It's true that ALSA uses alloca() in some of its API functions, but
since this is hidden behind macros in the ALSA headers, we have no
reason to include alloca.h ourselves.
Might help with portability (FreeBSD).
In cases we're just listing options or checking their values (as it
happens with -vo/-vf etc. suboption parsing), we don't need to allocate
abd initialize the actual option struct. All we're interested in is
the list of options.
The default behavior of weston changed some time ago to not fill the surface
black for fullscreen windows.
Now let mpv draw the whole screen in fullscreen mode.
Keep track of the default values directly, instead of creating a new
instance of the option struct just to get the defaults.
Also get rid of the special handling of m_obj_desc.init_options.
Instead, handle it purely by the option parser. Originally, I wanted to
handle --vo=opengl-hq and --vo=direct3d_shaders with this (by making
them aliases to the real VOs with a different preset), but since --vo
=opengl-hq=help prints the wrong values (as consequence of the
simplification), I'm not doing that, and instead use something
different.
Might reduce memory overhead, and is also less annoying.
Since pointers to m_config_options are kept around, this assumes
they're added only during initialization. Otherwise you'd get
dangling pointers.
Minor simplification. String options are now not allowed to use the
same variable/field anymore. (Also affects other "dynamic" options
which require memory allocation.)
This seems to be a problem only in OS X 10.9. I guess they improved the
general speed of the Cocoa startup and suddenly mpv core takes more time
than the Cocoa thread to initialize.
Fixes#285
(hopefully!)
Drop the author and comment fields. They were completely unused - not
even printed in verbose mode, just dead weight.
Also use designated initializers and drop redundant flags.
Set the input/output format in filter init. This doesn't change anything
functionally, but it makes the forced format show up in the filter chain
init verbose output (which sometimes prints the filter chain before all
filters have been configured).
af_format is the old audio conversion filter. It could do all possible
conversions supported by the audio chain. However, ever since the
addition of af_lavrresample, most conversions are done by
libav/swresample, and af_format is used as fallback.
Separate out the fallback cases and remove af_format. af_convert24 does
24 bit <-> 32 bit conversions, while af_convertsignendian does sign and
endian conversions. Maybe the way the conversions are split sounds a bit
odd. But the former changes the size of the audio data, while the latter
is fully in-place, so there's at least different buffer management.
This requires a quite complicated algorithm to make sure all these
"partial" conversion filters can actually get from one format to
another. E.g. s24le->s32be always requires convertsignendian and
convert24, but af.c has no idea what the intermediate format should
be. So I added a graph search (trying every possible format and
filter) to determine required format and filter. When I wrote this,
it seemed this was still better than messing everything into
af_lavrresample, but maybe this is overkill and I'll change my
opinion. For now, it seems nice to get rid of af_format though.
The AC3->IEC61937 conversion isn't supported anymore, but I don't think
this is needed anywhere. Most AOs test all formats explicitly, or use
the AF_FORMAT_IS_IEC61937() macro (which includes AC3).
One positive consequence of this change is that conversions always
include dithering (done by libav/swresample), instead of possibly going
through af_format, which doesn't do anything fancy.
Rename af_force to af_format. It's essentially compatible with command
line uses of af_format. We retain a compatibility alias for af_force.
At least not with ffmpeg.
Honestly, I have no idea how little endian AC3 works at all, since
ao_pcm doesn't do anything special about it, and treats it like s16le.
Maybe it's broken and ffmpeg has special logic to detect it.
This is obviously not needed, and just creates potential for bad
breakages (e.g. what happens if libquvi tries to open a normal filename
as http URL?).
Note that for simplicity, we still pass file:// URIs to quvi, and we
don't exclude other protocol prefixes either. In general, we don't know
what protocols quvi might support, so we don't try to second-guess it.
(Even though in practice, it's probably only "http" and "https".)
The code did not set and unset the current context inside sync sections. I am
not sure if this was an actual problem but this is better since the context is
linked to a single thread. In my brief tests this seems to avoid garbage to
show up in fullscreen.
Instead of removing dragging we now test if it we should drag the window or
not. Because if the OSC shows up we can not drag the window because that would
cause mouse events that makes the OSC disappear.
gcc and clang happen to allow {} to default-initialize a struct, but
strictly speaking, C99 requires at least {0}. In one case, we use {{0}},
but that's only because gcc as well as clang are too damn stupid not
to warn about {0}, which is a perfectly valid construct in this case.
(Sure is funny, don't warn about the non-standard case, but warn about
another standard conform case.)
Leaving these braces away just because the syntax allows them is really
obnoxious. It removes the visual cues which help understanding the code
at the first look.
For the record,
if (cond)
something();
is ok, as long as there's no else branch, and the if body is one
physical line. But everything else should have braces.
This was probably not a real problem. But it's not entirely clear
whether this could actually happen or not, so it's better to be
defensive. The code is now also somewhat easier to understand.
If cache was enabled, using ordered chapters could easily crash. The
reason is that enable_cache() reopens the demuxer and closes the old
one. The code after that (reading m->ordered_chapters etc.) then
accessed freed data.
This commit also avoids enabling cache for files which are not used
(which would make opening much slower).
Implement MP_GROW_ARRAY using MP_TARRAY_GROW. MP_GROW_ARRAY is basically
the earlier version of MP_TARRAY_GROW, and had different semantics. When
I added MP_TARRAY_GROW, I didn't dare to change it, but I think all code
that relied on the exact semantics of MP_GROW_ARRAY is gone now, or the
difference doesn't matter anyway. The semantic change is that now
(n+1)*2 elements are preallocated instead of n*2.
Also, implement MP_TARRAY_GROW using MP_RESIZE_ARRAY, which saves 1 line
of code.
In future, these macros should be part of TA.