mirror of
https://gitlab.com/xonotic/xonotic
synced 2024-12-17 12:24:47 +00:00
172 lines
6.4 KiB
Plaintext
172 lines
6.4 KiB
Plaintext
cvars:
|
|
______________
|
|
|
|
sv_eventlog master switch (default: 0)
|
|
sv_eventlog_files print frags, scores and captures for separate files each match (default: 0)
|
|
sv_eventlog_console print frags, scores and captures to serverconsole during the match (default: 1)
|
|
sv_logscores_bots choose whether bot are included in stats or not (default: 0)
|
|
|
|
sv_eventlog_files_counter number of matches logged until now
|
|
sv_eventlog_files_nameprefix file name prefix to be used (default: nexuiz)
|
|
sv_eventlog_files_namesuffix file name extension to be used (default: .log)
|
|
sv_eventlog_files_timestamps prefix log lines in the files with :time events (default: 1)
|
|
|
|
log format:
|
|
______________
|
|
|
|
:logversion:3
|
|
:gamestart:<gametype>_<mapname>:<matchid>
|
|
:gameinfo:mutators:LIST:mutator1:mutator2:...
|
|
|
|
(note that mutators are listed by their cvar name with g_ removed,
|
|
unless such a cvar is 1 by default - then the mutator is listed with
|
|
a no_ prefix if the cvar is 0)
|
|
|
|
:gameinfo:end
|
|
:join:<ID>:<slot>:<ip>:<nickname>
|
|
:join:<ID>:<slot>:bot:<nickname>
|
|
:name:<ID>:<nickname>
|
|
:part:<ID>
|
|
:team:<ID>:<team>:<jointype>
|
|
:kill:frag:<ID of killer>:<ID of victim>:type=<death type>:items=<itemstring of killer>:victimitems=<itemstring of victim>
|
|
:kill:tk:<ID of killer>:<ID of victim>:type=<death type>:items=<itemstring of killer>:victimitems=<itemstring of victim>
|
|
:kill:suicide:<ID>:<ID>:type=<death type>:items=<itemstring>
|
|
:kill:accident:<ID>:<ID>:type=<death type>:items=<itemstring>
|
|
:ctf:steal:<flagcolor>:<ID of attacker>
|
|
:ctf:dropped:<flagcolor>:<ID of dropper>
|
|
:ctf:pickup:<flagcolor>:<ID of attacker>
|
|
:ctf:capture:<flagcolor>:<ID of attacker>
|
|
:ctf:return:<flagcolor>:<ID of defender>
|
|
:ctf:returned:<flagcolor>
|
|
:dom:taken:<previouscolor>:<ID of player>
|
|
:keyhunt:capture:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:carrierfrag:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:collect:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:destroyed:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:destroyed_holdingkey:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:dropkey:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:losekey:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:push:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:keyhunt:pushed:<ID of player>:<points for player>:<ID of key owner>:<points for key owner>:<name of key>
|
|
:scores:<gametype>_<mapname>:<map runtime>
|
|
:labels:player:<head1><flags>,<head2><flags>,...
|
|
:player:see-labels:<score1>,<score2>,...:<playtime>:<team>:<ID>:<nickname>
|
|
:player:see-labels:<score1>,<score2>,...:<playtime>:spectator:<ID>:<nickname>
|
|
:labels:teamscores:<head1><flags>,<head2><flags>,...
|
|
:teamscores:see-labels:<score1>,<score2>,...:<team>
|
|
:end
|
|
:restart
|
|
:gameover
|
|
:vote:suggested:<mapname>:<playerid>
|
|
:vote:keeptwo:<mapname>:<mapvotes>:<mapname>:<mapvotes>:::<mapname>:<mapvotes>:...:didn't vote:<notvoters>
|
|
:vote:finished:<mapname>:<mapvotes>:::<mapname>:<mapvotes>:<mapname>:<mapvotes>:...:didn't vote:<notvoters>
|
|
:vote:suggestion_accepted:<mapname>
|
|
:vote:vcall:<ID of player>:<vote command display string>
|
|
:vote:vyes:<yescount>:<nocount>:<abstaincount>:<notvoters>:<mincount>
|
|
:vote:vno:<yescount>:<nocount>:<abstaincount>:<notvoters>:<mincount>
|
|
:vote:vtimeout:<yescount>:<nocount>:<abstaincount>:<notvoters>:<mincount>
|
|
:vote:vstop:<ID of stopper>
|
|
:vote:vlogin:<ID of player>
|
|
:vote:vdo:<ID of player>:<do command display string>
|
|
:time:<YYYY-MM-DD HH:MM:SS>
|
|
:recordset:<ID of player>:<time in seconds>
|
|
|
|
Note that only the :join and :player lines ever contain player names. The
|
|
:time event only appears in the log files if sv_eventlog_files_timestamps
|
|
is 1; there is no way to log these time stamps to the console (for console
|
|
timestamps, set timestamps to 1).
|
|
|
|
team colors:
|
|
1 = No Team (Domination)
|
|
5 = Red Team
|
|
14 = Blue Team
|
|
13 = Yellow Team
|
|
10 = Pink Team
|
|
|
|
join types:
|
|
1 = connect
|
|
2 = auto
|
|
3 = manual
|
|
4 = spectating
|
|
6 = adminmove
|
|
|
|
label flags:
|
|
!! = primary sorting key
|
|
<!! = primary sorting key, lower is better
|
|
! = secondary sorting key
|
|
<! = secondary sorting key, lower is better
|
|
< = lower is better
|
|
|
|
itemstring:
|
|
<weaponid><flags>
|
|
or
|
|
<weaponid><flags>|<runes>
|
|
|
|
where flags can contain:
|
|
F = player carries the flag
|
|
S = player has strength
|
|
I = player has the shield
|
|
T = player is typing (console, menu or chat)
|
|
|
|
and weapon IDs are:
|
|
1 = Laser
|
|
2 = Shotgun
|
|
3 = Uzi
|
|
4 = Mortar
|
|
5 = Electro
|
|
6 = Crylink
|
|
7 = Nex
|
|
8 = Hagar
|
|
9 = Rocket Launcher
|
|
10 = Port-O-Launch
|
|
11 = MinstaNex
|
|
12 = Grappling Hook
|
|
13 = Heavy Laser Assault Cannon
|
|
14 = T.A.G. Seeker
|
|
|
|
runes/curses are stored as a bit mask with the following values:
|
|
1 = Strength
|
|
2 = Defense
|
|
4 = Regeneration
|
|
8 = Speed
|
|
16 = Vampire
|
|
8192 = Weakness
|
|
16384 = Vulnerability
|
|
32768 = Venom
|
|
65536 = Slow
|
|
131072 = Empathy
|
|
|
|
death type:
|
|
either a weapon ID ORed with weapon death flags, or one of:
|
|
10000 = fallen to death
|
|
10001 = telefragged
|
|
10002 = drowned
|
|
10003 = killed by a trap / fallen into the void
|
|
10004 = lava
|
|
10005 = slime
|
|
10006 = console kill
|
|
10007 = (MinstaGib) out of ammo
|
|
10008 = swamp
|
|
10009 = team change
|
|
10010 = auto team change
|
|
10011 = camping protection
|
|
10012 = player became too fast (should never happen)
|
|
10013 = health rot
|
|
10014 = mirror damage
|
|
10015 = g_touchexplode
|
|
10100 = turret
|
|
10150 = spiderbot miniguns
|
|
10151 = spiderbot rocket
|
|
10152 = spiderbot, cushed by
|
|
10300 = custom deathmessage
|
|
|
|
weapon death flags are:
|
|
256 = secondary fire
|
|
512 = splash damage
|
|
1024 = bounced projectile
|
|
2048 = head shot (MinstaNex only)
|
|
4096 = unused flag
|
|
|
|
There will be a log analyzer parsing this file format soon. Note that weapon
|
|
IDs are below 10000.
|