af_volume: use replaygain side data 2014-04-04 18:35:29 +02:00
Alessandro Ghedini e7977ec875 af: add replaygain_data field to af_stream and af_instance
Closes #664
2014-04-04 18:35:29 +02:00
wm4 a1afc15786 ao_wasapi: make code shorter
Also fix a format string mistake in a log call using it.

I wonder if this code shouldn't use FormatMessage, but it looks kind
of involved [1], so: no, thanks.

[1] http://support.microsoft.com/kb/256348/en-us
2014-03-30 09:13:52 +02:00
wm4 cd2d4ebf3b af_volume: fix replaygain
This was accidentally broken in commit b72ba3f7. I somehow made the
wild assumption that replaygain adjusted the volume relative to 0%
instead of 100%.

The detach suboption was similarly broken.
2014-03-27 21:15:15 +01:00
wm4 113ec0aba1 af_lavcac3enc: use new AVFrame API 2014-03-16 13:19:29 +01:00
wm4 05e3a5a2b4 ao_lavc: set AVFrame.format
Seems kind of wrong that this wasn't done, although it didn't have any
bad consequences.
2014-03-16 13:19:29 +01:00
wm4 62c88a52c4 encode: use new AVFrame API 2014-03-16 13:19:29 +01:00
wm4 f2374f4e4b ad_lavc: use new AVFrame API
Set refcounted_frames, because in some versions of libavcodec mixing the
new AVFrame API and non-refcounted decoding could cause memory
corruption. Likewise, it's probably still required to unref a frame
before calling the decoder.
2014-03-16 13:19:29 +01:00
wm4 98cd2c4122 build: simplify libavfilter configure checks
This is all not needed anymore. In particular, remove all configure
switches except --enable-libavfilter.
2014-03-16 13:19:29 +01:00
wm4 64c01a814c Remove some more unneeded version checks
All of these check against things that happened before the latest
supported FFmpeg/Libav release.
2014-03-16 13:19:28 +01:00
wm4 5506c8d0f6 ad_lavc: remove deprecated downmixing by channel count
Downmixing by channel layout now hopefully works with all supported
libavcodec versions.
2014-03-16 13:19:28 +01:00
wm4 822e040ddb ao_dsound: remove duplicated code 2014-03-16 13:19:28 +01:00
wm4 c7e620df96 af_lavrresample: remove avresample_set_channel_mapping() fallbacks
This function is now always available.

Also remove includes of reorder_ch.h from some AOs (these are just old
relicts).
2014-03-16 13:19:28 +01:00
wm4 5dde276018 options: fix off-by-1 error in option help output 2014-03-15 18:42:10 +01:00
wm4 16596d025a ao: print (estimated) device buffer size on init in verbose mode 2014-03-14 22:37:46 +01:00
wm4 c473635f66 af_volume: don't print missing replaygain tags as error
There's no reason to. Audio files often lack them.
2014-03-14 22:37:46 +01:00
wm4 dc0f2308d1 af_volume: add detach option
Maybe this should be default. On the other hand, this filter does
something even if the volume is neutral: it clips samples against the
allowed range, should the decoder or a previous filter output garbage.
2014-03-14 22:37:46 +01:00
wm4 b72ba3f744 af_volume: separate softvol volume control from replaygain level
Currently, both replaygain adjustment and user volume control (if
softvol is enabled) share the same variable. Sharing the variable would
cause especially if --volume is used; then the replaygain volume would
always be overwritten.

Now both gain values are simple added right before doing filtering.
2014-03-14 22:37:46 +01:00
wm4 f8f69cdffe af_volume: remove double-negated suboption
You had to use "no-replaygain-noclip" to set this option. Rename it, so
that only one negation is needed.
2014-03-14 22:37:45 +01:00
Alessandro Ghedini d80dc885c6 af_volume: add support for replaygain pre-amp and clipping prevention 2014-03-13 14:36:20 +01:00
Alessandro Ghedini 3f0139e5db af_volume: add replaygain support
This adds the options replaygain-track and replaygain-album. If either is set,
the replaygain track or album gain will be automatically read from the track
metadata and the volume adjusted accordingly.

This only supports reading REPLAYGAIN_(TRACK|ALBUM)_GAIN tags. Other formats
like LAME's info header would probably require support from libav.
2014-03-13 14:36:20 +01:00
Alessandro Ghedini 04e14ec8f6 af: add metadata field to af_stream and af_instance
This allows to propagate metadata information to audio filters.

Closes #632
2014-03-13 14:36:20 +01:00
wm4 3bc78a84cd af_lavfi: beat it into working with Libav
The main incompatibility was that Libav didn't have av_opt_set_int_list.
But since that function is excessively ugly and idiotic (look how it
handles types), I'm not missing it much. Use an aformat filter instead
to handle the functionality that was indirectly provided by it. This is
similar to how vf_lavfi works.

The other incompatibility was channel handling. Libav consistently uses
channel layouts only, why ffmpeg still requires messing with channel
counts to some degree. Get rid of most channel count uses (and hope
channel layouts are "exact" enough). Only in one case FFmpeg fails with
a runtime check if we feed it AVFrames with channel count unset.

Another issue were AVFrame accessor functions. FFmpeg introduced these
for ABI compatibility with Libav. I refuse to use them, and it's not my
problem if FFmpeg doesn't manage to provide a stable ABI for fields
provided both by FFmpeg and Libav.
2014-03-13 00:29:17 +01:00
Diogo Franco (Kovensky) a0347e0651 ao_wasapi: Use the character set conversion functions from io.h
...rather than rolling out our own. The only possible advantage is that
the "custom" ones didn't use talloc.
2014-03-11 16:37:22 -03:00
Diogo Franco (Kovensky) c5012946ee ao_wasapi: Implement AOCONTROL_UPDATE_STREAM_TITLE 2014-03-11 16:37:22 -03:00
Diogo Franco (Kovensky) f8bdada77f ao_wasapi: Implement per-application mixing
The volume controls in mpv now affect the session's volume (the
application's volume in the mixer). Since we do not request a
non-persistent session, the volume and mute status persist across mpv
invocations and system reboots.

In exclusive mode, WASAPI doesn't have access to a mixer so the endpoint
(sound card)'s master volume is modified instead. Since by definition
mpv is the only thing outputting audio in exclusive mode, this causes no
conflict, and ao_wasapi restores the last user-set volume when it's
uninitialized.
2014-03-11 16:37:21 -03:00
Diogo Franco (Kovensky) f3e9b94622 ao_wasapi: Move non-critical code outside of the event thread
Due to the COM Single-Threaded Apartment model, the thread owning the
objects will still do all the actual method calls (in the form of
message dispatches), but at least this will be COM's problem rather than
having to set up several handles and adding extra code to the event
thread.

Since the event thread still needs to own the WASAPI handles to avoid
waiting on another thread to dispatch the messages, the init and uninit
code still has to run in the thread.

This also removes a broken drain implementation and removes unused
headers from each of the files split from the original ao_wasapi.c.
2014-03-11 16:37:02 -03:00
Diogo Franco (Kovensky) 58011810e5 ao_wasapi: Split into 2 files
ao_wasapi.c was almost entirely init code mixed with option code and
occasionally actual audio handling code. Split most things to
ao_wasapi_utils.c and keep the audio handling code in ao_wasapi.c.
2014-03-11 16:37:02 -03:00
Diogo Franco (Kovensky) f3514fb4bd ao_wasapi: Initial conversion to the new pull model
Gets rid of the internal ring buffer and get_buffer. Corrects an
implementation error in thread_reset.

There is still a possible race condition on reset, and a few refactors
left to do. If feasible, the thread that handles everything
WASAPI-related will be made to only handle feed events.
2014-03-11 16:37:01 -03:00
wm4 7221d96ba3 ao_sdl: make sure our buffer is always larger than what SDL requests
Assume obtained.samples contains the number of samples the SDL audio
callback will request at once. Then make sure ao.c will set the buffer
size at least to 3 times that value (or more).

Might help with bad SDL audio backends like ESD, which supposedly uses a
500ms buffer.
2014-03-10 22:56:23 +01:00
wm4 b3f9d3750b ao_alsa: reduce default buffer size
In general, we don't need to have a large hw audio buffer size anymore,
because we can quickly fill it from the soft buffer.

Note that this probably doesn't change much anyway. On my system (dmix
enabled), the buffer size is only 170ms, and ALSA won't give more. Even
when using a hardware device the buffer size seems to be limited to
341ms.
2014-03-10 01:28:39 +01:00
wm4 2e10f536db ao_alsa: fix return value for volume operations with spdif
This AO pretended to support volume operations when in spdif passthrough
mode, but actually did nothing. This is wrong: at least the GET
operations must write their argument. Signal that volume is unsupported
instead.

This was probably a hack to prevent insertion of volume filters or so,
but it didn't work anyway, while recovering after failed volume filter
insertion does work, so this is not needed at all.
2014-03-10 01:18:10 +01:00
wm4 d842b017e4 audio/out: reduce amount of audio buffering
Since the addition of the AO feed thread, 200ms of latency (MIN_BUFFER)
was added to all push-based AOs. This is not so nice, because even AOs
with relatively small buffering (e.g. ao_alsa on my system with ~170ms
of buffer size), the additional latency becomes noticable when e.g.
toggling mute with softvol.

Fix this by trying to keep not only 200ms minimum buffer, but also 200ms
maximum buffer. In other words, never buffer beyond 200ms in total. Do
this by estimating the AO's buffer fill status using get_space and the
initially known AO buffer size (the get_space return value on
initialization, before any audio was played). We limit the maximum
amount of data written to the soft buffer so that soft buffer size and
audio buffer size equal to 200ms (MIN_BUFFER).

To avoid weird problems with weird AOs, we buffer beyond MIN_BUFFER if
the AO's get_space requests more data than that, and as long as the soft
buffer is large enough.

Note that this is just a hack to improve the latency. When the audio
chain gains the ability to refilter data, this won't be needed anymore,
and instead we can introduce some sort of buffer replacement function in
order to update data in the soft buffer.
2014-03-10 01:13:40 +01:00
wm4 4c19c71b85 ao_alsa: remove unneeded initializations
priv is 0-initialized, can_pause is always overwritten later.
2014-03-09 22:11:08 +01:00
foo86 d350181aaf ao_alsa: check ALSA PCM state before pause and resume
It is possible to have ao->reset() called between ao->pause() and
ao->resume() when seeking during the pause. If the underlying PCM
supports pausing, resuming an already reset PCM will produce an error.
Avoid that by explicitly checking PCM state before calling
snd_pcm_pause().

Signed-off-by: wm4 <wm4@nowhere>
2014-03-09 22:06:06 +01:00
Diogo Franco (Kovensky) 5c9c81efcc ao_wasapi: Use double math for QueryPerformanceCounter correction
The uint64_t math would cause overflow at long enough system uptimes
(...such as 3 days), and any precision error given by the double math will
be under one milisecond.
2014-03-09 17:56:29 -03:00
Hans-Kristian Arntzen a84e25eb59 ao_rsound: pass correct data type to rsd_set_param()
Signed-off-by: wm4 <wm4@nowhere>
2014-03-09 19:11:49 +01:00
wm4 346c687d5a ao_sdl: use new pull API helpers
One strange issue is that we apparently can't stop the audio API on
audio reset (ao_driver.reset). We could use SDL_PauseAudio, but that
doesn't specify whether remaining audio is dropped. We also could use
SDL_LockAudio, but holding that over a long time will probably be bad,
and it probably doesn't drop audio. This means we simply play silence
after a reset, instead of stopping the callback completely. (The
existing code ran into an underrun in this situation.)

The delay estimation works about the same. We simply assume that the
callback is locked to audio timing (like ao_jack), and that 1 callback
corresponds to 1 period. It seems this (removed) code fragment assumes
there 1 one period size delay:

// delay subcomponent: remaining audio from the next played buffer, as
// provided by the callback
buffer_interval += callback_interval;

so we explicitly do that too.
2014-03-09 19:08:47 +01:00
wm4 e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00
wm4 2f03dc2599 ao_portaudio: use new pull API helpers
Same deal as with the previous commit. We don't lose any functionality,
except for waiting "properly" on audio end, instead of waiting using the
delay estimate.
2014-03-09 01:27:41 +01:00
wm4 e5e8608332 ao_jack: use new pull API helpers
This removes the ringbuffer management from the code, and uses the
generic code added with the previous commit. The result should be
pretty much the same.

The "estimate" sub-option goes away. This estimation is now always
active. The new code for delay estimation is slightly different, and
follows the claim of the jack framework that callbacks are timed
exactly.
2014-03-09 01:27:41 +01:00
wm4 a477481aab audio/out: feed AOs from a separate thread
This has 2 goals:
- Ensure that AOs have always enough data, even if the device buffers
  are very small.
- Reduce complexity in some AOs, which do their own buffering.

One disadvantage is that performance is slightly reduced due to more
copying.

Implementation-wise, we don't change ao.c much, and instead "redirect"
the driver's callback to an API wrapper in push.c.

Additionally, we add code for dealing with AOs that have a pull API.
These AOs usually do their own buffering (jack, coreaudio, portaudio),
and adding a thread is basically a waste. The code in pull.c manages
a ringbuffer, and allows callback-based AOs to read data directly.
2014-03-09 01:27:41 +01:00
wm4 5ffd6a9e9b encode: add locking
Since the AO will run in a thread, and there's lots of shared state with
encoding, we have to add locking.

One case this doesn't handle correctly are the encode_lavc_available()
calls in ao_lavc.c and vo_lavc.c. They don't do much (and usually only
to protect against doing --ao=lavc with normal playback), and changing
it would be a bit messy. So just leave them.
2014-03-09 00:19:35 +01:00
wm4 3cd1cfb51c ao_null: add option for simulated device speed
Helps with testing and debugging.
2014-03-09 00:19:34 +01:00
wm4 76eca81455 ao: remove opts field
Apparently unused.
2014-03-09 00:19:34 +01:00
wm4 41f2b26d11 audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason
for making the ao struct opaque to do this. But it helps us sleep at
night, because we can control access to shared state better.
2014-03-09 00:19:31 +01:00
wm4 74b7001500 encode: don't access ao->pts
This field will be moved out of the ao struct. The encoding code was
basically using an invalid way of accessing this field.

Since the AO will be moved into its own thread too and will do its own
buffering, the AO and the playback core might not even agree which
sample a PTS timestamp belongs to. Add some extrapolation code to handle
this case.
2014-03-07 15:23:03 +01:00
Diogo Franco (Kovensky) fe03981bbc ao_wasapi: Slightly improve timer accuracy
Use QueryPerformanceCounter to improve the accuracy of
IAudioClock::GetPosition.

While this is mainly for "realtime correctness" (usually the delay is a
single sample or less), there are cases where IAudioClock::GetPosition
takes a long time to return from its call (though the documentation doesn't
define what a "long time" is), so correcting its value might be important in
case the documented possible delay happens.
2014-03-06 17:21:34 -03:00
Diogo Franco (Kovensky) 1d096f9f1b ao_wasapi: Add device latency to get_delay
The lack of device latency made get_delay report latencies shorter than
they should; on systems with fast enough drivers, the delay is not
perceptible, but high enough invisible delays would cause desyncs.

I'm not yet completely sure whether this is 100% accurate, there are
some issues involved when repeatedly pausing+unpausing (the delay might
jump around by several dozen miliseconds), but seeking seems to be
working correctly now.
2014-03-06 17:21:33 -03:00
wm4 d268d896d9 ao_jack: fix termination on the end of file
The player didn't quit when the end of a file was reached. The reason
for this is that jack reported a constant audio delay even when all
audio was done playing. Whether that was recognized as EOF by the player
depended whether the exact value was higher or lower than the player's
threshhold for what it considers no more audio.

get_delay() should return amount of time it takes until the last sample
written to the audio buffer reaches the speaker. Therefore, we have to
track the estimated time when the last sample is done, and subtract it
from the calculated latency. Basically, the latency is the only amount
of time left in the delay, and it should go towards 0 as audio reaches
ths speakers.

I'm not sure if this is correct, but at least it solves the problem. One
suspicious thing is that we use system time to estimate the end of the
audio time. Maybe using jack_frame_time() would be more correct. But
apart from this, there doesn't seem to be a better way to handle this.
2014-03-05 18:02:41 +01:00
xylosper c6448d7a9b audio: add enum name for speaker id 2014-02-28 20:54:15 +01:00
wm4 6b2a929ca7 ao: document some functions 2014-02-28 00:56:10 +01:00
wm4 14607f27ef command: use the step size for "add volume" commands
The step argument for "add volume <step>" was ignored until now. Fix it.

There is one problem: by defualt, "add volume" should use the value set
with --volstep. This value is 3 by default. Since the default volue for
the step argument is always 1 (and we don't really want to make the
generic code more complicated by introducing custom step sizes), we
simply multiply the step argument with --volstep to keep it compatible.

The --volstep option should probably be just removed in the future.
2014-02-27 01:07:46 +01:00
wm4 fdd5d00be3 audio: fix signedness of AF_FORMAT_S32P
This was marked as unsigned, but it's signed. Found by xylosper.
2014-02-05 18:53:00 +01:00
James Ross-Gowan d26ee98fa6 w32: use safe DLL search paths everywhere
Windows applications that use LoadLibrary are vulnerable to DLL
preloading attacks if a malicious DLL with the same name as a system DLL
is placed in the current directory. mpv had some code to avoid this in
ao_wasapi.c. This commit just moves it to main.c, since there's no
reason it can't be used process-wide.

This change can affect how plugins are loaded in AviSynth, but it
shouldn't be a problem since MPC-HC also does this and it's a very
popular AviSynth client.
2014-01-27 10:04:29 +01:00
Stefano Pigozzi 3137a1a7b5 build: fix usage of HAVE_SDL1 define
This is needed after fd1f8ed49.
2014-01-25 09:18:07 +01:00
wm4 39b40e1ffb audio/filter: remove redundant log message prefixes
These are now appended automatically, so you'd get them twice before
this commit.
2014-01-24 21:30:15 +01:00
wm4 8b0cfdc81e audio: fix balance control
Balance controls as used by mixer.c was broken, because af_pan.c stopped
accepting its arguments. We have to allow 0 channels explicitly. Also,
fix null pointer access if the matrix parameter is not used.

Regression from commit 82983970.
2014-01-23 15:53:36 +01:00
11rcombs a0cc204528 af: fixed out-of-bounds accesses caused by NUM_FMT and co.
Signed-off-by: wm4 <wm4@nowhere>

This merges pull request #496. The problem was that at least the
initialization of the distance[] array accessed af_fmtstr_table[]
entries that were out of bounds. Small cosmetic changes applied to
the original pull request.
2014-01-19 21:15:54 +01:00
wm4 4b4926bbb3 Factor out setting AVCodecContext extradata 2014-01-11 01:25:49 +01:00
wm4 e0d7876eca ao_pulse: lower default buffer size from 1000ms to 250ms
1000ms is a bit insane. It makes behavior on playback speed changes
worse (because the player has to catch up the dropped audio due to
audio-chain reset), and perhaps makes seeking slower.

Note that the problem of playback speed changes misbehaving will be
fixed in the future, but even then we don't want to have a buffer that
large.
2014-01-07 23:52:18 +01:00
wm4 a220a3aae6 ao_pulse: add suboption to control buffer size 2014-01-07 23:50:22 +01:00
wm4 52ed634811 audio: check for overflows 2014-01-03 00:42:40 +01:00
wm4 d4588bf577 ao_alsa: remove 9 year old typo
Actually, remove the whole comment, because it's outdated and
get_space() returns the number of free samples now.
2014-01-02 21:29:33 +01:00
Martin Herkt 4350a76a01 ao_alsa: Unbreak pause/resume
Well that was dumb.
2014-01-02 18:46:11 +01:00
Martin Herkt 4083ae1de3 ao_alsa: Fix PCM resume after suspend
Fixes #324
2014-01-02 16:09:27 +01:00
wm4 96e6f3f4b6 audio: fix format ID conversion
AV_SAMPLE_FMT_NONE != 0, could apparently cause crashes in certain
situations.
2013-12-23 21:24:41 +01:00
wm4 eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4 232b8de095 af_export: require filename argument
Since mp_find_user_config_file() is going to get a context argument,
which would be annoying to do in the audio chain (actually I'm just
lazy).
2013-12-21 21:43:17 +01:00
wm4 9242c34fa2 m_option: add mp_log callback to OPT_STRING_VALIDATE options
And also convert a bunch of other code, especially ao_wasapi and
ao_portaudio.
2013-12-21 21:43:16 +01:00
wm4 d8d42b44fc m_option, m_config: mp_msg conversions
Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.

In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
2013-12-21 21:05:02 +01:00
wm4 5f0fbacf16 codecs: mp_msg conversion 2013-12-21 20:50:12 +01:00
wm4 138d183d83 ao: some missing mp_msg conversions 2013-12-21 20:50:12 +01:00
wm4 7cc3c3aeec ao_wasapi: mp_msg conversions
Remove the nonsensical print_lock too.

Things that are called from the option validator are not converted yet,
because the option parser doesn't provide a log context yet.
2013-12-21 20:50:12 +01:00
wm4 60c06fec1e audio/fmt-conversion.c: remove unknown audio format messages
Same deal as with video/fmt-conversion.c.
2013-12-21 20:50:12 +01:00
wm4 1974c9b49d audio: mp_msg conversions 2013-12-21 20:50:12 +01:00
wm4 4abe6b862f mixer: mp_msg conversions 2013-12-21 20:50:11 +01:00
wm4 fdceef6cc5 ao_alsa: don't set ALSA message callback
This could output additional, potentially useful error messages. But the
callback is global and not library-safe, and would require us to add
additional state. Remove it, because it's obviously too much of a pain.
Also, it seems ALSA prints stuff to stderr anyway.
2013-12-21 17:36:56 +01:00
wm4 03e53ab430 ao_wasapi: fix includes
Broken due to recent header renaming. Untested.
2013-12-18 17:14:31 +01:00
wm4 b170248389 ad_lavc: work around deprecation warning
request_channels has been deprecated for years (request_channel_layout
is the replacement), but it appears it's still needed despite the
deprecation at least on older libavcodec versions.

So still set request_channels, but to it with the avoption API, which
hides the deprecation warning. This should also prevent mpv getting
trashed when libavcodec happens to bump its major version.
2013-12-18 17:12:49 +01:00
wm4 2c08bf1bd7 Reduce recursive config.h inclusions in headers
In my opinion, config.h inclusions should be kept to a minimum. MPlayer
code really liked including config.h everywhere, though, even in often
used header files. Try to reduce this.
2013-12-18 17:12:21 +01:00
wm4 4ed83fe2e5 Remove the _ macro
This was a gettext-style macro to mark strings that should be
translated.
2013-12-18 17:12:07 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 73a5417950 Merge mp_talloc.h into ta/ta_talloc.h 2013-12-17 02:18:16 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 8d5214de0a Move mpvcore/input/ to input/ 2013-12-17 01:23:09 +01:00
wm4 7dc7b900c6 Replace mp_tmsg, mp_dbg -> mp_msg, remove mp_gtext(), remove set_osd_tmsg
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.

mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
2013-12-16 20:41:08 +01:00
Diogo Franco (Kovensky) 04faf9a1cb ao_wasapi: Fix mistaken behavior on uninit
The parameter, when true, tells whether uninit should block for flushing
the buffers, not whether it should quit immediately without flushing.
2013-12-08 19:36:44 -03:00
Diogo Franco (Kovensky) c7064ce5e5 ao_wasapi: handle AOPLAY_FINAL_CHUNK
Used for writing down all samples to the audio driver, even if it's not
a full chunk; needed at EOF on weird files.
2013-12-08 19:36:43 -03:00
Diogo Franco (Kovensky) 8f4380d6d5 ao_wasapi: Reduce the buffer size to a sane value
The previous RING_BUFFER_COUNT value, 64, would have ao_wasapi buffer 64
frames of audio in the ring buffer; a delay of 1280ms, which is clearly
overkill for everything. A value of 8 buffers 8 frames for a total of
160ms.
2013-12-08 19:14:56 -03:00
Diogo Franco (Kovensky) 2329e46229 ao_wasapi: fix audio buffering delay calculation
When get_space was converted to returning samples instead of bytes, a
unit type mismatch in get_delay's calculation returned bogus values. Fix
by converting get_space's value back to bytes.

Fixes playback with ao_wasapi when reaching EOF, or seeking past it.
2013-12-08 19:03:26 -03:00
wm4 070269df73 mixer: remove comment about af_pan doing downmixing
We don't do that anymore.
2013-12-07 19:30:14 +01:00
wm4 84cfe0d8b2 audio: flush remaining data from the filter chain on EOF
This can be reproduced with:

   mpv short.wav -af 'lavfi="aecho=0.8:0.9:5000|6800:0.3|0.25"'

An audio file that is just 1-2 seconds long should play for 8-9 seconds,
which audible echo towards the end.

The code assumes that when playing with AF_FILTER_FLAG_EOF, the filter
will either produce output, or has all remaining data flushed. I'm not
really sure whether this really works if there are multiple filters with
EOF handling in the chain. To handle it correctly, af_lavfi should retry
filtering if 1. EOF flag is set, 2. there were input samples, and 3. no
output samples were produced. But currently it seems to work well enough
anyway.
2013-12-05 00:31:55 +01:00
wm4 ed024aadb6 audio/filter: change filter callback signature
The new signature is actually closer to how it actually works, and
someone who is not familiar to the API and how it works might make fewer
fatal mistakes with the new signature than the old one. Pretty weird.

Do this to sneak in a flags parameter, which will later be used to flush
remaining data of at least vf_lavfi.
2013-12-05 00:01:46 +01:00
wm4 2bcfb49a39 ad_lavc: handle decoder EAGAIN only if there was an input packet
Otherwise, it'd probably get stuck if the decoder still returns EAGAIN
at EOF on e.g. a shortened data stream.
2013-12-04 23:30:01 +01:00
wm4 193930ac3b af: remove af->setup field
Used to be used by filters that didn't use the option parser.
2013-12-04 23:13:46 +01:00
wm4 09bd19e59e af: remove legacy option parsing hacks 2013-12-04 23:13:46 +01:00
wm4 82983970b3 af_pan: change options, use option parser
Similar to af_channels etc...
2013-12-04 23:13:46 +01:00
wm4 adc843f984 af_ladspa: change options, use option parser 2013-12-04 23:13:46 +01:00
wm4 bcd8afc2ad af_delay: change option parsing, fix bugs, use option parser
Similar situation to af_channels.
2013-12-04 23:13:46 +01:00
wm4 71b6115d66 af_channels: use "unknown" channel layouts
This will make af_channels output a channel layout that is compatible
with any destination layout. Not sure if that's a good idea though,
since the way the AO choses a layout is perhaps less predictable. On the
other hand, using the old MPlayer standard layouts doesn't make much
sense either. We'll see whether this improves or breaks someone's use
case.
2013-12-04 23:13:46 +01:00
wm4 4f581a781b af_channels: change options, fix bugs, use option parser
Apparently this stopped working after some planar changes (broken format
negotiation). Radically change option parsing in an incompatible way.
Suggest alternatives to this filter, since it barely has any importance
anymore.
2013-12-04 23:13:42 +01:00
wm4 ad8e3d8c30 af_sweep: use option parser 2013-12-04 23:12:52 +01:00
wm4 d74419e6f0 af_surround: use option parser 2013-12-04 23:12:52 +01:00
wm4 54b8a7150a af_sub: use option parser 2013-12-04 23:12:52 +01:00
wm4 ee7ff874ba af_sinesuppress: use option parser 2013-12-04 23:12:52 +01:00
wm4 98905f668f af_hrtf: use option parser 2013-12-04 23:12:52 +01:00
wm4 aaccf9d5e9 af_extrastereo: use option parser 2013-12-04 23:12:51 +01:00
wm4 2c23fae344 af_export: use option parser
Probably requires the user to quote the shared buffer filename.
2013-12-04 23:12:51 +01:00
wm4 5b7eb713a1 af_equalizer: use option parser 2013-12-04 23:12:51 +01:00
wm4 349376aa5c af_drc: use option parser 2013-12-04 23:12:51 +01:00
wm4 0205f3d214 af_center: use option parser 2013-12-04 23:12:51 +01:00
wm4 a27114bb4b af: returning NULL on filtering means error
This code used to be ok, until the assert() was added. Simplify the loop
statement, since the other NULL check for data doesn't make sense
anymore.
2013-12-04 23:12:51 +01:00
wm4 59aed93208 ad_lavc: expose an option to enable threading 2013-12-04 23:12:51 +01:00
wm4 9c2858f37f ad_lavc: deal with arbitrary decoder delay
Normally, audio decoder don't have a decoder delay, so the code was
fine. But FFmpeg supports multithreaded decoding for some audio codecs,
which introduces such a delay.

The delay means that we won't get decoded audio for the first few
packets, and that we need to do something to get the trailing audio
still buffered in the decoder when reaching EOF.

Two changes are needed to deal with the delay:
- If EOF is reached, pass a "flush" packet to the decoder to return the
  buffered audio. Such a flush packet is automatically setup when
  calling mp_set_av_packet() with a NULL packet.
- Use the PTS returned by the decoder, instead of the packet's. This is
  important to get correct timestamps for decoded audio. Ignoring this
  would result into offsetting the audio playback time by the decoder
  delay. Note that we can still use the timestamp of the first packet
  to get the timestamp for the start of the audio.
2013-12-04 23:12:51 +01:00
wm4 8a84da8102 av_common: add timebase parameter to mp_set_av_packet()
If the timebase is set, it's used for converting the packet timestamps.
Otherwise, the previous method of reinterpret-casting the mpv style
double timestamps to libavcodec style int64_t timestamps is used.

Also replace the kind of awkward mp_get_av_frame_pkt_ts() function by
mp_pts_from_av(), which simply converts timestamps in a way the old
function did. (Plus it takes a timebase parameter, similar to the
addition to mp_set_av_packet().)

Note that this should not change anything yet. The code in ad_lavc.c and
vd_lavc.c passes NULL for the timebase parameters. We could set
AVCodecContext.pkt_timebase and use that if we want to give libavcodec
"proper" timestamps.

This could be important for ad_lavc.c: some codecs (opus, probably mp3
and aac too) have weird requirements about doing decoding preroll on the
container level, and thus require adjusting the audio start timestamps
in some cases. libavcodec doesn't tell us how much was skipped, so we
either get shifted timestamps (by the length of the skipped data), or we
give it proper timestamps. (Note: libavcodec interprets or changes
timestamps only if pkt_timebase is set, which by default it is not.)
This would require selecting a timebase though, so I feel uncomfortable
with the idea. At least this change paves the way, and will allow some
testing.
2013-12-04 23:12:51 +01:00
bugmen0t 7ee074813b ao_oss: when falling back from unknown prefer larger format 2013-12-04 00:07:40 +01:00
bugmen0t 9fcf88e42b ao_oss: add 24bit formats 2013-12-04 00:07:40 +01:00
wm4 b18f02d1ad options: add options that set defaults for af/vf/ao/vo
There are some use cases for this. For example, you can use it to set
defaults of automatically inserted filters (like af_lavrresample). It's
also useful if you have a non-trivial VO configuration, and want to use
--vo to quickly change between the drivers without repeating the whole
configuration in the --vo argument.
2013-12-01 00:12:10 +01:00
wm4 95cfe58e3d Use O_CLOEXEC when creating FDs
This is needed so that new processes (created with fork+exec) don't
inherit open files, which can be important for a number of reasons.

Since O_CLOEXEC is relatively new (POSIX.1-2008, before that Linux
specific), we #define it to 0 in io.h to prevent compilation errors on
older/crappy systems. At least this is the plan.

input.c creates a pipe. For that, add a mp_set_cloexec() function (which
is based on Weston's code in vo_wayland.c, but more correct). We could
use pipe2() instead, but that is Linux specific. Technically, we have a
race condition, but it won't matter.
2013-11-30 22:40:51 +01:00
bugmen0t c8ab12ee4b ao_oss: add 6.1 and 7.1 speaker placement from FreeBSD 2013-11-30 19:07:17 +01:00
wm4 ac0cbd7c5e ao_oss: SNDCTL_DSP_CHANNELS takes int, not uint8_t
This caused weird issue, probably caused by setting up the wrong number
of channels, or similar. See github issue #383.

Patch by bugmen0t on github.
2013-11-30 18:58:18 +01:00
wm4 17d72de2ac ao_alsa: remove unneeded checks
If initialization succeeds, p->alsa should always be set. Additional
checks are not needed, and also this wasn't even done consistently.
2013-11-30 18:56:44 +01:00
wm4 557efff690 ao_alsa: enable "plug" for non-interleaved float formats too
I have no idea what this code does, but it seems logical it should be
active for all float formats, not just for float with interleaved
access.
2013-11-30 18:55:39 +01:00
wm4 f1072e7629 ao_alsa: disable ALSA resampling by default again
This partially reverts commit 7d152965. It turns out that at least some
ALSA drivers (at least snd-hda-intel) report incorrect audio delay with
non-native sample rates, even if the sample rate is only very slightly
different from the native one.

For example, 48000Hz is fine on my hda-intel system, while both 8000Hz
and 47999Hz lead to a delay off by 40ms (according to mpv's A/V
difference display), which suggests that something in ALSA is
calculating the delay using the wrong sample rate.

As an additional problem, with ALSA resampling enabled, using
48001Hz/float/2ch fails, while 49000Hz/float/2ch or 48001Hz/s16/2ch
work. With resampling disabled, all these cases work obviously, because
our own resampler doesn't just refuse any of these formats.

Since some people want to use the ALSA resampler (because it's highly
configurable, supports multiple backends, etc.), we still allow enabling
ALSA resampling with an ao_alsa suboption.
2013-11-29 15:59:53 +01:00
Stefano Pigozzi f10cca0e88 ao_coreaudio: simplify ch label to speaker id conversion
Previous code was using the values of the AudioChannelLabel enum directly to
create the channel bitmap. While this was quite smart it was pretty unreadable
and fragile (what if Apple changes the values of those enums?).

Change it to use a 'dumb' conversion table.
2013-11-27 23:15:17 +01:00
wm4 6e2ac4d40a af_lavi: actually free the filter graph on uninit
This was a memory leak.

Also remove the AF_CONTROL_COMMAND_LINE code, which was inactive. (It's
never called if the new option parser is used.)
2013-11-27 21:14:39 +01:00
wm4 1e96f5bcd9 Move some code from player to audio/video reset functions 2013-11-27 21:14:39 +01:00
wm4 f09b2ff661 cosmetics: rename video/audio reset functions
These used the suffix _resync_stream, which is a bit misleading. Nothing
gets "resynchronized", they really just reset state.

(Some audio decoders actually used to "resync" by reading packets for
resuming playback, but that's not the case anymore.)

Also move the function in dec_video.c to the top of the file.
2013-11-27 21:14:39 +01:00
Stefano Pigozzi fb508105d1 ao_coreaudio: map channel labels needed for 8ch layouts
The code stopped at kAudioChannelLabel_TopBackRight and missed mapping for
5 more channel labels. These are in a completely different order that the mpv
ones so they must be mapped manually.
2013-11-27 00:51:48 +01:00
wm4 addfcf9ce3 audio: better rejection of invalid formats
This includes the case when lavc decodes audio with more than 8
channels, which our audio chain currently does not support.

the changes in ad_lavc.c are just simplifications. The code tried to
avoid overriding global parameters if it found something invalid, but
that is not needed anymore.
2013-11-27 00:16:05 +01:00
Martin Herkt 7d152965ce ao_alsa: do not forcibly disable ALSA resampling
Resampling with non-ancient ALSA setups works fine, so there is no
need to keep this around. Furthermore, as of writing, the default
builtin resampler used by many ALSA setups (taken from libspeex)
actually has higher quality than the default resampling modes of
avresample and swresample.
2013-11-26 02:48:00 +01:00
wm4 8846a2f95c ad_lavc: increase number of packets for initial decode
Apparently just 5 packets is not enough for the initial audio decode
(which is needed to find the format). The old code (before the recent
refactor) appeared to use 5 packets, but there were apparently other
code paths which in the end amounted to more than 5 packets being read.

The sample that failed (see github issue #368) needed 9 packets.

Fixes #368.
2013-11-26 01:49:17 +01:00
wm4 215b3cedda ao_rsound: fix option types
These are option values, and the option code expects char*.

Not actually tested.
2013-11-23 21:40:33 +01:00
wm4 904c73d2d2 demux: remove gsh field from sh_audio/sh_video/sh_sub
This used to be needed to access the generic stream header from the
specific headers, which in turn was needed because the decoders had
access only to the specific headers. This is not the case anymore, so
this can finally be removed again.

Also move the "format" field from the specific headers to sh_stream.
2013-11-23 21:37:56 +01:00
wm4 9f4820f6ec audio: remove ad_driver.preinit
This never had any real use. Get rid of dec_audio.initialized too, as
it's redundant.
2013-11-23 21:26:04 +01:00
wm4 e174d31fdd audio: don't write decoded audio format to sh_audio
sh_audio is supposed to contain file headers, not whatever was decoded.
Fix this, and write the decoded format to separate fields in the decoder
context, the dec_audio.decoded field. (Note that this field is really
only needed to communicate the audio format from decoder driver to the
generic code, so no other code accesses it.)
2013-11-23 21:25:05 +01:00
wm4 0f5ec05d8f audio: move decoder context from sh_audio into new struct
Move all state that basically changes during decoding or is needed in
order to manage decoding itself into a new struct (dec_audio).

sh_audio (defined in stheader.h) is supposed to be the audio stream
header. This should reflect the file headers for the stream. Putting the
decoder context there is strange design, to say the least.
2013-11-23 21:22:17 +01:00
wm4 b14a7da5d4 ao_null: fix simulated buffer size
The size accidentally defaulted to 200 seconds instead of 200
milliseconds, which had fatal consequences when trying to use it.
2013-11-19 22:14:23 +01:00
wm4 85f6349c78 audio/filter: rename af_tools.c to tools.c
This always bothered me.
2013-11-18 18:48:00 +01:00
wm4 d5bc4ee798 audio: drop buffered filter data when seeking
This could lead to (barely) audible artifacts with --af=scaletempo and
modified playback speed.
2013-11-18 14:21:01 +01:00
wm4 5594718b6b audio/filter: remove unneeded AF_CONTROLs, convert to enum
The AF control commands used an elaborate and unnecessary organization
for the command constants. Get rid of all that and convert the
definitions to a simple enum. Also remove the control commands that
were not really needed, because they were not used outside of the
filters that implemented them.
2013-11-18 14:21:01 +01:00
wm4 93852b08f3 af: cleanup documentation comments
And by "cleanup", I mean "remove". Actually, only remove the parts that
are redundant and doxygen noise. Move useful parts to the comment above
the function's implementation in the C source file.
2013-11-18 14:21:01 +01:00
wm4 1151dac5f0 audio: use the decoder buffer's format, not sh_audio
When the decoder detects a format change, it overwrites the values
stored in sh_audio (this affects the members sample_format, samplerate,
channels). In the case when the old audio data still needs to be
played/filtered, the audio format as identified by sh_audio and the
format used for the decoder buffer can mismatch. In particular, they
will mismatch in the very unlikely but possible case the audio chain is
reinitialized while old data is draining during a format change.

Or in other words, sh_audio might contain the new format, while the
audio chain is still configured to use the old format.

Currently, the audio code (player/audio.c and init_audio_filters) access
sh_audio to get the current format. This is in theory incorrect for the
reasons mentioned above. Use the decoder buffer's format instead, which
should be correct at any point.
2013-11-18 14:21:00 +01:00