Finn Arne Gangstad suggested that we should have the ability to break
keep-alive when the target server has reached its maxconn and that a
number of connections are present in the queue. After some discussion
around his proposed patch, the following solution was suggested : have
a per-proxy setting to fix a limit to the number of queued connections
on a server after which we break keep-alive. This ensures that even in
high latency networks where keep-alive is beneficial, we try to find a
different server.
This patch is partially based on his original proposal and implements
this configurable threshold.
All the code inherited from version 1.1 still holds a lot ot sessions
called "t" because in 1.1 they were tasks. This naming is very annoying
and sometimes even confusing, for example in code involving tables.
Let's get rid of this once for all and before 1.5-final.
Nothing changed beyond just carefully renaming these variables.
Cyril Bonté reported that the "lastsess" field of a stats-only backend
was never updated. In fact the same is true for any applet and anything
not a server. Also, lastsess was not updated for a server reusing its
connection for a new request.
Since the goal of this field is to report recent activity, it's better
to ensure that all accesses are reported. The call has been moved to
the code validating the session establishment instead, since everything
passes there.
http_body_rewind() returns the number of bytes to rewind before buf->p to
find the message's body. It relies on http_hdr_rewind() to find the beginning
and adds msg->eoh + msg->eol which are always safe.
http_data_rewind() does the same to get the beginning of the data, which
differs from above when a chunk is present. It uses the function above and
adds msg->sol.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_uri_rewind() returns the number of bytes to rewind before buf->p to
find the URI. It relies on http_hdr_rewind() to find the beginning and
is just here to simplify operations.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_hdr_rewind() returns the number of bytes to rewind before buf->p to
find the beginning of headers. At the moment it's not exact as it still
relies on buf->o, assuming that no other data from a past message were
pending there, but it's what was done till there.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_body_bytes() returns the number of bytes of the current message body
present in the buffer. It is compatible with being called before and after
the headers are forwarded.
This is done to centralize further ->sov changes.
We used to have msg->sov updated for every chunk that was parsed. The issue
is that we want to be able to rewind after chunks were parsed in case we need
to redispatch a request and perform a new hash on the request or insert a
different server header name.
Currently, msg->sov and msg->next make parallel progress. We reached a point
where they're always equal because msg->next is initialized from msg->sov,
and is subtracted msg->sov's value each time msg->sov bytes are forwarded.
So we can now ensure that msg->sov can always be replaced by msg->next for
every state after HTTP_MSG_BODY where it is used as a position counter.
This allows us to keep msg->sov untouched whatever the number of chunks that
are parsed, as is needed to extract data from POST request (eg: url_param).
However, we still need to know the starting position of the data relative to
the body, which differs by the chunk size length. We use msg->sol for this
since it's now always zero and unused in the body.
So with this patch, we have the following situation :
- msg->sov = msg->eoh + msg->eol = size of the headers including last CRLF
- msg->sol = length of the chunk size if any. So msg->sov + msg->sol = DATA.
- msg->next corresponds to the byte being inspected based on the current
state and is always >= msg->sov before starting to forward anything.
Since sov and next are updated in case of header rewriting, a rewind will
fix them both when needed. Of course, ->sol has no reason for changing in
such conditions, so it's fine to keep it relative to msg->sov.
In theory, even if a redispatch has to be performed, a transformation
occurring on the request would still work because the data moved would
still appear at the same place relative to bug->p.
This is the continuation of previous patch. Now that full buffers are
not rejected anymore, let's wait for at least the advertised chunk or
body length to be present or the buffer to be full. When either
condition is met, the message processing can go forward.
Thus we don't need to use url_param_post_limit anymore, which was passed
in the configuration as an optionnal <max_wait> parameter after the
"check_post" value. This setting was necessary when the feature was
implemented because there was no support for parsing message bodies.
The argument is now silently ignored if set in the configuration.
Finn Arne Gangstad reported that commit 6b726adb35 ("MEDIUM: http: do
not report connection errors for second and further requests") breaks
support for serving static files by abusing the errorfile 503 statement.
Indeed, a second request over a connection sent to any server or backend
returning 503 would silently be dropped.
The proper solution consists in adding a flag on the session indicating
that the server connection was reused, and to only avoid the error code
in this case.
Since 1.5-dev20, we have a working server-side keep-alive and an option
"prefer-last-server" to indicate that we explicitly want to reuse the
same server as the last one. Unfortunately this breaks the redispatch
feature because assign_server() insists on reusing the same server as
the first one attempted even if the connection failed to establish.
A simple solution consists in only considering the last connection if
it was connected. Otherwise there is no reason for being interested in
reusing the same server.
Summary:
Track and report last session time on the stats page for each server
in every backend, as well as the backend.
This attempts to address the requirement in the ROADMAP
- add a last activity date for each server (req/resp) that will be
displayed in the stats. It will be useful with soft stop.
The stats page reports this as time elapsed since last session. This
change does not adequately address the requirement for long running
session (websocket, RDP... etc).
In HTTP keep-alive mode, if we receive a 401, we still have a chance
of being able to send the visitor again to the same server over the
same connection. This is required by some broken protocols such as
NTLM, and anyway whenever there is an opportunity for sending the
challenge to the proper place, it's better to do it (at least it
helps with debugging).
If we reuse a server-side connection, we must not reinitialize its context nor
try to enable send_proxy. At the moment HTTP keep-alive over SSL fails on the
first attempt because the SSL context was cleared, so it only worked after a
retry.
When the load balancing algorithm in use is not deterministic, and a previous
request was sent to a server to which haproxy still holds a connection, it is
sometimes desirable that subsequent requests on a same session go to the same
server as much as possible. Note that this is different from persistence, as
we only indicate a preference which haproxy tries to apply without any form
of warranty. The real use is for keep-alive connections sent to servers. When
this option is used, haproxy will try to reuse the same connection that is
attached to the server instead of rebalancing to another server, causing a
close of the connection. This can make sense for static file servers. It does
not make much sense to use this in combination with hashing algorithms.
This commit allows an existing server-side connection to be reused if
it matches the same target. Basic controls are performed ; right now
we do not allow to reuse a connection when dynamic source binding is
in use or when the destination address or port is dynamic (eg: proxy
mode). Later we'll have to also disable connection sharing when PROXY
protocol is being used or when non-idempotent requests are processed.
When allocating a new connection, only the caller knows whether it's
acceptable to reuse the previous one or not. Let's pass this information
to si_alloc_conn() which will do the cleanup if the connection is not
acceptable.
Having the check state partially stored in the server doesn't help.
Some functions such as srv_getinter() rely on the server being checked
to decide what check frequency to use, instead of relying on the check
being configured. So let's get rid of SRV_CHECKED and SRV_AGENT_CHECKED
and only use the check's states instead.
Till now the send_proxy_ofs field remained in the stream interface,
but since the dynamic allocation of the connection, it makes a lot
of sense to move that into the connection instead of the stream
interface, since it will not be statically allocated for each
session.
Also, it turns out that moving it to the connection fils an alignment
hole on 64 bit architectures so it does not consume more memory, and
removing it from the stream interface was an opportunity to correctly
reorder fields and reduce the stream interface's size from 160 to 144
bytes (-10%). This is 32 bytes saved per session.
The outgoing connection is now allocated dynamically upon the first attempt
to touch the connection's source or destination address. If this allocation
fails, we fail on SN_ERR_RESOURCE.
As we didn't use si->conn anymore, it was removed. The endpoints are released
upon session_free(), on the error path, and upon a new transaction. That way
we are able to carry the existing server's address across retries.
The stream interfaces are not initialized anymore before session_complete(),
so we could even think about allocating them dynamically as well, though
that would not provide much savings.
The session initialization now makes use of conn_new()/conn_free(). This
slightly simplifies the code and makes it more logical. The connection
initialization code is now shorter by about 120 bytes because it's done
at once, allowing the compiler to remove all redundant initializations.
The si_attach_applet() function now takes care of first detaching the
existing endpoint, and it is called from stream_int_register_handler(),
so we can safely remove the calls to si_release_endpoint() in the
application code around this call.
A call to si_detach() was made upon stream_int_unregister_handler() to
ensure we always free the allocated connection if one was allocated in
parallel to setting an applet (eg: detect HTTP proxy while proceeding
with stats maybe).
si_prepare_conn() is not appropriate in our case as it both initializes and
attaches the connection to the stream interface. Due to the asymmetry between
accept() and connect(), it causes some fields such as the control and transport
layers to be reinitialized.
Now that we can separately initialize these fields using conn_prepare(), let's
break this function to only attach the connection to the stream interface.
Also, by analogy, si_prepare_none() was renamed si_detach(), and
si_prepare_applet() was renamed si_attach_applet().
The connection will only remain there as a pre-allocated entity whose
goal is to be placed in ->end when establishing an outgoing connection.
All connection initialization can be made on this connection, but all
information retrieved should be applied to the end point only.
This change is huge because there were many users of si->conn. Now the
only users are those who initialize the new connection. The difficulty
appears in a few places such as backend.c, proto_http.c, peers.c where
si->conn is used to hold the connection's target address before assigning
the connection to the stream interface. This is why we have to keep
si->conn for now. A future improvement might consist in dynamically
allocating the connection when it is needed.
This function makes no sense anymore and will cause trouble to convert
the remains of connection/applet to end points. Let's replace it now
with its contents.
A very old bug resulting from some code refactoring causes
assign_server_address() to refrain from retrieving the destination
address from the client-side connection when transparent mode is
enabled and we're connecting to a server which has address 0.0.0.0.
The impact is low since such configurations are unlikely to ever
be encountered. The fix should be backported to older branches.
This function was designed for haproxy while testing other functions
in the past. Initially it was not planned to be used given the not
very interesting numbers it showed on real URL data : it is not as
smooth as the other ones. But later tests showed that the other ones
are extremely sensible to the server count and the type of input data,
especially DJB2 which must not be used on numeric input. So in fact
this function is still a generally average performer and it can make
sense to merge it in the end, as it can provide an alternative to
sdbm+avalanche or djb2+avalanche for consistent hashing or when hashing
on numeric data such as a source IP address or a visitor identifier in
a URL parameter.
Summary:
Avalanche is supported not as a native hashing choice, but a modifier
on the hashing function. Note that this means that possible configs
written after 1.5-dev4 using "hash-type avalanche" will get an informative
error instead. But as discussed on the mailing list it seems nobody ever
used it anyway, so let's fix it before the final 1.5 release.
The default values were selected for backward compatibility with previous
releases, as discussed on the mailing list, which means that the consistent
hashing will still apply the avalanche hash by default when no explicit
algorithm is specified.
Examples
(default) hash-type map-based
Map based hashing using sdbm without avalanche
(default) hash-type consistent
Consistent hashing using sdbm with avalanche
Additional Examples:
(a) hash-type map-based sdbm
Same as default for map-based above
(b) hash-type map-based sdbm avalanche
Map based hashing using sdbm with avalanche
(c) hash-type map-based djb2
Map based hashing using djb2 without avalanche
(d) hash-type map-based djb2 avalanche
Map based hashing using djb2 with avalanche
(e) hash-type consistent sdbm avalanche
Same as default for consistent above
(f) hash-type consistent sdbm
Consistent hashing using sdbm without avalanche
(g) hash-type consistent djb2
Consistent hashing using djb2 without avalanche
(h) hash-type consistent djb2 avalanche
Consistent hashing using djb2 with avalanche
Summary:
In testing at tumblr, we found that using djb2 hashing instead of the
default sdbm hashing resulted is better workload distribution to our backends.
This commit implements a change, that allows the user to specify the hash
function they want to use. It does not limit itself to consistent hashing
scenarios.
The supported hash functions are sdbm (default), and djb2.
For a discussion of the feature and analysis, see mailing list thread
"Consistent hashing alternative to sdbm" :
http://marc.info/?l=haproxy&m=138213693909219
Note: This change does NOT make changes to new features, for instance,
applying an avalance hashing always being performed before applying
consistent hashing.
This function is also called directly from backend.c, so let's stop
building fake args to call it as a sample fetch, and have a lower
layer more generic function instead.
We're having a lot of duplicate code just because of minor variants between
fetch functions that could be dealt with if the functions had the pointer to
the original keyword, so let's pass it as the last argument. An earlier
version used to pass a pointer to the sample_fetch element, but this is not
the best solution for two reasons :
- fetch functions will solely rely on the keyword string
- some other smp_fetch_* users do not have the pointer to the original
keyword and were forced to pass NULL.
So finally we're passing a pointer to the keyword as a const char *, which
perfectly fits the original purpose.
Benoit Dolez reported a failure to start haproxy 1.5-dev19. The
process would immediately report an internal error with missing
fetches from some crap instead of ACL names.
The cause is that some versions of gcc seem to trim static structs
containing a variable array when moving them to BSS, and only keep
the fixed size, which is just a list head for all ACL and sample
fetch keywords. This was confirmed at least with gcc 3.4.6. And we
can't move these structs to const because they contain a list element
which is needed to link all of them together during the parsing.
The bug indeed appeared with 1.5-dev19 because it's the first one
to have some empty ACL keyword lists.
One solution is to impose -fno-zero-initialized-in-bss to everyone
but this is not really nice. Another solution consists in ensuring
the struct is never empty so that it does not move there. The easy
solution consists in having a non-null list head since it's not yet
initialized.
A new "ILH" list head type was thus created for this purpose : create
an Initialized List Head so that gcc cannot move the struct to BSS.
This fixes the issue for this version of gcc and does not create any
burden for the declarations.
This patch does not change the logic of the code, it only changes the
way OS-specific defines are tested.
At the moment the transparent proxy code heavily depends on Linux-specific
defines. This first patch introduces a new define "CONFIG_HAP_TRANSPARENT"
which is set every time the defines used by transparent proxy are present.
This also means that with an up-to-date libc, it should not be necessary
anymore to force CONFIG_HAP_LINUX_TPROXY during the build, as the flags
will automatically be detected.
The CTTPROXY flags still remain separate because this older API doesn't
work the same way.
A new line has been added in the version output for haproxy -vv to indicate
what transparent proxy support is available.
Now that ACLs solely rely on sample fetch functions, make them use the
same arg mask. All inconsistencies have been fixed separately prior to
this patch, so this patch almost only adds a new pointer indirection
and removes all references to ARG*() in the definitions.
The parsing is still performed by the ACL code though.
ACL fetch functions used to directly reference a fetch function. Now
that all ACL fetches have their sample fetches equivalent, we can make
ACLs reference a sample fetch keyword instead.
In order to simplify the code, a sample keyword name may be NULL if it
is the same as the ACL's, which is the most common case.
A minor change appeared, http_auth always expects one argument though
the ACL allowed it to be missing and reported as such afterwards, so
fix the ACL to match this. This is not really a bug.
The following sample fetch functions were only usable by ACLs but are now
usable by sample fetches too :
avg_queue, be_conn, be_id, be_sess_rate, connslots, nbsrv,
queue, srv_conn, srv_id, srv_is_up, srv_sess_rate
The fetch functions have been renamed "smp_fetch_*".
The file acl.c is a real mess, it both contains functions to parse and
process ACLs, and some sample extraction functions which act on buffers.
Some other payload analysers were arbitrarily dispatched to proto_tcp.c.
So now we're moving all payload-based fetches and ACLs to payload.c
which is capable of extracting data from buffers and rely on everything
that is protocol-independant. That way we can safely inflate this file
and only use the other ones when some fetches are really specific (eg:
HTTP, SSL, ...).
As a result of this cleanup, the following new sample fetches became
available even if they're not really useful :
always_false, always_true, rep_ssl_hello_type, rdp_cookie_cnt,
req_len, req_ssl_hello_type, req_ssl_sni, req_ssl_ver, wait_end
The function 'acl_fetch_nothing' was wrong and never used anywhere so it
was removed.
The "rdp_cookie" sample fetch used to have a mandatory argument while it
was optional in ACLs, which are supposed to iterate over RDP cookies. So
we're making it optional as a fetch too, and it will return the first one.
This is just like previous commit, but for the backend this time. All this
code did not need to remain duplicated. These are 500 more bytes shaved off.
Both servers and proxies share a common set of parameters for outgoing
connections, and since they're not stored in a similar structure, a lot
of code is duplicated in the connection setup, which is one sensible
area.
Let's first define a common struct for these settings and make use of it.
Next patches will de-duplicate code.
This change also fixes a build breakage that happens when USE_LINUX_TPROXY
is not set but USE_CTTPROXY is set, which seem to be very unlikely
considering that the issue was introduced almost 2 years ago an never
reported.
Considering there is no option yet for maxconnrate for servers, I wrote
an ACL to check a backend server session rate which we use to send to an
"overflow" backend to prevent latency responses to our clients (very
sensitive latency requirements).
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
We will need to be able to switch server connections on a session and
to keep idle connections. In order to achieve this, the preliminary
requirement is that the connections can survive the session and be
detached from them.
Right now they're still allocated at exactly the same place, so when
there is a session, there are always 2 connections. We could soon
improve on this by allocating the outgoing connection only during a
connect().
This current patch touches a lot of code and intentionally does not
change any functionnality. Performance tests show no regression (even
a very minor improvement). The doc has not yet been updated.
With this commit, we now separate the channel from the buffer. This will
allow us to replace buffers on the fly without touching the channel. Since
nobody is supposed to keep a reference to a buffer anymore, doing so is not
a problem and will also permit some copy-less data manipulation.
Interestingly, these changes have shown a 2% performance increase on some
workloads, probably due to a better cache placement of data.
While working on the changes required to make the health checks use the
new connections, it started to become obvious that some naming was not
logical at all in the connections. Specifically, it is not logical to
call the "data layer" the layer which is in charge for all the handshake
and which does not yet provide a data layer once established until a
session has allocated all the required buffers.
In fact, it's more a transport layer, which makes much more sense. The
transport layer offers a medium on which data can transit, and it offers
the functions to move these data when the upper layer requests this. And
it is the upper layer which iterates over the transport layer's functions
to move data which should be called the data layer.
The use case where it's obvious is with embryonic sessions : an incoming
SSL connection is accepted. Only the connection is allocated, not the
buffers nor stream interface, etc... The connection handles the SSL
handshake by itself. Once this handshake is complete, we can't use the
data functions because the buffers and stream interface are not there
yet. Hence we have to first call a specific function to complete the
session initialization, after which we'll be able to use the data
functions. This clearly proves that SSL here is only a transport layer
and that the stream interface constitutes the data layer.
A similar change will be performed to rename app_cb => data, but the
two could not be in the same commit for obvious reasons.
Alex Markham reported and diagnosed a bug appearing on 1.5-dev11,
causing a crash on x86_64 when header hashing is used. The cause is
a missing (int) cast causing a negative offset to appear positive
and the resulting pointer to go out of bounds.
The crash is not possible anymore since 1.5-dev12 because a second
bug caused the negative sign to disappear so the pointer is always
within range but always wrong, so balance hdr() never works anymore.
This fix restores the correct behaviour and ensures the sign is
correct.
The last uses of the stream interfaces were in tcp_connect_server() and
could easily and more appropriately be moved to its callers, si_connect()
and connect_server(), making a lot more sense.
Now the function should theorically be usable for health checks.
It also appears more obvious that the file is split into two distinct
parts :
- the protocol layer used at the connection level
- the tcp analysers executing tcp-* rules and their samples/acls.
We need to have the source and destination addresses in the connection.
They were lying in the stream interface so let's move them. The flags
SI_FL_FROM_SET and SI_FL_TO_SET have been moved as well.
It's worth noting that tcp_connect_server() almost does not use the
stream interface anymore except for a few flags.
It has been identified that once we detach the connection from the SI,
it will probably be needed to keep a copy of the server-side addresses
in the SI just for logging purposes. This has not been implemented right
now though.
Some parts of the sock_ops structure were only used by the stream
interface and have been moved into si_ops. Some of them were callbacks
to the stream interface from the connection and have been moved into
app_cp as they're the application seen from the connection (later,
health-checks will need to use them). The rest has moved to data_ops.
Normally at this point the connection could live without knowing about
stream interfaces at all.
The "raw_sock" prefix will be more convenient for naming functions as
it will be prefixed with the data layer and suffixed with the data
direction. So let's rename the files now to avoid any further confusion.
The #include directive was also removed from a number of files which do
not need it anymore.
At the moment, the struct is still embedded into the struct channel, but
all the functions have been updated to use struct buffer only when possible,
otherwise struct channel. Some functions would likely need to be splitted
between a buffer-layer primitive and a channel-layer function.
Later the buffer should become a pointer in the struct buffer, but doing so
requires a few changes to the buffer allocation calls.
This is a massive rename. We'll then split channel and buffer.
This change needs a lot of cleanups. At many locations, the parameter
or variable is still called "buf" which will become ambiguous. Also,
the "struct channel" is still defined in buffers.h.
This patch brings a new "whole" parameter to "balance uri" which makes
the hash work over the whole uri, not just the part before the query
string. Len and depth parameter are still honnored.
The reason for this new feature is explained below.
I have 3 backend servers, each accepting different form of HTTP queries:
http://backend1.server.tld/service1.php?q=...
http://backend1.server.tld/service2.php?q=...
http://backend2.server.tld/index.php?query=...&subquery=...
http://backend3.server.tld/image/49b8c0d9ff
Each backend server returns a different response based on either:
- the URI path (the left part of the URI before the question mark)
- the query string (the right part of the URI after the question mark)
- or the combination of both
I wanted to set up a common caching cluster (using 6 Squid servers, each
configured as reverse proxy for those 3 backends) and have HAProxy balance
the queries among the Squid servers based on URL. I also wanted to achieve
hight cache hit ration on each Squid server and send the same queries to
the same Squid servers. Initially I was considering using the 'balance uri'
algorithm, but that would not work as in case of backend2 all queries would
go to only one Squid server. The 'balance url_param' would not work either
as it would send the backend3 queries to only one Squid server.
So I thought the simplest solution would be to use 'balance uri', but to
calculate the hash based on the whole URI (URI path + query string),
instead of just the URI path.
We start to move everything needed to manage a connection to a special
entity "struct connection". We have the data layer operations and the
control operations there. We'll also have more info in the future such
as file descriptors and applet contexts, so that in the end it becomes
detachable from the stream interface, which will allow connections to
be reused between sessions.
For now on, we start with minimal changes.
Since the recent buffer reorg, msg->som is redundant with buf->p but still
appears at a number of places. This tiny patch allows to confirm that som
follows two states :
- 0 from the moment the message starts to be parsed
- relative offset to ->p for start of chunk when parsing chunks
During this second state, ->sol is never used, so we should probably merge
the two.
This is a left-over from the buffer changes. Msg->sol is always null at the
end of the parsing, so we must not use it anymore to read headers or find
the beginning of a message. As a side effect, the dump of the request in
debug mode is working again because it was relying on msg->sol not being
null.
Maybe it will even be mergeable with another of the message pointers.
The recent split between the buffers and HTTP messages in 1.5-dev9 caused
a major trouble : in the past, we used to keep a pointer to HTTP data in the
buffer struct itself, which was the cause of most of the pain we had to deal
with buffers.
Now the two are split but we lost the information about the beginning of
the HTTP message once it's being forwarded. While it seems normal, it happens
that several parts of the code currently rely on this ability to inspect a
buffer containing old contents :
- balance uri
- balance url_param
- balance url_param check_post
- balance hdr()
- balance rdp-cookie()
- http-send-name-header
All these happen after the data are scheduled for being forwarded, which
also causes a server to be selected. So for a long time we've been relying
on supposedly sent data that we still had a pointer to.
Now that we don't have such a pointer anymore, we only have one possibility :
when we need to inspect such data, we have to rewind the buffer so that ->p
points to where it previously was. We're lucky, no data can leave the buffer
before it's being connecting outside, and since no inspection can begin until
it's empty, we know that the skipped data are exactly ->o. So we rewind the
buffer by ->o to get headers and advance it back by the same amount.
Proceeding this way is particularly important when dealing with chunked-
encoded requests, because the ->som and ->sov fields may be reused by the
chunk parser before the connection attempt is made, so we cannot rely on
them.
Also, we need to be able to come back after retries and redispatches, which
might change the size of the request if http-send-name-header is set. All of
this is accounted for by the output queue so in the end it does not look like
a bad solution.
No backport is needed.
Instead of hard-coding sock_raw in connect_server(), we set this socket
operation at config parsing time. Right now, only servers and peers have
it. Proxies are still hard-coded as sock_raw. This will be needed for
future work on SSL which requires a different socket layer.
Commit e164e7a removed get_src/get_dst setting in the stream interfaces but
forgot to set it in proto_tcp. Get the feature back because we need it for
logging, transparent mode, ACLs etc... We now rely on the stream interface
direction to know what syscall to use.
One benefit of doing it this way is that we don't use getsockopt() anymore
on outgoing stream interfaces nor on UNIX sockets.
We'll soon have an SSL socket layer, and in order to ease the difference
between the two, we use the name "sock_raw" to designate the one which
directly talks to the sockets without any conversion.
Patterns were using a bitmask to indicate if request or response was desired
in fetch functions and keywords. ACLs were using a bitmask in fetch keywords
and a single bit in fetch functions. ACLs were also using an ACL_PARTIAL bit
in fetch functions indicating that a non-final fetch was performed, which was
an abuse of the existing direction flag.
The change now consists in using :
- a capabilities field for fetch keywords => SMP_CAP_REQ/RES to indicate
if a keyword supports requests, responses, both, etc...
- an option field for fetch functions to indicate what the caller expects
(request/response, final/non-final)
The ACL_PARTIAL bit was reversed to get SMP_OPT_FINAL as it's more explicit
to know we're working on a final buffer than on a non-final one.
ACL_DIR_* were removed, as well as PATTERN_FETCH_*. L4 fetches were improved
to support being called on responses too since they're still available.
The <dir> field of all fetch functions was changed to <opt> which is now
unsigned.
The patch is large but mostly made of cosmetic changes to accomodate this, as
almost no logic change happened.
Having the args everywhere will make it easier to share fetch functions
between patterns and ACLs. The only place where we could have needed
the expr was in the http_prefetch function which can do well without.
Previously, both pattern, backend and persist_rdp_cookie would build fake
ACL expressions to fetch an RDP cookie by calling acl_fetch_rdp_cookie().
Now we switch roles. The RDP cookie fetch function is provided as a sample
fetch function that all others rely on, including ACL. The code is exactly
the same, only the args handling moved from expr->args to args. The code
was moved to proto_tcp.c, but probably that a dedicated file would be more
suited to content handling.
These ones were either unused or improperly used. Some integers were marked
read-only, which does not make much sense. Buffers are not read-only, they're
"constant" in that they must be kept intact after any possible change.
This one is not needed anymore as we can return the data and its type in the
sample provided by the caller. ACLs now always return the proper type. BOOL
is already returned when the result is expected to be processed as a boolean.
temp_pattern has been unexported now.
The new sample types are necessary for the acl-pattern convergence.
These types are boolean and signed int. Some types were renamed for
less ambiguity (ip->ipv4, integer->uint).
A large number of ACLs make use of frontend, backend or table names in their
arguments, and fall back to the current proxy when no argument is passed. If
the expected capability is not available, the ACL silently fails at runtime.
Now we make all those names mandatory in the parser and we rely on
acl_find_targets() to replace the missing names with the holding proxy,
then to perform the appropriate tests, and to reject errors at parsing
time.
It is possible that some faulty configurations will get rejected from now
on, while they used to silently fail till now. This is the reason why this
change is marked as MAJOR.
Proxy names are now resolved when the config is parsed and not at runtime.
This means that errors will be caught for real instead of having an ACL
silently never match. Another benefit is that the fetch will be much faster
since the lookup will not have to be performed anymore, eg for all ACLs
based on explicitly named stick-tables.
However some buggy configurations which used to silently fail in the past
will now refuse to load, hence the MAJOR tag.
The types and minimal number of ACL keyword arguments are now stored in
their declaration. This will allow many more fantasies if some ACL use
several arguments or types.
Doing so required to rework all ACL keyword declarations to add two
parameters. So this was a good opportunity for a general cleanup and
to sort all entries in alphabetical order.
We still have two pending issues :
- parse_acl_expr() checks for errors but has no way to report them to
the user ;
- the types of some arguments are still not resolved and kept as strings
(eg: ARGT_FE/BE/TAB) for compatibility reasons, which must be resolved
in acl_find_targets()
The ACL parser now uses the argument parser to build a typed argument list.
Right now arguments are all strings and only one argument is supported since
this is what ACLs currently support.
msg->sol is now a relative pointer just like all other ones. There is no
more absolute references to the buffer outside the struct buffer itself.
Next two cleanups should include removing buffer references to functions
which already have an msg, and removal of wrapping detection in request
and response parsing which cannot wrap by definition.
These offsets were relative to the buffer itself. Now they're relative to
the buffer's origin (buf->p) which normally corresponds to the start of
current message.
This saves a big dependency between the HTTP message struct and the buffers.
It appeared during this change that ->col is not used anymore (it will have
to be removed). Next step is to turn ->eol and ->sol from absolute to relative.
We don't have buf->l anymore. We have buf->i for pending data and
the total length is retrieved by adding buf->o. Some computation
already become simpler.
Despite extreme care, bugs are not excluded.
It's worth noting that msg->err_pos as set by HTTP request/response
analysers becomes relative to pending data and not to the beginning
of the buffer. This has not been completed yet so differences might
occur when outgoing data are left in the buffer.
These callbacks are used to retrieve the source and destination address
of a socket. The address flags are not hold on the stream interface and
not on the session anymore. The addresses are collected when needed.
This still needs to be improved to store the IP and port separately so
that it is not needed to perform a getsockname() when only the IP address
is desired for outgoing traffic.
The hash of IPv6 addresses was not properly aligned and resulted in the
last quarter of the address not being hashed. In practice, this is rarely
detected since MAC addresses are used in the second half. But this becomes
very visible with IPv6-mapped IPv4 addresses such as ::FFFF:1.2.3.4 where
the IPv4 part is never hashed.
This bug has been there forever, since introduction of "balance source" in
v1.2.11. The fix must then be backported to all stable versions.
Thanks to Alex Markham for reporting this issue to the list !
%Bi return the backend source IP
%Bp return the backend source port
Add a function pointer in logformat_type to do additional configuration
during the log-format variable parsing.
The principle behind this load balancing algorithm was first imagined
and modeled by Steen Larsen then iteratively refined through several
work sessions until it would totally address its original goal.
The purpose of this algorithm is to always use the smallest number of
servers so that extra servers can be powered off during non-intensive
hours. Additional tools may be used to do that work, possibly by
locally monitoring the servers' activity.
The first server with available connection slots receives the connection.
The servers are choosen from the lowest numeric identifier to the highest
(see server parameter "id"), which defaults to the server's position in
the farm. Once a server reaches its maxconn value, the next server is used.
It does not make sense to use this algorithm without setting maxconn. Note
that it can however make sense to use minconn so that servers are not used
at full load before starting new servers, and so that introduction of new
servers requires a progressively increasing load (the number of servers
would more or less follow the square root of the load until maxconn is
reached). This algorithm ignores the server weight, and is more beneficial
to long sessions such as RDP or IMAP than HTTP, though it can be useful
there too.
The new function does not return IP addresses but header values instead,
so that the caller is free to make what it want of them. The conversion
is not quite clean yet, as the previous test which considered that address
0.0.0.0 meant "no address" is still used. A different IP parsing function
should be used to take this into account.
Now strings and data blocks are stored in the temp_pattern's chunk
and matched against this one.
The rdp_cookie currently makes extensive use of acl_fetch_rdp_cookie()
and will be a good candidate for the initial rework so that ACLs use
the patterns framework and not the other way around.
All ACL fetches which return integer value now store the result into
the temporary pattern struct. All ACL matches which rely on integer
also get their value there.
Note: the pattern data types are not set right now.
This is 1.5-specific. It causes issues with transparent source binding involving
hdr_ip. We must not try to bind() to a foreign address when the family is not set,
and we must set the family when an address is set.
Stream interfaces used to distinguish between client and server addresses
because they were previously of different types (sockaddr_storage for the
client, sockaddr_in for the server). This is not the case anymore, and this
distinction is confusing at best and has caused a number of regressions to
be introduced in the process of converting everything to full-ipv6. We can
now remove this and have a much cleaner code.
Nick Chalk reported that a connection to a server which has no port specified
used twice the port number. The reason is that the port number was taken from
the wrong part of the address, the client's destination address was used as the
base port instead of the server's configured address.
Thanks to Nick for his helpful diagnostic.
A similar issue as the previous one causes port mapping to fail in some
combinations of client and server address families. Using the macros fixes
the issue.
Adding health checks has become a real pain, with cross-references to all
checks everywhere because they're all a single bit. Since they're all
exclusive, let's change this to have a check number only. We reserve 4
bits allowing up to 16 checks (15+tcp), only 7 of which are currently
used. The code has shrunk by almost 1kB and we saved a few option bits.
The "dispatch" option has been moved to px->options, making a few tests
a bit cleaner.
Since we now have the copy of the target in the session, use it instead
of relying on the SI for it. The SI drops the target upon unregister()
so applets such as stats were logged as "NOSRV".
This option enables use of the PROXY protocol with the server, which
allows haproxy to transport original client's address across multiple
architecture layers.
It's very annoying that frontend and backend stats are merged because we
don't know what we're observing. For instance, if a "listen" instance
makes use of a distinct backend, it's impossible to know what the bytes_out
means.
Some points take care of not updating counters twice if the backend points
to the frontend, indicating a "listen" instance. The thing becomes more
complex when we try to add support for server side keep-alive, because we
have to maintain a pointer to the backend used for last request, and to
update its stats. But we can't perform such comparisons anymore because
the counters will not match anymore.
So in order to get rid of this situation, let's have both frontend AND
backend stats in the "struct proxy". We simply update the relevant ones
during activity. Some of them are only accounted for in the backend,
while others are just for frontend. Maybe we can improve a bit on that
later, but the essential part is that those counters now reflect what
they really mean.
This patch turns internal server addresses to sockaddr_storage to
store IPv6 addresses, and makes the connect() function use it. This
code already works but some caveats with getaddrinfo/gethostbyname
still need to be sorted out while the changes had to be merged at
this stage of internal architecture changes. So for now the config
parser will not emit an IPv6 address yet so that user experience
remains unchanged.
This change should have absolutely zero user-visible effect, otherwise
it's a bug introduced during the merge, that should be reported ASAP.
This one has been removed and is now totally superseded by ->target.
To get the server, one must use target_srv(&s->target) instead of
s->srv now.
The function ensures that non-server targets still return NULL.
s->prev_srv is used by assign_server() only, but all code paths leading
to it now take s->prev_srv from the existing s->srv. So assign_server()
can do that copy into its own stack.
If at one point a different srv is needed, we still have a copy of the
last server on which we failed a connection attempt in s->target.
When dealing with HTTP keep-alive, we'll have to know if we can reuse
an existing connection. For that, we'll have to check if the current
connection was made on the exact same target (referenced in the stream
interface).
Thus, we need to first assign the next target to the session, then
copy it to the stream interface upon connect(). Later we'll check for
equivalence between those two operations.
Till now we used the fact that the dispatch address was not null to use
the dispatch mode. This is very unconvenient, so let's have a dedicated
option.
When doing a connect() on a stream interface, some information is needed
from the server and from the backend. In some situations, we don't have
a server and only a backend (eg: peers). In other cases, we know we have
an applet and we don't want to connect to anything, but we'd still like
to have the info about the applet being used.
For this, we now store a pointer to the "target" into the stream interface.
The target describes what's on the other side before trying to connect. It
can be a server, a proxy or an applet for now. Later we'll probably have
descriptors for multiple-stage chains so that the final information may
still be found.
This will help removing many specific cases in the code. It already made
it possible to remove the "srv" and "be" parameters to tcpv4_connect_server().
Bryan Talbot reported that POST requests with a query string were not
correctly processed if the hash parameter was the first one, because
the delimiter that was looked for to trigger the parsing was '&' instead
of '?'.
Also, while checking the code, it became apparent that it was enough for
a query string to be present in the request for POST parameters to be
ignored, even if the url_param was in the body and not in the URL.
The code has then been fixed like this :
1) look for URL param. If found, return it.
2) if no URL param was found and method is POST, then look it up into
the body
The code now seems to pass all request combinations.
This patch must be backported to 1.4 since 1.4 is equally broken right now.
Till now, the forwarding code was making use of the hdr_content_len member
to hold the size of the last chunk parsed. As such, it was reset after being
scheduled for forwarding. The issue is that this entry was reset before the
data could be viewed by backend.c in order to parse a POST body, so the
"balance url_param check_post" did not work anymore.
In order to fix this, we need two things :
- the chunk size (reset upon every forward)
- the total body size (not reset)
hdr_content_len was thus replaced by the former (hence the size of the patch)
as it makes more sense to have it stored that way than the way around.
This patch should be backported to 1.4 with care, considering that it affects
the forwarding code.
When the number of servers is a multiple of the size of the input set,
map-based hash can be inefficient. This typically happens with 64
servers when doing URI hashing. The "avalanche" hash-type applies an
avalanche hash before performing a map lookup in order to smooth the
distribution. The result is slightly less smooth than the map for small
numbers of servers, but still better than the consistent hashing.
Till now when a server was configured with address 0.0.0.0, the
connection was forwarded to this address which generally is intercepted
by the system as a local address, so this was completely useless.
One sometimes useful feature for outgoing transparent proxies is to
be able to forward the connection to the same address the client
requested. This patch fixes the meaning of 0.0.0.0 precisely to
ensure that the connection will be forwarded to the initial client's
destination address.
It's not normal to initialize the server-side stream interface from the
accept() function, because it may change later. Thus, we introduce a new
stream_sock_prepare_interface() function which is called just before the
connect() and which sets all of the stream_interface's callbacks to the
default ones used for real sockets. The ->connect function is also set
at the same instant so that we can easily add new server-side protocols
soon.
The 'client.c' file now only contained frontend-specific functions,
so it has naturally be renamed 'frontend.c'. Same for client.h. This
has also been an opportunity to remove some cross references from
files that should not have depended on it.
In the end, this file should contain a protocol-agnostic accept()
code, which would initialize a session, task, etc... based on an
accept() from a lower layer. Right now there are still references
to TCP.
Some ACLs in the client ought to belong to proto_tcp, or protocols.
This file should only contain frontend-specific information and will
be renamed that way in next commit.
Some functions which act on generic buffer contents without being
tcp-specific were historically in proto_tcp.c. This concerns ACLs
and RDP cookies. Those have been moved away to more appropriate
locations. Ideally we should create some new files for each layer6
protocol parser. Let's do that later.
This ACL was missing in complex setups where the status of a remote site
has to be considered in switching decisions. Until there, using a server's
status in an ACL required to have a dedicated backend, which is a bit heavy
when multiple servers have to be monitored.
Using get_ip_from_hdr2() we can look for occurrence #X or #-X and
extract the IP it contains. This is typically designed for use with
the X-Forwarded-For header.
Using "usesrc hdr_ip(name,occ)", it becomes possible to use the IP address
found in <name>, and possibly specify occurrence number <occ>, as the
source to connect to a server. This is possible both in a server and in
a backend's source statement. This is typically used to use the source
IP previously set by a upstream proxy.
The transparent proxy address selection was set in the TCP connect function
which is not the most appropriate place since this function has limited
access to the amount of parameters which could produce a source address.
Instead, now we determine the source address in backend.c:connect_server(),
right after calling assign_server_address() and we assign this address in
the session and pass it to the TCP connect function. This cannot be performed
in assign_server_address() itself because in some cases (transparent mode,
dispatch mode or http_proxy mode), we assign the address somewhere else.
This change will open the ability to bind to addresses extracted from many
other criteria (eg: from a header).
Isidore Li reported an occasional segfault when using URL hashing, and
kindly provided backtraces and core files to help debugging.
The problem was triggered by reset connections before the URL was sent,
and was due to the same bug which was fixed by commit e45997661b
(connections were attempted in case of connection abort). While that
bug was already fixed, it appeared that the same segfault could be
triggered when URL hashing is configured in an HTTP backend when the
frontend runs in TCP mode and no URL was seen. It is totally abnormal
to try to hash a null URL, as well as to process any kind of L7 hashing
when a full request was not seen.
This additional fix now ensures that layer7 hashing is not performed on
incomplete requests.
This is used to force access to down servers for some requests. This
is useful when validating that a change on a server correctly works
before enabling the server again.
Some message pointers were not usable once the message reached the
HTTP_MSG_DONE state. This is the case for ->som which points to the
body because it is needed to parse chunks. There is one case where
we need the beginning of the message : server redirect. We have to
call http_get_path() after the request has been parsed. So we rely
on ->sol without counting on ->som. In order to achieve this, we're
making ->rq.{u,v} relative to the beginning of the message instead
of the buffer. That simplifies the code and makes it cleaner.
Preliminary tests show this is OK.
Supported informations, available via "tr/td title":
- cap: capabilities (proxy)
- mode: one of tcp, http or health (proxy)
- id: SNMP ID (proxy, socket, server)
- IP (socket, server)
- cookie (backend, server)
The rq.u field is relative to buf->data, not to msg->sol. We have
to subtract msg->som everywhere this error was made. Maybe it will
be simpler to have a pointer to the buffer in the message and find
appropriate data there.
When parsing body for URL parameters, we must not consider that
data are available from buf->data but from buf->data + msg->som.
This is not a problem right now but may become with keep-alive.
Now that the HTTP analyser will already have parsed the beginning
of the request body, we don't have to check for transfer-encoding
anymore since we have the current chunk size in hdr_content_len.
These ACLs are used to check the number of active connections on the
frontend, backend or in a backend's queue. The avg_queue returns the
average number of queued connections per server, and for this, divides
the total number of queued connections by the number of alive servers.
The dst_conn ACL has been slightly changed to more reflect its name and
original usage, which is to return the number of connections on the
destination address/port (the socket) and not the whole frontend.
Consistent hashing provides some interesting advantages over common
hashing. It avoids full redistribution in case of a server failure,
or when expanding the farm. This has a cost however, the hashing is
far from being perfect, as we associate a server to a request by
searching the server with the closest key in a tree. Since servers
appear multiple times based on their weights, it is recommended to
use weights larger than approximately 10-20 in order to smoothen
the distribution a bit.
In some cases, playing with weights will be the only solution to
make a server appear more often and increase chances of being picked,
so stats are very important with consistent hashing.
In order to indicate the type of hashing, use :
hash-type map-based (default, old one)
hash-type consistent (new one)
Consistent hashing can make sense in a cache farm, in order not
to redistribute everyone when a cache changes state. It could also
probably be used for long sessions such as terminal sessions, though
that has not be attempted yet.
More details on this method of hashing here :
http://www.spiteful.com/2008/03/17/programmers-toolbox-part-3-consistent-hashing/
There are a few remaining max values that need to move to counters.
Also, the counters are more often used than some config information,
so get them closer to the other useful struct members for better cache
efficiency.
The "static-rr" is just the old round-robin algorithm. It is still
in use when a hash algorithm is used and the data to hash is not
present, but it was impossible to configure it explicitly. This one
is cheaper in terms of CPU and supports unlimited numbers of servers,
so it makes sense to be able to use it.
LB algo macros were composed of the LB algo by itself without any indication
of the method to use to look up a server (the lb function itself). This
method was implied by the LB algo, which was not very convenient to add
more algorithms. Now we have several fields in the LB macros, some to
describe what to look for in the requests, some to describe how to transform
that (kind of algo) and some to describe what lookup function to use.
The next patch will make it possible to factor out some code for all algos
which rely on a map.
We need to remove hash map accesses out of backend.c if we want to
later support new hash methods. This patch separates the hash computation
method from the server lookup. It leaves the lookup function to lb_map.c
and calls it with the result of the hash.
It was becoming painful to have all the LB algos in backend.c.
Let's move them to their own files. A few hashing functions still
need be broken in two parts, one for the contents and one for the
map position.
There is no reason to inline functions which are used to grab a server
depending on an LB algo. They are large and used at several places.
Uninlining them saves 400 bytes of code.
Please consider the following patches. They are required to
compile haproxy-1.4-dev2 on FreeBSD.
Summary:
1) include <sys/types.h> before <netinet/tcp.h>
2) Use IPPROTO_TCP instead of SOL_TCP
(they are both defined as 6, TCP protocol number)
The connection establishment was completely handled by backend.c which
normally just handles LB algos. Since it's purely TCP, it must move to
proto_tcp.c. Also, instead of calling it directly, we now call it via
the stream interface, which will later help us unify session handling.
Andrew Azarov reported that haproxy-1.4-dev1 does not build
under FreeBSD 7.2 because SOL_TCP is not defined. So add a
check for its definition before using it. This only impacts
network optimisations anyway.
This Linux-specific option was never really used in production and
has since been superseded by new splicing options brought by recent
Linux kernels.
It caused several particular cases in the code because the kernel
would take care of the session without haproxy being able to do
anything on it, which became hard to handle in the new architecture.
Let's simply get rid of it now that there is a replacement available.
This patch adds support for hashing RDP cookies in order to
use them as a load-balancing key. The new "rdp-cookie(name)"
load-balancing metric has to be used for this. It is still
mandatory to wait for an RDP cookie in the frontend, otherwise
it will randomly work.