To support edition references in matroska chapters, editions need to be
remembered for each chapter and source. To facilitate easier management
of these now-paired uids, a single structure is used.
The OSC will now display cache fill status between the timecodes, but only if it's below 48% to not clutter the interface with erratically changing values.
By default, the displayed value is multiplied by 2 to not confuse users who are unfamillar with the inner workings of the caching system. This can be disabled using the iAmAProgrammer=true setting.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@36461 b3059339-0415-0410-9bf9-f77b7e298cf2
Fixes playback of http://mpg123.org/test/44and22.mp3
Cherry-picked from MPlayer SVN rev. #36461, a patch by
Thomas Orgis, committed by by Reimar Döffinger.
You couldn't jump to the first entry in the playlist, if that entry was
marked as "too short". But this is usually fine, because it doesn't get
into the way of the user. (This feature is meant to allow being able to
jump backwards through the playlist even if a file immediately stops
playback right after initialization, not to prevent playing these files
at all.)
Also, apply the skip logic when wrapping around the playlist when going
backwards. This happens with --loop, because looping pretends the
playlist is infinitely repeated forwards and backwards (as long as the
playlist_prev/next commands are concerned).
Also add some comments.
When for example switching off the video stream, and --force-window is
used, forcefully reconfigure the VO. This will reset the size, and will
clear the window with black.
Needed some effort, because you don't always want to clear the window
on "discontinuity" points like going to a next file: this would
introduce some flicker.
glXGetVisualFromFBConfig() specifies specifies that it can return NULL
if there is no associated X visual. Instead of crashing, let
initialization fail. I'm not sure if this is actually supposed to work
with a fallback visual (passing a NULL visual to vo_x11_config_vo_window
would just do this), but let's play safe for now.
Apparently this can happen when trying to use vo_opengl over a remote
X display.
Output silence to the output buffer during underruns. This removes small
occasional glitches that happen before the AUHAL is actually paused from the
`audio_pause` call.
Fixes#269
Reverts a small change made in commit ed9295c. This is needed, because
otherwise mplayer.c/update_video_attached_pic() thinks it never has to
update the picture after initialization. (Maybe there would be more
elegant ways to handle this, but not without adding extra state.)
Didn't handle VO events, didn't handle OSD message management.
There is probably still some strangeness left. --idle mode was never
made for direct interaction.
We can render subtitles if a VO is open. Whether we're decoding video
(i.e. if mpctx->sh_video is set) doesn't really matter.
Subtitle display with --force-window still doesn't quite work yet,
because there's nothing to actually force redrawing of subtitles in this
mode.
This commit adds the --force-window option, which will cause mpv always
to create a window when started. This can be useful when pretending that
mpv is a GUI application (which it isn't, but users pretend anyway), and
playing audio files would run mpv in the background without giving a
window to control it.
This doesn't actually create the window immediately: it only does so
only after initializing playback and when it is clear that there won't
be any actual video. This could be a problem when starting slow or
completely stuck network streams (mpv would remain frozen in the
background), or if video initialization somehow is stuck forever in
an in-between state (like when the decoder doesn't output a video
frame, but doesn't return an error either). Well, we can pretend only
so much that mpv is a GUI application.
Seeking normally resets the VO and throws away the currently displayed
frame, so if you seek outside the video with --keep-open enabled, the
window would normally be "stuck" and not redraw properly, because there
is no source video frame that could be redrawn. To deal with this, a
precise seek to the position of the last displayed video frame was
issued.
This usually worked, but it can fail for formats where seeking is broken
or not possible (consider reading from a pipe).
Fix this by changing the semantics for vo_seek_reset(): now the video
frame is remembered even after seeking.
Note that this changes behavior a little when trying to seek outside of
a file with --keep-open enabled. Since no actual seek is done anymore,
the video will remain "frozen" on the previous position, and you can't
unpause or framestep to see the video between current position and
actual end of the video. If users complain, I might revert this commit.
vo_vdpau is the only VO which implements VOCTRL_RESET. Redrawing the
last output frame is hard, because the output could consist of several
source video frames with certain types of post-processing
(deinterlacing). Implement redrawing as special case by keeping the
previous video frames aside until at least one new frame is decoded.
This improves the previous commit, but is separate, because it's rather
complicated.
Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME,
which means the VO wouldn't redraw OSD and window contents, and the
player would appear frozen to the user. This was a bit stupid, and makes
dealing with some corner cases much harder (think of --keep-open, which
was hard to implement, because the VO gets into this state if there are
no new video frames after a seek reset).
Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME.
There are two aspects of this: First, behavior after a (successful)
vo_reconfig() call, but before any video frame has been displayed.
Second, behavior after a vo_seek_reset().
For the first issue, we define that sending VOCTRL_REDRAW_FRAME after
vo_reconfig() should clear the window with black. This requires minor
changes to some VOs. In particular vaapi makes this horribly
complicated, because OSD rendering is bound to a video surface. We
create a black dummy surface for this purpose.
The second issue is much simpler and works already with most VOs: they
simply redraw whatever has been uploaded previously. The exception is
vdpau, which has a complicated mechanism to track and filter video
frames. The state associated with this mechanism is completely cleared
with vo_seek_reset(), so implementing this to work as expected is not
trivial. For now, we just clear the window with black.
Trying to connect multiple mpv clients to JACK with the
JackUseExactName option would fail unless the user manually
specifies a unique client name. This changes the behavior
to automatically generate a unique name if the requested
one is already in use.
vo_x11 had a clever trick to implement a video equalizer: it requested a
DirectColor visual. This is a X11 mechanism which allows you to specify
a lookup table for each color channel. Effectively, this is a safe
override for the graphic card's gamma ramp. If X thinks the window
deserves priority over other windows in the system, X would temporarily
switch the gamma ramp so that DirectColor visuals can be displayed as
the application intends. (I'm not sure what the exact policy is, but in
practice, this meant the equalizer worked when the mouse button was
inside the window.)
But all in all, this is just lots of useless code for a feature that is
rarely ever useful. Remove it and use the libswscale equalizer instead.
(This comes without a cost, since vo_x11 already uses libswscale.)
One worry was that using DirectColor could have made it work better in
8-bit paletted mode. But this is not the case: there's no difference,
and in both cases, the video looks equally bad.
Considering that we use version control, maintaining an AUTHORS file
doesn't make much sense, and indeed it was barely touched since the time
mplayer2 forked from MPlayer. None of the contributors to mplayer2 or
mpv are listed in this file (even uau's work is not appropriately
reflected, despite having an entry in this file).
I'm removing this file because it's obviously pointless to keep around,
and moreover it's misleading.
In theory removing this file might be questionable: the git log reaches
back into CVS and SVN times, which don't have separate committer and
author fields for each comment. The commit messages could be incomplete
and not mention the original author, while the AUTHORS file somehow
could. I doubt this is a real concern, since you can always reconstruct
the original AUTHORS file from git.
Another concern is that this could be interpreted as disrespectful to
the people mentioned in this file; but it isn't meant to be
disrespectful.
Also point out a slight irregularity in the Copyright file.
Commit 884c179 attempted to make it possible to skip backwards through
the playlist, even for files which fail to intitialize, or play for a
very short time. This was also used to prevent mpv from looping forever
and doing nothing if --loop=inf is used, and no file in the playlist is
playable.
This broke looping of very short files, because mpv was assuming that
this case happened. But there are legitimate use cases.
Fix this by making the looping case special. Instead of checking whether
playback was "very short", check whether something could be decoded and
displayed/played. If yes, allow looping.
After rebasing my dev branch it turned out that the code deadlocked on
recursive calls of `vo_control`. Make the locking code a little bit smarter
by making always skip locking/unlocking if we are executing a chunck of
code that is already synchronized with `dispatch_sync`.
Split the code to several files. The GUI elements now each have they own files
and private state. The original code was a mess to respect the retarded mplayer
convention of having everything in a single file.
This commit also seems to fix the long running bug of artifacts showing
randomly when going fullscreen using nVidia GPUs.