refactor command

This commit is contained in:
Protryon 2019-09-07 16:51:05 -07:00
parent e25393c295
commit abf5ffec00
4 changed files with 83 additions and 78 deletions

View File

@ -6,8 +6,10 @@
void init_base_commands(); void init_base_commands();
void registerCommand(char* command, void (*callback)(struct player* player, char** args, size_t args_count)); typedef void (*command_callback)(struct server* server, struct player* player, char** args, size_t args_count);
void callCommand(struct player* player, struct mempool* pool, char* command); void command_register(char* called_by, command_callback callback);
void command_call(struct server* server, struct player* player, char* command);
#endif /* BASIN_COMMAND_H_ */ #endif /* BASIN_COMMAND_H_ */

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@ -97,22 +97,23 @@ void command_motd(struct server* server, struct player* player, char** args, siz
} }
void command_list(struct server* server, struct player* player, char** args, size_t args_count) { void command_list(struct server* server, struct player* player, char** args, size_t args_count) {
char* plist = pmalloc(); char message[4096];
char* cptr = plist; message[0] = 0;
BEGIN_HASHMAP_ITERATION (players); pthread_rwlock_rdlock(&server->players_by_entity_id->rwlock);
if (cptr > plist) { ITER_MAP(server->players_by_entity_id) {
*cptr++ = ','; if (message[0] != 0) {
*cptr++ = ' '; strncat(message, ", ", 4096);
}
struct player* iter_player = (struct player*) value;
strncat(message, iter_player->name, 4096);
ITER_MAP_END();
} }
struct player* player = (struct player*) value; snprintf(message + strlen(message), 4096 - strlen(message), " (%lu players total)", server->players_by_entity_id->entry_count);
cptr = xstrncat(cptr, 16, player->name); pthread_rwlock_unlock(&server->players_by_entity_id->rwlock);
END_HASHMAP_ITERATION (players); player_send_message(player, "gray", "%s", message);
snprintf(cptr, 32, " (%lu players_by_entity_id total)", players->entry_count);
player_send_message(player, "gray", "%s", plist);
xfree(plist);
} }
void command_spawn(struct player* player, char** args, size_t args_count) { void command_spawn(struct server* server, struct player* player, char** args, size_t args_count) {
if (!player) { if (!player) {
player_send_message(player, "red", "Must be run as player"); player_send_message(player, "red", "Must be run as player");
return; return;
@ -130,23 +131,23 @@ void command_spawn(struct player* player, char** args, size_t args_count) {
(double) player->world->spawnpos.z + .5); (double) player->world->spawnpos.z + .5);
} }
void command_printprofile(struct player* player, char** args, size_t args_count) { void command_printprofile(struct server* server, struct player* player, char** args, size_t args_count) {
if (player != NULL) return; if (player != NULL) return;
printProfiler(); printProfiler();
} }
void command_clearprofile(struct player* player, char** args, size_t args_count) { void command_clearprofile(struct server* server, struct player* player, char** args, size_t args_count) {
if (player != NULL) return; if (player != NULL) return;
clearProfiler(); clearProfiler();
} }
void command_kill(struct player* player, char** args, size_t args_count) { void command_kill(struct server* server, struct player* player, char** args, size_t args_count) {
if (!player) { if (!player) {
if (args_count != 1) { if (args_count != 1) {
player_send_message(player, "red", "Usage: /kill <player>"); player_send_message(player, "red", "Usage: /kill <player>");
return; return;
} }
player = player_get_by_name(args[0]); player = player_get_by_name(server, args[0]);
if (player == NULL) { if (player == NULL) {
player_send_message(player, "red", "[ERROR] No such player found."); player_send_message(player, "red", "[ERROR] No such player found.");
return; return;
@ -155,90 +156,92 @@ void command_kill(struct player* player, char** args, size_t args_count) {
damageEntity(player->entity, player->entity->maxHealth * 10., 0); damageEntity(player->entity, player->entity->maxHealth * 10., 0);
} }
void command_tps(struct player* player, char** args, size_t args_count) { void command_tps(struct server* server, struct player* player, char** args, size_t args_count) {
player_broadcast("light_purple", "%f tps", player->world->tps); player_broadcast(server->players_by_entity_id, "light_purple", "%f tps", player == NULL ? server->overworld->tps : player->world->tps);
} }
void init_base_commands() { void init_base_commands() {
registerCommand("gamemode", &command_gamemode); command_register("gamemode", &command_gamemode);
registerCommand("gm", &command_gamemode); command_register("gm", &command_gamemode);
registerCommand("tp", &command_tp); command_register("tp", &command_tp);
registerCommand("spawn", &command_spawn); command_register("spawn", &command_spawn);
registerCommand("kick", &command_kick); command_register("kick", &command_kick);
registerCommand("say", &command_say); command_register("say", &command_say);
registerCommand("printprofile", &command_printprofile); command_register("printprofile", &command_printprofile);
registerCommand("pp", &command_printprofile); command_register("pp", &command_printprofile);
registerCommand("clearprofile", &command_clearprofile); command_register("clearprofile", &command_clearprofile);
registerCommand("cp", &command_clearprofile); command_register("cp", &command_clearprofile);
registerCommand("motd", &command_motd); command_register("motd", &command_motd);
registerCommand("list", &command_list); command_register("list", &command_list);
registerCommand("ls", &command_list); command_register("ls", &command_list);
registerCommand("who", &command_list); command_register("who", &command_list);
registerCommand("kill", &command_kill); command_register("kill", &command_kill);
registerCommand("tps", &command_tps); command_register("tps", &command_tps);
} }
typedef void (*command_callback)(struct player* player, char** args, size_t args_count);
struct command { struct command {
char* command; char* command;
command_callback callback; command_callback callback;
}; };
struct collection* registered_commands; struct hashmap* registered_commands;
void registerCommand(char* command, command_callback callback) { void command_register(char* called_by, command_callback callback) {
if (registered_commands == NULL) registered_commands = new_collection(16, 0); if (registered_commands == NULL) {
struct command* com = xmalloc(sizeof(struct command)); registered_commands = hashmap_thread_new(16, global_pool);
com->command = xstrdup(command, 0); }
com->callback = callback; struct command* command = pmalloc(registered_commands->pool, sizeof(struct command));
add_collection(registered_commands, com); command->command = str_dup(called_by, 0, registered_commands->pool);
command->callback = callback;
hashmap_put(registered_commands, command->command, command);
} }
void callCommand(struct player* player, struct mempool* pool, char* command) { void command_call(struct server* server, struct player* player, char* command) {
if (registered_commands == NULL) return; if (registered_commands == NULL) {
size_t sl = strlen(command); return;
}
size_t command_length = strlen(command);
size_t arg_count = 0; size_t arg_count = 0;
int iq = 0; int in_quote = 0;
int eq = 0; int escaped = 0;
for (size_t i = 0; i < sl; i++) { for (size_t i = 0; i < command_length; i++) {
int cl = 0; int add_character = 0;
if (command[i] == ' ' && !iq) { if (command[i] == ' ' && !in_quote) {
command[i] = 0; command[i] = 0;
arg_count++; arg_count++;
} else if (command[i] == '\"' && !eq) { } else if (command[i] == '\"' && !escaped) {
iq = !iq; in_quote = !in_quote;
eq = 0; escaped = 0;
cl = 1; add_character = 1;
} else if (command[i] == '\\') { } else if (command[i] == '\\') {
eq = !eq; escaped = !escaped;
cl = eq; add_character = escaped;
} else eq = 0; } else escaped = 0;
if (cl) { if (add_character) {
memmove(command + i, command + i + 1, sl - i); memmove(command + i, command + i + 1, command_length - i);
i--; i--;
sl--; command_length--;
} }
} }
char* args[arg_count]; char* args[arg_count];
char* rc = command; char* real_command = command;
size_t i = strlen(command) + 1; size_t i = strlen(command) + 1;
command += i; command += i;
size_t i2 = 0; size_t i2 = 0;
while (i < sl) { while (i < command_length) {
args[i2] = command; args[i2] = command;
i += strlen(command) + 1; i += strlen(command) + 1;
command += strlen(command) + 1; command += strlen(command) + 1;
args[i2] = trim(args[i2]); args[i2] = str_trim(args[i2]);
i2++; i2++;
} }
for (size_t i3 = 0; i3 < registered_commands->size; i3++) { if (arg_count == 0) {
struct command* com = (struct command*) registered_commands->data[i3]; return;
if (com == NULL) continue;
if (streq_nocase(com->command, rc)) {
(*com->callback)(player, args, arg_count);
return;
}
} }
player_send_message(player, "red", "[ERROR] Invalid Command!"); struct command* com = (struct command*) hashmap_get(registered_commands, args[0]);
if (com == NULL) {
player_send_message(player, "red", "[ERROR] Command \"/%s\" not found!", args[0]);
return;
}
(*com->callback)(server, player, args, arg_count);
} }

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@ -417,12 +417,12 @@ int main(int argc, char* argv[]) {
} }
//TODO: start wake thread //TODO: start wake thread
char line[4096]; char line[4096];
while (sr > 0) { while (servers->count > 0 && sr > 0) {
if (readLine(STDIN_FILENO, line, 4096) < 0) { if (readLine(STDIN_FILENO, line, 4096) < 0) {
sleep(1); sleep(1);
continue; continue;
} }
callCommand(NULL, line); command_call(servers->data[0], NULL, line);
} }
return 0; return 0;
} }

View File

@ -27,7 +27,7 @@ void player_packet_handle_chatmessage(struct player* player, struct mempool* poo
char* msg = packet->message; char* msg = packet->message;
if (ac_chat(player, msg)) return; if (ac_chat(player, msg)) return;
if (str_prefixes(msg, "/")) { if (str_prefixes(msg, "/")) {
callCommand(player, pool, msg + 1); command_call(player->server, player, pool, msg + 1);
} else { } else {
size_t max_size = strlen(msg) + 128; size_t max_size = strlen(msg) + 128;
char* broadcast_str = pmalloc(pool, max_size); char* broadcast_str = pmalloc(pool, max_size);