From e3ba19d1c1058231a482ffd6d996727ec1abcc1d Mon Sep 17 00:00:00 2001 From: prof <32349059+ProfitDaGod@users.noreply.github.com> Date: Mon, 31 Jul 2023 19:04:32 -0500 Subject: [PATCH] Update FpsGraphComponent.java fixed FPSGraph hud component being labled "(movement)" until in game --- .../seppuku/impl/gui/hud/component/graph/FpsGraphComponent.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/me/rigamortis/seppuku/impl/gui/hud/component/graph/FpsGraphComponent.java b/src/main/java/me/rigamortis/seppuku/impl/gui/hud/component/graph/FpsGraphComponent.java index 4c7a320..022a9ea 100644 --- a/src/main/java/me/rigamortis/seppuku/impl/gui/hud/component/graph/FpsGraphComponent.java +++ b/src/main/java/me/rigamortis/seppuku/impl/gui/hud/component/graph/FpsGraphComponent.java @@ -135,7 +135,7 @@ public final class FpsGraphComponent extends ResizableHudComponent { // border RenderUtil.drawBorderedRectBlurred(this.getX(), this.getY(), this.getX() + this.getW(), this.getY() + this.getH(), 2.0f, 0x00000000, 0x90101010); } else { - mc.fontRenderer.drawStringWithShadow("(movement)", this.getX(), this.getY(), 0xFFAAAAAA); + mc.fontRenderer.drawStringWithShadow("(fps graph)", this.getX(), this.getY(), 0xFFAAAAAA); } }