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Commit Graph

44695 Commits

Author SHA1 Message Date
Dan Oscarsson
ae0a40259f player: add --keep-open-pause=no option
Instead of pausing if --keep-open is active, stop
at end but continue playing if seeking backwards.
And then stop again when end is reached.

Signed-off-by: wm4 <wm4@nowhere>

Over the PR, the option was renamed, and the manpage additions were
slightly changed/enhanced.
2017-04-14 17:43:34 +02:00
wm4
7b84297699 vo_opengl: minor cosmetics 2017-04-14 17:35:27 +02:00
wm4
dc5dfa5c92 win32: fix mismatched free/talloc_free
Might fix #4315.
2017-04-12 14:12:41 +02:00
wm4
7497b633e9 win32: rewrite getcwd() using GetFullPathNameW
_wgetcwd is apparently not available in all runtimes. Well, whatever.
2017-04-11 13:54:10 +02:00
wm4
4c516a064a osc: use "loop-playlist" instead of "loop" property 2017-04-11 12:44:41 +02:00
wm4
e0d93178b9 win32: add UTF-8 getcwd() wrapper 2017-04-11 12:19:41 +02:00
wm4
e2464b832b command, manpage: some leftover mentions of renamed --loop option 2017-04-11 12:15:38 +02:00
wm4
844008004f command: update sub-fps etc. options on runtime changes
Un-special-case the sub-speed property, and apply subtitle speed updates
in more cases. In particular, this respects runtime changes of the
sub-fps option.

(A minor consequence of this is that the subtitle speed is recomputed
more often even in cases when it's not necessary. Also, the subtitle
update is slightly "delayed" rather than strictly instant. Both of
these likely are absolutely not observable by the user, although the
subtitle speed verbose log message will be printed more often if the
subtitle format is MicroDVD.)
2017-04-10 21:22:26 +02:00
wm4
a1b1972ec6 manpage: group --loop options together 2017-04-10 21:19:47 +02:00
wm4
6dea8fceda options: deprecate --loop
Also "announce" the plans to undeprecate it with changed semantics
later. The deprecation period is needed to warn script authors and
client API users (etc.) of the change.

This is done because everyone seems to expect --loop to loop the current
file, not the playlist. Even in cases when only 1 file is on the
playlist, the --loop-file semantics seem to be preferred.
2017-04-10 21:19:13 +02:00
wm4
759ac6cc93 vo_opengl: add option for caching shaders on disk
Mostly because of ANGLE (sadly).

The implementation became unpleasantly big, but at least it's relatively
self-contained.

I'm not sure to what degree shaders from different drivers are
compatible as in whether a driver would randomly misbehave if it's fed
a binary created by another driver. The useless binayFormat parameter
won't help it, as they can probably easily clash. As usual, OpenGL is
pretty shit here.
2017-04-08 16:43:56 +02:00
wm4
e7940ddbf3 vo_opengl: fix a confused comment 2017-04-08 16:43:56 +02:00
wm4
71caa0b79b vo_opengl: remove two unused symbols 2017-04-08 16:43:56 +02:00
Ricardo Constantino
bb3e152fdc
encoding_profiles.conf: update and remove deprecated stuff
- libfaac and libvo_aacenc were removed from FFmpeg
- add libopus profile
- modify vp8's ovcopts and add vp9
- switch enc-f-webm to vp9 + opus

- remove obsolete devices profiles using deprecated filters
2017-04-07 16:31:00 +01:00
Ricardo Constantino
aa4b0e319b
wscript: don't make dvdread-common an option
This just checks if dvdread or dvdnav are enabled so it can
compile dvdread code.

Change description to be clearer on what this does differently from
--enable-dvdread.
2017-04-07 16:26:02 +01:00
wm4
eb83ee4a4a vo_opengl: add our own copy of OpenGL headers
gl_headers.h is basically header_fixes.h done consequently. It contains
all OpenGL defines (and some typedefs) we need. We don't include GL
headers provided by the system anymore.

Some care has to be taken by certain windowing APIs including all of
gl.h anyway. Then the definitions could clash. Fortunately, redefining
preprocessor symbols to the same content is allowed and ignored. Also,
redefining typedefs to the same thing is allowed in C11. Apparently the
latter is not allowed in C99, so there is an imperfect attempt to avoid
the typedefs if required API symbols are apparently present already.

The nost risky part about this are the standard typedefs and GLAPIENTRY.
The latter is different only on win32 (and at least consistently so).
The typedefs are mostly based on stdint.h typedefs, which khrplatform.h
clumsily emulates on platforms which don't have it. The biggest
difference is that we define GLsizeiptr directly to ptrdiff_t, instead
of checking for the _WIN64 symbol and defining it to long or long long.

This also typedefs GLsync to __GLsync, just like the khronos headers.
Although symbols prefixed with __ are implementation reserved, khronos
also violates this rule, and having the same definition as khronos will
avoid problems on duplicate definitions.

We can simplify the build scripts too. The ios-gl check seems a bit
wrong now (what we really want to test for is EAGLContext), but I can't
test and thus can't improve it.

cuda_dynamic.h redefined two GL symbols; just include the new headers
directly instead.
2017-04-07 15:09:27 +02:00
wm4
b7b12c36af demux_lavf: disable half-working mp4 edit list support in libavcodec
Instead, enable the "old" code, which uses this for gapless info (audio
padding/trailing) only.
2017-04-07 13:12:10 +02:00
wm4
bcfdcd6226 vd_lavc: fix return value in receive_frame()
Pointed out by uau. Not sure why gcc doesn't warn (it uses ((void*)0)
for NULL).
2017-04-07 12:24:26 +02:00
wm4
c9d3a79187 vo_opengl: add a generic EGL function loader function
This is pretty trivial, but also quite annoying due to details like
mismatching eglGetProcAddress() function signature (most callers just
cast the function pointer), and ARM/Linux hacks. So move them all to one
place.
2017-04-06 14:50:19 +02:00
wm4
4e6867c771 vo_opengl: fix windows build if GLES3 is detected
With the recent GLES3 header detection, and if ANGLE is in the search
path, the ANGLE headers will be used over the desktop GL ones. It
appears the ANGLE headers do not include <windows.h>, which leads to the
dxinterop code to fail building. Oops.

Fix this by including <windows.h> is dxinterop is compiled in.
2017-04-06 13:19:59 +02:00
wm4
258d6b4a35 wscript: avoid compose_checks in one case
Avoid it where we can, because it tends to have unexpected side-effects.
(Probably not in this case, but still a reason to avoid it.)
2017-04-06 08:42:18 +02:00
wm4
ebecf9c2d6 vo_opengl: header_fixes.h: merge IOS GLES block
It appears we expect IOS to provide GLES 3. The IOS block contains all
symbols from the GLES block. Weirdly not all, so it's possible that some
symbols will be redefined, which is annoying, but harmless. I don't have
an iOS setup to test, otherwise it's likely that a modification of the
IOS include statements would take care of this.
2017-04-06 08:40:17 +02:00
wm4
755ce9dac5 build: replace android-gl check with a standard GLES3 check
There's no reason to make it Android specific, as it uses standard
include paths.
2017-04-06 08:35:47 +02:00
wm4
451e1f0db3 vf_lavfi, af_lavfi: remove unused/deprecated include
Looks like Libav is going to drop it, unnecessarily making compilation
fail.
2017-04-05 16:12:47 +02:00
wm4
c3299d50bd etc/mpv.conf: remove deprecated options
This hasn't been updated for a while. Some options are deprecated
(--softvol), semi-deprecated or virtually useless (e.g. --vo and --ao),
or use old-syntax (--sub-codepage).
2017-04-05 11:18:35 +02:00
wm4
93bd1a7d4a options: assing proper default value for --audio-channels
This will make --list-options (and some other code paths) actually
return the proper default. Shouldn't change behavior.
2017-04-05 11:07:08 +02:00
wm4
400a7c409f vf: fix another broken case of conversion filter auto-insertion
If the VO doesn't support a format output by vf_lavfi, no conversion
filter was inserted, and filter chain creation failed.

This is because vf_lavfi doesn't properly follow the format negotiation
model, which means the format negotiation pass does not catch all cases
where conversion is needed. Specifically, vf_lavfi supports that all
output formats are supported for any given input format, but then does
not actually call vf_next_query_format() in reconfig() to check which
format it uses, but outputs whatever it gets from libavfilter.

I think this is ok to avoid excessive complexity in vf_lavfi.c, but it
also means adding more kludges to vf.c. I justify this (and the code
duplication) with the idea that the current filter chain code will die
anyway at some point.

The .log field additions for c->first/c->last are strictly speaking not
needed, but useful for debugging.
2017-04-05 11:06:25 +02:00
wm4
a1ad64a1c8 demux_cue: include io.h for Windows UTF-8 filesystem functions 2017-04-04 17:45:19 +02:00
wm4
54ea3282a0 DOCS/interface-changes.rst: document --vf/--af deprecations
And also future directions. Basically, it tells the user that he
can't hope for perfect forward-compatibility.
2017-04-04 17:17:56 +02:00
wm4
b96a74ec2a audio: deprecate most audio filters
Well, ok, only 4 filters. The rest will survive in one or the other
form.
2017-04-04 15:04:07 +02:00
wm4
98f8c4f36d af: implement generic lavfi option bridge too
Literally copy-pasted from the same commit for video filters. (Once new
code for filters is implemented, this will all go away or at least get
unified anyway.)
2017-04-04 14:57:00 +02:00
wm4
d018028fdb af_lavfi: remove forced "format" filter
This was supposed to restrict output to formats supported by us. But we
usually support all FFmpeg sample formats anyway (if not, it will error
out gracefully, and we would add the missing format). Basically, it's
just useless bloat.
2017-04-04 14:47:42 +02:00
wm4
6063cd569d parse_commandline: guard glob() use
Might make porting to batshit environments simpler.
2017-04-04 10:47:57 +02:00
James Ross-Gowan
0e4531440d w32_common: refactor mouse button handling
Previously, the shared behaviour for each mouse-button message lived at
the bottom of the WndProc. Move it into handle_mouse_down/up functions
(similar to the handle_key_down/up functions.) This makes the WndProc
slightly less complicated. There should be no change in behaviour.
2017-04-04 13:24:57 +10:00
wm4
1c0bd59bc2 vo_opengl: use 16 bit textures with angle
Regression due to 03fe506. It accidentally changed the default value if
glGetTexLevelParameteriv() is not available, which is the case with
ANGLE.
2017-04-03 18:12:42 +02:00
wm4
31611fc46b video: support positional arguments for automatic lavfi option bridge
Now e.g. --vf=pad=1000:1000 works.

All in all pretty ugly and hacky. Just look away.
2017-04-03 18:12:42 +02:00
Akemi
13160530f2 osx: fix Touch Bar access on systems without Touch Bar support
when building with a deployment target older than an SDK with Touch Bar
support we still tried to access the TouchBar, since the compile time
checks are positive. to prevent this we add two runtime checks.
2017-04-02 21:02:33 +02:00
wm4
d4c1ddd6b1 video: add automatic libavfilter bridge to option parsing
Now you can for example do "--vf=hue=h=60" - there is no "hue" filter in
mpv, so libavfilter's will be used.

This has certain caveats (see manpage).

The point of this is providing a relatively smooth transition path to
removing our own filter stuff.
2017-04-02 18:47:36 +02:00
wm4
3a9e661e92 video: deprecate almost all video filters
The plan is to nuke the custom filter chain completely. It's not clear
what will happen to the still needed builtin filters (mostly hardware
deinterlacing and vf_vapoursynth). Most likely we'll replace them with
different filter chain concept (whose main purpose will be providing
builtin things and bridging to libavfilter).

The undocumented "warn" options are there to disable deprecation
warnings when the player inserts filter automatically.

The same will be done to audio filters, at a later point.
2017-04-02 18:00:16 +02:00
wm4
6b9d3f4f7b audio: lower "Disabling multichannel output." warning to verbose
Not sure why it was a warning in the first place.
2017-04-02 17:23:11 +02:00
wm4
6100a7d75f image_writer: make it work with libavcodec's jpg encoder
Now taking a screenshot actually works, if libjpeg is disabled at
compile time.

In particular, the AV_PIX_FMT_YUVJ formats (with the "J") cause us
problems. They have been deprecated years ago, but the libavcodec jpg
encoder won't accept anything else. This is made worse by the fact that
mpv doesn't have J formats internally - it always uses the color levels
metadata to decide the range instead.
2017-04-02 17:21:42 +02:00
wm4
dc7d71fc8e manpage, client API: add some clarifications when commands use OSD
The APIs that run commands in a more API-like manner disable OSD and
string expansion by default.
2017-04-01 21:47:19 +02:00
wm4
7bc193e955 manpage: finish cut off sentence 2017-04-01 21:37:03 +02:00
wm4
7ddacd6390 screenshot: cleanup: use normal MSGL_ defines
Remove the weird custom thing.
2017-04-01 20:47:36 +02:00
wm4
9bcb9fcf26 player: make screenshot commands honor the async flag
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.

This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.

Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).

(What I'd really want would be the OSD simply showing log messages
instead.)

This is pretty untested, so expect bugs.

Fixes #4250.
2017-04-01 20:47:23 +02:00
wm4
6931fef4ad ta_talloc: add missing include statement
Some array functions call memmove().
2017-04-01 20:37:16 +02:00
wm4
a071d5fcfe input: add "async" flag
Obviously, this has no effect on commands which do not support this
explicitly. A later commit will enable this for screenshots.

Also add some wording on mpv_command_async(), which has nothing to do
with this. Having a more elegant, unified behavior would be nice. But
the API function was not created for this - it's merely for running
commands _synchronously_ on the core, but without blocking the client
API caller (if the API user consistently uses only async functions).
2017-04-01 20:36:39 +02:00
wm4
ec3dd7164c misc: add a thread pool
To be used by the following commits.
2017-04-01 20:32:01 +02:00
wm4
7bab24b9b3 player: enable "buffering" pausing for DASH streams too
This wasn't enabled if no stream cache was used. It can work with only
the demuxer cache.

In theory this could be always enabled (even for local files), but still
try to avoid this, and enable it only if the source is marked as
potentially being a "network" stream. The intention is mostly to enable
it for the youtube-dl pseudo-DASH support.
2017-04-01 16:47:15 +02:00
Ricardo Constantino
d2fcca7ad0
external_files: enable autoloading with URLs
Closes #3264
2017-04-01 15:42:42 +01:00