I noticed that the previous default, bitstream, actually breaks with
some shitty anamorphic DVD rips that signal square pixel aspect in the
bitstream. So I think the "container" method is a better default.
You could do mpv_set_option(h, "no-fs", ""), which would behave like
"--no-fs" on the command line. At one point, this had to be emulated for
compatibility, and printed a deprecation warning. This was almost a year
ago, so remove it.
This was especially grating because it causes problems with the
option/property unification, uses as only thing OPT_FLAG_STORE, and
behaves weird with the client API or scripts.
It can be reimplemented in a much simpler way, although it needs
slightly more code. (Simpler because less special cases.)
cehoyos, who did not agree to the LGPL relicensing, added this in commit
240b743e. The actual implementation of it is already guarded with
HAVE_GPL. The field_dominance field in the option struct won't be
guarded.
We won't keep GPL-only core code forever, so deprecate it as well. To
apply forced deinterlacing, a libavfilter filter can probably be
removed, or we merge this functionality into the --deinterlace option
(without using copyrighted stuff).
It was extended by "seru" in 8d190244. This person could not be reached
(or does not reply), and it's in the way of LGPL relicensing. Deprecate
it, and mark the (probably) affected parts of the code with HAVE_GPL. To
be fair, even though the osd.c parts were refactored from the original
code, there's probably no copyright by seru on it. But for now play it
save. The mere existence of a 3rd OSD level is certainly not
copyrightable, so you still can set osd-level to 3 - just that it does
nothing.
A relic of mplayer had 'I' as the keybind to show the filename of the
currently playing file on the OSD. mpv does not do this by default.
This commit removes this incorrect information from the mpv manage.
This introduces (yet another..) mp_colorspace members, an enum `light`
(for lack of a better name) which basically tells us whether we're
dealing with scene-referred or display-referred light, but also a bit
more metadata (in which way is the scene-referred light expected to be
mapped to the display?).
The addition of this parameter accomplishes two goals:
1. Allows us to actually support HLG more-or-less correctly[1]
2. Allows people playing back direct “camera” content (e.g. v-log or
s-log2) to treat it as scene-referred instead of display-referred
[1] Even better would be to use the display-referred OOTF instead of the
idealized OOTF, but this would require either native HLG support in
LittleCMS (unlikely) or more communication between lcms.c and
video_shaders.c than I'm remotely comfortable with
That being said, in principle we could switch our usage of the BT.1886
EOTF to the BT.709 OETF instead and treat BT.709 content as being
scene-referred under application of the 709+1886 OOTF; which moves that
particular conversion from the 3dlut to the shader code; but also allows
a) users like UliZappe to turn it off and b) supporting the full HLG
OOTF in the same framework. But I think I prefer things as they are
right now.
st2084 and std-b67 are really weird names for PQ and HLG, which is what
everybody else (including e.g. the ITU-R) calls them. Follow their
example.
I decided against naming them bt2020-pq and bt2020-hlg because it's not
necessary in this case. The standard name is only used for the other
colorspaces etc. because those literally have no other names.
List of changes:
1. Kill nom_peak, since it's a pointless non-field that stores nothing
of value and is _always_ derived from ref_white anyway.
2. Kill ref_white/--target-brightness, because the only case it really
existed for (PQ) actually doesn't need to be this general: According
to ITU-R BT.2100, PQ *always* assumes a reference monitor with a
white point of 100 cd/m².
3. Improve documentation and comments surrounding this stuff.
4. Clean up some of the code in general. Move stuff where it belongs.
"Almost" because this might contain copyright by michael, who agreed
with LGPL, but only once the core is LGPL. This is preparation for that
to happen.
Apart from that, the usual remarks apply. In particular, dec_video.c
started out quite chaotic with no modularization, but was later
basically gutted, and in general rewritten a bunch of times. Not going
to give a history lesson.
Special attention needs to be given to 3 patches by cehosos, who did not
agree to the relicensing:
240b743ebd: --field-dominance
e32cbbf7dc: reinit VO if aspect ratio changes
306f6243fd: use container aspect if codec aspect unset (?)
The first patch is pretty clearly still in the current code, and needs
to be disabled for LGPL.
The functionality of the second patch is still active, but implemented
completely different, and as part of general frame parameter changes (at
the time of the patch, MPlayer already reinitialized the VO on frame
size and pixel format changes - all this was merged into a single check
for changing image parameters).
The third patch makes me a bit more uncomfortable. It appears the code
was moved to dec_video.c in de68b8f23c, and further changed in
82f0d373, 0a0bb905, and bf13bd0d. You could claim that cehoyos'
copyright still sticks. Fortunately, we implement alternative aspect
detection, which is simpler and probably preferable, and which arguably
contains none of the original code and logic, and thus should be fully
safe.
While I don't know if cehoyos' copyright actually still applies, I'm
more comfortable with making the code GPL-only for now. Also change the
default to use the (in future) plain LGPL code, and deprecate the one
associated with the GPL code, so we can eventually remove the GPL code.
But it's also possible we decide that the copyright doesn't apply, and
undo the deprecation and GPL guards.
I expect that users won't notice anything. If you ask me, the old aspect
method was probably an accidental bug instead of intentional behavior.
Although, the new aspect method was broken too, so I had to fix it.
image_writer.c has code originating from vf_screenshot.c, vo_jpeg.c, and
potentially others. vo_image.c is based on a bunch of those VOs as well,
and the intention was to replace them with a single codebase.
vo_tga.c was written by someone who was not or not could be contacted,
but it doesn't matter anyway, as no code from that initial patch was
used.
One rather old patch (57f77bb41a) reordered by libjpeg patch API calls,
and the author of the patch was not contacted. But at least with the
smoothing_factor override removed, this pretty much exactly corresponds
to the official libjpeg API example (and might even reflect a change to
those - didn't dig deeper). This removes the -jpeg-smooth option. While
we're at it, remove all the other dropped jpeg options from the manpage
(which was forgotten in past changes).
It was an attempt to move some MPlayer filters (which were removed from
mpv) to external, loadable filters. That worked well, but then the
MPlayer filters were ported to libavfilter (independently), so they're
available again. Also there is a more widely supported and more advanced
loadable filter system supported by mpv: vapoursynth.
In conclusion, vf_dlopen is not useful anymore, confusing, and requires
quite a bit of code (and probably wouldn't survive the rewrite of the
mpv video filter chain, which has to come at some point). It has some
implicit dependencies on internal conventions, like possibly the format
names dropped in the previous commit.
We also deprecated it last release. Drop it.
Before this, options with co->data==NULL (i.e. no storage) were not
added to the bridge (except alias options). There are a few options
which might make sense to allow via the bridge ("profile" and
"include"). So allow them.
In command_init(), we merely remove the co->data check, the rest of the
diff is due to switching the if/else branches for convenience.
We also must explicitly error on M_PROPERTY_GET if co->data==NULL. All
other cases check it in some way.
Explicitly exclude options from the property bridge, which would be
added due this, and the result would be pointless.
Implements JS with almost identical API to the Lua support.
Key differences from Lua:
- The global mp, mp.msg and mp.utils are always available.
- Instead of returning x, error, return x and expose mp.last_error().
- Timers are JS standard set/clear Timeout/Interval.
- Supports CommonJS modules/require.
- Added at mp.utils: getenv, read_file, write_file and few more.
- Global print and dump (expand objects) functions.
- mp.options currently not supported.
See DOCS/man/javascript.rst for more details.
Not all tools apply line breaking. Which is probably good, because you
wouldn't be able to put lines in there which should _not_ be broken.
Don't ask me whether there is an "official" git convention for this.
Sometime earlier, "sub-ass-style-override" was renamed to
"sub-ass-override". The option's documentation was updated to support
this, but not the documentation for the hotkey that toggles this option.
This commit updates the keyboard shortcut documentation to fix that.
Signed-off-by: wm4 <wm4@nowhere>
I call it `mobius` because apparently the form f(x) = (cx+a)/(dx+b) is
called a Möbius transform, which is the algorithm this is based on. In
the extremes it becomes `reinhard` (param=0.0 and `clip` (param=1.0),
smoothly transitioning between the two depending on the parameter.
This is a useful tone mapping algorithm since the tunable mobius
transform allows the user to decide the trade-off between color accuracy
and detail preservation on a continuous scale. The default of 0.3 is
already far more accurate than `reinhard` while also being reasonably
good at preserving highlights, without suffering from the overall
brightness drop and color distortion of `hable`.
For these reasons, make this the new default. Also expand and improve
the documentation for these tone mapping functions.
List of changes:
1. Rename `signfs` to `scale`, to better match what it actually does
(force --sub-scale to apply to ASS subtitles), and fix the blatantly
wrong documentation (it actually specifically does *not* apply to
signs)
2. Rename `--sub-ass-style-override` to `--sub-ass-override` to help
reduce confusion between it and `--sub-ass-force-style`, as well as
pointing out that it doesn't necessarily actually override styles.
(The new `scale` option, for example, only sets
ASS_OVERRIDE_BIT_FONT_SIZE, but not ASS_OVERRIDE_BIT_STYLE)
3. Mention that `--sub-ass-override` is generally sort of smart about
only overriding dialog, not signs.
In a multi GPU scenario, it may be desirable to use different GPUs
for decode and display responsibilities. For example, if a secondary
GPU has better video decoding capabilities.
In such a scenario, we need to initialise a separate context for each
GPU, and use the display context in hwdec_cuda, while passing the
decode context to avcodec.
Once that's done, the actually hand-off between the two GPUs is
transparent to us (It happens during the cuMemcpy2D operation which
copies the decoded frame from a cuda buffer to the OpenGL texture).
In the end, the bulk of the work is around introducing a new
configuration option to specify the decode device.
Update man page for fonts.conf and subfont.ttf. These are two
undocumented features in mpv. They were only hardcoded into sub/ass_mp.c
and could not be found anywhere else in the entire codebase. Git log
reveals that fonts.conf was added in 2013 while subfont.ttf was brought
in by a ancient patch of mplayer in 2002...
These are two quite useful undocumented features when you do not want to
mess up with global fonts.conf to include more fonts.
Also document ~/.config/mpv/fonts/ directory and suggest using fonts.conf
to include additional fonts.
mpv reads all files in ~/.config/mpv/fonts/ directory into memory. If
there are a lot of fonts in that directory, mpv would use a lot of
memory. Using ~/.config/mpv/fonts.conf to include additional fonts is
more memory-efficent.
af_volume is deprecated, and so are its replaygain sub-options. To make
it possible to use replaygain without deprecated options (and of course
to make it available at all after af_volume is dropped), reintroduce
them as top-level options.
This also means that they are easily changeable at runtime by using them
as properties. Change the "volume" property to use the new update
mechanism as well.
We don't actually bother sharing the implementation between new and
deprecated mechanisms, as the deprecated one will simply be deleted.
For the from_dB() functions, we mention anders' copyright, although I'm
not sure if a mere formula is copyrightable. This will have to be
determined later.
This whole change is mostly untested. Our distributed human CI will take
care of it.
It's all explained in the DOCS changes. Although this option was always
kind of obscure and pointless. Until it is removed, the only reason for
setting it would be to raise the static default limit, so change its
default to INT_MAX so that it does nothing by default.
Instead of pausing if --keep-open is active, stop
at end but continue playing if seeking backwards.
And then stop again when end is reached.
Signed-off-by: wm4 <wm4@nowhere>
Over the PR, the option was renamed, and the manpage additions were
slightly changed/enhanced.
Also "announce" the plans to undeprecate it with changed semantics
later. The deprecation period is needed to warn script authors and
client API users (etc.) of the change.
This is done because everyone seems to expect --loop to loop the current
file, not the playlist. Even in cases when only 1 file is on the
playlist, the --loop-file semantics seem to be preferred.
Mostly because of ANGLE (sadly).
The implementation became unpleasantly big, but at least it's relatively
self-contained.
I'm not sure to what degree shaders from different drivers are
compatible as in whether a driver would randomly misbehave if it's fed
a binary created by another driver. The useless binayFormat parameter
won't help it, as they can probably easily clash. As usual, OpenGL is
pretty shit here.
Now you can for example do "--vf=hue=h=60" - there is no "hue" filter in
mpv, so libavfilter's will be used.
This has certain caveats (see manpage).
The point of this is providing a relatively smooth transition path to
removing our own filter stuff.
The plan is to nuke the custom filter chain completely. It's not clear
what will happen to the still needed builtin filters (mostly hardware
deinterlacing and vf_vapoursynth). Most likely we'll replace them with
different filter chain concept (whose main purpose will be providing
builtin things and bridging to libavfilter).
The undocumented "warn" options are there to disable deprecation
warnings when the player inserts filter automatically.
The same will be done to audio filters, at a later point.
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.
This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.
Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).
(What I'd really want would be the OSD simply showing log messages
instead.)
This is pretty untested, so expect bugs.
Fixes#4250.
Obviously, this has no effect on commands which do not support this
explicitly. A later commit will enable this for screenshots.
Also add some wording on mpv_command_async(), which has nothing to do
with this. Having a more elegant, unified behavior would be nice. But
the API function was not created for this - it's merely for running
commands _synchronously_ on the core, but without blocking the client
API caller (if the API user consistently uses only async functions).
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.
after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
"@name:!" becomes simply "@name". This is actually slightly more complex
to parse, but makes for a much simpler syntax and will be less weird to
the user. Suggested by haasn.
The old syntax is now rejected with an error.
Also add some more explicit error checks, instead of e.g. allowing empty
filter names and erroring only when it's not found.
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be buggy on some hardware.
Additionaly DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be supported on some
Windows 7 systems with the platform update, but it might have poor
performance. In these cases, the user might want to disable the use of
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL swap chains with --angle-flip=no.
It should default to true, but setting the filter list via mpv_node
(relevant for client API and Lua scripting) left it to false.
Also "document" the flag.
Basically, see the example in input.rst.
This is better than the "old" vf-toggle method, because it doesn't
require the user to duplicate the filter string in mpv.conf and
input.conf.
Some aspects of this changes are untested, so enjoy your alpha testing.
Add subtitle filter to remove additions for deaf or hard-of-hearing
(SDH). This is for English, but may in part work for others too.
This is an ASS filter and the intention is that it can always be
enabled as it by default do not remove parts that may be normal text.
Harder filtering can be enabled with an additional option.
Signed-off-by: wm4 <wm4@nowhere>
Remove low quality drc filter. Anyone whishing to have dynamic range
compression should use the much more powerful acompressor ffmpeg filter:
mpv --af=lavfi=[acompressor] INPUT
Or with parameters:
mpv --af=lavfi=[acompressor=threshold=-25dB:ratio=3:makeup=8dB] INPUT
Refer to https://ffmpeg.org/ffmpeg-filters.html#acompressor for a full
list of supported parameters.
Signed-off-by: wm4 <wm4@nowhere>
Requested. The property semantics are a bit muddy due to lack of effort.
Anticipated use is different display of cache status, so it should not
matter anyway.
Useful for testing. Unfortunately, the nVidia EGL driver ignores this,
and returns a GLES 3.2 context anyway (which it is allowed to do). Might
still be useable with ANGLE, which will really give you a GLES 2 context
if you ask for it.
As the manpage says, this has no value other than adding bugs.
It uses code based on context_x11.c, and basically does very stripped
down context creation (no alpha support etc.). It uses vdpau for
display, and maps vdpau output surfaces as FBOs to render into them.
This might be good to experiment with asynchronous presentation. For
now, it presents synchronously, with a 4 frame delay (which should whack
off A/V sync). The forced 4 frame delay is probably also why interaction
feels slower.
There are some weird vdpau errors on resizing and uninit. No idea what
causes them.
This is just a pointless refactor with the only goal of making
image_writer_opts.format a number.
The pointless part of it is that instead of using some sort of arbitrary
ID (in place of a file extension string), we use a AV_CODEC_ID_. There
was also some idea of falling back to the libavcodec MJPEG encoder if
mpv was not linked against libjpeg, but this fails. libavcodec insist on
having AV_PIX_FMT_YUVJ420P, which we pretend does not exist, and which
we always map to AV_PIX_FMT_YUV420P (without the J indicating full
range), so encoder init fails. This is pretty dumb, but whatever. The
not-caring factor is raised by the fact that we don't know that we
should convert to full range, because encoders have no proper way to
signal this. (Be reminded that AV_PIX_FMT_YUVJ420P is deprecated.)
I'm not sure what's going on here, but it appears kodi switches forward
and backwards references for advanced VPP deinterlacing modes. This in
turn makes deinterlacing with these modes apparently work. If you don't
switch the directions, you get a stuttering mess.
As far as the libva trace dump is concerned, this makes mpv's libva
deinterlacing API use behave like kodi's, and appears to reproduce
smooth video with advanced libva deinterlacing enabled.
I'm hearing that Mesa actually does it correctly, and I'm not sure what
will happen there. For now, passing "reversal-bug=no" as sub-option to
the vavpp filter will undo this behavior.
Includes hls, mp4, mkv by default. This also avoids stupid things like
decoding at least 1 video frame per stream in the demuxer.
This also add --demuxer-lavf-probe-info to give finer control over what
happens.
This was a hack to let libmpv API users pass a d3d device to mpv. It's
not needed anymore for 2 reasons:
1. ANGLE does not have this problem
2. Even native GL via nVidia (where this failed) seems to not require
this anymore
Implements --hwdec=videotoolbox on iOS. Similar to hwdec_osx.c, but
using CVPixelBuffer APIs available on iOS instead of the equivalent
IOSurface APIs in macOS.
We can drop the custom table.
For some reason, the interop does not accept GL_RGB_RAW_422_APPLE as
internal format for GL_RGB_422_APPLE, so switch the format table to use
GL_RGB (this way both interop and real textures work the same).
Another victim of the apparent requirement of exactly matching texture
formats is kCVPixelFormatType_32BGRA. vo_opengl wants to handle this as
normal RGBA texture, with a swizzle applied in the shader.
CGLTexImageIOSurface2D() rejects this, because it wants the exact
internal format. Just drop the format, because it's useless anyway.
(Maybe this is a bit too fragile...)