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Commit Graph

990 Commits

Author SHA1 Message Date
wm4
48e32e13fe vf_hqdn3d: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
2520249b16 vf_yadif: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
04a74ea3e2 vf_unsharp: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
b2ec5c4b66 vf_gradfun: remove internal implementation
This follows the (only slowly progressing) plan to replace all internal
video filters with libavfilter.

All what's left in vf_gradfun.c is the weird wrapper around vf_lavfi.c.
2014-03-16 13:19:29 +01:00
wm4
98cd2c4122 build: simplify libavfilter configure checks
This is all not needed anymore. In particular, remove all configure
switches except --enable-libavfilter.
2014-03-16 13:19:29 +01:00
wm4
64c01a814c Remove some more unneeded version checks
All of these check against things that happened before the latest
supported FFmpeg/Libav release.
2014-03-16 13:19:28 +01:00
wm4
3ec7f528c4 vd_lavc: remove compatibility crap
All this code was needed for compatibility with very old libavcodec
versions only (such as Libav 9).

Includes some now-possible simplifications too.
2014-03-16 13:19:19 +01:00
wm4
ba160f5c84 vd_lavc: ridiculous workaround for Libav 9 compatibility
This "sometimes" crashed when seeking. The fault apparently lies in
libavcodec: the decoder returns an unreferenced frame! This is
completely insane, but somehow I'm apparently still expected to
work this around. As a reaction, I will drop Libav 9 support in the
next commit. (While this commit will go into release/0.3.)
2014-03-16 01:38:13 +01:00
James Ross-Gowan
3bcb4b8a9e w32_common: prevent MOUSE_BTN0 sticking after drag
The window doesn't recieve a WM_LBUTTONUP message after it's dragged,
probably because it's swallowed by the modal loop. To stop the button
from sticking, release it manually when the drag is complete.
2014-03-12 14:51:25 +01:00
James Ross-Gowan
6402b9dc38 w32_common: capture mouse input
Mouse buttons can get stuck down if the button is pressed inside the
video window and released outside. Avoid this by capturing mouse input
when a button is pressed.
2014-03-12 14:51:07 +01:00
wm4
ccce58d6d6 video: initialize hw decoder in get_format
Apparently the "right" place to initialize the hardware decoder is in
the libavcodec get_format callback.

This doesn't change vda.c and vdpau_old.c, because I don't have OSX, and
vdpau_old.c is probably going to be removed soon (if Libav ever manages
to release Libav 10). So for now the init_decoder callback added with
this commit is optional.

This also means vdpau.c and vaapi.c don't have to manage and check the
image parameters anymore.

This change is probably needed for when libavcodec VDA supports gets a
new iteration of its API.
2014-03-10 22:56:26 +01:00
Niklas Haas
fbddbce01d vo_opengl: Correct and clarify gl_check_features
This updates the logic for the new, somewhat unified behavior of SRGB
and 3DLUT since 34bf9be (not that it was particularly correct even that
change) and checks for the presence of corresponding extensions only in
the cases in which they're needed.
2014-03-10 22:56:26 +01:00
Niklas Haas
6a833797db vo_opengl: Simplify and clarify color correction code
This commit:

- Changes some of the #define and variable names for clarification and
  adds comments where appropriate.
- Unifies :srgb and :icc-profile, making them fit into the same step of
  the decoding process and removing the weird interactions between both
  of them.
- Makes :icc-profile take precedence over :srgb (to significantly reduce
  the number of confusing and useless special cases)
- Moves BT709 decompanding (approximate or actual) to the shader in all
  cases, making it happen before upscaling (instead of the old 0.45
  gamma function). This is the simpler and more proper way to do it.
- Enables the approx gamma function to work with :srgb as well due to
  this (since they now share the gamma expansion code).
- Renames :icc-approx-gamma to :approx-gamma since it is no longer tied
  to the ICC options or LittleCMS.
- Uses gamma 2.4 as input space for the actual 3DLUT, this is now a
  pretty arbitrary factor but I picked 2.4 mainly because a higher pure
  power value here seems to produce visually better results with wide
  gamut profiles, rather then the previous 1.95 or BT.709.
- Adds the input gamma space to the 3dlut cache header in case we change
  it more in the future, or even make it user customizable (though I
  don't see why the latter would really be necessary).
- Fixes the OSD's gamma when using :srgb, which was previously still
  using the old (0.45) approximation in all cases.
- Updates documentation on :srgb, it was still mentioning the old
  behavior from circa a year ago.

This commit should serve to both open up and make the CMS/shader code much
more accessible and less confusing/error-prone and simultaneously also
improve the performance of 3DLUTs with wide gamut color spaces.

I would liked to have made it more modular but almost all of these
changes are interdependent, save for the documentation updates.

Note: Right now, the "3DLUT takes precedence over SRGB" logic is just
coded into gl_lcms.c's compile_shaders function. Ideally, this should be
done earlier, when parsing the options (by overriding the actual
opts.srgb flag) and output a warning to the user.

Note: I'm not sure how well this works together with real-world
subtitles that may need to be color corrected as well. I'm not sure
whether :approx-gamma needs to apply to subtitles as well. I'll need to
test this on proper files later.

Note: As of now, linear light scaling is still intrinsically tied to
either :srgb or :icc-profile. It would be thinkable to have this as an
extra option, :linear-scaling or similar, that could be used with or
without the two color management options.
2014-03-10 22:56:25 +01:00
Niklas Haas
76554ca62a vo_opengl: Use bt709_expand on OSD for :srgb
This affects the OSD only when :srgb is enabled, this still used the old
gamma approximation of 2.22 previously.
2014-03-10 22:56:25 +01:00
wm4
5ffd6a9e9b encode: add locking
Since the AO will run in a thread, and there's lots of shared state with
encoding, we have to add locking.

One case this doesn't handle correctly are the encode_lavc_available()
calls in ao_lavc.c and vo_lavc.c. They don't do much (and usually only
to protect against doing --ao=lavc with normal playback), and changing
it would be a bit messy. So just leave them.
2014-03-09 00:19:35 +01:00
Alexander Preisinger
a9eae4276d wayland/shm: fix leak in buffer pool
Rename it to reinit and check if parts of the pool are already allocated.
2014-03-06 14:43:20 +01:00
wm4
b684ea55a5 vo_opengl: minor simplification
I think this is easier to follow.
2014-03-01 15:40:46 +01:00
Niklas Haas
d5b5ed0b46 vo_opengl: Include :icc-approx-gamma option in the 3DLUT cache header
This makes sure the ICC cache is recomputed when the :icc-approx-gamma
option is changed, since it affects the output quite a lot.
2014-03-01 02:28:46 +01:00
wm4
8a51a6b79c vo_opengl: change gamma suboption to take a value
The previous version of the gamma suboption was pretty useless. It could
be used to disable delayed gamma enabling, which is a mechanism to avoid
having to adjust gamma in the shader by default.

Repurpose the suboption and allow setting an exact gamma value with it.
You can already override gamma with the --gamma option as well as the
gamma input property, but these use a weird curve to create the
impression of a linear perceived brightness change when changing the
value. This suboption now allows setting an exact gamma value.
2014-02-27 00:53:41 +01:00
Niklas Haas
6119cf13be vo_opengl: Change the default icc-intent to relative colorimetric
This used to be absolute colorimetric, but relative colorimetric is a
saner default due to the arguments presented in issue #595.

A short summary: In general it doesn't affect much because our eyes
adapt to the white point either way, but if running in windowed mode it
would make the whites seem inconsistent/tinted. For fullscreen
projection it's also undesirable since it reduces the dynamic range
without much benefit (again, since our eyes adapt either way) and it
also breaks calibration against ambient lighting.

This shouldn't change much, since most profile types that aren't 3DLUTs
aren't capable of either of those transforms, and most displays are
calibrated against D65 (same as BT.709 source) either way.
2014-02-26 23:05:20 +01:00
Andrey Morozov
d0e64dcc9b vdpau: change the error message when video too large 2014-02-24 17:59:52 +01:00
Niklas Haas
701c8c8254
vo_opengl: Add :icc-approx-gamma suboption to approximate BT.709 gamma
This uses the value of 1.95 as an approximation for the exact gamma
curve, which replicates the behavior of popular video software including
anything in the Apple ecosystem, as per issue #534.
2014-02-24 14:34:12 +01:00
wm4
5d7cf6e508 video: add rounding to aspect ratio calculations
Small errors are unavoidable, but truncation can cause anamorphic video
to be off by 1 or 2 pixels.
2014-02-19 15:37:47 +01:00
Grigori Goronzy
472bb04e9d vo_opengl: use GL_RGBA16 FBO format for HQ
GL_RGB16 is definitely not a required format, after review of the
OpenGL 3.3 spec. Most HW doesn't have native support for RGB16 anyway.
2014-02-17 20:31:14 +01:00
Stefano Pigozzi
b1328418ee vo_corevideo: remove unused variable 2014-02-17 19:39:49 +01:00
James Ross-Gowan
b3b59b9a2d w32_common: don't set small icon
Windows will automatically choose the correct icon size if this field is
unset.
2014-02-17 02:52:58 +01:00
Alexander Preisinger
891268955e wayland/shm: remove unused define 2014-02-16 18:14:17 +01:00
wm4
ccfbe43455 csputils: provide string descriptions of chroma locations 2014-02-16 03:51:02 +01:00
nand
55f4b592d1 vo_opengl: make :srgb decompand the BT.709 values correctly
This is the same issue as addressed by 257d9f1, except this time for
the :srgb option as well. (257d9f1 only addressed :icc-profile)

The conditions of the srgb_compand mix() call are also flipped to
prevent an off-by-one error.
2014-02-12 22:00:42 +01:00
wm4
958455ac39 vo_wayland: silence shadowing warning 2014-02-12 22:00:23 +01:00
Alexander Preisinger
0920dc1e26 wayland/shm: rewrite buffer handling
I was unhappy with the old way of handling buffers, especially resizing. But my
original plan to use wl_shm_pool_resize wasn't as good as I initially thought.
I might get back to it.

With the new buffer pools it now possible to select triple buffering. Also the
buffer pools are also needed for the upcoming subsurfaces for osd and subtitles.

I hope this change was worth it.
2014-02-11 18:44:53 +01:00
Alexander Preisinger
0670c541a5 wayland/shm: prevent the window from flying away
With the new xdg_shell the problem will be no gone by itself.
2014-02-11 18:11:14 +01:00
wm4
7448d1958d video: fix --no-aspect
This also affects the --aspect option and the "aspect" property.
2014-02-11 17:36:25 +01:00
nand
7d9fff9c6b vo_opengl: fix typo in gamma function's parameter
The correct value is 0.081, not 0.18. The scale factor also needed
slight adjustment due to the order of operations.
2014-02-10 22:11:13 +01:00
Jonas Zetterberg
1fcdf2d849 vo_vdpau: Discard zero timestamps
Some drivers do not supply timestamps, use old timestamp in these conditions.
2014-02-10 22:10:56 +01:00
Jonas Zetterberg
c60c784a6a vo_vdpau: Ensure presentation time is within bounds
When a time sync happens the last sync time is the minimum time that can be
used for presentation.
2014-02-10 22:10:54 +01:00
nand
257d9f1610 vo_opengl: use exactly the values defined by BT.709 for CMS
I could not see any difference whatsoever, but for usage with a 3DLUT
there's zero performance difference so we might as well follow the spec to
the letter.
2014-02-09 14:42:39 +01:00
wm4
67769db1a4 gl_x11: don't require a X visual for modern GL context creation
Legacy GL context creation (glXCreateContext) explicitly requires a X
visual, while the modern one (glXCreateContextAttribsARB) does not for
some reason. So fail only on the legacy code path if we don't find a
visual. Note that vo_x11_config_vo_window() will select a default visual
if a NULL visual is passed to it.
2014-02-06 14:33:30 +01:00
wm4
7134574f53 gl_x11: always request true color visual
This fixes issue #504. For some reason, glXChooseFBConfig() will return
a fbconfig with no associated visual. (I'm not sure if this allowed.
They don't always have a visual, but since GLX_X_RENDERABLE is set
and GLX_DRAWABLE_TYPE is (implicitly) set to GLX_WINDOW_BIT, why would
there be no visual?)

Even worse, a test program seems to show that a 16 bit fbconfig is
selected (instead of 24/32 bit), which doesn't sound nice at all. Since
there _are_ better fbconfigs available, glXChooseFBConfig() should
normally sort them by quality, and return the better ones first. It's
worth noting that this function should also prefer GLX_TRUE_COLOR
over anything else, although this comes last in the sort order.

Whatever is going on, requesting GLX_X_VISUAL_TYPE with GLX_TRUE_COLOR
seems to fix it.
2014-02-06 14:12:04 +01:00
wm4
d03111c5be csputils: correct constness of csp name constants 2014-02-03 22:01:09 +01:00
Alexander Preisinger
44bfe3b14a wayland: change minimum version
Change minimum version to 1.3 and remove the version checking in the source
code.
2014-02-02 08:46:13 +01:00
wm4
c8b754e38f x11: fix initial VO size
This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
2014-02-02 03:19:36 +01:00
wm4
b57a0a0bc6 x11: remove apparently useless code
This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!

Also remove a commented debug printf.
2014-02-02 01:50:25 +01:00
wm4
fc04be708c x11: fix race condition when setting aspect when leaving fullscreen
vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.

There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.

It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.

One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.

vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
2014-02-02 01:35:46 +01:00
wm4
5c8ec31ba3 vo_wayland: silence shadowing warning
No real problem.
2014-01-29 17:16:36 +01:00
wm4
8e61e9ed6e mp_image: reject too large image sizes
Larger sizes can introduce overflows, depending on the image format. In
the worst case, something larger than 16000x16000 with 8 bytes per pixel
will overflow 31 bits.

Maybe there should be a proper failure path instead of a hard crash, but
not yet. I imagine anything that sets a higher image size than a known
working size should be forced to call a function to check the size (much
like in ffmpeg/libavutil).
2014-01-29 17:01:42 +01:00
Alexander Preisinger
cd2cfc8056 wayland/shm: RGB888 as default, change options
RGB565 is one of the fastest and most supported formats on low end consumer
devices, but ffmpeg spams warning when using it. Make it opt-in instead of
opt-out.
2014-01-28 13:52:12 +01:00
Alexander Preisinger
0f90288bf6 wayland/shm: fix memory leak 2014-01-28 13:30:58 +01:00
Alexander Preisinger
3114390c5b wayland/shm: remove resize boilerplate
The problem seems to have solved itself. I guess the previous changes to
resizing and commit ba101ab made this possible. Consider me happy for removing
that crap.
2014-01-28 13:15:36 +01:00
wm4
bb54cf9559 vo_sdl: fix compilation
Still untested, because now it crashes inside of libSDL for unknown
reasons. (This also happens with mpv git from yesterday - probably an
installation problem, or SDL doing weird things it shouldn't be doing.)
2014-01-25 00:26:35 +01:00