126 lines
5.1 KiB
Plaintext
126 lines
5.1 KiB
Plaintext
<div class=box><div class=boxheader>Private</div>
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* pizza, found here ^/skiqqy/pizza
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* cmesg, found here ^/skiqqy/cmesg
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* Discord bot, found here ^/skiqqy/C45DiscordBot
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* Text Editor 'ted', found here ^/deavmi/ped
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* This website, found here ^/skiqqy/skiqqy.github.io
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* DChess, found here ^/skiqqy/DChess
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</div>
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<div class=box><div class=boxheader>Community Projects (more than 2-3 devs)</div>
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* CRXN, more details can be found <a href=https://deavmi.github.io/projects/crxn target=blank_>here</a>.
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* BNet, an IRC network, more info can be found <a href=https://deavmi.github.io/projects/bonobonet target=blank_>here</a>.
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</div>
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<div class=box><div class=boxheader>"Dead" Projects</div>
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These are projects that develeopment has stopped on,
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Hopefully they will be revived.
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* KCC: Kak C Compiler, found here ^/skiqqy/kcc
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</div>
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<div class=box><div class=boxheader>University Projects</div>
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Due to the fact that many of these projects are still
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being used to asses students at SU, these repos must
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be set to private, in order to prevent students from
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copying my work
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* 1st Year, 1st Semester - Lines of Action, a game
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similar to <a href=https://www.eothello.com/#how-to-play target=blank_>othello</a>, written in java.
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* 1st Year, 2nd Semester - Obstacle Chess, Normal
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chess rules, with new pieces introduced, such as
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bombs, wall's, trapdoors, etc. Written in java.
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* 2nd Year, 1st Semester - Sudoku Solver, using
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a heuristic algorithm + mutations on possible
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solutions to form new solutions, written in
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java.
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* 2nd Year, 2nd Semester - Wrote a compiler for
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a pascal like language named ALAN standing for
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Another LANguage, includes scanning, parsing,
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typechecking, codegen (to the jvm using
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<a href=http://jasmin.sourceforge.net/ target=blank_>jasmin</a>) the compiler was written in C.
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* 2nd Year, 2nd Semester - <a href=https://en.wikipedia.org/wiki/Brainfuck target=blank_>Brainfuck Intepreter</a>,
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written in x86 Assembly.
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* 2nd Year, 2nd Semester - <a href=https://en.wikipedia.org/wiki/Huffman_coding target=blank_>Huffman Encoder</a>,
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written in x86 Assembly
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* 3rd Year, 1st Semester - Process Scheduler
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simulator, written in C.
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* 3rd Year, 1st Semester - Bank Transaction
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simulator, using omp, and locks to prevent
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race conditions, written in C.
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* 3rd Year, 1st Semester - Othello bot, using
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MPI, and negamax search with alpha beta pruning
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to find optimal moves, written in C.
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* 3rd Year, 1st Semester - Food review website
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using flask (python), redis, neo4j.
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* 3rd Year, 2nd Semester - Multi-Client/Server
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chat program. Both client and server written in
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Java. For more details, please see:
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- <a href=/assets/CS354/project1/report.pdf>Project Report</a>.
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- <a href=/assets/CS354/project1/spec.pdf>Project Specification</a>.
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* 3rd Year, 2nd Semester - TCP and RBUDP file
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sharing program. Written in Java. More details:
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- <a href=/assets/CS354/project2/report.pdf>Project Report</a>.
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- <a href=/assets/CS354/project2/spec.pdf>Project Specification</a>.
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* 3rd Year, 2nd Semester - NAT Simulation, that is
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a fully simulated "Internet Environment", with
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the following simulated protocals: IP, TCP, UDP
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Ethernet Frames, DHCP, ICMP. Written in Java.
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For more details, see below:
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- <a href=/assets/CS354/project3/report.pdf>Project Report</a>.
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- <a href=/assets/CS354/project3/spec.pdf>Project Specification</a>
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* 3rd Year, 2nd Semester - VoIP/Messaging program
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Using TCP for messaging, and for VoIP we use UDP
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packets for sending the audio streams. Client for
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Making and recieving calls/ conference calls, as
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well as direct and or group messaging. Both server
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and client are written in Java. Details:
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- <a href=/assets/CS354/project4/report.pdf>Project Report</a>.
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- <a href=/assets/CS354/project4/spec.pdf>Project Specification</a>.
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* 3rd Year, 2nd Semester - P2P File hosting/sharing
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system, which is made up of a central server which
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handles minimal book-keeping. The actual file
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transfer occurs in 2 stages, the first is a
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handshake to ensure that the sender is talking to
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the reciever and vice versa, this is done using
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certificates and RSA encryption. Once the intial
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handshake is completed, a 96 key is transmited
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to the reciever encrypted using the recievers
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public key (RSA encryption, the keys where passed
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during the handshake). The sender will encrypt
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the payload using that key, as well as generating
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the next key that will be used and padding it into
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the data. We then encrypt and send the packet.
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This forms a <a href=https://en.wikipedia.org/wiki/One-time_pad>one-time-pad</a>, which is unbreakable.
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The recieve uses the inital key that was recieved
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from the secure handshake process to decrypt the
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recieved packet, it then removes the included key
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that was padded, and will use that key to decrypt
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the next process, this process continues until
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all packets are recieved. This is a super
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simplified explanation of the security. Written
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in Java, details can be found below:
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- <a href=/assets/CS354/project5/report.pdf>Project Report</a>.
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- <a href=/assets/CS354/project5/spec.pdf>Project Specification</a>.
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</div>
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