seppuku/readme.md
2020-08-08 15:33:19 -04:00

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# ![Seppuku](res/seppuku_full.png)
Seppuku is a free, lightweight, open-source [_Minecraft Forge_](https://files.minecraftforge.net/) mod for Minecraft 1.12.2. Oriented towards the 9B9T anarchy server, this is a fully featured client-side mod with an external plugin API, unique exploits, and a [solid Discord community](https://discord.gg/UzWBZPe).
# Requirements
- **JDK 8** (https://adoptopenjdk.net/, https://aws.amazon.com/corretto/)
- __(optional)__ **Git**
# Building
### Linux / Mac
1. Clone the repository: `git clone git@github.com:seppukudevelopment/seppuku.git`
2. Run `./gradlew setupDecompWorkspace`
3. Edit `build.gradle` and change field `buildmode` to `RELEASE`. (e.g. `def
buildmode = "RELEASE"`)
4. Run `./gradlew build`.
Your .jar file is in `build/libs/`.
#### Windows
> Using a git shell for Windows and using the linux guide above is highly recommended. (https://git-scm.com/downloads)
1. Clone the repository.
2. Import the project through Gradle via `build.gradle` (simple tutorials online for
[intellij](https://stackoverflow.com/questions/31256356/how-to-import-gradle-projects-in-intellij),
[eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse), etc.)
3. Run the gradle command `setupDecompWorkspace` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat setupDecompWorkspace`)
4. Refresh the project (reload ide / refresh gradle workspace)
5. Edit `build.gradle` and change field `buildmode` to `RELEASE` ex: `def
buildmode = "RELEASE"`
6. Run the gradle command `build` via the IDE or gradlew.bat file (via
command prompt: `gradlew.bat build`)
Your .jar file is in `build/libs/`.
# Debugging
- Use VM arg `-Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin`
- Ensure field `buildmode` in **build.gradle** is set to `IDE` ex: `def buildmode = "IDE"`