2004-10-17 13:28:22 +00:00
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#ifndef __GL_COMMON_H__
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#define __GL_COMMON_H__
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2004-11-01 20:24:37 +00:00
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#include "mp_msg.h"
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#include "config.h"
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2004-10-17 13:28:22 +00:00
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#include <GL/gl.h>
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2004-11-01 20:24:37 +00:00
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#include "video_out.h"
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#ifndef GL_WIN32
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include "x11_common.h"
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#endif
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2004-10-17 13:28:22 +00:00
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void glAdjustAlignment(int stride);
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2004-11-01 20:24:37 +00:00
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//! could not set new window, will continue drawing into the old one.
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#define SET_WINDOW_FAILED -1
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//! new window is set, could even transfer the OpenGL context.
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#define SET_WINDOW_OK 0
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//! new window is set, but the OpenGL context needs to be reinitialized.
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#define SET_WINDOW_REINIT 1
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#ifndef GL_WIN32
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int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win);
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2004-11-11 19:41:08 +00:00
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void releaseGlContext(XVisualInfo **vinfo, GLXContext *context);
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2004-11-01 20:24:37 +00:00
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#endif
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2004-10-17 13:28:22 +00:00
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#endif
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