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Commit Graph

37999 Commits

Author SHA1 Message Date
wm4
485d033b5f sub: fix undefined behavior in ASS color calculation
This might shift bits into the sign, which is undefined behavior. Making
the right operand unsigned was supposed to help with this, but it seems
it did nothing, and C99 makes the result type dependent on the left
operand only.
2014-05-10 10:44:16 +02:00
wm4
3c322b1022 common: change MP_NOPTS_VALUE definition
Use the exact floating point value, instead of a broken integer
constant. The expression calculating the constant probably relied on
undefined behavior, because it left-shifts a negative value.

This also changes the type of the constant to double, which is perfectly
fine, and maybe better than an integer constant.
2014-05-10 10:44:16 +02:00
wm4
fc385baf02 encode: fix PTS unit mismatch
This used MP_NOPTS_VALUE to compare with ffmpeg-style int64_t PTS
values. This probably happened to work, because both constants use the
same value.
2014-05-10 10:44:16 +02:00
wm4
bc9a86c392 vdpau: make mp_vdpau_ctx thread-safe
Preparation so that various things related to video can run in different
threads. One part to this is making the video surface pool safe.

Another issue is the preemption mechanism, which continues to give us
endless pain. In theory, it's probably impossible to handle preemption
100% correctly and race-condition free, unless _every_ API user in the
same process uses a central, shared mutex to protect every vdpau API
call. Otherwise, it could happen that one thread recovering from
preemption allocates a vdpau object, and then another thread (which
hasn't recovered yet) happens to free the object for some reason. This
is because objects are referenced by integer IDs, and vdpau will reuse
IDs invalidated by preemption after preemption.

Since this is unreasonable, we're as lazy as possible when it comes to
handling preemption. We don't do any locking around the mp_vdpau_ctx
fields that are normally immutable, and only can change when recovering
from preemption. In practice, this will work, because it doesn't matter
whether not-yet-recovered components use the old or new vdpau function
pointers or device ID. Code calls mp_vdpau_handle_preemption() anyway to
check for the preemption event and possibly to recover, and that
function acquires the lock protecting the preemption state.

Another possible source of potential grandiose fuckup is the fact that
the vdpau library is in fact only a tiny wrapper, and the real driver
lives in a shared object dlopen()ed by the wrapper. The wrapper also
calls dlclose() on the loaded shared object in some situations. One
possible danger is that failing to recreate a vdpau device could trigger
a dlclose() call, and that glibc might unload it. Currently, glibc
implements full unloading of shared objects on the last dlclose() call,
and if that happens, calls to function pointers pointing into the shared
object would obviously crash. Fortunately, it seems the existing vdpau
wrapper won't trigger this case and never unloads the driver once it's
successfully loaded.

To make it short, vdpau preemption opens up endless depths of WTFs.

Another issue is that any participating thread might do the preemption
recovery (whichever comes first). This is easier to implement. The
implication is that we need threadsafe xlib. We just hope and pray that
this will actually work. This also means that once vdpau code is
actually involved in a multithreaded scenario, we have to add
XInitThreads() to the X11 code.
2014-05-10 10:44:16 +02:00
wm4
280e7e171a vdpau: remove some code
There's no reason why we should treat the preemption case differently
here.
2014-05-10 10:44:16 +02:00
wm4
0e1491346e vo_vdpau, vo_opengl: handle vdpau preemption differently
Use the newly provided mp_vdpau_handle_preemption() function, instead of
accessing mp_vdpau_ctx fields directly. Will probably make multithreaded
access to the vdpau context easier.

Mostly unrelated to the actual changes, I've noticed that using hw
decoding with vo_opengl sometimes leads to segfaults inside of nvidia's
libGL when doing the following:

1. use hw decoding + vo_opengl
2. switch to console (will preempt on nvidia systems)
3. switch back to X (mpv will recover, switches to sw decoding)
4. enable hw decoding again
5. exit mpv

Then it segfaults when mpv finally calls exit(). I'll just blame nvidia,
although it seems likely that something in the gl_hwdec_vdpau.c
preemption handling triggers corner cases in nvidia's code.
2014-05-10 10:44:16 +02:00
wm4
203be26588 vdpau: handle display preemption during decoding
This was broken for some time, and it didn't recover correctly.

Redo decoder display preemption. Instead of trying to reinitialize the
hw decoder, simply fallback to software decoding. I consider display
preemption a bug in the vdpau API, so being able to _somehow_ recover
playback is good enough.

The approach taking here will probably also make it easier to handle
multithreading.
2014-05-10 10:44:16 +02:00
wm4
66391dbb64 input: fix typos, cosmetics 2014-05-10 10:44:15 +02:00
wm4
6e83864823 w32_common: fix typo
Also, reset rc completely, instead of assuming things.
2014-05-10 10:44:15 +02:00
Stefano Pigozzi
fc4a43d39a osxbundle: split and optimize bundling script
Move the code that copies the dylib's to the bundle to a new script
(dylib-unhell.py) which is called by osxbundle.py.

dylib-unhell is about 20x faster than the previous implementation. This is
accomplished by removing superflous shell-out operations which are kept track
of using an in memory tree of all the needed dependencies. Moreover the
shell-outs have been further optimized by not requiring a complete shell for
every operation and just using subprocess.call (which is equivalent to Popen).
2014-05-09 20:48:15 +02:00
kevmitch
0a328bd5c1 Merge pull request #774 from kevmitch/man_pdf_tweaks
man: tweak --sub-codepage for concision
2014-05-09 08:25:14 -07:00
Kevin Mitchell
aee35666c1 man: tweak --sub-codepage for concision
The many "boxes" in this entry were causing rst2pdf to fail because it
couldn't figure out where to break the page. Make the boxes smaller by
removing semi-redundant examples. Also try and make surrounding text a
little shorter by rewording.
2014-05-09 00:56:01 -07:00
wm4
996ab61a6a command: add property that estimates current video FPS
This is done after filters, so things like framerate-doubling
deinterlacing is accounted for.

Unfortunately, framedropping can cause inaccuracies (especially after
precise seeks), and we can't really know when that happens. Even though
we know that the decoder might drop a frame if we request it to do so,
we don't know when the dropped frame will start or stop affecting the
video filter chain. Video filters can have frames buffered, and we
can't tell at which point the dropped frame would have been output.
It's not even possible to mark a discontinuity after seek, because
again we don't know if the filter chain still has the discontinuity
within its buffers.

So we have to live with the fact that the output of this property can
be completely broken after seek, unless --no-hr-seek-framedrop is used.
2014-05-08 01:25:48 +02:00
wm4
c57660fbf7 options: add --hr-seek-framedrop option
This allows disabling of decoder framedrop during hr-seek.

It's basically another useless option, but it will help exploring
whether this framedropping really makes seeking faster, or whether
disabling it helps with precise seeking (especially frame backstepping).
2014-05-07 22:05:30 +02:00
wm4
2a783d7035 player: avoid reconfig during seeking
This probably matters only in extremely corner-case heavy testcases,
such as using mf:// with a bunch of differently sized images.
2014-05-07 21:50:38 +02:00
wm4
f3362e22eb player: remove VO from seeking code path
Until recently, the VO was an unavoidable part of the seeking code path.
This was because vdpau deinterlacing could double the framerate, and hr-
seek and framestepping etc. all had to "see" the additional frames. But
we've removed the frame doubling from the vdpau VO and moved it into a
video filter (vf_vdpaupp), and there's no reason left why the VO should
participate in seeking.

Instead of queuing frames to the VO during seek and skipping them
afterwards, drop the frames early.

This actually might make seeking with vo_vdpau and software decoding
faster, although I haven't measured it.
2014-05-07 21:50:16 +02:00
wm4
bd2bcc4399 player: minor reshuffling of video code 2014-05-07 21:48:36 +02:00
wm4
725e956b11 player: limit max. fallback frame duration
It's calculated from the demuxer reported FPS, which is not very
reliable. Limit the damage a completely insane and broken value could
cause.
2014-05-07 21:41:14 +02:00
wm4
eada87853e player: handle video reconfig slightly different again
Now we avoid calling update_video() twice on reconfig (once to check
whether there are still new frames, and again to actually do the
reconfig). Instead, we check whether there's still something going on
before calling update_video() at all, and depending on that
update_video() will be allowed to reconfig or not.

This will simplify some things later.
2014-05-07 21:39:17 +02:00
wm4
6a8a0e3aa9 player: reset last_frame_duration on init 2014-05-07 21:38:46 +02:00
wm4
ca343d82a6 video/out: remove unused config() parameters
This was cleaned up yesterday.
2014-05-07 21:34:05 +02:00
Martin Herkt
b9474ab875 waf: make shlib tasks less noisy 2014-05-07 21:16:07 +02:00
wm4
5704958573 vo: remove old stuff 2014-05-06 23:20:33 +02:00
wm4
f0ee4e8766 vo_wayland: always assume resize on reconfigure
It doesn't look like vo_wayland_config() necessarily sets this flag, so
it seems safer to trigger an explicit resize. This accounts for the case
when playing a new file with different size than the one before.
2014-05-06 23:18:57 +02:00
wm4
b51664c04a wayland: don't use VOCTRL_UPDATE_SCREENINFO
Not very tested. Appears to work.
2014-05-06 23:16:18 +02:00
wm4
41b1ed7b2e win32: don't use VOCTRL_UPDATE_SCREENINFO
Not very tested. At least it compiles.
2014-05-06 23:04:33 +02:00
wm4
836893fed9 cocoa: don't use VOCTRL_UPDATE_SCREENINFO 2014-05-06 22:00:17 +02:00
wm4
a9dece9f20 manpage: fix typo in previous commit 2014-05-06 20:43:20 +02:00
wm4
3c45156448 manpage: adjustments to file-size property 2014-05-06 20:39:00 +02:00
Andrey Morozov
dc8684805b command: rename stream-length to file-size, format file size
Signed-off-by: wm4 <wm4@nowhere>
2014-05-06 20:36:42 +02:00
wm4
f4bbd4c1df vo_sdl: don't use VOCTRL_UPDATE_SCREENINFO 2014-05-06 20:35:19 +02:00
wm4
5eaefaa98a x11: don't use VOCTRL_UPDATE_SCREENINFO
See previous commit.
2014-05-06 20:24:35 +02:00
wm4
feb1f8f18f video/out: separate out code to compute window size
Currently, vo_reconfig() calculates the requested window size and sets
the vo->dwidth/dheight fields _if_ VOCTRL_UPDATE_SCREENINFO is
implemented by the VO or the windowing backend. The window size can be
different from the display size if e.g. the --geometry option is used.
It will also set the vo->dx/dy fields and read vo->xinerama_x/y.

It turned out that this is very backwards and actually requires the
windowing backends to workaround these things. There's also
MPOpts.screenwidth/screenheight, which used to map to actual options,
but is now used only to communicate the screen size to the vo.c code
calculating the window size and position.

Change this by making the window geometry calculations available as
separate functions. This commit doesn't change any VO code yet, and just
emulates the old way using the new functions. VO code will remove its
usage of VOCTRL_UPDATE_SCREENINFO and use the new functions directly.
2014-05-06 20:22:32 +02:00
wm4
587f42b56c Fix bogus copyright text
This file was copied from gl_hwdec_vaglx.c to have a basic skeleton, but
no actual code is left from it.
2014-05-06 20:14:53 +02:00
wm4
771199e6d4 demux_playlist: don't require header for m3u
Because the http playlist URL I had for testing claimed to be m3u by
file extension and mime type, but didn't have the header.

Note that this actually changes behavior only in the case the format is
detected by mime type. Then p->force will be set before calling the
parser, and the header becomes optional.
2014-05-06 20:11:15 +02:00
wm4
690b5c5161 demux_playlist: add some mime types 2014-05-06 20:09:55 +02:00
wm4
8bb61f97b4 demux_playlist: allow recognizing format by mime type
This commit just adds basic support. The following commit will add
actual mime types.
2014-05-06 20:09:46 +02:00
wm4
b7669d533b mixer: don't restore volume with different --softvol-max settings
Changing --softvol-max and then resuming would change the volume level
on resume to something different than the original volume. This is
because the user volume setting is always between 0-100, and 100
corresponds to --softvol-max gain.

Avoid that changing -softvol-max and resuming an older file could lead
to a too loud volume level by refusing to restore if --softvol-max
changed.
2014-05-06 20:09:36 +02:00
Kevin Mitchell
0467e13725 TOOLS/lua: add cycle-deinterlace-pullup script
Override the shift+d hotkey to add a pullup step to the cycle.
2014-05-06 10:02:41 -07:00
Kevin Mitchell
6e62779e98 TOOLS/lua: conform to whitespace coding-style 2014-05-06 09:59:59 -07:00
wm4
088031f691 options: fix "-" (stdin) input
Input through stdin requires disabling the terminal layer, and commit
32c63f forgot to rename the option correctly.
2014-05-06 01:06:07 +02:00
wm4
7267588a98 vo: fix previous commit
Commit 433161 actually broke vo_opengl (and maybe others), because
config_ok is not necessarily set correctly yet _during_ reconfig. So a
vo_get_src_dst_rects() call during reconfig did nothing.
2014-05-06 01:04:51 +02:00
wm4
73c7938d74 command: remove ifdefs for deint filters
Doesn't have much of a purpose.
2014-05-06 00:47:28 +02:00
wm4
4331617bce vo: don't crash when changing panscan before first configuration
When the VO was not initialized with vo_reconfig(), or if the last
vo_reconfig() failed, changing panscan would cause a crash due to
vo_get_src_dst_rects() dereferencing vo->params (NULL if not
configured).

Just do nothing if that happens, as there is no video that could be
displayed anyway.
2014-05-06 00:33:59 +02:00
wm4
143cf79a96 vo: get rid of config_count field
Doesn't really seem to be much of use. Get rid of the remaining uses of
it.

Concerning vo_opengl_old, it seems uninitGl() works fine even if called
before initialization.
2014-05-06 00:21:15 +02:00
wm4
a8b267540e common: change mp_snprintf_append semantics
Make it more suitable for chaining. This means a function formatting a
value to a string using a static buffer can work exactly like
mp_snprintf_append itself.

Also rename it to mp_snprintf_cat, because that's shorter.
2014-05-05 23:56:12 +02:00
wm4
7fb5df0d3e options: print replacement for renamed/replaced options
Basically, extract the option table from DOCS/man/en/changes.rst, and
search the table if an option wasn't found. If there's an entry about
it, print it. Hopefully this behavior is slightly more userfriendly.

This is strictly bound to option names. It doesn't work for option
values, nor does it attempt to emulate the old option.
2014-05-05 23:56:01 +02:00
wm4
7c01dee153 options: let unknown option case be handled by final option parser
If an option is completely missing, let m_config_parse_option() handle
this case, instead of erroring out early.

Needed for the following commit.
2014-05-05 23:55:47 +02:00
Kevin Mitchell
20b5fecdf1 TOOLS/lua: use double quotes unless there's a good reason 2014-05-04 12:59:21 -07:00
Kevin Mitchell
c91373a202 TOOLS/lua/autocrop: handle case of user hitting hotkey while cropdetection already running 2014-05-04 12:54:03 -07:00