Commit Graph

36531 Commits

Author SHA1 Message Date
wm4 31fc48f0a8 osdep/io.c: include config.h
This possibly enables code that has never been tested before
(accidentally), so let's hope this works out ok.
2013-11-20 18:12:58 +01:00
wm4 702962878b mplayer: fix passing size_t as %d to printf() 2013-11-20 18:12:14 +01:00
wm4 52467b2ac9 timeline: remove support for the mplayer2 EDL format
It was a bit too complicated and inconvenient, and I doubt anyone
actively used it. The mpv EDL format should cover all use cases.
2013-11-19 22:44:08 +01:00
wm4 f197198ca3 player: add --merge-files option 2013-11-19 22:39:14 +01:00
wm4 04bdd7af72 timeline: add edl:// URIs
Questionable change from user perspective, but internally needed to
implement the next commit. Also useful for testing timeline stuff.
2013-11-19 22:39:04 +01:00
wm4 50837129b2 timeline: add new EDL format
Edit Decision Lists (EDL) allow combining parts from multiple source
files into one virtual file. MPlayer had an EDL format (which sucked),
which mplayer2 tried to improve with its own format (which sucked). As
logic demands, mpv introduces its very own format (which sucks).

The new format should actually be much simpler and easier to use, and
its implementation is simpler and smaller too.
2013-11-19 22:38:27 +01:00
wm4 469e488308 manpage: fix typo in --video-align-y description 2013-11-19 22:20:09 +01:00
wm4 b0c75a1ff9 player: select fallback stream in timeline code for better EDL handling
The intention of the existing code was trying to match demuxer-reported
stream IDs, instead of using possibly arbitrary ordering of the frontend
track list. But EDL files can consist of quite different files, for
which trying to match the stream IDs doesn't always make sense.
2013-11-19 22:18:56 +01:00
wm4 904ae96795 player: deselect video track if initialization fails
This didn't have any consequences, other than suddenly reinitializing
video when it works again (such as with EDL timeline mixing video and
audio-only files).
2013-11-19 22:16:56 +01:00
wm4 16233bc546 vdpau_old: enable OpenGL interop
OpenGL interop was essentially disabled, because the decoder didn't
request vdpau device creation from vo_opengl.
2013-11-19 22:15:28 +01:00
wm4 b14a7da5d4 ao_null: fix simulated buffer size
The size accidentally defaulted to 200 seconds instead of 200
milliseconds, which had fatal consequences when trying to use it.
2013-11-19 22:14:23 +01:00
wm4 85f6349c78 audio/filter: rename af_tools.c to tools.c
This always bothered me.
2013-11-18 18:48:00 +01:00
wm4 82068ec56c demux: rename demux_packet.h to packet.h
This always bothered me.
2013-11-18 18:46:44 +01:00
wm4 d5bc4ee798 audio: drop buffered filter data when seeking
This could lead to (barely) audible artifacts with --af=scaletempo and
modified playback speed.
2013-11-18 14:21:01 +01:00
wm4 5594718b6b audio/filter: remove unneeded AF_CONTROLs, convert to enum
The AF control commands used an elaborate and unnecessary organization
for the command constants. Get rid of all that and convert the
definitions to a simple enum. Also remove the control commands that
were not really needed, because they were not used outside of the
filters that implemented them.
2013-11-18 14:21:01 +01:00
wm4 93852b08f3 af: cleanup documentation comments
And by "cleanup", I mean "remove". Actually, only remove the parts that
are redundant and doxygen noise. Move useful parts to the comment above
the function's implementation in the C source file.
2013-11-18 14:21:01 +01:00
wm4 75dd3ec210 player: simplify audio reset when seeking
Some decoders used to read packets and decode data when calling
resync_audio_stream(). This required a special case in mp_seek() for
audio. (A comment mentions liba52, which is long gone; but until
recently ad_mpg123.c actually exposed this behavior.)

No decoder does this anymore, and resync_audio_stream() works similar
as resync_video_stream(). Remove the special case.
2013-11-18 14:21:01 +01:00
wm4 03f93dc7a2 stream_dvb: remove bogus free calls
The priv struct is now allocated by talloc in stream.c. It doesn't need
to be manually freed, and using free() instead of talloc_free() probably
crashes.
2013-11-18 14:21:01 +01:00
wm4 b1405f3cff vo_vdpau: don't calculate destination alpha when drawing OSD
Same as MPlayer svn commit r36515 "Chose cheaper alpha blend equation."

No idea if this is actually faster, but can't hurt.
2013-11-18 14:21:01 +01:00
wm4 1151dac5f0 audio: use the decoder buffer's format, not sh_audio
When the decoder detects a format change, it overwrites the values
stored in sh_audio (this affects the members sample_format, samplerate,
channels). In the case when the old audio data still needs to be
played/filtered, the audio format as identified by sh_audio and the
format used for the decoder buffer can mismatch. In particular, they
will mismatch in the very unlikely but possible case the audio chain is
reinitialized while old data is draining during a format change.

Or in other words, sh_audio might contain the new format, while the
audio chain is still configured to use the old format.

Currently, the audio code (player/audio.c and init_audio_filters) access
sh_audio to get the current format. This is in theory incorrect for the
reasons mentioned above. Use the decoder buffer's format instead, which
should be correct at any point.
2013-11-18 14:21:00 +01:00
wm4 8f1151a00e audio: fix mid-stream audio reconfiguration
Commit 22b3f522 not only redid major aspects of audio decoding, but also
attempted to fix audio format change handling. Before that commit, data
that was already decoded but not yet filtered was thrown away on a
format change. After that commit, data was supposed to finish playing
before rebuilding filters and so on.

It was still buggy, though: the decoder buffer was initialized to the
new format too early, triggering an assertion failure. Move the reinit
call below filtering to fix this.

ad_mpg123.c needs to be adjusted so that it doesn't decode new data
before the format change is actually executed.

Add some more assertions to af_play() (audio filtering) to make sure
input data and configured format don't mismatch. This will also catch
filters which don't set the format on their output data correctly.

Regression due to planar_audio branch.
2013-11-18 14:20:59 +01:00
wm4 b78d11d328 stream: split out pthread helper function
Also split the function itself into 3.
2013-11-17 16:42:57 +01:00
wm4 2556f45f2e af_lavrresample: set cutoff as double, not int
Regression introduced with commit a89549e8.
2013-11-17 16:22:35 +01:00
wm4 8438c557cf player: write final audo chunk only if there is audio left
Don't call ao_play() if there's nothing left. Of course this still asks
the AO to play internally buffered audio by setting drain=true.
2013-11-17 16:22:32 +01:00
wm4 e403140201 ao_null: properly simulate final chunk, add buffer options
Simulate proper handling of AOPLAY_FINAL_CHUNK. Print when underruns
occur (i.e. running out of data). Add some options that control
simulated buffer and outburst sizes.

All this is useful for debugging and self-documentation. (Note that
ao_null always was supposed to simulate an ideal AO, which is the reason
why it fools people who try to use it for benchmarking video.)
2013-11-17 16:22:25 +01:00
wm4 b3eed7374e player: don't remove playback status when reinitializing DVB
Also break that line a bit.
2013-11-17 16:22:14 +01:00
wm4 fde0e9e84d demux_packet: add source stream index
Might be helpful later.
2013-11-16 21:46:17 +01:00
wm4 5957f828b0 demux: update a comment 2013-11-16 21:46:17 +01:00
wm4 2ea23fd107 demux: remove unused commands
These were replaced with DEMUXER_CTRL_SWITCHED_TRACKS a while ago.
2013-11-16 21:46:17 +01:00
wm4 a2a24b957e demux: simplify handling of filepos field
demuxer->filepos contains the byte offset of the last read packet. This
is so that the player can estimate the current playback position, if no
proper timestamps are available. Simplify it to use demux_packet->pos in
the generic demuxer code, instead of bothering every demuxer
implementation about it.

(Note that this is still a bit incorrect: it relfects the position of
the last packet read by the demuxer, not that returned to the user. But
that was already broken, and is not that trivial to fix.)
2013-11-16 21:46:17 +01:00
wm4 0cdbc6db6e demux_lavf: remove broken and commented byte based seeks
This was originally added for better seeking where libavformat's seek
function won't work well: files with timestamp resets. In these cases,
the code tried to calculate an average bitrate, and then do byte based
seeks by multiplying the seek target time with the bitrate.

Apparently this was unreliable enough that the code was just commented
(and other parts became inactive). Get rid of it.

Note that the player still does byte based seeks in these cases when
doing percent-seeks.
2013-11-16 21:46:17 +01:00
wm4 7fbf87e615 demux: reset EOF flag differently
This should be almost equivalent, but is slightly better because the
EOF flag is reset earlier.
2013-11-16 21:46:17 +01:00
wm4 8cc44a64e8 encode_lavc: add missing newline in error message 2013-11-16 21:46:17 +01:00
wm4 ca455e65a3 ao_lavc: use af_format_conversion_score()
This should allow it to select better fallback formats, instead of
picking the first encoder sample format if ao->format is not equal to
any of the encoder sample formats.

Not sure what is supposed to happen if the encoder provides no
compatible sample format (or no sample format list at all), but in this
case ao_lavc.c still fails gracefully.
2013-11-16 21:46:17 +01:00
wm4 3f7e1f0492 audio/format: add heuristic to estimate loss on format conversion
The added function af_format_conversion_score() can be used to select
the best sample format to convert to in order to reduce loss and extra
conversion work.

It calculates a "loss" score when going from one format to another, and
for each conversion that needs to be done a certain score is subtracted.
Thus, if you have to convert from one format to a set of other formats,
you can calculate the score for each conversion, and pick the one with
the highest score.

Conversion between int and float is considered the worst case. One odd
consequence is that when converting from s32 to u8 or float, u8 will be
picked.

Test program used to develop this follows:

#define MAX_FMT 200
struct entry {
    const char *name;
    int score;
};

static int compentry(const void *px1, const void *px2)
{
    const struct entry *x1 = px1;
    const struct entry *x2 = px2;
    if (x1->score > x2->score)
        return 1;
    if (x1->score < x2->score)
        return -1;
    return 0;
}

int main(int argc, char *argv[])
{
    for (int n = 0; af_fmtstr_table[n].name; n++) {
        struct entry entry[MAX_FMT];
        int entries = 0;
        for (int i = 0; af_fmtstr_table[i].name; i++) {
            assert(i < MAX_FMT);
            entry[entries].name = af_fmtstr_table[i].name;
            entry[entries].score =
                af_format_conversion_score(af_fmtstr_table[i].format,
                                           af_fmtstr_table[n].format);
            entries++;
        }
        qsort(&entry[0], entries, sizeof(entry[0]), compentry);
        for (int i = 0; i < entries; i++) {
            printf("%s -> %s: %d \n", af_fmtstr_table[n].name,
                   entry[i].name, entry[i].score);
        }
    }
}
2013-11-16 21:46:17 +01:00
wm4 0ed0f4d33a audio/format: fix doublep sample format
This was accidentally equivalent to floatp.
2013-11-16 21:46:16 +01:00
Rudolf Polzer 6391453fab ao_lavc: write the final audio chunks from uninit()
These must be written even if there was no "final frame", e.g. due to
the player being exited with "q".

Although the issue is mostly of theoretical nature, as most audio codecs
don't need the final encoding calls with NULL data. Maybe will be more
relevant in the future.
2013-11-16 18:50:07 +01:00
Rudolf Polzer 0d4628a7fd ao_lavc: fix crash with interleaved audio outputs. 2013-11-16 14:10:00 +01:00
wm4 514c454770 audio: drop "_NE"/"ne" suffix from audio formats
You get the native format by not appending any suffix to the format.

This change includes user-facing names, e.g. for the --format option.
2013-11-15 21:25:05 +01:00
wm4 2289a479b1 manpage: mark DTS-HD passthough as broken 2013-11-15 21:13:03 +01:00
wm4 3ded03b1f9 dec_audio: adjust "large" decoding amount
This used to be in bytes, now it's in samples. Divide the value by 8
(assuming a typical audio format, float samples with 2 channels).

Fix some editing mistake or non-sense about the extra buffering added
(1<<x instead of x<<5).

Also sneak in a s/MPlayer/mpv/.
2013-11-15 21:12:01 +01:00
wm4 a9d98082aa mp_ring: remove unused function
This was needed for ao_jack.c., but not anymore.
2013-11-15 21:08:48 +01:00
wm4 7f7e9a9fff af_lavcac3enc: use option parser
This changes option parsing as well as filter defaults slightly. The
default is now to encode to spdif (this is way more useful than writing
raw AC3 - what was this even useful for, other than writing broken ac3
-in-wav files?). The bitrate parameter is now always in kbps.
2013-11-15 00:24:03 +01:00
wm4 8512a08046 ad_spdif: fix regressions
Apparently this was completely broken after commit 22b3f522. Basically,
this locked up immediately completely while decoding the first packet.
The reason was that the buffer calculations confused bytes and number of
samples. Also, EOF reporting was broken (wrong return code).

The special-casing of ad_mpg123 and ad_spdif (with DECODE_MAX_UNIT) is a
bit annoying, but will eventually be solved in a better way.
2013-11-14 23:54:06 +01:00
Stefano Pigozzi 4ee51526ae osx bundle: remove embedded fonts.conf
This could cause the bundle to recache stuff because of differences with
configuration of other software using fonconfig. The defaults OS X directories
should be added to fontconfig at build time (through configure).
2013-11-14 21:23:47 +01:00
wm4 53c6d97873 ao_alsa: non-interleaved access is not always available
I thought this would always work... how disappointing.

Revert to interleaved format if requesting non-interleaved fails.
2013-11-14 21:19:04 +01:00
wm4 e91edf9aed demux: use talloc for certain stream headers
Slightly simplifies memory management. This might make adding a demuxer
cache wrapper easier at a later point, because you can just copy the
complete stream header, without worrying that the wrapper will free the
individual stream header fields.
2013-11-14 19:52:18 +01:00
wm4 d0346e087a audio: fix audio data memory leak
Practically all audio decoding and filtering code leaked sample data
memory after uninitialization due to a simple logic bug (or typo).
2013-11-14 19:51:42 +01:00
wm4 10bcab6bc1 gl_common: print SW renderer warning only if it was the only reason we rejected it 2013-11-14 19:51:42 +01:00
wm4 467ad4413e vd_lavc: select correct hw decoder profile for constrained baseline h264
The existing code tried to remove the "extra" profile flags for h264.

FF_PROFILE_H264_INTRA doesn't matter for us at all, because it's set
only for profiles the vdpau/vaapi APIs don't support.

The FF_PROFILE_H264_CONSTRAINED flag on the other hand is added to
H264_BASELINE, except that it makes the file a real subset of H264_MAIN
and H264_HIGH. Removing that flag would select the BASELINE profile,
which appears to be rarely supported by hardware decoders. This means we
accidentally rejected perfectly hardware decodable files. Use MAIN for
it instead.

(vaapi has explicit support for CONSTRAINED_BASELINE, but it seems to be
a new thing, and is not reported as supported where I tried. So don't
bother to check it, and do the same as on vdpau.)

See github issue #204.
2013-11-14 19:51:42 +01:00