2009-02-08 03:27:30 +00:00
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/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2008-02-22 09:09:46 +00:00
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#ifndef MPLAYER_GL_COMMON_H
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#define MPLAYER_GL_COMMON_H
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2004-10-17 13:28:22 +00:00
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2008-03-07 20:07:15 +00:00
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#include <stdio.h>
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2008-03-07 20:25:26 +00:00
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#include <stdint.h>
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2008-03-07 20:07:15 +00:00
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2004-11-01 20:24:37 +00:00
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#include "config.h"
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2008-03-14 16:46:13 +00:00
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#include "mp_msg.h"
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2004-11-01 20:24:37 +00:00
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#include "video_out.h"
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2004-12-11 16:57:42 +00:00
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#ifdef GL_WIN32
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#include <windows.h>
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2008-11-02 16:37:45 +00:00
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#include <GL/gl.h>
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2004-12-11 16:57:42 +00:00
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#include "w32_common.h"
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#else
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2008-11-02 16:37:45 +00:00
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#include <GL/gl.h>
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2004-11-01 20:24:37 +00:00
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include "x11_common.h"
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#endif
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2004-10-17 13:28:22 +00:00
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2006-02-23 10:18:10 +00:00
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// workaround for some gl.h headers
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#ifndef APIENTRY
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#ifdef GLAPIENTRY
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#define APIENTRY GLAPIENTRY
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2006-02-26 09:47:17 +00:00
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#elif defined(GL_WIN32)
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#define APIENTRY __stdcall
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2006-02-23 10:18:10 +00:00
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#else
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#define APIENTRY
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#endif
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#endif
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2005-09-25 16:41:28 +00:00
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/**
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* \defgroup glextdefines OpenGL extension defines
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2009-05-13 02:58:57 +00:00
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*
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2005-09-25 16:41:28 +00:00
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* conditionally define all extension defines used.
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* vendor specific extensions should be marked as such
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* (e.g. _NV), _ARB is not used to ease readability.
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* \{
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*/
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2008-11-02 16:37:45 +00:00
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#ifndef GL_TEXTURE_3D
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#define GL_TEXTURE_3D 0x806F
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#endif
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#ifndef GL_TEXTURE_WRAP_R
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#define GL_TEXTURE_WRAP_R 0x8072
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#endif
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#ifndef GL_CLAMP_TO_EDGE
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#define GL_CLAMP_TO_EDGE 0x812F
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#endif
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2005-09-27 08:33:33 +00:00
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#ifndef GL_REGISTER_COMBINERS_NV
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#define GL_REGISTER_COMBINERS_NV 0x8522
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#endif
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2005-09-14 22:08:04 +00:00
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#ifndef GL_MAX_GENERAL_COMBINERS_NV
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#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
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#endif
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#ifndef GL_NUM_GENERAL_COMBINERS_NV
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#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
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#endif
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#ifndef GL_CONSTANT_COLOR0_NV
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#define GL_CONSTANT_COLOR0_NV 0x852A
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#endif
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#ifndef GL_CONSTANT_COLOR1_NV
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#define GL_CONSTANT_COLOR1_NV 0x852B
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#endif
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#ifndef GL_COMBINER0_NV
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#define GL_COMBINER0_NV 0x8550
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#endif
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#ifndef GL_COMBINER1_NV
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#define GL_COMBINER1_NV 0x8551
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#endif
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#ifndef GL_VARIABLE_A_NV
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#define GL_VARIABLE_A_NV 0x8523
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#endif
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#ifndef GL_VARIABLE_B_NV
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#define GL_VARIABLE_B_NV 0x8524
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#endif
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#ifndef GL_VARIABLE_C_NV
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#define GL_VARIABLE_C_NV 0x8525
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#endif
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#ifndef GL_VARIABLE_D_NV
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#define GL_VARIABLE_D_NV 0x8526
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#endif
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#ifndef GL_UNSIGNED_INVERT_NV
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#define GL_UNSIGNED_INVERT_NV 0x8537
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#endif
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#ifndef GL_HALF_BIAS_NORMAL_NV
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#define GL_HALF_BIAS_NORMAL_NV 0x853A
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#endif
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#ifndef GL_SIGNED_IDENTITY_NV
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#define GL_SIGNED_IDENTITY_NV 0x853C
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#endif
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#ifndef GL_SCALE_BY_FOUR_NV
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#define GL_SCALE_BY_FOUR_NV 0x853F
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#endif
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#ifndef GL_DISCARD_NV
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#define GL_DISCARD_NV 0x8530
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#endif
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#ifndef GL_SPARE0_NV
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#define GL_SPARE0_NV 0x852E
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#endif
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2005-10-01 12:49:28 +00:00
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#ifndef GL_FRAGMENT_SHADER_ATI
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#define GL_FRAGMENT_SHADER_ATI 0x8920
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#endif
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#ifndef GL_NUM_FRAGMENT_REGISTERS_ATI
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#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
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#endif
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#ifndef GL_REG_0_ATI
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#define GL_REG_0_ATI 0x8921
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#endif
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#ifndef GL_REG_1_ATI
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#define GL_REG_1_ATI 0x8922
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#endif
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#ifndef GL_REG_2_ATI
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#define GL_REG_2_ATI 0x8923
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#endif
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#ifndef GL_CON_0_ATI
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#define GL_CON_0_ATI 0x8941
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#endif
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#ifndef GL_CON_1_ATI
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#define GL_CON_1_ATI 0x8942
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#endif
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#ifndef GL_ADD_ATI
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#define GL_ADD_ATI 0x8963
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#endif
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#ifndef GL_MUL_ATI
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#define GL_MUL_ATI 0x8964
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#endif
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#ifndef GL_MAD_ATI
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#define GL_MAD_ATI 0x8968
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#endif
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#ifndef GL_SWIZZLE_STR_ATI
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#define GL_SWIZZLE_STR_ATI 0x8976
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#endif
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#ifndef GL_4X_BIT_ATI
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#define GL_4X_BIT_ATI 2
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#endif
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#ifndef GL_BIAS_BIT_ATI
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#define GL_BIAS_BIT_ATI 8
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#endif
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2005-09-14 22:08:04 +00:00
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#ifndef GL_MAX_TEXTURE_UNITS
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#define GL_MAX_TEXTURE_UNITS 0x84E2
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#endif
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#ifndef GL_TEXTURE0
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#define GL_TEXTURE0 0x84C0
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#endif
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#ifndef GL_TEXTURE1
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#define GL_TEXTURE1 0x84C1
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#endif
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#ifndef GL_TEXTURE2
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#define GL_TEXTURE2 0x84C2
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#endif
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#ifndef GL_TEXTURE3
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#define GL_TEXTURE3 0x84C3
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#endif
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2005-07-26 10:16:18 +00:00
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#ifndef GL_TEXTURE_RECTANGLE
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#define GL_TEXTURE_RECTANGLE 0x84F5
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#endif
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#ifndef GL_PIXEL_UNPACK_BUFFER
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#define GL_PIXEL_UNPACK_BUFFER 0x88EC
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#endif
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#ifndef GL_STREAM_DRAW
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#define GL_STREAM_DRAW 0x88E0
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#endif
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2005-08-16 19:07:07 +00:00
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#ifndef GL_DYNAMIC_DRAW
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#define GL_DYNAMIC_DRAW 0x88E8
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#endif
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2005-07-26 10:16:18 +00:00
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#ifndef GL_WRITE_ONLY
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#define GL_WRITE_ONLY 0x88B9
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#endif
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2005-07-27 17:22:24 +00:00
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#ifndef GL_BGR
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#define GL_BGR 0x80E0
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#endif
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#ifndef GL_BGRA
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#define GL_BGRA 0x80E1
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#endif
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#ifndef GL_UNSIGNED_BYTE_3_3_2
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032
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#endif
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#ifndef GL_UNSIGNED_BYTE_2_3_3_REV
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#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
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#endif
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2008-11-02 16:37:45 +00:00
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#ifndef GL_UNSIGNED_SHORT_4_4_4_4
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#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
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#endif
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#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
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#endif
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2005-07-27 17:22:24 +00:00
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#ifndef GL_UNSIGNED_SHORT_5_6_5
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363
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#endif
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2008-11-02 16:37:45 +00:00
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#ifndef GL_UNSIGNED_INT_8_8_8_8
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#define GL_UNSIGNED_INT_8_8_8_8 0x8035
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#endif
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#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
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#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
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#endif
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2005-07-27 17:22:24 +00:00
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#ifndef GL_UNSIGNED_SHORT_5_6_5_REV
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#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
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#endif
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2008-11-02 16:37:45 +00:00
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#ifndef GL_UNSIGNED_INT_10_10_10_2
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#define GL_UNSIGNED_INT_10_10_10_2 0x8036
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#endif
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#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
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#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
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#endif
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2005-07-27 17:22:24 +00:00
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#ifndef GL_UNSIGNED_SHORT_5_5_5_1
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
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#endif
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#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
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#endif
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2008-12-05 15:36:54 +00:00
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#ifndef GL_UNSIGNED_SHORT_8_8
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#define GL_UNSIGNED_SHORT_8_8 0x85BA
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#endif
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#ifndef GL_UNSIGNED_SHORT_8_8_REV
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#define GL_UNSIGNED_SHORT_8_8_REV 0x85BB
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#endif
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#ifndef GL_YCBCR_MESA
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#define GL_YCBCR_MESA 0x8757
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#endif
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2006-07-08 19:23:26 +00:00
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#ifndef GL_RGB32F
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#define GL_RGB32F 0x8815
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#endif
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#ifndef GL_FLOAT_RGB32_NV
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#define GL_FLOAT_RGB32_NV 0x8889
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#endif
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2008-12-06 06:18:57 +00:00
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#ifndef GL_UNPACK_CLIENT_STORAGE_APPLE
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#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
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#endif
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2005-09-14 22:08:04 +00:00
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#ifndef GL_FRAGMENT_PROGRAM
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#define GL_FRAGMENT_PROGRAM 0x8804
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#endif
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#ifndef GL_PROGRAM_FORMAT_ASCII
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#define GL_PROGRAM_FORMAT_ASCII 0x8875
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#endif
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#ifndef GL_PROGRAM_ERROR_POSITION
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#define GL_PROGRAM_ERROR_POSITION 0x864B
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#endif
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2008-11-06 18:39:37 +00:00
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#ifndef GL_MAX_TEXTURE_IMAGE_UNITS
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#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
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#endif
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2006-06-08 18:50:11 +00:00
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#ifndef GL_PROGRAM_ERROR_STRING
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#define GL_PROGRAM_ERROR_STRING 0x8874
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#endif
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2005-09-25 16:41:28 +00:00
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/** \} */ // end of glextdefines group
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2005-07-26 10:16:18 +00:00
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2004-10-17 13:28:22 +00:00
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void glAdjustAlignment(int stride);
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2004-12-01 17:05:58 +00:00
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const char *glValName(GLint value);
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2005-10-31 13:56:16 +00:00
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int glFindFormat(uint32_t format, int *bpp, GLint *gl_texfmt,
|
2004-12-01 17:05:58 +00:00
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GLenum *gl_format, GLenum *gl_type);
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2005-07-27 17:22:24 +00:00
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int glFmt2bpp(GLenum format, GLenum type);
|
2008-09-20 17:48:01 +00:00
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void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter,
|
2005-09-12 14:51:30 +00:00
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int w, int h, unsigned char val);
|
2005-09-25 16:30:00 +00:00
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int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter,
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FILE *f, int *width, int *height, int *maxval);
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2005-07-27 17:22:24 +00:00
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void glUploadTex(GLenum target, GLenum format, GLenum type,
|
2006-11-25 13:34:55 +00:00
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const void *dataptr, int stride,
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2005-07-27 17:22:24 +00:00
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int x, int y, int w, int h, int slice);
|
2005-08-14 13:44:14 +00:00
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void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h,
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GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th,
|
2005-12-18 12:04:08 +00:00
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int sx, int sy, int rect_tex, int is_yv12, int flip);
|
2006-06-08 18:50:11 +00:00
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|
int loadGPUProgram(GLenum target, char *prog);
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2005-09-14 22:08:04 +00:00
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|
2005-09-25 16:41:28 +00:00
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/** \addtogroup glconversion
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* \{ */
|
2005-09-14 22:08:04 +00:00
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|
//! do not use YUV conversion, this should always stay 0
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|
#define YUV_CONVERSION_NONE 0
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|
//! use nVidia specific register combiners for YUV conversion
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#define YUV_CONVERSION_COMBINERS 1
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//! use a fragment program for YUV conversion
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|
#define YUV_CONVERSION_FRAGMENT 2
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|
//! use a fragment program for YUV conversion with gamma using POW
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|
#define YUV_CONVERSION_FRAGMENT_POW 3
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|
|
//! use a fragment program with additional table lookup for YUV conversion
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|
|
|
#define YUV_CONVERSION_FRAGMENT_LOOKUP 4
|
2005-10-01 12:49:28 +00:00
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|
|
//! use ATI specific register combiners ("fragment program")
|
|
|
|
#define YUV_CONVERSION_COMBINERS_ATI 5
|
2006-06-08 19:02:56 +00:00
|
|
|
//! use a fragment program with 3D table lookup for YUV conversion
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|
|
|
#define YUV_CONVERSION_FRAGMENT_LOOKUP3D 6
|
2006-06-07 13:24:54 +00:00
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|
|
//! use normal bilinear scaling for textures
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|
|
#define YUV_SCALER_BILIN 0
|
2006-06-07 14:07:32 +00:00
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|
|
//! use higher quality bicubic scaling for textures
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#define YUV_SCALER_BICUB 1
|
2007-03-11 15:32:48 +00:00
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|
|
//! use cubic scaling in X and normal linear scaling in Y direction
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#define YUV_SCALER_BICUB_X 2
|
2007-09-04 10:46:31 +00:00
|
|
|
//! use cubic scaling without additional lookup texture
|
|
|
|
#define YUV_SCALER_BICUB_NOTEX 3
|
2008-01-15 17:59:20 +00:00
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|
#define YUV_SCALER_UNSHARP 4
|
2008-01-18 19:05:29 +00:00
|
|
|
#define YUV_SCALER_UNSHARP2 5
|
2006-06-07 13:24:54 +00:00
|
|
|
//! mask for conversion type
|
|
|
|
#define YUV_CONVERSION_MASK 0xF
|
|
|
|
//! mask for scaler type
|
|
|
|
#define YUV_SCALER_MASK 0xF
|
|
|
|
//! shift value for luminance scaler type
|
|
|
|
#define YUV_LUM_SCALER_SHIFT 8
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|
|
|
//! shift value for chrominance scaler type
|
|
|
|
#define YUV_CHROM_SCALER_SHIFT 12
|
|
|
|
//! extract conversion out of type
|
|
|
|
#define YUV_CONVERSION(t) (t & YUV_CONVERSION_MASK)
|
|
|
|
//! extract luminance scaler out of type
|
|
|
|
#define YUV_LUM_SCALER(t) ((t >> YUV_LUM_SCALER_SHIFT) & YUV_SCALER_MASK)
|
|
|
|
//! extract chrominance scaler out of type
|
|
|
|
#define YUV_CHROM_SCALER(t) ((t >> YUV_CHROM_SCALER_SHIFT) & YUV_SCALER_MASK)
|
2005-09-25 16:41:28 +00:00
|
|
|
/** \} */
|
2008-05-24 11:04:18 +00:00
|
|
|
typedef struct {
|
|
|
|
GLenum target;
|
|
|
|
int type;
|
|
|
|
float brightness;
|
|
|
|
float contrast;
|
|
|
|
float hue;
|
|
|
|
float saturation;
|
|
|
|
float rgamma;
|
|
|
|
float ggamma;
|
|
|
|
float bgamma;
|
|
|
|
int texw;
|
|
|
|
int texh;
|
2008-05-24 11:19:38 +00:00
|
|
|
float filter_strength;
|
2008-05-24 11:04:18 +00:00
|
|
|
} gl_conversion_params_t;
|
|
|
|
|
|
|
|
void glSetupYUVConversion(gl_conversion_params_t *params);
|
2006-04-21 18:46:17 +00:00
|
|
|
void glEnableYUVConversion(GLenum target, int type);
|
|
|
|
void glDisableYUVConversion(GLenum target, int type);
|
2004-12-01 17:05:58 +00:00
|
|
|
|
2005-09-25 16:41:28 +00:00
|
|
|
/** \addtogroup glcontext
|
|
|
|
* \{ */
|
2004-11-01 20:24:37 +00:00
|
|
|
//! could not set new window, will continue drawing into the old one.
|
|
|
|
#define SET_WINDOW_FAILED -1
|
|
|
|
//! new window is set, could even transfer the OpenGL context.
|
|
|
|
#define SET_WINDOW_OK 0
|
|
|
|
//! new window is set, but the OpenGL context needs to be reinitialized.
|
|
|
|
#define SET_WINDOW_REINIT 1
|
2005-09-25 16:41:28 +00:00
|
|
|
/** \} */
|
2004-11-01 20:24:37 +00:00
|
|
|
|
2004-12-11 16:57:42 +00:00
|
|
|
#ifdef GL_WIN32
|
2008-07-22 18:46:07 +00:00
|
|
|
#define vo_border() vo_w32_border()
|
2005-12-06 22:23:06 +00:00
|
|
|
#define vo_check_events() vo_w32_check_events()
|
|
|
|
#define vo_fullscreen() vo_w32_fullscreen()
|
|
|
|
#define vo_ontop() vo_w32_ontop()
|
|
|
|
#define vo_uninit() vo_w32_uninit()
|
2004-12-11 16:57:42 +00:00
|
|
|
int setGlWindow(int *vinfo, HGLRC *context, HWND win);
|
|
|
|
void releaseGlContext(int *vinfo, HGLRC *context);
|
|
|
|
#else
|
2008-07-22 18:46:07 +00:00
|
|
|
#define vo_border() vo_x11_border()
|
2005-12-06 22:23:06 +00:00
|
|
|
#define vo_check_events() vo_x11_check_events(mDisplay)
|
|
|
|
#define vo_fullscreen() vo_x11_fullscreen()
|
|
|
|
#define vo_ontop() vo_x11_ontop()
|
|
|
|
#define vo_uninit() vo_x11_uninit()
|
2004-11-01 20:24:37 +00:00
|
|
|
int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win);
|
2004-11-11 19:41:08 +00:00
|
|
|
void releaseGlContext(XVisualInfo **vinfo, GLXContext *context);
|
2004-11-01 20:24:37 +00:00
|
|
|
#endif
|
2006-02-09 14:08:03 +00:00
|
|
|
void swapGlBuffers(void);
|
2004-11-01 20:24:37 +00:00
|
|
|
|
2005-08-16 17:57:53 +00:00
|
|
|
extern void (APIENTRY *GenBuffers)(GLsizei, GLuint *);
|
|
|
|
extern void (APIENTRY *DeleteBuffers)(GLsizei, const GLuint *);
|
2005-07-26 10:16:18 +00:00
|
|
|
extern void (APIENTRY *BindBuffer)(GLenum, GLuint);
|
2009-05-13 02:58:57 +00:00
|
|
|
extern GLvoid* (APIENTRY *MapBuffer)(GLenum, GLenum);
|
2005-07-26 10:16:18 +00:00
|
|
|
extern GLboolean (APIENTRY *UnmapBuffer)(GLenum);
|
2005-07-26 13:47:18 +00:00
|
|
|
extern void (APIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum);
|
2005-07-26 10:16:18 +00:00
|
|
|
extern void (APIENTRY *CombinerParameterfv)(GLenum, const GLfloat *);
|
|
|
|
extern void (APIENTRY *CombinerParameteri)(GLenum, GLint);
|
|
|
|
extern void (APIENTRY *CombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum,
|
|
|
|
GLenum);
|
|
|
|
extern void (APIENTRY *CombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum,
|
|
|
|
GLenum, GLenum, GLboolean, GLboolean,
|
|
|
|
GLboolean);
|
2005-10-01 12:49:28 +00:00
|
|
|
extern void (APIENTRY *BeginFragmentShader)(void);
|
|
|
|
extern void (APIENTRY *EndFragmentShader)(void);
|
|
|
|
extern void (APIENTRY *SampleMap)(GLuint, GLuint, GLenum);
|
|
|
|
extern void (APIENTRY *ColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint,
|
|
|
|
GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
|
|
extern void (APIENTRY *ColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint,
|
|
|
|
GLuint, GLuint, GLuint, GLuint, GLuint,
|
|
|
|
GLuint, GLuint, GLuint);
|
|
|
|
extern void (APIENTRY *SetFragmentShaderConstant)(GLuint, const GLfloat *);
|
2005-07-26 10:16:18 +00:00
|
|
|
extern void (APIENTRY *ActiveTexture)(GLenum);
|
|
|
|
extern void (APIENTRY *BindTexture)(GLenum, GLuint);
|
|
|
|
extern void (APIENTRY *MultiTexCoord2f)(GLenum, GLfloat, GLfloat);
|
2005-09-14 22:08:04 +00:00
|
|
|
extern void (APIENTRY *GenPrograms)(GLsizei, GLuint *);
|
|
|
|
extern void (APIENTRY *DeletePrograms)(GLsizei, const GLuint *);
|
2005-07-26 10:16:18 +00:00
|
|
|
extern void (APIENTRY *BindProgram)(GLenum, GLuint);
|
|
|
|
extern void (APIENTRY *ProgramString)(GLenum, GLenum, GLsizei, const GLvoid *);
|
|
|
|
extern void (APIENTRY *ProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat,
|
|
|
|
GLfloat, GLfloat);
|
2005-08-19 12:09:44 +00:00
|
|
|
extern int (APIENTRY *SwapInterval)(int);
|
2006-06-05 11:26:33 +00:00
|
|
|
extern void (APIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei,
|
|
|
|
GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
2008-12-05 22:16:45 +00:00
|
|
|
extern void* (APIENTRY *AllocateMemoryMESA)(void *, int, size_t, float, float, float);
|
|
|
|
extern void (APIENTRY *FreeMemoryMESA)(void *, int, void *);
|
2005-07-26 10:16:18 +00:00
|
|
|
|
2008-02-22 09:09:46 +00:00
|
|
|
#endif /* MPLAYER_GL_COMMON_H */
|