embed versionbuilder into the release build procedure

This commit is contained in:
Rudolf Polzer 2010-09-14 05:59:21 +02:00
parent 4f8198c9f1
commit ce362bfaad

15
all
View File

@ -1172,16 +1172,29 @@ case "$cmd" in
major=$(($gv / 10000))
minor=$(($gv / 100 - $major * 100))
patch=$(($gv - $major * 10000 - $minor * 100))
versionstr="$major.$minor.$patch"
case "$RELEASETYPE" in
beta)
versionstr="$versionstr""beta"
;;
esac
verbose sed -i "
s/^set g_xonoticversion [^ ]* /set g_xonoticversion $major.$minor.$patch /;
s/^set g_xonoticversion [^ ]* /set g_xonoticversion $versionstr /;
s/^gameversion_min [0-9]*/gameversion_min $(( ($gv / 100) * 100 - 100 ))/;
s/^gameversion_max [0-9]*/gameversion_max $(( ($gv / 100) * 100 + 199 ))/;
" defaultXonotic.cfg
(
verbose cd gfx/menu/luminos
verbose cp "$d0"/mediasource/gfx/menu/luminos_versionbuilder/background_l2.svg .
verbose "$d0"/mediasource/gfx/menu/luminos_versionbuilder/versionbuilder "$versionstr"
verbose rm background_l2.svg
)
fi
if [ x"$src" = x"data/xonotic-maps.pk3dir" ]; then
for X in ../../data/*-????????????????????????????????????????-????????????????????????????????????????.pk3; do
if [ -f "$X" ]; then
verbose unzip "$X"
verbose rm -f maps/*.log maps/*.irc maps/*.lin
fi
done
fi