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There is an additional failure path I didn't account for in my previous work. While I ensured that a late hwdec failure in receive_frame can be recovered from by trying the next hwdec, there is a specific combination where if an hwdec fails in receive_frame, and the next hwdec is a full decoder (eg: v4l2m2m), and that also fails, we are left with no decoder and so the entire decoding process ends and playback is stopped. Basically, we must keep re-attempting the fallback in receive_frame until we get a valid decoder (software or hardware). This edge case will rarely be encountered as there are only a couple of decoder based hwdecs. Fixes #11947 |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
cuda.c | ||
d3d.c | ||
d3d.h | ||
drmprime.c | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
mp_image.c | ||
mp_image.h | ||
repack.c | ||
repack.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h | ||
vdpau.c | ||
vdpau.h | ||
zimg.c | ||
zimg.h |