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Commit Graph

5537 Commits

Author SHA1 Message Date
Niklas Haas
02595011eb vo_gpu_next: add --hdr-contrast-recovery/smoothness
New upstream feature. Disabled by default.
2023-07-18 15:22:18 +02:00
Philip Langdale
fbd0be1cf4 vd_lavc: repeatedly attempt to fallback if hwdec fails in receive_frame
There is an additional failure path I didn't account for in my previous
work. While I ensured that a late hwdec failure in receive_frame can be
recovered from by trying the next hwdec, there is a specific
combination where if an hwdec fails in receive_frame, and the next
hwdec is a full decoder (eg: v4l2m2m), and that also fails, we are left
with no decoder and so the entire decoding process ends and playback is
stopped.

Basically, we must keep re-attempting the fallback in receive_frame
until we get a valid decoder (software or hardware). This edge case
will rarely be encountered as there are only a couple of decoder based
hwdecs.

Fixes #11947
2023-07-17 18:37:41 -07:00
Dudemanguy
1f8013ff3f wayland: handle modifier keys correctly
I don't know why we've been doing this wrong for so long or how I didn't
notice until now. Wayland specifically has an event for handling
modifiers. We even named it "keyboard_handle_modifiers" in the code.
What we should do is just get the modifier and save it after the xkb
state is updated. Then later if the user does something else (press
another key or clicks the mouse button), the saved modifier key is
applied. If you let go of the modifier at any point, the xkb will just
update its state again and we save a 0 again here (i.e. no modifier).

There is one bit of an edge case however. If a key is pressed BEFORE the
modifier, then we have to handle the mp_input_put_key in the modifier
event instead since the ordering is not guarenteed. What we do here is
keep track of the mpkey as well as the mpmod. However if we are unable
to find a matching mpkey and the key state is pressed down, assume it's
a modifery key that was pressed and don't update mpkey. That way
whenever the modifier event does happen, it can correctly handle this
and we know that the keys must be pressed down if we end up there in the
code path.

As another fun historical note, the xkb_keysym_to_utf8 line was actually
written by wm4 himself in 460ef9c7a4
nearly 10 years ago. As the commit shows, it was clearly intended to
handle modifiers (if lookupkey finds nothing, then try to find a mod
instead). Of course, this is extremely dated and wayland hasn't worked
like that in ages. This branch never actually did anything, and thus
we'll remove it here along with modifier lookup changes.

This solves bizarre issues with modifiers not working with random keys
while working fine with others (don't ask me why). Fixes #10286 and
fixes #11945.
2023-07-17 18:53:50 +00:00
Kacper Michajłow
347fbd6fa3 vo_gpu_next: add --target-contrast option
For better control over target display levels.
2023-07-17 18:50:34 +02:00
Dudemanguy
9e9abb1a0f wayland: wrap resize requests in prepare_resize
828dd65ef8 started this and put it in the
most common place, but any resize mpv is doing should be accompanied by
that function call to correctly inform the compositor of the window
bounds. Since we also have to set VO_EVENT_RESIZE at the same time, it
makes sense to just put these in the same function. A slight thing to
note is that xdg_surface_set_window_geometry uses surface local
coordinates which means they are divided by the wl->scaling factor. If
possible, we should use surface local coordinates directly if available
(like in the toplevel config) to avoid potential rounding errors.
Otherwise, just calculate it out. The linked commit actually broke
some weston resizes in weird ways (window disappearing or completely
freezing). Don't ask me why and I didn't attempt to find out why either,
but with this it all appears to work normally again (the other
compositors don't appear to be any different, and they shouldn't be), so
we'll go with this since it fixes soemthing and it also is more
conceptually correct.
2023-07-16 21:20:50 -05:00
Philip Langdale
e64ef6089f vd_lavc: map hwdec=yes to hwdec=auto-safe
To remain consistent with our belief that `auto-safe` should be the
recommended mode when turning on hw decoding, let's remap `yes` from
`auto` to `auto-safe`.
2023-07-14 20:41:24 -07:00
Philip Langdale
7fe2a76621 vd_lavc: add drm and drm-copy to the auto-safe list
We have supported `hwdec=drm` for some time now, and on devices where
this method is present, it is the preferred, and only, method
available. Combine that with the fact that software decoding on
embedded devices will not turn out well, and it's clear that we should
put `drm` and `drm-copy` on the `auto-safe` list to maximise usability
in simple configurations.
2023-07-14 20:41:24 -07:00
Philip Langdale
4501e07996 vd_lavc: try other hwdecs when falling back after an hwdec failure
Today, if hwdec initialisation succeeds, we move on to attempting
decoding, and if decoding fails, we enter a fallback path that will
only do software decoding.

This is suboptimal because some hwdecs and codec combinations can
pass hwdec init, but then fail at hwaccel init, or even frame decoding.
In these situations, we will never attempt other hwdecs in the `auto`
or manually specified lists which might work.

One good example is someone tries to use `vulkan,auto` and tries to
play av1 content. The vulkan decoding will fail at hwaccel init time,
and then fallback to software instead of going through the auto list
which would allow vaapi, nvdec, etc to play the file.

Instead, let's not give up immediately, and try the next hwdec after
a failure, just like we do if hwdec init fails.

The key part of this change is to keep track of the hwdecs we have
tried, so that each time we run through hwdec selection, we don't try
the same one over and over again. If we really get through the whole
list with no success, we will then fall back to software decoding.

Fixes #11865
2023-07-14 20:41:24 -07:00
Dudemanguy
1f683401aa vo_dmabuf_wayland: error out if compositor doesn't support the format
This was never implemented so in cases where the compositor didn't have
support for the underlying format, the window would just be black and
quite unhelpful. Well it turns out that fixing this is actually really
easy because mpv has reconfig2 which returns the entire mp_image on
every reconfig. We can just use that mp_image to try and obtain the
format and modifier pair and then use that to check against what we know
the compositor supports. If there are any problems, error out
gracefully. Some code duplication with the vaapi/drmprime importers, but
it's probably better to keep these separate. Fixes #11198 and fixes #11664
2023-07-14 14:24:45 +00:00
Dudemanguy
2616b2b11e build: make dmabuf-wayland a build option and require drm
It makes more sense as an option at this point. Also libdrm is not
optional at all. You have to get a drm format and modifier for this to
even work (the VO will just fail without DRM). Just hard require it and
remove the guards. vaapi can remain optional.
2023-07-14 14:24:45 +00:00
Dudemanguy
828dd65ef8 wayland: use xdg_surface_set_window_geometry
mpv has never used this because we never really seemed to need it, but
it actually has a purpose. This informs the compositor of the actual
dimensions of the mpv window and avoids errors with sizes not matching
(particularly with weston). It's a better way to fix the "maximizing
causing an error on weston" issue since it also works for dmabuf-wayland
(which always had this problem).
2023-07-13 12:12:37 +00:00
Dudemanguy
4ff27d5220 Revert "wayland_gl: wait until resize to create egl_window"
The original reason for this commit was to prevent a compositor error on
weston when going into the maximized state. The configured dimensions of
mpv didn't match its actual size and Weston is super strict about this
so it threw a compositor error which is fatal. It only happened in
opengl and this seemed like an OK workaround, so I went with this.
However, there's actually a far easier way to solve this problem and we
don't need this anymore. This has the benefit of avoiding a harmless
warning message that appears with gpu-next on opengl. The next commit is
the proper solution. Closes #10324.

This reverts commit 661b5542de.
2023-07-13 12:12:37 +00:00
Dudemanguy
33130741f4 vo_dmabuf_wayland: guard in destroy_osd_buffers
*sigh*
2023-07-12 22:20:20 -05:00
Dudemanguy
7409f4a6c9 vo_dmabuf_wayland: stop lazy loading hwdec
The implementation was copied from vo_gpu/vo_gpu_next but fundamentally
it doesn't make sense for this VO. Hardware decoding is not optional in
vo_dmabuf_wayland. We should be sure to request and load all supported
formats in the preinit and fail if there are any problems. There should
be no functional change from before, but it's more conceptually correct
this way.
2023-07-12 16:59:59 -05:00
Dudemanguy
b57cf110c9 vo_dmabuf_wayland: don't try to get pts without frame->current
Fixes a segfault with --force-window=immediate.
2023-07-12 16:59:47 -05:00
Dudemanguy
c958990833 vo_dmabuf_wayland: add osd support
This adds osd support via shm buffers using a similar approach that the
normal buffers do, but it differs in a few key areas. One thing to note
is that sway and weston actually handle this extremely differently which
required all the abstractions here. In particular, weston does not cope
well with destroying the wl_buffer from shm outside of the release
handler at all (i.e. it segfaults). The workaround here is to simply
attach a NULL to the osd surface and do a surface commit before we
destroy the buffers. This is reasonable enough and seems to work well
although it's pretty weird. Sway is more straightforward although it
actually releases the osd buffer when the window goes out of sight.
Also, I found that it doesn't always release every buffer before you
close it unlike weston seems to do which is part of the reason all this
bookkeeping is required. I don't know if there's any other compositor
out there that can possibly handle vo_dmabuf_wayland right now, but
suffering through these two is good enough for now I think.
2023-07-12 19:19:54 +00:00
Dudemanguy
180a3df1f1 vo_dmabuf_wayland: init wl_list at the top of preinit
Otherwise, we could fail and skip to uninit without initalizing this
which then will segfault because the list is null and accessed while
trying to destroy buffers.
2023-07-12 19:19:54 +00:00
Dudemanguy
a890d7be2a vo_dmabuf_wayland: stop guarding viewport interfaces
It's entirely pointless. Not having viewport is already a fatal error
for this VO as it cannot possibly work without that protocol. Just drop
all these redundant if's.
2023-07-12 19:19:54 +00:00
NRK
dc06dec1ee video/image_writer: check for write errors
make sure that fwrite is error checked. and if any data was still
remaining on the buffer, it will be flushed - and errors checked - via
the fclose() call below.
2023-07-11 19:55:28 +02:00
NRK
6b76000f0b video/image_writer: fix file leak in error path
regression from de7f4fb1e
2023-07-11 19:55:28 +02:00
llyyr
a0f1bbddff wayland: add xdg_toplevel.wm_capabilities handler
Fixes crash when compositors advertise xdg_toplevel version >= 5
2023-07-10 13:37:23 +00:00
Dudemanguy
7beae9ac86 wayland: add support for suspended toplevel state
mpv already guesses when the window is hidden so plugging in a proper
event that actually tells us this is really trivial. Note that there's
some redundancy with setting wl->hidden in a few spots, but nothing can
really be done about that as long as the crappy hack is still in place.
2023-07-09 19:22:53 +00:00
Dudemanguy
589da09e5a wayland: add cursor-shape-v1 support
This protocol no longer requires us to draw a separate cursor surface
and all of that horrible stuff. We can just ask the compositor for the
default cursor instead since that's literally all mpv cares about.
2023-07-09 18:10:19 +00:00
Kacper Michajłow
fc3e28f1e9 vd_lavc: fix delay_queue for videos with frames < max_delay_queue
In case there are no packets from demuxer we cannot send EAGAIN, because
we will not proceed and get stuck with one frame in queue and never
output it. Just respect avcodec_receive_frame ret code and act
accordingly. The only case to care about is EOF when we have to drain
already queued frames.

Fixes playback of 1-2 frame videos.
2023-07-09 11:59:32 +02:00
Kacper Michajłow
bf77f1ae74 vd_lavc: prefer d3d11va-copy over dxva2-copy
There is no reason to prefer dxva2. I believe it was mistake from
initial commit that added the hwdec list that has been propagated
through years.
2023-07-09 11:59:32 +02:00
Dudemanguy
ab3002851e vo_wlshm: bail out of resize if width/height is 0
It can happen during initialization and of course nothing good will
happen if we let this go through (i.e. segfault). Return and wait for
geometry to finish setting up in the wayland stuff before doing the
initial resize.
2023-07-08 20:47:35 -05:00
Dudemanguy
0242055564 wayland: fix memory leak with multiple monitors
Very dumb. I can't remember if it was always like this or if I broke it
at some point, but clearly each wl_output should just be freed in
remove_output. Freeing it if it happens to be wl->current_output only
works for that one monitor, so remove that whole line. This has to
happen before we close the wayland connection so reorder the uninit a
little bit.
2023-07-08 20:31:09 -05:00
Dudemanguy
ee69d99bd4 various: correctly ignore cache files with --no-config
--no-config should prevent loading user files of any type: configs,
cache, etc. For cache files, this case wasn't properly handled and it
was assumed they would always get something. vo_gpu's shader cache
actually already handles this, so it was left untouched. In theory,
demuxer cache should never have this issue because saving it to disk is
disabled by default (and likely that will never change), but go ahead
and change it for consistency's sake. Fixes some segfaults with
--no-config and various combinations of settings (particularly
--vo=gpu-next).
2023-07-06 13:08:23 +00:00
Dudemanguy
48e0ee9979 vo_gpu/vo_gpu_next: enable gpu shader and icc cache by default
4502522a7a changed the way mpv handled and
saved cached files. In particular, it made a separate boolean option for
actually enabling cache and left the *-dir options as purely just a path
(i.e. having a dir set didn't mean you save cache). This technically
regressed people's configs, so let's just turn the cache on by default.
Linux users already expect random stuff in ~/.cache and well everyone
else can just live with some files possibly appearing in their config
directory.
2023-07-04 22:14:43 +00:00
Dudemanguy
d6a6901090 vo_gpu: fix some cache related memory leaks
I goofed this up.
2023-07-04 22:14:43 +00:00
Dudemanguy
dbc0fcea1b player: add --input-cursor-passthrough option
Add an option for allowing pointer events to pass through the mpv
window. This could be useful in cases where a user wants to display
transparent images/video with mpv and interact with applications beneath
the window. This commit implements this functionality for x11 and
wayland. Note that whether or not this actually works likely depends on
your window manager and/or compositor. E.g. sway ignores pointer events
but the entire window becomes draggable when you float it (nothing under
the mpv window receives events). Weston behaves as expected however so
that is a compositor bug. Excuse the couple of completely unrelated
style fixes (both were originally done by me).
2023-07-04 19:16:43 +00:00
Kacper Michajłow
d2c28bc4df vo_gpu_next: remove synchronization from info_callback
VOCTRL is processed on VO thread.
2023-07-02 16:20:48 +02:00
Kacper Michajłow
b73d96776c vo_gpu_next: use pl_dispatch_info_move to avoid useless data copy
Instead copy the data on-demand when VOCTRL_PERFORMANCE_DATA is
requested.
2023-07-02 16:20:48 +02:00
NRK
b616a6cef1 vo_x11: don't rely on XFree to free calloc-ed data 2023-07-02 12:47:31 +02:00
NRK
fa7503989f vo_x11: check for calloc() failure 2023-07-02 12:47:31 +02:00
Dudemanguy
f76c441ba2 win32: add support for drag-and-drop option 2023-07-01 02:06:02 +00:00
Dudemanguy
6625a94608 options: add no to drag-and-drop
Suggested by @sfan5. Naturally, "no" disables all drag and drop
behavior.
2023-07-01 02:06:02 +00:00
cloud11665
de7f4fb1ee video/image_writer: add avif screenshot support
Notes:
- converts the (image) write() api to filenames, because using avio
with FILE* is a pain.
- adds more debug logs for screenshots.

build: rename av1 dependency to avif_muxer
wscript: unify lavf dependency with meson
2023-07-01 02:05:23 +00:00
Philip Langdale
40a1b0066e vd_lavc: do inline string array initialisation for hwdec_api
I couldn't work out the correct syntax, but NRK0 pointed out an example
of where we'd done it elsewhere in the codebase.
2023-06-29 15:03:05 -07:00
Philip Langdale
9ff8c9e780 vd_lavc: let the user provide a priority list of hwdecs to consider
Today, the only way to make mpv consider multiple hwdecs and pick the
first one that works is to use one of the `auto` modes. But the list
that is considered in those cases is hard-coded. If the user wants to
provide their own list, they are out of luck.

And I think that there is now a significant reason to support this -
the new Vulkan hwdec is definitely not ready to be in the auto list,
but if you want to use it by default, it will not work with many codecs
that are normally hardware decodable (only h.264, hevc and av1 if you
are very lucky). Everything else will fall back to software decoding.

Instead, what you really want to say is: use Vulkan for whatever it
supports, and fall back to my old hwdec for everything else.

One side-effect of this implementation is that you can freely mix
hwdec names and special values like `auto` and `no`. The behaviour will
be correct, so I didn't try and prohibit any combinations. However,
some combinations will be silly - eg: sticking any further values after
`no` will result in them being ignored. On the other hand, a
combination like `vulkan,auto` could be very useful as that will use
Vulkan if possible, and if not, run the normal auto routine.

Fixes #11797
2023-06-29 11:58:51 -07:00
NRK
7ad7609541 wayland: remove erroneous POLLERR usage
POLLERR is only returned in `.revents` and is ignored in `.events`
2023-06-29 13:17:56 +02:00
sfan5
76589a5b34 image_writer: respect jpeg-quality when using ffmpeg for writing 2023-06-29 12:42:15 +02:00
sfan5
eac6a82e01 image_writer: remove unused struct fields 2023-06-29 11:33:19 +02:00
NRK
d70b859084 mp_image: abort on av_buffer_ref() failure
this changes mp_image_new_ref() to handle allocation failure itself
instead of doing it at its many call-sites (some of which never checked
for failure at all).

also remove MP_HANDLE_OOM() from the call sites since this is not
necessary anymore.

not all the call-sites have been touched, since some of the caller might
be relying on `mp_image_new_ref(NULL)` returning NULL.

Fixes: https://github.com/mpv-player/mpv/issues/11840
2023-06-28 20:56:23 -07:00
syphyr
f8cb539e6f hwdec: fix undeclared identifier in mediacodec_embed
mediacodec_embed is a `vo` and not a `hwdec`.
2023-06-28 10:29:24 -07:00
NRK
c3781b2d68 vo_drm: fix null dereference and using closed fd
when vo_drm_init() fails inside of preinit(), uninit() will be called as
part of cleanup with vo->drm being NULL and thus `drm->fd` would lead to
null dereference.

and since vo_drm_uninit() closes drm->fd, destroy_framebuffer() ends up
using a closed fd.

according to the drm-gem manpage [0]:

> If you close the DRM file-descriptor, all open dumb-buffers are
> automatically destroyed.

so remove the destroy_framebuffer() loop entirely, which fixes both the
issues.

[0]: https://www.systutorials.com/docs/linux/man/7-drm-gem/
2023-06-28 02:10:14 +00:00
Kacper Michajłow
4dfc2c50c1 hwdec: do not add hwdec device if it failed to create 2023-06-26 19:07:29 +02:00
Kacper Michajłow
a5b9290261 vd_lavc: check if av_device_ref is available
Fixes crashes when hwdevice failed to create.

Fixes: #11769
2023-06-26 19:07:29 +02:00
Philip Langdale
78285e98f1 vo: hwdec: prioritise drmprime over drmprime_overlay
I originally left `drmprime_overlay` as higher priority because
`drmprime` was new, and because I didn't have any hardware where both
worked (only one or the other) so I couldn't compare relative
performance, and if only one worked, the priority didn't matter.

But with time and more usage, we've reached a point where we can say we
would recommend using `drmprime` in situations where both work, and
we've also been able to identify hardware where both do indeed work and
it seems that `drmprime` is more reliable.

So, let's flip them.
2023-06-22 12:46:21 -07:00
Niklas Haas
0af81b16d8 vo_gpu_next: add --corner-rounding option
For better or worse.
2023-06-21 23:52:35 +02:00