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MAJOR: http: don't update msg->sov anymore while processing the body
We used to have msg->sov updated for every chunk that was parsed. The issue is that we want to be able to rewind after chunks were parsed in case we need to redispatch a request and perform a new hash on the request or insert a different server header name. Currently, msg->sov and msg->next make parallel progress. We reached a point where they're always equal because msg->next is initialized from msg->sov, and is subtracted msg->sov's value each time msg->sov bytes are forwarded. So we can now ensure that msg->sov can always be replaced by msg->next for every state after HTTP_MSG_BODY where it is used as a position counter. This allows us to keep msg->sov untouched whatever the number of chunks that are parsed, as is needed to extract data from POST request (eg: url_param). However, we still need to know the starting position of the data relative to the body, which differs by the chunk size length. We use msg->sol for this since it's now always zero and unused in the body. So with this patch, we have the following situation : - msg->sov = msg->eoh + msg->eol = size of the headers including last CRLF - msg->sol = length of the chunk size if any. So msg->sov + msg->sol = DATA. - msg->next corresponds to the byte being inspected based on the current state and is always >= msg->sov before starting to forward anything. Since sov and next are updated in case of header rewriting, a rewind will fix them both when needed. Of course, ->sol has no reason for changing in such conditions, so it's fine to keep it relative to msg->sov. In theory, even if a redispatch has to be performed, a transformation occurring on the request would still work because the data moved would still appear at the same place relative to bug->p.
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0669d7dcf3
commit
c24715e5f7
@ -299,12 +299,12 @@ struct server *get_server_ph_post(struct session *s)
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struct proxy *px = s->be;
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unsigned int plen = px->url_param_len;
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unsigned long len = msg->body_len;
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const char *params = b_ptr(req->buf, (int)(msg->sov - req->buf->o));
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const char *params = b_ptr(req->buf, (int)(msg->sov + msg->sol - req->buf->o));
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const char *p = params;
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const char *start, *end;
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if (len > buffer_len(req->buf) - msg->sov)
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len = buffer_len(req->buf) - msg->sov;
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if (len > buffer_len(req->buf) - msg->sov - msg->sol)
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len = buffer_len(req->buf) - msg->sov - msg->sol;
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if (len == 0)
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return NULL;
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@ -141,7 +141,6 @@ int http_compression_buffer_init(struct session *s, struct buffer *in, struct bu
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*/
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b_adv(in, msg->next);
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msg->next = 0;
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msg->sov = 0;
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out->size = global.tune.bufsize;
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out->i = 0;
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@ -180,7 +179,6 @@ int http_compression_buffer_add_data(struct session *s, struct buffer *in, struc
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*/
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b_adv(in, msg->next);
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msg->next = 0;
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msg->sov = 0;
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/*
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* select the smallest size between the announced chunk size, the input
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@ -1923,9 +1923,11 @@ void http_change_connection_header(struct http_txn *txn, struct http_msg *msg, i
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return;
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}
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/* Parse the chunk size at msg->next. Once done, it adjusts ->next to point to the
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* first byte of body, and increments msg->sov by the number of bytes parsed.
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* so that we know we can forward ->sov bytes.
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/* Parse the chunk size at msg->next. Once done, it adjusts ->next to point to
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* the first byte of data after the chunk size, so that we know we can forward
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* exactly msg->next bytes. msg->sol contains the exact number of bytes forming
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* the chunk size. That way it is always possible to differentiate between the
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* start of the body and the start of the data.
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* Return >0 on success, 0 when some data is missing, <0 on error.
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* Note: this function is designed to parse wrapped CRLF at the end of the buffer.
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*/
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@ -2008,12 +2010,12 @@ static inline int http_parse_chunk_size(struct http_msg *msg)
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}
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/* OK we found our CRLF and now <ptr> points to the next byte,
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* which may or may not be present. We save that into ->next and
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* ->sov.
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* which may or may not be present. We save that into ->next,
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* and the number of bytes parsed into msg->sol.
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*/
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msg->sol = ptr - ptr_old;
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if (unlikely(ptr < ptr_old))
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msg->sov += buf->size;
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msg->sov += ptr - ptr_old;
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msg->sol += buf->size;
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msg->next = buffer_count(buf, buf->p, ptr);
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msg->chunk_len = chunk;
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msg->body_len += chunk;
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@ -2029,14 +2031,14 @@ static inline int http_parse_chunk_size(struct http_msg *msg)
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* the trailers is found, it is automatically scheduled to be forwarded,
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* msg->msg_state switches to HTTP_MSG_DONE, and the function returns >0.
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* If not enough data are available, the function does not change anything
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* except maybe msg->next and msg->sov if it could parse some lines, and returns
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* zero. If a parse error is encountered, the function returns < 0 and does not
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* change anything except maybe msg->next and msg->sov. Note that the message
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* must already be in HTTP_MSG_TRAILERS state before calling this function,
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* except maybe msg->next if it could parse some lines, and returns zero.
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* If a parse error is encountered, the function returns < 0 and does not
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* change anything except maybe msg->next. Note that the message must
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* already be in HTTP_MSG_TRAILERS state before calling this function,
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* which implies that all non-trailers data have already been scheduled for
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* forwarding, and that msg->sov exactly matches the length of trailers already
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* parsed and not forwarded. It is also important to note that this function is
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* designed to be able to parse wrapped headers at end of buffer.
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* forwarding, and that msg->next exactly matches the length of trailers
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* already parsed and not forwarded. It is also important to note that this
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* function is designed to be able to parse wrapped headers at end of buffer.
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*/
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static int http_forward_trailers(struct http_msg *msg)
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{
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@ -2083,11 +2085,6 @@ static int http_forward_trailers(struct http_msg *msg)
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if (bytes < 0)
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bytes += buf->size;
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/* schedule this line for forwarding */
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msg->sov += bytes;
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if (msg->sov >= buf->size)
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msg->sov -= buf->size;
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if (p1 == b_ptr(buf, msg->next)) {
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/* LF/CRLF at beginning of line => end of trailers at p2.
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* Everything was scheduled for forwarding, there's nothing
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@ -2102,9 +2099,9 @@ static int http_forward_trailers(struct http_msg *msg)
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}
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}
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/* This function may be called only in HTTP_MSG_CHUNK_CRLF. It reads the CRLF or
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* a possible LF alone at the end of a chunk. It automatically adjusts msg->sov,
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* and ->next in order to include this part into the next forwarding phase.
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/* This function may be called only in HTTP_MSG_CHUNK_CRLF. It reads the CRLF
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* or a possible LF alone at the end of a chunk. It automatically adjusts
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* msg->next in order to include this part into the next forwarding phase.
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* Note that the caller must ensure that ->p points to the first byte to parse.
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* It also sets msg_state to HTTP_MSG_CHUNK_SIZE and returns >0 on success. If
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* not enough data are available, the function does not change anything and
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@ -2142,8 +2139,7 @@ static inline int http_skip_chunk_crlf(struct http_msg *msg)
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ptr++;
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if (unlikely(ptr >= buf->data + buf->size))
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ptr = buf->data;
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/* prepare the CRLF to be forwarded (->sov) */
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msg->sov += bytes;
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/* Advance ->next to allow the CRLF to be forwarded */
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msg->next += bytes;
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msg->msg_state = HTTP_MSG_CHUNK_SIZE;
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return 1;
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@ -5005,8 +5001,7 @@ int http_resync_states(struct session *s)
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* be between MSG_BODY and MSG_DONE (inclusive). It returns zero if it needs to
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* read more data, or 1 once we can go on with next request or end the session.
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* When in MSG_DATA or MSG_TRAILERS, it will automatically forward chunk_len
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* bytes of pending data + the headers if not already done (between sol and sov).
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* It eventually adjusts sol to match sov after the data in between have been sent.
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* bytes of pending data + the headers if not already done.
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*/
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int http_request_forward_body(struct session *s, struct channel *req, int an_bit)
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{
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@ -5065,11 +5060,10 @@ int http_request_forward_body(struct session *s, struct channel *req, int an_bit
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http_silent_debug(__LINE__, s);
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/* we may have some pending data starting at req->buf->p */
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if (msg->chunk_len || msg->sov) {
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msg->chunk_len += msg->sov;
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if (msg->chunk_len || msg->next) {
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msg->chunk_len += msg->next;
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msg->chunk_len -= channel_forward(req, msg->chunk_len);
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msg->next -= msg->sov;
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msg->sov = 0;
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msg->next = 0;
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}
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if (msg->msg_state == HTTP_MSG_DATA) {
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@ -5087,7 +5081,7 @@ int http_request_forward_body(struct session *s, struct channel *req, int an_bit
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}
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else if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) {
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/* read the chunk size and assign it to ->chunk_len, then
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* set ->sov and ->next to point to the body and switch to DATA or
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* set ->next to point to the body and switch to DATA or
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* TRAILERS state.
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*/
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int ret = http_parse_chunk_size(msg);
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@ -6153,8 +6147,7 @@ int http_process_res_common(struct session *t, struct channel *rep, int an_bit,
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* be between MSG_BODY and MSG_DONE (inclusive). It returns zero if it needs to
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* read more data, or 1 once we can go on with next request or end the session.
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* When in MSG_DATA or MSG_TRAILERS, it will automatically forward chunk_len
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* bytes of pending data + the headers if not already done (between sol and sov).
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* It eventually adjusts sol to match sov after the data in between have been sent.
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* bytes of pending data + the headers if not already done.
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*/
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int http_response_forward_body(struct session *s, struct channel *res, int an_bit)
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{
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@ -6195,7 +6188,6 @@ int http_response_forward_body(struct session *s, struct channel *res, int an_bi
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*/
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channel_forward(res, msg->sov);
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msg->next = 0;
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msg->sov = 0;
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if (msg->flags & HTTP_MSGF_TE_CHNK)
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msg->msg_state = HTTP_MSG_CHUNK_SIZE;
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@ -6217,11 +6209,10 @@ int http_response_forward_body(struct session *s, struct channel *res, int an_bi
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/* we may have some pending data starting at res->buf->p */
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if (s->comp_algo == NULL) {
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if (msg->chunk_len || msg->sov) {
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msg->chunk_len += msg->sov;
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if (msg->chunk_len || msg->next) {
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msg->chunk_len += msg->next;
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msg->chunk_len -= channel_forward(res, msg->chunk_len);
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msg->next -= msg->sov;
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msg->sov = 0;
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msg->next = 0;
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}
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}
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@ -6266,13 +6257,12 @@ int http_response_forward_body(struct session *s, struct channel *res, int an_bi
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if (compressing) {
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b_adv(res->buf, msg->next);
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msg->next = 0;
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msg->sov = 0;
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}
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/* we're in MSG_CHUNK_SIZE now, fall through */
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case HTTP_MSG_CHUNK_SIZE - HTTP_MSG_DATA:
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/* read the chunk size and assign it to ->chunk_len, then
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* set ->sov and ->next to point to the body and switch to DATA or
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* set ->next to point to the body and switch to DATA or
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* TRAILERS state.
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*/
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@ -6289,7 +6279,6 @@ int http_response_forward_body(struct session *s, struct channel *res, int an_bi
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/* skipping data if we are in compression mode */
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b_adv(res->buf, msg->next);
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msg->next = 0;
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msg->sov = 0;
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} else {
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if (consumed_data) {
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http_compression_buffer_end(s, &res->buf, &tmpbuf, 1);
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@ -6380,11 +6369,10 @@ int http_response_forward_body(struct session *s, struct channel *res, int an_bi
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/* forward any pending data starting at res->buf->p */
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if (s->comp_algo == NULL) {
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if (msg->chunk_len || msg->sov) {
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msg->chunk_len += msg->sov;
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if (msg->chunk_len || msg->next) {
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msg->chunk_len += msg->next;
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msg->chunk_len -= channel_forward(res, msg->chunk_len);
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msg->next -= msg->sov;
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msg->sov = 0;
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msg->next = 0;
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}
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}
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