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js: complex key-binding: send also key_text
This is doumented and has been part of the table in lua, but until now not in the JS object. Fixes #13448
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@ -246,10 +246,10 @@ mp.get_osd_margins = function get_osd_margins() {
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// {cb: fn, forced: bool, maybe input: str, repeatable: bool, complex: bool}
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var binds = new_cache();
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function dispatch_key_binding(name, state, key_name) {
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function dispatch_key_binding(name, state, key_name, key_text) {
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var cb = binds[name] ? binds[name].cb : false;
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if (cb) // "script-binding [<script_name>/]<name>" command was invoked
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cb(state, key_name);
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cb(state, key_name, key_text);
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}
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var binds_tid = 0; // flush timer id. actual id's are always true-thy
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@ -307,11 +307,12 @@ function add_binding(forced, key, name, fn, opts) {
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fn({event: "press", is_mouse: false});
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});
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var KEY_STATES = { u: "up", d: "down", r: "repeat", p: "press" };
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key_data.cb = function key_cb(state, key_name) {
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key_data.cb = function key_cb(state, key_name, key_text) {
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fn({
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event: KEY_STATES[state[0]] || "unknown",
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is_mouse: state[1] == "m",
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key_name: key_name || undefined
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key_name: key_name || undefined,
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key_text: key_text || undefined
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});
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}
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} else {
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