Commit Graph

197 Commits

Author SHA1 Message Date
noil 85164b7a73 fix for wallhack spamming null pointer error 2019-11-20 22:27:31 -05:00
Daniel E a0f2abe3d1 Fixed opening block containers
There was an issue with the incorrect block being used due to some silly logic error by myself.
2019-11-19 21:38:59 -07:00
noil 4acfdcb46c new apimanager, updated joinleavemanager to use it 2019-11-19 23:24:45 -05:00
noil cd3f0dd3ae Change networkutil username function to use mojang api 2019-11-19 21:04:24 -05:00
Rigamortis fee42cc291 Fixed accuracy issue with logout spots, Added blur shader toggle for the HudEditor Gui 2019-11-19 16:42:31 -09:00
Daniel E 30718da330 Clearing placements on disable
Optimization when we don't want to cache block placements that we don't need.
2019-11-19 18:34:34 -07:00
Daniel E 06252a45af Updated clamp exception message 2019-11-19 18:18:35 -07:00
Cuhnt 390f3bf418 Add Endcrystals to wallhack 2019-11-19 16:36:29 -08:00
Daniel E c8fdd8f472 Reinforced the face boundary checks
Now throws an exception when the function encounters an impossible situation.
2019-11-19 16:17:28 -07:00
Daniel E 59b16c2877 Reversed face placement calculation
The EnumFacing.getOpposite() call was really dumb to have and I feel like it may be correct to do it this way?  If not, let me know and I'll correct it.
2019-11-19 16:11:00 -07:00
Daniel E 58f46be359 Forgot to update local usage
Created a local player variable and forgot to update the older references.
2019-11-19 15:41:12 -07:00
Daniel E a478d6a6b5 Renamed calculateReachDistance in ObsidianReplaceModule
That wasn't calculating reach distance at all, it's just calculating the distance between a Vec3d and 3 integers.
2019-11-19 15:39:41 -07:00
Daniel E 8070ce9470 No longer extended reach
I removed the 0.5 extension to block reach a while ago, so I'm not sure why I left it named that.
2019-11-19 15:37:37 -07:00
Daniel E 0bb08e035d One less Vec3d
Didn't really want to make a new Vec3d every time to convert the BlockPos, so we just made a simple function that compares both for distance.
2019-11-19 15:30:55 -07:00
Daniel E 82296cd221 Updated HandSwapContext
Members better reflect what they're for.
2019-11-19 15:24:53 -07:00
Daniel E ef066e8753 Fixed block distance calculations
Block reach distance is calculated from eye position to the block.
2019-11-19 15:23:47 -07:00
Daniel E d15a93a7f6 Renamed worldBlockDistance in ObsidianReplaceModule
Name describes what the variable is more, the distance from the player to the block.
2019-11-19 14:47:38 -07:00
Daniel E 186d4ed7f8 Usage of different Vec3d instance
Found an already zero'd out constant Vec3d instance.
2019-11-19 14:44:04 -07:00
Daniel E 4e9d6bdae3 Rewrote ObsidianReplace partially
It's nowhere near complete but it's in a state where anything is very easy to accomplish with it.  I'm tempted to completely redesign the automatic mode because it is just really lacking in functionality, currently.
2019-11-19 14:36:36 -07:00
Rigamortis 16d36e916a Removed player icons from logout spots 2019-11-18 19:59:21 -09:00
riga 557b3f967a New Events, Changed name API, NotificationsComponent text centers on anchors properly, Lagger NBT mode fixed, Added VisualRange, Updated LogoutSpots, Added fade option to Holes, Added WorldPatch(untested mappings) 2019-11-18 19:43:30 -09:00
noil 1c07097367 add elytra fly state check to elytrafly 2019-11-17 20:18:06 -05:00
noil b91cfa4fcf fix comment 2019-11-17 18:44:30 -05:00
noil 1d22f8bf2b updates to new eltrafly 2019-11-17 18:43:41 -05:00
noil cfe8d0d026 set default elytrafly speed to 1 2019-11-17 18:00:11 -05:00
noil d638c2219b rename float for direction speed in elytrafly 2019-11-17 17:58:10 -05:00
noil e0a245c60e Merge remote-tracking branch 'origin/master' 2019-11-17 17:52:07 -05:00
noil f330696728 Revamped ElytraFly 2019-11-17 17:51:58 -05:00
Daniel E 595d455f18 Adjusted how entities are found in ObsidianReplace
The world allows us to specify a predicate to filter out entities in the function, we should be using it!
2019-11-17 15:27:52 -07:00
Daniel E 0afebafe27
Merge pull request #8 from blockparole/obireplace-patch-entityliving
ObsidianReplace ignore non LivingBase Entities
2019-11-17 15:17:26 -07:00
noil 57eb04377e
Merge pull request #7 from blockparole/chestalert-patch-setting
ChestAlert notification mode setting
2019-11-17 08:48:53 -05:00
blockparole 967b41004c oops 2019-11-14 14:10:44 +01:00
blockparole b415bf3684
filter EntityXPOrb too 2019-11-14 13:39:49 +01:00
blockparole 567bd46958 invert check to filter EntityItem only 2019-11-14 13:17:33 +01:00
blockparole 83c1b92ddb add mode setting for chest alert 2019-11-14 12:44:01 +01:00
blockparole 351afe7532 remove duplicate instanceof checks 2019-11-14 12:26:31 +01:00
blockparole fe5626ea2f ignore non EntityLivingBase on valid place check 2019-11-14 12:22:09 +01:00
noil 4965ab1246 Adds chatsuffix module 2019-11-10 14:37:50 -05:00
Daniel E d35b8f032f Updated PullDown to no longer create a new ArrayList 2019-11-10 12:19:17 -07:00
Daniel E 592f7feae4 I'm smart by the way
Forgot the files :)
2019-11-10 11:38:49 -07:00
Daniel E 20085e4e7c Updated annotated method filter for listener testing 2019-11-10 11:37:47 -07:00
Daniel E 22fac04d94 Updated Pomelo to support basic listener priorities
Requested by noil, could use some more documentation but it's a bandaid on an old system, should plan to improve it soon.
2019-11-10 11:11:54 -07:00
noil de7b2a22a1 Add creative check to wallhack health 2019-11-06 21:29:41 -05:00
noil 35137ce34a Update wallhack text for *DEAD* living entity 2019-11-06 21:14:06 -05:00
noil e6bf154064 portalfinder frustrum check only on info 2019-11-06 21:04:31 -05:00
noil 888f6bd2e9 fix build.gradle, change build mode to IDE for debugging 2019-11-06 20:58:21 -05:00
noil f953ea82d4 Added damage rendering option on crystal aura 2019-11-06 18:54:45 -05:00
noil 24e59509ea remove contains position check for crystalaura render effect 2019-11-06 18:16:45 -05:00
noil 8416e2c490 fixed a lot of issues with LogoutSpots and PortalFinder 2019-11-06 18:11:12 -05:00
noil 576d226ff6 EventLoadWorld, portalfinder portals now clear on world load 2019-11-06 17:43:00 -05:00