Previously, libplacebo would fail to render the image since mpv was
feeding it bogus bitmaps with 0 width/height. An easy way to encounter
this would be to set sub-scale to 0 with bitmap/image subs.
Document the use cases for enabling or disabling the wheel preprocessing.
Also note that this option has no effect on any filtering already done
by the OS/driver.
This adds --input-preprocess-wheel option, which can be used to control
whether to preprocess received wheel events.
Commit 937128697f added preprocessing of
wheel events to prevent the accidental scrolling of another direction
when one direction is being scrolled for touchpads, which is problematic
with the default wheel bindings where unrelated functions (seeking and
volume) are used for the 2 directions.
However, this behavior is undesirable in the following situations:
- When custom wheel bindings are used so that the 2 directions are used
for closely related actions, such as panning. With preprocessing,
diagonal movement is impossible.
- Since the wheel deadzone was introduced to prevent accidental scrolling
for touchpads, this filtering provides no benefit for high resolution
unidirectional mouse wheels, while causing a regression where scrolling at
least 0.125 units is required to trigger the event, causing input delay.
By adding this option, these two use cases are addressed.
The current documentation lacks clarity regarding the interaction
between the `repeatable` and `complex` options. Through an analysis
of the source code (`player/lua/defaults.lua` and
`player/js/defaults.js`), it was observed that the `repeatable` option
is only meaningful when the `complex` option is not enabled.
Additionally, the `complex` option in the existing documentation is
confusing, actually `fn` can be called on key repeat when `complex` is
`true` and `repeatable` is not `true`.
To address these issues, the documentation for the `repeatable` option
was updated to specify that it only applies when the `complex` option is
not set to `true`. Furthermore, the description of the `complex` and
`event` were revised to acknowledge the occurrence of key repeat events.
It is possible to have data with empty block that contains additions. In
which case the block would not be added and the additions would leak.
Found by fuzzing.
This is technically due to the previous commits that made subtitle
rendering more efficient by eliminating redraws, but working around this
particular edge case is useless. The sub-clear-on-seek option was
originally introduced in d5940fabcd and
specifically is a workaround for completely broken mkv files. There is
no reason to use it otherwise. Because that option disables all
duplicate checking and the previous commits rework subtitle rendering in
the still image case to be dependent on keeping track of packets, the
end result is that you will get the same line rendered multiple times.
However the important case of broken mkv files with duplicate ReadOrder
fields still work just fine with --no-video. So instead of bothering
trying to make this option "work", just clarify that stuff can break
since, again, there's no reason to use it other than as a workaround for
broken files.
The previous commits optimized sub redrawing on still images/terminal so
mpv wouldn't redraw so much. There is a gap though. It only assumes
static subtitles. Since ASS can be animated, those types of subtitles
will always need redraws so we need to build in specific detection for
this. We need to build a whitelist of events in ASS that are considered
animations and then flag the packet. Additionally, there's a bunch of
annoying bookkeeping that has to be done since packets can be dropped on
seeks and so on.
This only affects two special cases: printing subtitles to the terminal
and printing subtitles on a still picture. Previously, mpv was very dumb
here and spammed this logic on every single loop. For terminal
subtitles, this isn't as big of a deal, but for the image case this is
pretty bad. The entire VO constantly redrew even when there was no need
to which can be very expensive depending on user settings.
Instead, let's rework sub_read_packets so that it also tells us whether
or not the subtitle packets update in some way in addition to telling us
whether or not to read more. Since we cache all packets thanks to the
previous commit, we can leverage this information to make a guess
whether or not the current subtitle packet is supposed to be visible on
the screen. Because the redraw now only happens when it is needed, the
mp_set_timeout_hack can be removed.
Previously, mpv only saved a strict limit of two packets while decoding
subtitles, but it is a bit incomplete. Firstly, it's certainly possible
for there to be more than two subtitles visible at once. And also, it
did not take into account preloading. Rework this mechanism so that it
is a growable array that can store as many packets as we want. Note that
in this commit, the packets are only ever discarded on reset or destroy,
so in theory it could grow forever. Some discarding logic will be added
in the next commit since it is inherently tied to other things.
This avoids clearing the queued frame and the currently displayed one on
VO reconfiguration requests that happen when new frames arrive. Instead,
let those frames be fully displayed.
Fixes mf:// playback issues introduced after commit ef11d31.
Instead of removing the frame timing check embrace and fix it to wake up
the playloop as needed. The frame display duration is problematic to
handle as both VO and playloop thread would already be sleeping, but in
certain use cases it is needed to display frames in full, so in this
case, let the VO sleep to the end of frame, wake up the core as
requested and go back sleeping.
Note that this patch series reintroduces 0c9ac5835, which is esenitally
fixed in this commit. It is still not perfect, but it is better than
just busy waiting on playloop, even if those events when this would be
needed are quite rare.
the observer is registered on every call of the start function. this
could lead to several registered observers for the same event and
several calls to the make current function, even though we only need it
once per event.
properly remove the observer on stop, so we only ever have one observer
registered.
* Range of accepted values for teletext_page now include 0 and -1.
* 0 means "subtitle" and -1 means "*".
* Make 0 the default.
Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
With 1.3.277 the AV1 decode headers have been upstreamed.
These get preferred over ffmpeg's internal non-standard header
for this extension (same name). FFmpeg currently only builds
using its own header and a patch to work with upstream ones
is in review.
For now pin vulkan at the version before that to unbreak our CI.
This will prevent building demos and link statically with libplacebo by
default if system libplacebo is not found or isn't new enough and a
sufficiently new enough libplacebo exists in `subprojects/libplacebo`.
Since 1f8013ff3f, if you release a modifier before a regular key on
Wayland, that key gets immediately pressed again because
keyboard_handle_modifiers() calls mp_input_put_key() regardless of
whether a modifier is pressed or released, e.g. if you press Ctrl+s it
easy to take an another screenshot with s by accident. Fix this by
releasing keys when releasing modifiers.
Ideally, releasing the modifier should input the key alone after
--input-ar-delay, while this patch disables it forever, e.g. on X11 if
you type something in the console, hold Ctrl+h, and release Ctrl, it
starts typing h instead of deleting characters. This doesn't work
because keyboard_handle_key() is only called when you first press a key,
while on X11 KeyPress keeps getting sent as you hold down the key. But
this difference in behavior between X11 and Wayland can also be
reproduced with GTK and Qt applications, so I guess this is acceptable.
When the mpv surface leaves the output, we no longer mark it as the
current output. However, this implicitly depends on there being a
preceding surface entrance event to a different output. This is not
necessarily the case. Consider moving the window from monitor 1, to
monitor 1-2, and then back to 1 again. mpv gets the entrance event to
monitor 2 and sets that as the current output to work off of. Then when
you move back to only monitor 1, it removes monitor 2 from the current
output. However, monitor 1 is not updated again as the current output
because there is not a new surface entrance event in this case (the
window never left). So the numbers that mpv's core is using are
incorrect and for the wrong monitor. Luckily, we already keep track of
what outputs the mpv surface is currently on no matter how many there
are so it is simply a matter of setting current output again in the
leave event if we have a different output that has the mpv surface.
Ref: https://github.com/swaywm/sway/issues/7932