Commit Graph

20 Commits

Author SHA1 Message Date
Howard Stark b7eaf881a0
Clean falling movement generation 2018-08-07 06:41:45 -07:00
Howard Stark e30405c0ca
Simplify fall logic and move methods 2018-08-07 06:16:38 -07:00
Leijurv 703c3b766b
water drop works 2018-08-06 19:48:09 -07:00
Brady 67f5d22280
Change isFlowing parameter to BlockPos for 1.13 changes 2018-08-06 20:25:46 -05:00
Brady e4492b654d
Fix a couple instances of redundant IBlockState parameters 2018-08-06 20:18:16 -05:00
Brady 70dfb40e5f
Create constant for throwaway items 2018-08-06 19:50:39 -05:00
Howard Stark 24cbb5e149
Fix location of method 2018-08-06 17:34:49 -07:00
Leijurv 34bedb58c7
merge 2018-08-06 16:10:05 -07:00
Howard Stark 5e665554ea
Relocate MovementHelper and Movement utility methods 2018-08-06 16:06:18 -07:00
Leijurv 4caf6a8265
traverse block placing and rendering 2018-08-06 15:53:35 -07:00
Howard Stark 1397b137ae
Explode MovementHelper methods into more fitting places 2018-08-06 14:32:54 -07:00
Brady e8149f166f
Utilize Optional return types where mostly applicable 2018-08-06 02:21:47 -05:00
Leijurv 0a8fb574b5
don't jump on air anymore 2018-08-05 22:09:29 -04:00
Leijurv 988124e444
almost works 2018-08-05 21:17:04 -04:00
Leijurv bda2ef8269
ascend cost 2018-08-05 20:27:45 -04:00
Howard Stark 1bc2e6fe7a
Fix enough to compile 2018-08-04 18:18:32 -04:00
Leijurv 9dc1f2abab
helpers and optimizations 2018-08-03 22:14:50 -04:00
Brady 3d0d73a5ca
Refactored IOpenSet implementations 2018-08-03 13:31:33 -07:00
Brady 35a60d5ed7
Pathing code cleanups, javadoc updates, etc. 2018-08-03 00:51:10 -07:00
Howard Stark 49cc61d2ca
Updated movement naming 2018-08-02 17:28:35 -04:00