2022-03-31 16:30:47 +00:00
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "ui/widgets/vertical_drum_picker.h"
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#include "ui/effects/animation_value_f.h"
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2022-09-16 20:23:27 +00:00
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#include "styles/style_basic.h"
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namespace Ui {
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2023-08-21 14:56:57 +00:00
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PickerAnimation::PickerAnimation() = default;
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void PickerAnimation::jumpToOffset(int offset) {
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_result.from = _result.current;
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_result.to += offset;
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_animation.stop();
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auto callback = [=](float64 value) {
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const auto was = _result.current;
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_result.current = anim::interpolateF(
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_result.from,
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_result.to,
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value);
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_updates.fire(_result.current - was);
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};
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_animation.start(
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std::move(callback),
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0.,
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1.,
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st::fadeWrapDuration);
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}
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void PickerAnimation::setResult(float64 from, float64 current, float64 to) {
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_result = { from, current, to };
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}
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rpl::producer<PickerAnimation::Shift> PickerAnimation::updates() const {
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return _updates.events();
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}
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VerticalDrumPicker::VerticalDrumPicker(
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not_null<Ui::RpWidget*> parent,
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PaintItemCallback &&paintCallback,
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int itemsCount,
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int itemHeight,
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int startIndex,
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bool looped)
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: RpWidget(parent)
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, _itemsCount(itemsCount)
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, _itemHeight(itemHeight)
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, _paintCallback(std::move(paintCallback))
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, _pendingStartIndex(startIndex)
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, _loopData({ .looped = looped }) {
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Expects(_paintCallback != nullptr);
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sizeValue(
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) | rpl::start_with_next([=](const QSize &s) {
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_itemsVisible.count = std::ceil(float64(s.height()) / _itemHeight);
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_itemsVisible.centerOffset = _itemsVisible.count / 2;
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if (_pendingStartIndex && _itemsVisible.count) {
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_index = normalizedIndex(base::take(_pendingStartIndex)
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- _itemsVisible.centerOffset);
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}
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if (!_loopData.looped) {
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_loopData.minIndex = -_itemsVisible.centerOffset;
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_loopData.maxIndex = _itemsCount - 1 - _itemsVisible.centerOffset;
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}
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}, lifetime());
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paintRequest(
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) | rpl::start_with_next([=] {
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auto p = QPainter(this);
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const auto outerWidth = width();
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const auto centerY = height() / 2.;
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const auto shiftedY = _itemHeight * _shift;
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for (auto i = -1; i < (_itemsVisible.count + 1); i++) {
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const auto index = normalizedIndex(i + _index);
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if (!isIndexInRange(index)) {
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continue;
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}
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const auto y = (_itemHeight * i + shiftedY);
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_paintCallback(
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p,
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index,
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y,
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((y + _itemHeight / 2.) - centerY) / centerY,
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outerWidth);
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}
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}, lifetime());
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_animation.updates(
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) | rpl::distinct_until_changed(
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) | rpl::start_with_next([=](PickerAnimation::Shift shift) {
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increaseShift(shift);
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if (anim::Disabled()) {
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animationDataFromIndex();
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_animation.jumpToOffset(0);
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}
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}, lifetime());
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}
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void VerticalDrumPicker::increaseShift(float64 by) {
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{
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// Guard input.
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constexpr auto kAlmostIndex = .99;
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if (by >= 1.) {
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by = kAlmostIndex;
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} else if (by <= -1.) {
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by = -kAlmostIndex;
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}
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}
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auto shift = _shift;
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auto index = _index;
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shift += by;
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if (shift >= 1.) {
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shift -= 1.;
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index--;
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index = normalizedIndex(index);
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} else if (shift <= -1.) {
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shift += 1.;
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index++;
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index = normalizedIndex(index);
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}
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if (!_loopData.looped && (index <= _loopData.minIndex)) {
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_shift = std::min(0., shift);
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_index = _loopData.minIndex;
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} else if (!_loopData.looped && (index >= _loopData.maxIndex)) {
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_shift = std::max(0., shift);
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_index = _loopData.maxIndex;
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} else {
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_shift = shift;
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_index = index;
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}
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update();
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}
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void VerticalDrumPicker::handleWheelEvent(not_null<QWheelEvent*> e) {
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const auto direction = Ui::WheelDirection(e);
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if (direction) {
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_animation.jumpToOffset(direction);
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} else {
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if (const auto delta = e->pixelDelta().y(); delta) {
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increaseShift(delta / float64(_itemHeight));
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} else if (e->phase() == Qt::ScrollEnd) {
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animationDataFromIndex();
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_animation.jumpToOffset(0);
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} else {
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constexpr auto step = int(QWheelEvent::DefaultDeltasPerStep);
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_touch.verticalDelta += e->angleDelta().y();
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while (std::abs(_touch.verticalDelta) >= step) {
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if (_touch.verticalDelta < 0) {
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_touch.verticalDelta += step;
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_animation.jumpToOffset(1);
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} else {
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_touch.verticalDelta -= step;
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_animation.jumpToOffset(-1);
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}
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}
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}
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}
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}
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void VerticalDrumPicker::handleKeyEvent(not_null<QKeyEvent*> e) {
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if (e->key() == Qt::Key_Left || e->key() == Qt::Key_Up) {
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_animation.jumpToOffset(1);
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} else if (e->key() == Qt::Key_PageUp && !e->isAutoRepeat()) {
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_animation.jumpToOffset(_itemsVisible.count);
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} else if (e->key() == Qt::Key_Right || e->key() == Qt::Key_Down) {
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_animation.jumpToOffset(-1);
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} else if (e->key() == Qt::Key_PageDown && !e->isAutoRepeat()) {
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_animation.jumpToOffset(-_itemsVisible.count);
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}
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}
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void VerticalDrumPicker::handleMouseEvent(not_null<QMouseEvent*> e) {
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if (e->type() == QEvent::MouseButtonPress) {
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_mouse.pressed = true;
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_mouse.lastPositionY = e->pos().y();
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} else if (e->type() == QEvent::MouseMove) {
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if (_mouse.pressed) {
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const auto was = _mouse.lastPositionY;
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_mouse.lastPositionY = e->pos().y();
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const auto diff = _mouse.lastPositionY - was;
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increaseShift(float64(diff) / _itemHeight);
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_mouse.clickDisabled = true;
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}
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} else if (e->type() == QEvent::MouseButtonRelease) {
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if (_mouse.clickDisabled) {
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animationDataFromIndex();
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_animation.jumpToOffset(0);
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} else {
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_mouse.lastPositionY = e->pos().y();
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const auto toOffset = _itemsVisible.centerOffset
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- (_mouse.lastPositionY / _itemHeight);
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_animation.jumpToOffset(toOffset);
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}
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_mouse = {};
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}
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}
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void VerticalDrumPicker::wheelEvent(QWheelEvent *e) {
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handleWheelEvent(e);
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}
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void VerticalDrumPicker::mousePressEvent(QMouseEvent *e) {
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handleMouseEvent(e);
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}
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void VerticalDrumPicker::mouseMoveEvent(QMouseEvent *e) {
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handleMouseEvent(e);
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}
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void VerticalDrumPicker::mouseReleaseEvent(QMouseEvent *e) {
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handleMouseEvent(e);
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}
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void VerticalDrumPicker::keyPressEvent(QKeyEvent *e) {
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handleKeyEvent(e);
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}
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void VerticalDrumPicker::animationDataFromIndex() {
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_animation.setResult(
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_index,
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_index + _shift,
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std::round(_index + _shift));
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}
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bool VerticalDrumPicker::isIndexInRange(int index) const {
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return (index >= 0) && (index < _itemsCount);
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}
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int VerticalDrumPicker::normalizedIndex(int index) const {
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if (!_loopData.looped) {
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return index;
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}
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if (index < 0) {
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index += _itemsCount;
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} else if (index >= _itemsCount) {
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index -= _itemsCount;
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}
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return index;
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}
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int VerticalDrumPicker::index() const {
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return normalizedIndex(_index + _itemsVisible.centerOffset);
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}
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} // namespace Ui
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