* Make rate possible non-counter annotation consistent
Previously a PossibleNonCounterInfo annotation would be left in cases
where a range-vector selects 1 float data point, even if no more points
are selected in order to calculate a rate.
This change ensures an output float exists before emitting such an
annotation.
This fixes an inconsistency where a series with mixed data (ie, a float
and a native histogram) would emit an annotation without any points.
For example,
```
load 1m
series{label="a"} 1 {{schema:1 sum:10 count:5 buckets:[1 2 3]}}
eval instant at 1m rate(series[1m1s])
```
Would have a PossibleNonCounterInfo annotation.
Wheras
```
load 1m
series{label="a"} {{schema:1 sum:10 count:5 buckets:[1 2 3]}} {{schema:1 sum:15 count:10 buckets:[1 2 3]}}
eval instant at 1m rate(series[1m1s])
```
Would not.
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Signed-off-by: Joshua Hesketh <josh@nitrotech.org>
Shortcut for `.*` matches newlines as well.
Add preamble change ^(?s:
Add test
dotAll flag por al regex
Add and fix regex tests
Signed-off-by: Mario Fernandez <mariofer@redhat.com>
Several regexps were coded like `"^.*$"`, which is an unnatural
formulation nobody is likely to use. Inside `NewMatcher`, `^` and `$`
are added anyway, which makes the form in the benchmark redundant.
It even printed it out in the expected way.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
In a non-dev build (no initial double-renders), the tree lines would not be
rendered correctly from the parent of a binop to its first child, because the
first child would be rendered before the parent, and the parent's ref hadn't
been set yet at that time. Switched from a normal ref to a callback-based ref
with explicit React state update to make sure that the child gets to know about
the parent's (later) rendered div element.
Signed-off-by: Julius Volz <julius.volz@gmail.com>
This commit introduces the ability to skip the UI build in the Makefile by
providing prebuilt UI assets, addressing the needs of users who may not have npm
installed or who do not want to go through the front-end build process.
To achieve this, we added the `PREBUILT_ASSETS_STATIC_DIR` environment variable.
If this variable is set, the Makefile will skip the UI build and related tasks,
such as bundling npm licenses. Instead, it will use the prebuilt assets from
the specified directory.
We already publish prebuilt UI assets as part of our release artifacts
(e.g., `prometheus-web-ui-3.0.0-beta.0.tar.gz`). Users can download this tarball,
extract it, and point the `PREBUILT_ASSETS_STATIC_DIR` to the extracted folder.
This reduces build complexity, especially for users who don't have a development
environment for front-end builds.
For example, you can use the command:
`make PREBUILT_ASSETS_STATIC_DIR=static build`
where `static` refers to the directory containing the prebuilt UI files.
This change simplifies the build process while still allowing users to use a
prebuilt UI if desired.
This solution is particularly useful for users who don't need to modify the UI
and prefer to use the prebuilt version that we provide with each release.
Signed-off-by: Julien <roidelapluie@o11y.eu>
* tsdb: mmapCurrentOOOHeadChunk prepare for multiple ooo chunks
Currently float samples can only create a single ooo head chunk, but
native histograms can result in multiple due to counter resets, etc.
Signed-off-by: György Krajcsovits <gyorgy.krajcsovits@grafana.com>
* tsdb: getOOOSeriesChunks prepare for multiple ooo chunks
Currently float samples can only create a single ooo head chunk, but
native histograms can result in multiple due to counter resets, etc.
Signed-off-by: György Krajcsovits <gyorgy.krajcsovits@grafana.com>
---------
Signed-off-by: György Krajcsovits <gyorgy.krajcsovits@grafana.com>