Update FpsGraphComponent.java
fixed FPSGraph hud component being labled "(movement)" until in game
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@ -135,7 +135,7 @@ public final class FpsGraphComponent extends ResizableHudComponent {
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// border
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// border
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RenderUtil.drawBorderedRectBlurred(this.getX(), this.getY(), this.getX() + this.getW(), this.getY() + this.getH(), 2.0f, 0x00000000, 0x90101010);
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RenderUtil.drawBorderedRectBlurred(this.getX(), this.getY(), this.getX() + this.getW(), this.getY() + this.getH(), 2.0f, 0x00000000, 0x90101010);
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} else {
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} else {
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mc.fontRenderer.drawStringWithShadow("(movement)", this.getX(), this.getY(), 0xFFAAAAAA);
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mc.fontRenderer.drawStringWithShadow("(fps graph)", this.getX(), this.getY(), 0xFFAAAAAA);
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}
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}
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}
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}
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