baritone/src/main/java/baritone/pathing/calc/AbstractNodeCostSearch.java

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
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package baritone.pathing.calc;
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import baritone.Baritone;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.calc.IPathFinder;
import baritone.api.pathing.goals.Goal;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.PathCalculationResult;
import baritone.pathing.movement.CalculationContext;
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import baritone.utils.Helper;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import java.util.Optional;
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/**
* Any pathfinding algorithm that keeps track of nodes recursively by their cost (e.g. A*, dijkstra)
*
* @author leijurv
*/
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public abstract class AbstractNodeCostSearch implements IPathFinder {
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protected final int startX;
protected final int startY;
protected final int startZ;
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protected final Goal goal;
private final CalculationContext context;
/**
* @see <a href="https://github.com/cabaletta/baritone/issues/107">Issue #107</a>
*/
private final Long2ObjectOpenHashMap<PathNode> map;
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protected PathNode startNode;
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protected PathNode mostRecentConsidered;
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protected PathNode[] bestSoFar;
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private volatile boolean isFinished;
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protected boolean cancelRequested;
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/**
* This is really complicated and hard to explain. I wrote a comment in the old version of MineBot but it was so
* long it was easier as a Google Doc (because I could insert charts).
*
* @see <a href="https://docs.google.com/document/d/1WVHHXKXFdCR1Oz__KtK8sFqyvSwJN_H4lftkHFgmzlc/edit"></a>
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*/
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protected static final double[] COEFFICIENTS = {1.5, 2, 2.5, 3, 4, 5, 10}; // big TODO tune
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/**
* If a path goes less than 5 blocks and doesn't make it to its goal, it's not worth considering.
*/
protected final static double MIN_DIST_PATH = 5;
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AbstractNodeCostSearch(int startX, int startY, int startZ, Goal goal, CalculationContext context) {
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this.startX = startX;
this.startY = startY;
this.startZ = startZ;
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this.goal = goal;
this.context = context;
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this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
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}
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public void cancel() {
cancelRequested = true;
}
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@Override
public synchronized PathCalculationResult calculate(long primaryTimeout, long failureTimeout) {
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if (isFinished) {
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throw new IllegalStateException("Path finder cannot be reused!");
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}
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cancelRequested = false;
try {
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IPath path = calculate0(primaryTimeout, failureTimeout).map(IPath::postProcess).orElse(null);
isFinished = true;
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if (cancelRequested) {
return new PathCalculationResult(PathCalculationResult.Type.CANCELLATION, path);
}
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if (path == null) {
return new PathCalculationResult(PathCalculationResult.Type.FAILURE);
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}
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if (goal.isInGoal(path.getDest())) {
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return new PathCalculationResult(PathCalculationResult.Type.SUCCESS_TO_GOAL, path);
} else {
return new PathCalculationResult(PathCalculationResult.Type.SUCCESS_SEGMENT, path);
}
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} catch (Exception e) {
Helper.HELPER.logDebug("Pathing exception: " + e);
e.printStackTrace();
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return new PathCalculationResult(PathCalculationResult.Type.EXCEPTION);
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} finally {
// this is run regardless of what exception may or may not be raised by calculate0
isFinished = true;
}
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}
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protected abstract Optional<IPath> calculate0(long primaryTimeout, long failureTimeout);
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/**
* Determines the distance squared from the specified node to the start
* node. Intended for use in distance comparison, rather than anything that
* considers the real distance value, hence the "sq".
*
* @param n A node
* @return The distance, squared
*/
protected double getDistFromStartSq(PathNode n) {
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int xDiff = n.x - startX;
int yDiff = n.y - startY;
int zDiff = n.z - startZ;
return xDiff * xDiff + yDiff * yDiff + zDiff * zDiff;
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}
/**
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* Attempts to search the block position hashCode long to {@link PathNode} map
* for the node mapped to the specified pos. If no node is found,
* a new node is created.
*
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* @param x The x position of the node
* @param y The y position of the node
* @param z The z position of the node
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* @param hashCode The hash code of the node, provided by {@link BetterBlockPos#longHash(int, int, int)}
* @return The associated node
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* @see <a href="https://github.com/cabaletta/baritone/issues/107">Issue #107</a>
*/
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protected PathNode getNodeAtPosition(int x, int y, int z, long hashCode) {
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PathNode node = map.get(hashCode);
if (node == null) {
node = new PathNode(x, y, z, goal);
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map.put(hashCode, node);
}
return node;
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}
@Override
public Optional<IPath> pathToMostRecentNodeConsidered() {
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return Optional.ofNullable(mostRecentConsidered).map(node -> new Path(startNode, node, 0, goal, context));
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}
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protected int mapSize() {
return map.size();
}
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@Override
public Optional<IPath> bestPathSoFar() {
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if (startNode == null || bestSoFar == null) {
return Optional.empty();
}
for (int i = 0; i < bestSoFar.length; i++) {
if (bestSoFar[i] == null) {
continue;
}
if (getDistFromStartSq(bestSoFar[i]) > MIN_DIST_PATH * MIN_DIST_PATH) { // square the comparison since distFromStartSq is squared
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return Optional.of(new Path(startNode, bestSoFar[i], 0, goal, context));
}
}
// instead of returning bestSoFar[0], be less misleading
// if it actually won't find any path, don't make them think it will by rendering a dark blue that will never actually happen
return Optional.empty();
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}
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@Override
public final boolean isFinished() {
return isFinished;
}
@Override
public final Goal getGoal() {
return goal;
}
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}