diego
ce01f2052c
Speak of libass instead of MPlayer in the libass license headers.
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We already use LIBASS_ prefixes for the multiple inclusion guards.
Thus libass can be considered separate enough to warrant this.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26770 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-05-14 17:21:58 +00:00
diego
256060a3ae
Use standard license header.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26755 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-05-13 08:02:23 +00:00
eugeni
fc6600af48
Check glyph bounding box before rasterizing and complain if it is too large.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26067 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-02-22 19:31:53 +00:00
uau
208d4343ef
"()" to "(void)" function param list fixes
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patch from Stefan Huehner, stefan huehner org
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22904 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-04-01 21:59:54 +00:00
kraymer
598d5be3ad
MSGTRs for libass
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21082 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-19 22:35:17 +00:00
eugeni
8856d67d40
Collect all includes of mplayer headers in libass in a single file (mputils.h).
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21042 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-19 00:41:00 +00:00
eugeni
4a27cb5876
Partial fix for semitransparent glyph outlines.
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This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20890 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-13 16:35:15 +00:00
eugeni
6fef7a200f
Introduce MSGT_ASS, use it for all libass messages.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20645 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-03 18:15:33 +00:00
eugeni
ef5dee5d56
Revert r20517.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20519 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-10-29 17:29:55 +00:00
eugeni
06758d89bc
Copy the following functions to libass to avoid dependency on the rest of mplayer:
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guess_buffer_cp
utf8_get_char
blur
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20517 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-10-29 15:03:30 +00:00
eugeni
50ca7a4f72
Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20014 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-10-01 17:09:04 +00:00
eugeni
74727dc564
Cosmetics: add some comments.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19972 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-24 16:15:47 +00:00
eugeni
1b0251e7ad
Shadow support in libass.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19971 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-24 16:04:37 +00:00
eugeni
a88de95383
Free memory in ass_synth_done().
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19968 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-24 15:50:31 +00:00
eugeni
f21b92e1a5
Reduce size of non-blurred bitmaps.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19962 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 18:35:19 +00:00
eugeni
50d2386180
Cosmetics. Change indentation of block of code to make it consistent with
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the rest of the file.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19961 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 17:54:24 +00:00
eugeni
64f3fac3a0
Better fix_outline implementation. No more "fix_outline failed" messages,
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should work even with the craziest glyphs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19947 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 00:15:00 +00:00
eugeni
75cc0a6fc8
Reduce code duplication in init_render_context().
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Don't use glyph stroker for borderless glyphs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19879 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-17 15:32:01 +00:00
eugeni
5cdc829b9f
Subtract glyph bitmap from outline bitmap.
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It greatly improves display of glyphs with semitransparent primary color.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19862 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 19:01:56 +00:00
eugeni
69cbeae845
Add \be (blur edges) support to libass.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19854 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 13:32:46 +00:00
eugeni
867aa92076
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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This is required for various bitmap modifications (like blur, outline and shadow).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19852 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 13:08:17 +00:00