113 lines
5.0 KiB
Plaintext
113 lines
5.0 KiB
Plaintext
SBLOCK. Private
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* pizza, found here ^/skiqqy/pizza
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\\\\
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* cmesg, found here ^/skiqqy/cmesg
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\\\\
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* Discord bot, found here ^/skiqqy/C45DiscordBot
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\\\\
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* Text Editor 'ted', found here ^/deavmi/ped
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\\\\
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* This website, found here ^/skiqqy/skiqqy.github.io
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\\\\
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* DChess, found here ^/skiqqy/DChess
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EBLOCK.
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SBLOCK. Community Projects (more than 2-3 devs)
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* CRXN, more details can be found <a
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href=https://deavmi.github.io/projects/crxn target=blank_>here</a>.
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\\\\
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* BNet, an IRC network, more info can be found <a
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href=https://deavmi.github.io/projects/bonobonet target=blank_>here</a>.
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EBLOCK.
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SBLOCK. "Dead" Projects
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These are projects that develeopment has stopped on, Hopefully they will be
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revived.
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\\\\
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* KCC: Kak C Compiler, found here ^/skiqqy/kcc
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EBLOCK.
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SBLOCK. University Projects
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Due to the fact that many of these projects are still being used to asses
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students at SU, these repos must be set to private, in order to prevent
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students from
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copying my work
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\\\\
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* 1st Year, 1st Semester - Lines of Action, a game similar to <a
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href=https://www.eothello.com/#how-to-play target=blank_>othello</a>, written
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in java.
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* 1st Year, 2nd Semester - Obstacle Chess, Normal chess rules, with new pieces
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introduced, such as bombs, wall's, trapdoors, etc. Written in java.
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\\\\
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* 2nd Year, 1st Semester - Sudoku Solver, using a heuristic algorithm +
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mutations on possible solutions to form new solutions, written in java.
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\\\\
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* 2nd Year, 2nd Semester - Wrote a compiler for a pascal like language named
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ALAN standing for Another LANguage, includes scanning, parsing, typechecking,
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codegen (to the jvm using <a href=http://jasmin.sourceforge.net/
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target=blank_>jasmin</a>) the compiler was written in C.
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\\\\
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* 2nd Year, 2nd Semester - <a href=https://en.wikipedia.org/wiki/Brainfuck
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target=blank_>Brainfuck Intepreter</a>,
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written in x86 Assembly.
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\\\\
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* 2nd Year, 2nd Semester - <a href=https://en.wikipedia.org/wiki/Huffman_coding
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target=blank_>Huffman Encoder</a>,
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written in x86 Assembly
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\\\\
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* 3rd Year, 1st Semester - Process Scheduler simulator, written in C.
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\\\\
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* 3rd Year, 1st Semester - Bank Transaction simulator, using omp, and locks to
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prevent race conditions, written in C.
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* 3rd Year, 1st Semester - Othello bot, using MPI, and negamax search with
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alpha beta pruning to find optimal moves, written in C.
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* 3rd Year, 1st Semester - Food review website using flask (python), redis,
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neo4j.
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* 3rd Year, 2nd Semester - Multi-Client/Server chat program. Both client and
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server written in Java. For more details, please see:
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\\- <a href=/assets/CS354/project1/report.pdf>Project Report</a>.
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\\- <a href=/assets/CS354/project1/spec.pdf>Project Specification</a>.
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\\\\
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* 3rd Year, 2nd Semester - TCP and RBUDP file sharing program. Written in Java.
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More details:
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\\- <a href=/assets/CS354/project2/report.pdf>Project Report</a>.
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\\- <a href=/assets/CS354/project2/spec.pdf>Project Specification</a>.
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\\\\
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* 3rd Year, 2nd Semester - NAT Simulation, that is a fully simulated "Internet
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Environment", with the following simulated protocals: IP, TCP, UDP Ethernet
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Frames, DHCP, ICMP. Written in Java. For more details, see below:
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\\- <a href=/assets/CS354/project3/report.pdf>Project Report</a>.
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\\- <a href=/assets/CS354/project3/spec.pdf>Project Specification</a>
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\\\\
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* 3rd Year, 2nd Semester - VoIP/Messaging program Using TCP for messaging, and
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for VoIP we use UDP packets for sending the audio streams. Client for Making
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and recieving calls/ conference calls, as well as direct and or group
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messaging. Both server and client are written in Java. Details:
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\\- <a href=/assets/CS354/project4/report.pdf>Project Report</a>.
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\\- <a href=/assets/CS354/project4/spec.pdf>Project Specification</a>.
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\\\\
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* 3rd Year, 2nd Semester - P2P File hosting/sharing system, which is made up of
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a central server which handles minimal book-keeping. The actual file transfer
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occurs in 2 stages, the first is a handshake to ensure that the sender is
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talking to the reciever and vice versa, this is done using certificates and
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RSA encryption. Once the intial handshake is completed, a 96 key is
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transmited to the reciever encrypted using the recievers public key (RSA
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encryption, the keys where passed during the handshake). The sender will
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encrypt the payload using that key, as well as generating the next key that
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will be used and padding it into the data. We then encrypt and send the
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packet. This forms a <a
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href=https://en.wikipedia.org/wiki/One-time_pad>one-time-pad</a>, which is
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unbreakable. The recieve uses the inital key that was recieved from the
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secure handshake process to decrypt the recieved packet, it then removes the
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included key that was padded, and will use that key to decrypt the next
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process, this process continues until all packets are recieved. This is a
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super simplified explanation of the security. Written in Java, details can be
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found below:
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\\- <a href=/assets/CS354/project5/report.pdf>Project Report</a>.
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\\- <a href=/assets/CS354/project5/spec.pdf>Project Specification</a>.
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EBLOCK.
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