1
0
mirror of https://github.com/mpv-player/mpv synced 2025-02-23 16:36:56 +00:00
Commit Graph

675 Commits

Author SHA1 Message Date
Stefano Pigozzi
b0ee9334e3 vo_opengl, cocoa: allow to autoselect a color profile
This commit adds support for automatic selection of color profiles based on
the display where mpv is initialized, and automatically changes the color
profile when display is changed or the profile itself is changed from
System Preferences.

@UliZappe was responsible with the testing and implementation of a lot of this
commit, including the original implementation of `cocoa_get_icc_profile_path`
(See #594).

Fixes #594
2014-03-31 22:07:33 +02:00
wm4
d27613b690 Fix compilation on OSX and win32
Probably.
2014-03-29 03:40:49 +01:00
wm4
bd0618f01f video/out: remove legacy colorspace stuff
Reduce most dependencies on struct mp_csp_details, which was a bad first
attempt at dealing with colorspace stuff. Instead, consistently use
mp_image_params.

Code which retrieves colorspace matrices from csputils.c still uses this
type, though.
2014-03-29 00:25:08 +01:00
wm4
7f39b4655e vo_opengl: runtime icc profile switching
The changes in vo_opengl.c are merely for adding the icc options to the
set of options than can be changed with the vo_cmdline command.
2014-03-24 23:33:10 +01:00
wm4
ba62e01cd3 x11_common: fix some problems with window dragging
There were some bad interactions with the OSC.

For one, dragging the OSC bar, and then moving the mouse outside of the
OSC (while mouse button still held) would suddenly initiate window
dragging. This was because win_drag_button1_down was not reset when
sending a normal mouse event, which means the window dragging code can
become active even after we've basically decided that the preceding
click didn't initiate window dragging.

Second, dragging the window and clicking on the OSC bar after that did
nothing. This was because no mouse button up event was sent to the core,
even though a mouse down event was sent. So make sure the key state is
erased with MP_INPUT_RELEASE_ALL.
2014-03-22 02:12:20 +01:00
wm4
9be93d6b60 vdpau: remove pointer indirection for a field
There's no reason to. This is basically a cosmetic change.
2014-03-19 19:57:08 +01:00
wm4
19f101db68 x11: implement window dragging by grabbing
We don't check whether the WM supports _NET_WM_MOVERESIZE_MOVE, but
if it doesn't, nothing bad happens. There might be a race condition
when pressing a button, and then moving the mouse and releasing the
button at the same time; then the WM might get the message to initiate
moving the window after the mouse button has been released, in which
case the result will probably be annoying. This could possibly be fixed
by sending _NET_WM_MOVERESIZE_CANCEL on button release, but on the
other hand, we probably won't receive a button release event in this
situation, so ignore this problem.

The dragging is initiated only when moving the mouse pointer after a
click in order to reduce annoying behavior when the user is e.g.
doubleclicking.

Closes #608.
2014-03-18 20:43:45 +01:00
wm4
49d13f76ca vaapi: make struct va_surface private
It's not really needed to be public. Other code can just use mp_image.
The only disadvantage is that the other code needs to call an accessor
to get the VASurfaceID.
2014-03-17 18:22:35 +01:00
wm4
31fc5e8563 vaapi: replace image pool implementation with mp_image_pool
Although I at first thought it would be better to have a separate
implementation for hwaccels because the difference to software images
are too large, it turns out you can actually save some code with it.

Note that the old implementation had a small memory management bug. This
got painted over in commit 269c1e1, but is hereby solved properly.

Also note that I couldn't test vf_vavpp.c (due to lack of hardware), and
I hope I didn't accidentally break it.
2014-03-17 18:22:25 +01:00
wm4
6389507314 vdpau: remove legacy pixel formats
They were used by ancient libavcodec versions. This also removes the
need to distinguish vdpau image formats at all (since there is only
one), and some code can be simplified.
2014-03-17 18:21:11 +01:00
wm4
62c88a52c4 encode: use new AVFrame API 2014-03-16 13:19:29 +01:00
James Ross-Gowan
3bcb4b8a9e w32_common: prevent MOUSE_BTN0 sticking after drag
The window doesn't recieve a WM_LBUTTONUP message after it's dragged,
probably because it's swallowed by the modal loop. To stop the button
from sticking, release it manually when the drag is complete.
2014-03-12 14:51:25 +01:00
James Ross-Gowan
6402b9dc38 w32_common: capture mouse input
Mouse buttons can get stuck down if the button is pressed inside the
video window and released outside. Avoid this by capturing mouse input
when a button is pressed.
2014-03-12 14:51:07 +01:00
Niklas Haas
fbddbce01d vo_opengl: Correct and clarify gl_check_features
This updates the logic for the new, somewhat unified behavior of SRGB
and 3DLUT since 34bf9be (not that it was particularly correct even that
change) and checks for the presence of corresponding extensions only in
the cases in which they're needed.
2014-03-10 22:56:26 +01:00
Niklas Haas
6a833797db vo_opengl: Simplify and clarify color correction code
This commit:

- Changes some of the #define and variable names for clarification and
  adds comments where appropriate.
- Unifies :srgb and :icc-profile, making them fit into the same step of
  the decoding process and removing the weird interactions between both
  of them.
- Makes :icc-profile take precedence over :srgb (to significantly reduce
  the number of confusing and useless special cases)
- Moves BT709 decompanding (approximate or actual) to the shader in all
  cases, making it happen before upscaling (instead of the old 0.45
  gamma function). This is the simpler and more proper way to do it.
- Enables the approx gamma function to work with :srgb as well due to
  this (since they now share the gamma expansion code).
- Renames :icc-approx-gamma to :approx-gamma since it is no longer tied
  to the ICC options or LittleCMS.
- Uses gamma 2.4 as input space for the actual 3DLUT, this is now a
  pretty arbitrary factor but I picked 2.4 mainly because a higher pure
  power value here seems to produce visually better results with wide
  gamut profiles, rather then the previous 1.95 or BT.709.
- Adds the input gamma space to the 3dlut cache header in case we change
  it more in the future, or even make it user customizable (though I
  don't see why the latter would really be necessary).
- Fixes the OSD's gamma when using :srgb, which was previously still
  using the old (0.45) approximation in all cases.
- Updates documentation on :srgb, it was still mentioning the old
  behavior from circa a year ago.

This commit should serve to both open up and make the CMS/shader code much
more accessible and less confusing/error-prone and simultaneously also
improve the performance of 3DLUTs with wide gamut color spaces.

I would liked to have made it more modular but almost all of these
changes are interdependent, save for the documentation updates.

Note: Right now, the "3DLUT takes precedence over SRGB" logic is just
coded into gl_lcms.c's compile_shaders function. Ideally, this should be
done earlier, when parsing the options (by overriding the actual
opts.srgb flag) and output a warning to the user.

Note: I'm not sure how well this works together with real-world
subtitles that may need to be color corrected as well. I'm not sure
whether :approx-gamma needs to apply to subtitles as well. I'll need to
test this on proper files later.

Note: As of now, linear light scaling is still intrinsically tied to
either :srgb or :icc-profile. It would be thinkable to have this as an
extra option, :linear-scaling or similar, that could be used with or
without the two color management options.
2014-03-10 22:56:25 +01:00
Niklas Haas
76554ca62a vo_opengl: Use bt709_expand on OSD for :srgb
This affects the OSD only when :srgb is enabled, this still used the old
gamma approximation of 2.22 previously.
2014-03-10 22:56:25 +01:00
wm4
5ffd6a9e9b encode: add locking
Since the AO will run in a thread, and there's lots of shared state with
encoding, we have to add locking.

One case this doesn't handle correctly are the encode_lavc_available()
calls in ao_lavc.c and vo_lavc.c. They don't do much (and usually only
to protect against doing --ao=lavc with normal playback), and changing
it would be a bit messy. So just leave them.
2014-03-09 00:19:35 +01:00
Alexander Preisinger
a9eae4276d wayland/shm: fix leak in buffer pool
Rename it to reinit and check if parts of the pool are already allocated.
2014-03-06 14:43:20 +01:00
wm4
b684ea55a5 vo_opengl: minor simplification
I think this is easier to follow.
2014-03-01 15:40:46 +01:00
Niklas Haas
d5b5ed0b46 vo_opengl: Include :icc-approx-gamma option in the 3DLUT cache header
This makes sure the ICC cache is recomputed when the :icc-approx-gamma
option is changed, since it affects the output quite a lot.
2014-03-01 02:28:46 +01:00
wm4
8a51a6b79c vo_opengl: change gamma suboption to take a value
The previous version of the gamma suboption was pretty useless. It could
be used to disable delayed gamma enabling, which is a mechanism to avoid
having to adjust gamma in the shader by default.

Repurpose the suboption and allow setting an exact gamma value with it.
You can already override gamma with the --gamma option as well as the
gamma input property, but these use a weird curve to create the
impression of a linear perceived brightness change when changing the
value. This suboption now allows setting an exact gamma value.
2014-02-27 00:53:41 +01:00
Niklas Haas
6119cf13be vo_opengl: Change the default icc-intent to relative colorimetric
This used to be absolute colorimetric, but relative colorimetric is a
saner default due to the arguments presented in issue #595.

A short summary: In general it doesn't affect much because our eyes
adapt to the white point either way, but if running in windowed mode it
would make the whites seem inconsistent/tinted. For fullscreen
projection it's also undesirable since it reduces the dynamic range
without much benefit (again, since our eyes adapt either way) and it
also breaks calibration against ambient lighting.

This shouldn't change much, since most profile types that aren't 3DLUTs
aren't capable of either of those transforms, and most displays are
calibrated against D65 (same as BT.709 source) either way.
2014-02-26 23:05:20 +01:00
Niklas Haas
701c8c8254
vo_opengl: Add :icc-approx-gamma suboption to approximate BT.709 gamma
This uses the value of 1.95 as an approximation for the exact gamma
curve, which replicates the behavior of popular video software including
anything in the Apple ecosystem, as per issue #534.
2014-02-24 14:34:12 +01:00
Grigori Goronzy
472bb04e9d vo_opengl: use GL_RGBA16 FBO format for HQ
GL_RGB16 is definitely not a required format, after review of the
OpenGL 3.3 spec. Most HW doesn't have native support for RGB16 anyway.
2014-02-17 20:31:14 +01:00
Stefano Pigozzi
b1328418ee vo_corevideo: remove unused variable 2014-02-17 19:39:49 +01:00
James Ross-Gowan
b3b59b9a2d w32_common: don't set small icon
Windows will automatically choose the correct icon size if this field is
unset.
2014-02-17 02:52:58 +01:00
Alexander Preisinger
891268955e wayland/shm: remove unused define 2014-02-16 18:14:17 +01:00
nand
55f4b592d1 vo_opengl: make :srgb decompand the BT.709 values correctly
This is the same issue as addressed by 257d9f1, except this time for
the :srgb option as well. (257d9f1 only addressed :icc-profile)

The conditions of the srgb_compand mix() call are also flipped to
prevent an off-by-one error.
2014-02-12 22:00:42 +01:00
wm4
958455ac39 vo_wayland: silence shadowing warning 2014-02-12 22:00:23 +01:00
Alexander Preisinger
0920dc1e26 wayland/shm: rewrite buffer handling
I was unhappy with the old way of handling buffers, especially resizing. But my
original plan to use wl_shm_pool_resize wasn't as good as I initially thought.
I might get back to it.

With the new buffer pools it now possible to select triple buffering. Also the
buffer pools are also needed for the upcoming subsurfaces for osd and subtitles.

I hope this change was worth it.
2014-02-11 18:44:53 +01:00
Alexander Preisinger
0670c541a5 wayland/shm: prevent the window from flying away
With the new xdg_shell the problem will be no gone by itself.
2014-02-11 18:11:14 +01:00
nand
7d9fff9c6b vo_opengl: fix typo in gamma function's parameter
The correct value is 0.081, not 0.18. The scale factor also needed
slight adjustment due to the order of operations.
2014-02-10 22:11:13 +01:00
Jonas Zetterberg
1fcdf2d849 vo_vdpau: Discard zero timestamps
Some drivers do not supply timestamps, use old timestamp in these conditions.
2014-02-10 22:10:56 +01:00
Jonas Zetterberg
c60c784a6a vo_vdpau: Ensure presentation time is within bounds
When a time sync happens the last sync time is the minimum time that can be
used for presentation.
2014-02-10 22:10:54 +01:00
nand
257d9f1610 vo_opengl: use exactly the values defined by BT.709 for CMS
I could not see any difference whatsoever, but for usage with a 3DLUT
there's zero performance difference so we might as well follow the spec to
the letter.
2014-02-09 14:42:39 +01:00
wm4
67769db1a4 gl_x11: don't require a X visual for modern GL context creation
Legacy GL context creation (glXCreateContext) explicitly requires a X
visual, while the modern one (glXCreateContextAttribsARB) does not for
some reason. So fail only on the legacy code path if we don't find a
visual. Note that vo_x11_config_vo_window() will select a default visual
if a NULL visual is passed to it.
2014-02-06 14:33:30 +01:00
wm4
7134574f53 gl_x11: always request true color visual
This fixes issue #504. For some reason, glXChooseFBConfig() will return
a fbconfig with no associated visual. (I'm not sure if this allowed.
They don't always have a visual, but since GLX_X_RENDERABLE is set
and GLX_DRAWABLE_TYPE is (implicitly) set to GLX_WINDOW_BIT, why would
there be no visual?)

Even worse, a test program seems to show that a 16 bit fbconfig is
selected (instead of 24/32 bit), which doesn't sound nice at all. Since
there _are_ better fbconfigs available, glXChooseFBConfig() should
normally sort them by quality, and return the better ones first. It's
worth noting that this function should also prefer GLX_TRUE_COLOR
over anything else, although this comes last in the sort order.

Whatever is going on, requesting GLX_X_VISUAL_TYPE with GLX_TRUE_COLOR
seems to fix it.
2014-02-06 14:12:04 +01:00
Alexander Preisinger
44bfe3b14a wayland: change minimum version
Change minimum version to 1.3 and remove the version checking in the source
code.
2014-02-02 08:46:13 +01:00
wm4
c8b754e38f x11: fix initial VO size
This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
2014-02-02 03:19:36 +01:00
wm4
b57a0a0bc6 x11: remove apparently useless code
This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!

Also remove a commented debug printf.
2014-02-02 01:50:25 +01:00
wm4
fc04be708c x11: fix race condition when setting aspect when leaving fullscreen
vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.

There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.

It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.

One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.

vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
2014-02-02 01:35:46 +01:00
wm4
5c8ec31ba3 vo_wayland: silence shadowing warning
No real problem.
2014-01-29 17:16:36 +01:00
Alexander Preisinger
cd2cfc8056 wayland/shm: RGB888 as default, change options
RGB565 is one of the fastest and most supported formats on low end consumer
devices, but ffmpeg spams warning when using it. Make it opt-in instead of
opt-out.
2014-01-28 13:52:12 +01:00
Alexander Preisinger
0f90288bf6 wayland/shm: fix memory leak 2014-01-28 13:30:58 +01:00
Alexander Preisinger
3114390c5b wayland/shm: remove resize boilerplate
The problem seems to have solved itself. I guess the previous changes to
resizing and commit ba101ab made this possible. Consider me happy for removing
that crap.
2014-01-28 13:15:36 +01:00
wm4
bb54cf9559 vo_sdl: fix compilation
Still untested, because now it crashes inside of libSDL for unknown
reasons. (This also happens with mpv git from yesterday - probably an
installation problem, or SDL doing weird things it shouldn't be doing.)
2014-01-25 00:26:35 +01:00
wm4
f46e188ec5 vo_wayland: fix confusion of video and window sizes 2014-01-24 21:23:07 +01:00
wm4
2e66f4b89b video/out: do remaining config to reconfig replacements
The main difference between the old and new callbacks is that the old
callbacks required passing the window size, which is and always was very
inconvenient and confusing, since the window size is already in
vo->dwidth and vo->dheight.
2014-01-24 21:22:25 +01:00
wm4
0931cff1e9 aspect: remove a small ffmpeg dependency
Not strictly needed, but probably saves us pain the next time
ffmpeg mess up their headers.
2014-01-22 00:35:52 +01:00
wm4
38d29c487c vo: merge get rid of vo.aspdat field
Rename vo_get_src_dst_rects() to mp_get_src_dst_rects() and make it
independent from the VO (it takes a comical amount of parameters now to
pass all required state). Add a convenience wrapper with the name
vo_get_src_dst_rects() to vo.c. Replace all aspdat and vo usages with
immediate parameters.

Functionally, nothing should change, except that the window size is
clamped to a minimum of size 1 much earlier, and some log messages
change the prefix (don't bother with vo.vo_log stuff).
2014-01-22 00:35:52 +01:00