/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "ui/flatbutton.h" #include "styles/style_history.h" FlatButton::FlatButton(QWidget *parent, const QString &text, const style::flatButton &st) : Button(parent) , _text(text) , _st(st) , a_bg(st.bgColor->c) , a_text(st.color->c) , _a_appearance(animation(this, &FlatButton::step_appearance)) { if (_st.width < 0) { _width = textWidth() - _st.width; } else if (!_st.width) { _width = textWidth() + _st.height - _st.font->height; } else { _width = _st.width; } connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource))); resize(_width, _st.height); setCursor(_st.cursor); } void FlatButton::setOpacity(float64 o) { _opacity = o; update(); } float64 FlatButton::opacity() const { return _opacity; } void FlatButton::setText(const QString &text) { _text = text; update(); } void FlatButton::setWidth(int32 w) { _width = w; if (_width < 0) { _width = textWidth() - _st.width; } else if (!_width) { _width = textWidth() + _st.height - _st.font->height; } resize(_width, height()); } int32 FlatButton::textWidth() const { return _st.font->width(_text); } void FlatButton::step_appearance(float64 ms, bool timer) { float64 dt = ms / _st.duration; if (dt >= 1) { _a_appearance.stop(); a_bg.finish(); a_text.finish(); } else { a_bg.update(dt, anim::linear); a_text.update(dt, anim::linear); } if (timer) update(); } void FlatButton::onStateChange(int oldState, ButtonStateChangeSource source) { auto &bgColorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downBgColor : _st.overBgColor) : _st.bgColor; auto &colorTo = (_state & StateOver) ? ((_state & StateDown) ? _st.downColor : _st.overColor) : _st.color; a_bg.start(bgColorTo->c); a_text.start(colorTo->c); if (source == ButtonByUser || source == ButtonByPress) { _a_appearance.stop(); a_bg.finish(); a_text.finish(); update(); } else { _a_appearance.start(); } } void FlatButton::paintEvent(QPaintEvent *e) { QPainter p(this); QRect r(0, height() - _st.height, width(), _st.height); auto animating = _a_appearance.animating(); auto &bg = (_state & StateOver) ? ((_state & StateDown) ? _st.downBgColor : _st.overBgColor) : _st.bgColor; auto &fg = (_state & StateOver) ? ((_state & StateDown) ? _st.downColor : _st.overColor) : _st.color; p.setOpacity(_opacity); if (animating) { p.fillRect(r, a_bg.current()); } else { p.fillRect(r, bg); } p.setFont((_state & StateOver) ? _st.overFont : _st.font); p.setRenderHint(QPainter::TextAntialiasing); if (animating) { p.setPen(a_text.current()); } else { p.setPen(fg); } int32 top = (_state & StateOver) ? ((_state & StateDown) ? _st.downTextTop : _st.overTextTop) : _st.textTop; r.setTop(top); p.drawText(r, _text, style::al_top); } LinkButton::LinkButton(QWidget *parent, const QString &text, const style::linkButton &st) : Button(parent) , _text(text) , _textWidth(st.font->width(_text)) , _st(st) { connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource))); resize(_textWidth, _st.font->height); setCursor(style::cur_pointer); } int LinkButton::naturalWidth() const { return _textWidth; } void LinkButton::paintEvent(QPaintEvent *e) { Painter p(this); auto &font = ((_state & StateOver) ? _st.overFont : _st.font); auto &pen = ((_state & StateDown) ? _st.downColor : ((_state & StateOver) ? _st.overColor : _st.color)); p.setFont(font); p.setPen(pen); if (_textWidth > width()) { p.drawText(0, font->ascent, font->elided(_text, width())); } else { p.drawText(0, font->ascent, _text); } } void LinkButton::setText(const QString &text) { _text = text; _textWidth = _st.font->width(_text); resize(_textWidth, _st.font->height); update(); } void LinkButton::onStateChange(int oldState, ButtonStateChangeSource source) { update(); } LinkButton::~LinkButton() { } BoxButton::BoxButton(QWidget *parent, const QString &text, const style::RoundButton &st) : Button(parent) , _text(text.toUpper()) , _fullText(text.toUpper()) , _textWidth(st.font->width(_text)) , _st(st) { resizeToText(); connect(this, SIGNAL(stateChanged(int, ButtonStateChangeSource)), this, SLOT(onStateChange(int, ButtonStateChangeSource))); setCursor(style::cur_pointer); setAttribute(Qt::WA_OpaquePaintEvent); } void BoxButton::setText(const QString &text) { _text = text; _fullText = text; _textWidth = _st.font->width(_text); resizeToText(); update(); } void BoxButton::resizeToText() { if (_st.width <= 0) { resize(_textWidth - _st.width, _st.height); } else { if (_st.width < _textWidth + (_st.height - _st.font->height)) { _text = _st.font->elided(_fullText, qMax(_st.width - (_st.height - _st.font->height), 1)); _textWidth = _st.font->width(_text); } resize(_st.width, _st.height); } } void BoxButton::paintEvent(QPaintEvent *e) { Painter p(this); auto over = (_state & StateOver); p.fillRect(rect(), _st.textBg); if (over) { App::roundRect(p, rect(), _st.textBgOver, ImageRoundRadius::Small); } p.setPen(over ? _st.textFgOver : _st.textFg); p.setFont(_st.font); auto textTop = (_state & StateDown) ? _st.downTextTop : _st.textTop; p.drawText((width() - _textWidth) / 2, textTop + _st.font->ascent, _text); } void BoxButton::onStateChange(int oldState, ButtonStateChangeSource source) { update(); }