xonotic/misc/tools/midi2cfg-ng-percussionpack.conf
2010-03-18 14:22:15 +01:00

774 lines
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Plaintext

raw set places_tuba "tUba"
raw set places_percussion "tChr"
raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57 end58 end59 end60 end61 end62 end63"
bot tuba
channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
init
cmd barrier
cmd selectweapon 14
cmd wait 0.5
cmd console "g_balance_tuba_attenuation 0.1"
cmd console "g_balance_tuba_damage 0"
note on -18
time 0
buttons left backward crouch attack1
time 0.05
note off -18
time 0
buttons
time 0.05
note on -17
time 0
buttons backward crouch attack1
time 0.05
note off -17
time 0
buttons
time 0.05
note on -16
time 0
buttons right backward crouch attack1
time 0.05
note off -16
time 0
buttons
time 0.05
note on -13
time 0
buttons forward right crouch attack1
time 0.05
note off -13
time 0
buttons
time 0.05
note on -12
time 0
buttons crouch attack1
time 0.05
note off -12
time 0
buttons
time 0.05
note on -11
time 0
buttons left backward crouch attack2
time 0.05
note off -11
time 0
buttons
time 0.05
note on -10
time 0
buttons right crouch attack1
time 0.05
note off -10
time 0
buttons
time 0.05
note on -9
time 0
buttons forward left crouch attack1
time 0.05
note off -9
time 0
buttons
time 0.05
note on -8
time 0
buttons forward crouch attack1
time 0.05
note off -8
time 0
buttons
time 0.05
note on -7
time 0
buttons left crouch attack1
time 0.05
note off -7
time 0
buttons
time 0.05
note on -6
time 0
buttons left backward attack1
time 0.05
note off -6
time 0
buttons
time 0.05
note on -5
time 0
buttons backward attack1
time 0.05
note off -5
time 0
buttons
time 0.05
note on -4
time 0
buttons backward right attack1
time 0.05
note off -4
time 0
buttons
time 0.05
note on -3
time 0
buttons right crouch attack2
time 0.05
note off -3
time 0
buttons
time 0.05
note on -2
time 0
buttons forward left crouch attack2
time 0.05
note off -2
time 0
buttons
time 0.05
note on -1
time 0
buttons forward right attack1
time 0.05
note off -1
time 0
buttons
time 0.05
note on 0
time 0
buttons attack1
time 0.05
note off 0
time 0
buttons
time 0.05
note on 1
time 0
buttons left backward attack2
time 0.05
note off 1
time 0
buttons
time 0.05
note on 2
time 0
buttons right attack1
time 0.05
note off 2
time 0
buttons
time 0.05
note on 3
time 0
buttons forward left attack1
time 0.05
note off 3
time 0
buttons
time 0.05
note on 4
time 0
buttons forward attack1
time 0.05
note off 4
time 0
buttons
time 0.05
note on 5
time 0
buttons left attack1
time 0.05
note off 5
time 0
buttons
time 0.05
note on 6
time 0
buttons forward right attack2
time 0.05
note off 6
time 0
buttons
time 0.05
note on 7
time 0
buttons attack2
time 0.05
note off 7
time 0
buttons
time 0.05
note on 8
time 0
buttons backward right jump attack1
time 0.05
note off 8
time 0
buttons
time 0.05
note on 9
time 0
buttons right attack2
time 0.05
note off 9
time 0
buttons
time 0.05
note on 10
time 0
buttons forward left attack2
time 0.05
note off 10
time 0
buttons
time 0.05
note on 11
time 0
buttons forward attack2
time 0.05
note off 11
time 0
buttons
time 0.05
note on 12
time 0
buttons left attack2
time 0.05
note off 12
time 0
buttons
time 0.05
note on 13
time 0
buttons left backward jump attack2
time 0.05
note off 13
time 0
buttons
time 0.05
note on 14
time 0
buttons right jump attack1
time 0.05
note off 14
time 0
buttons
time 0.05
note on 15
time 0
buttons forward left jump attack1
time 0.05
note off 15
time 0
buttons
time 0.05
note on 16
time 0
buttons forward jump attack1
time 0.05
note off 16
time 0
buttons
time 0.05
note on 17
time 0
buttons left jump attack1
time 0.05
note off 17
time 0
buttons
time 0.05
note on 18
time 0
buttons forward right jump attack2
time 0.05
note off 18
time 0
buttons
time 0.05
note on 19
time 0
buttons jump attack2
time 0.05
note off 19
time 0
buttons
time 0.05
note on 21
time 0
buttons right jump attack2
time 0.05
note off 21
time 0
buttons
time 0.05
note on 22
time 0
buttons forward left jump attack2
time 0.05
note off 22
time 0
buttons
time 0.05
note on 23
time 0
buttons forward jump attack2
time 0.05
note off 23
time 0
buttons
time 0.05
note on 24
time 0
buttons left jump attack2
time 0.05
note off 24
time 0
buttons
time 0.05
bot tuba_red
include tuba
transpose 0
init
cmd cc "color 68"
super
bot tuba_blue
include tuba
transpose 3
init
cmd cc "color 221"
super
bot rocket
channels 10
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 9
cmd wait 0.5
percussion 25
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 1.0
bot uzi
channels 10
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 3
cmd wait 0.5
percussion 33
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 0.2
bot crylink
channels 10
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 6
cmd wait 0.5
percussion 46
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 0.5
percussion 42
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.4
bot jetpack
init
cmd resetaim
cmd barrier
cmd console "g_jetpack_attenuation 0.5"
percussion 44
time 0
buttons hook
time 0.05
buttons
time 0.1
bot jump
init
cmd resetaim
cmd barrier
percussion 36
time -0.5
buttons jump
time -0.45
buttons
time 0
percussion 37
time 0
cmd impulse 10
busy 0.3
bot hagar
channels 10
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 8
cmd wait 0.5
percussion 38
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.15
bot laser
channels 10
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 1
cmd wait 0.5
percussion 39
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.7
bot electro
channels 10
init
time -2
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 5
cmd wait 0.5
percussion 49
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.6
percussion 57
percussion 49
percussion 40
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 0.6
bot hook
channels 10
init
time -2
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 12
cmd wait 0.5
percussion 58
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0
percussion 55
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 3
bot rifle
channels 10
init
cmd console settemp g_balance_campingrifle_magazinecapacity 0
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 15
cmd wait 0.5
percussion 65
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.8
percussion 66
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 0.15
bot fireball
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 16
cmd wait 0.5
percussion 52
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 1.5
percussion 72
time 0
buttons attack2
time 0.05
buttons
time 0.1
busy 2
bot mortar
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 4
cmd wait 0.5
percussion 35
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.8
bot minstanex
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 11
cmd wait 0.5
percussion 53
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 1
bot nex
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 7
cmd wait 0.5
percussion 51
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 1.5
bot shotgun
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 2
cmd wait 0.5
percussion 59
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 0.5
bot porto
init
cmd aimtarget "tPercussion 1"
cmd barrier
cmd selectweapon 10
cmd wait 0.5
percussion 59
time 0
buttons attack1
time 0.05
buttons
time 0.1
busy 1.5
# instantiate our bots!
bot tuba_movetoplace
init
cmd movetotarget @places_tuba
cmd barrier
done
cmd movetotarget @places_end
cmd resetaim
cmd aim "90 0"
cmd wait 1
barrier
buttons crouch
cmd wait 3
buttons
cmd wait 1
barrier
cmd console settemp bot_navigation_ignoreplayers 1
cmd movetotarget start
bot percussion_movetoplace
init
cmd movetotarget @places_percussion
cmd barrier
done
cmd movetotarget @places_end
cmd resetaim
cmd aim "90 0"
cmd wait 1
barrier
buttons crouch
cmd wait 3
buttons
cmd wait 1
barrier
cmd console settemp bot_navigation_ignoreplayers 1
cmd movetotarget start
bot instance_tuba_red
include tuba_movetoplace
include tuba_red
count 32
bot instance_tuba_blue
include tuba_movetoplace
include tuba_blue
count 32
bot instance_rocket
include percussion_movetoplace
include rocket
count 4
bot instance_uzi
include percussion_movetoplace
include uzi
count 4
bot instance_crylink
include percussion_movetoplace
include crylink
count 4
bot instance_jetpack
include percussion_movetoplace
include jetpack
count 4
bot instance_jump
include percussion_movetoplace
include jump
count 4
bot instance_hagar
include percussion_movetoplace
include hagar
count 8
bot instance_tag
include percussion_movetoplace
include tag
count 8
bot instance_laser
include percussion_movetoplace
include laser
count 8
bot instance_electro
include percussion_movetoplace
include electro
count 4
bot instance_hook
include percussion_movetoplace
include hook
count 4
bot instance_rifle
include percussion_movetoplace
include rifle
count 4
bot instance_fireball
include percussion_movetoplace
include fireball
count 4
bot instance_mortar
include percussion_movetoplace
include mortar
count 4
bot instance_minstanex
include percussion_movetoplace
include minstanex
count 4
bot instance_nex
include percussion_movetoplace
include nex
count 4
bot instance_shotgun
include percussion_movetoplace
include shotgun
count 4
bot instance_porto
include percussion_movetoplace
include porto
count 4
# rocket_fly = 025 snare roll
## rocket_impact = 049 cymbal crash = 057 cymbal crash
# electro_fire = 049 cymbal crash = 057 cymbal crash
# electro_fire2 = 040 snare 2
# uzi = 033 high q
# crylink_fire2 = 046 hihat open
# crylink_fire = 042 hihat closed
# jetpack = 044 hihat pedal
# jump = 036 kick 2
# hagar_fire = 038 snare 1
# lasergun_fire = 039 clap hand
# hook_fire = 058 vibra slap
# hookbomb_fire = 055 cymbal splash
# campingrifle_fire = 065 timbale high
# campingrifle_fire2 = 066 timbale low
# fireball_fire = 052 cymbal chinese
# fireball_prefire2 = 072 whistle 2 low long
# grenade_fire = 035 kick 1
# minstanexfire = 053 cymbal ride bell
# nexfire = 051 cymbal ride
# shotgun_fire = 059 cymbal ride
# weapon_switch = 037 stick rim