.. |
angle_dynamic.c
|
vo_opengl: angle: dynamically load ANGLE
|
2016-05-11 15:39:29 +02:00 |
angle_dynamic.h
|
vo_opengl: angle: dynamically load ANGLE
|
2016-05-11 15:39:29 +02:00 |
common.c
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
common.h
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
context.c
|
vo_opengl: add an angle-es2 backend
|
2016-05-10 20:19:25 +02:00 |
context.h
|
vo_opengl: GLX: try to create 3.3 core profile context
|
2016-03-19 19:31:17 +01:00 |
context_angle.c
|
vo_opengl: angle: enable DirectComposition
|
2016-05-29 01:55:10 +10:00 |
context_cocoa.c
|
vo_opengl: always premultiply alpha
|
2016-03-29 21:56:38 +02:00 |
context_drm_egl.c
|
vo_opengl: add KMS/DRM VAAPI hardware decoding interop
|
2016-01-20 19:41:29 +01:00 |
context_dxinterop.c
|
vo_opengl: only open one OpenGL/DX interop handle when using dxva2
|
2016-03-15 17:04:58 -07:00 |
context_rpi.c
|
vo_opengl: rpi: don't include x11 header file
|
2016-04-15 09:45:15 +02:00 |
context_rpi.h
|
vo_opengl: prefix per-backend source files with context_
|
2015-12-19 14:14:12 +01:00 |
context_w32.c
|
Change GPL/LGPL dual-licensed files to LGPL
|
2016-01-19 18:36:34 +01:00 |
context_wayland.c
|
wayland: implement HIDPI support
|
2016-05-30 20:17:26 +02:00 |
context_x11.c
|
vo_opengl: always premultiply alpha
|
2016-03-29 21:56:38 +02:00 |
context_x11egl.c
|
Change GPL/LGPL dual-licensed files to LGPL
|
2016-01-19 18:36:34 +01:00 |
egl_helpers.c
|
Change GPL/LGPL dual-licensed files to LGPL
|
2016-01-19 18:36:34 +01:00 |
egl_helpers.h
|
vo_opengl: x11egl: retrieve framebuffer depth
|
2015-12-19 14:14:12 +01:00 |
formats.c
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
formats.h
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
header_fixes.h
|
vo_opengl: reorganize texture format handling
|
2016-05-12 21:22:28 +02:00 |
hwdec.c
|
video: remove d3d11 video processor use from OpenGL interop
|
2016-05-29 19:00:55 +02:00 |
hwdec.h
|
vo_opengl: d3d11egl: enable "required" GLSL extensions
|
2016-05-19 12:02:08 +02:00 |
hwdec_d3d11egl.c
|
video: remove d3d11 video processor use from OpenGL interop
|
2016-05-29 19:00:55 +02:00 |
hwdec_d3d11eglrgb.c
|
video: remove d3d11 video processor use from OpenGL interop
|
2016-05-29 19:00:55 +02:00 |
hwdec_dxva2.c
|
vo_opengl: refactor how hwdec interop exports textures
|
2016-05-10 18:42:42 +02:00 |
hwdec_dxva2egl.c
|
vo_opengl: hwdec: remove build-dependency on dxva2
|
2016-05-17 10:59:11 +02:00 |
hwdec_dxva2gldx.c
|
vo_opengl: hwdec: remove build-dependency on dxva2
|
2016-05-17 10:59:11 +02:00 |
hwdec_osx.c
|
vo_opengl: fix passing along swizzle from hwdec interop
|
2016-05-10 21:12:57 +02:00 |
hwdec_vaegl.c
|
vo_opengl: refactor how hwdec interop exports textures
|
2016-05-10 18:42:42 +02:00 |
hwdec_vaglx.c
|
vo_opengl: refactor how hwdec interop exports textures
|
2016-05-10 18:42:42 +02:00 |
hwdec_vdpau.c
|
vo_opengl: fix other minor namespace issues
|
2016-05-23 21:27:18 +02:00 |
lcms.c
|
vo_opengl: move struct lut3d definition
|
2016-06-03 20:06:29 +02:00 |
lcms.h
|
vo_opengl: move struct lut3d definition
|
2016-06-03 20:06:29 +02:00 |
nnedi3.c
|
vo_opengl: abstract hook texture access behind macro
|
2016-05-15 20:42:08 +02:00 |
nnedi3.h
|
vo_opengl: abstract hook texture access behind macro
|
2016-05-15 20:42:08 +02:00 |
nnedi3_weights.bin
|
vo_opengl: implement NNEDI3 prescaler
|
2015-11-05 17:38:20 +01:00 |
osd.c
|
vo_opengl: rename glUploadTex, drop unused parameter
|
2016-05-23 21:27:18 +02:00 |
osd.h
|
vo_opengl, osd: allow osc.lua to react faster on resizes
|
2016-03-21 22:23:41 +01:00 |
superxbr.c
|
vo_opengl: fix superxbr shader compilation on ES
|
2016-05-26 08:21:10 +02:00 |
superxbr.h
|
vo_opengl: abstract hook texture access behind macro
|
2016-05-15 20:42:08 +02:00 |
user_shaders.c
|
vo_opengl: skip junk before first user shader pass
|
2016-05-27 17:03:00 +02:00 |
user_shaders.h
|
vo_opengl: remove unused global variable
|
2016-05-16 12:41:55 +02:00 |
utils.c
|
vo_opengl: enable color management on GLES
|
2016-05-27 23:02:26 +10:00 |
utils.h
|
vo_opengl: fix other minor namespace issues
|
2016-05-23 21:27:18 +02:00 |
video.c
|
vo_opengl: fix giant memory leaks with icc profiles
|
2016-06-03 20:03:49 +02:00 |
video.h
|
vo_opengl: move struct lut3d definition
|
2016-06-03 20:06:29 +02:00 |
video_shaders.c
|
vo_opengl: refactor HDR mechanism
|
2016-05-30 20:17:33 +02:00 |
video_shaders.h
|
vo_opengl: refactor HDR mechanism
|
2016-05-30 20:17:33 +02:00 |