mirror of
https://github.com/telegramdesktop/tdesktop
synced 2025-01-27 09:45:02 +00:00
223 lines
6.1 KiB
C++
223 lines
6.1 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "ui/flatbutton.h"
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#include "styles/style_history.h"
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FlatButton::FlatButton(QWidget *parent, const QString &text, const style::flatButton &st) : Button(parent)
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, _text(text)
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, _st(st)
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, a_bg(st.bgColor->c)
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, a_text(st.color->c)
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, _a_appearance(animation(this, &FlatButton::step_appearance)) {
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if (_st.width < 0) {
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_width = textWidth() - _st.width;
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} else if (!_st.width) {
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_width = textWidth() + _st.height - _st.font->height;
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} else {
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_width = _st.width;
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}
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connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
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resize(_width, _st.height);
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setCursor(_st.cursor);
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}
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void FlatButton::setOpacity(float64 o) {
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_opacity = o;
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update();
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}
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float64 FlatButton::opacity() const {
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return _opacity;
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}
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void FlatButton::setText(const QString &text) {
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_text = text;
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update();
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}
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void FlatButton::setWidth(int32 w) {
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_width = w;
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if (_width < 0) {
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_width = textWidth() - _st.width;
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} else if (!_width) {
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_width = textWidth() + _st.height - _st.font->height;
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}
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resize(_width, height());
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}
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int32 FlatButton::textWidth() const {
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return _st.font->width(_text);
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}
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void FlatButton::step_appearance(float64 ms, bool timer) {
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float64 dt = ms / _st.duration;
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if (dt >= 1) {
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_a_appearance.stop();
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a_bg.finish();
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a_text.finish();
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} else {
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a_bg.update(dt, anim::linear);
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a_text.update(dt, anim::linear);
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}
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if (timer) update();
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}
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void FlatButton::onStateChange(int oldState, ButtonStateChangeSource source) {
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auto &bgColorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downBgColor : _st.overBgColor) : _st.bgColor;
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auto &colorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downColor : _st.overColor) : _st.color;
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a_bg.start(bgColorTo->c);
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a_text.start(colorTo->c);
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if (source == ButtonByUser || source == ButtonByPress) {
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_a_appearance.stop();
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a_bg.finish();
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a_text.finish();
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update();
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} else {
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_a_appearance.start();
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}
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}
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void FlatButton::paintEvent(QPaintEvent *e) {
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QPainter p(this);
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QRect r(0, height() - _st.height, width(), _st.height);
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auto animating = _a_appearance.animating();
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auto &bg = (_state & StateOver) ? ((_state & StateDown) ? _st.downBgColor : _st.overBgColor) : _st.bgColor;
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auto &fg = (_state & StateOver) ? ((_state & StateDown) ? _st.downColor : _st.overColor) : _st.color;
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p.setOpacity(_opacity);
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if (animating) {
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p.fillRect(r, a_bg.current());
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} else {
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p.fillRect(r, bg);
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}
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p.setFont((_state & StateOver) ? _st.overFont : _st.font);
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p.setRenderHint(QPainter::TextAntialiasing);
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if (animating) {
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p.setPen(a_text.current());
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} else {
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p.setPen(fg);
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}
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int32 top = (_state & StateOver) ? ((_state & StateDown) ? _st.downTextTop : _st.overTextTop) : _st.textTop;
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r.setTop(top);
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p.drawText(r, _text, style::al_top);
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}
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LinkButton::LinkButton(QWidget *parent, const QString &text, const style::linkButton &st) : Button(parent)
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, _text(text)
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, _textWidth(st.font->width(_text))
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, _st(st) {
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connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
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resize(_textWidth, _st.font->height);
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setCursor(style::cur_pointer);
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}
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int LinkButton::naturalWidth() const {
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return _textWidth;
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}
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void LinkButton::paintEvent(QPaintEvent *e) {
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Painter p(this);
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auto &font = ((_state & StateOver) ? _st.overFont : _st.font);
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auto &pen = ((_state & StateDown) ? _st.downColor : ((_state & StateOver) ? _st.overColor : _st.color));
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p.setFont(font);
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p.setPen(pen);
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if (_textWidth > width()) {
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p.drawText(0, font->ascent, font->elided(_text, width()));
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} else {
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p.drawText(0, font->ascent, _text);
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}
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}
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void LinkButton::setText(const QString &text) {
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_text = text;
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_textWidth = _st.font->width(_text);
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resize(_textWidth, _st.font->height);
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update();
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}
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void LinkButton::onStateChange(int oldState, ButtonStateChangeSource source) {
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update();
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}
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LinkButton::~LinkButton() {
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}
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BoxButton::BoxButton(QWidget *parent, const QString &text, const style::RoundButton &st) : Button(parent)
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, _text(text.toUpper())
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, _fullText(text.toUpper())
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, _textWidth(st.font->width(_text))
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, _st(st) {
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resizeToText();
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connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource)));
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setCursor(style::cur_pointer);
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setAttribute(Qt::WA_OpaquePaintEvent);
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}
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void BoxButton::setText(const QString &text) {
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_text = text;
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_fullText = text;
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_textWidth = _st.font->width(_text);
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resizeToText();
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update();
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}
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void BoxButton::resizeToText() {
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if (_st.width <= 0) {
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resize(_textWidth - _st.width, _st.height);
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} else {
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if (_st.width < _textWidth + (_st.height - _st.font->height)) {
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_text = _st.font->elided(_fullText, qMax(_st.width - (_st.height - _st.font->height), 1));
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_textWidth = _st.font->width(_text);
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}
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resize(_st.width, _st.height);
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}
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}
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void BoxButton::paintEvent(QPaintEvent *e) {
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Painter p(this);
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auto over = (_state & StateOver);
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p.fillRect(rect(), _st.textBg);
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if (over) {
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App::roundRect(p, rect(), _st.textBgOver, ImageRoundRadius::Small);
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}
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p.setPen(over ? _st.textFgOver : _st.textFg);
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p.setFont(_st.font);
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auto textTop = (_state & StateDown) ? _st.downTextTop : _st.textTop;
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p.drawText((width() - _textWidth) / 2, textTop + _st.font->ascent, _text);
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}
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void BoxButton::onStateChange(int oldState, ButtonStateChangeSource source) {
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update();
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}
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