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feeff16476
The idea is to allow a developer to immediately see which text on a component or screen has already got localisation support. It can be a bit of a challenge to see this when creating a new component that doesn't yet have any translations populated. Curious to hear thoughts on this. I could see it working very well as a visual tests checkbox (implemented at o!f side), potentially in addition to having this at the game level, or replacing this PR. |
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AudioSettingsStrings.cs | ||
BeatmapOffsetControlStrings.cs | ||
BindingSettingsStrings.cs | ||
ButtonSystemStrings.cs | ||
ChatStrings.cs | ||
CommonStrings.cs | ||
DebugLocalisationStore.cs | ||
DebugSettingsStrings.cs | ||
GameplaySettingsStrings.cs | ||
GeneralSettingsStrings.cs | ||
GlobalActionKeyBindingStrings.cs | ||
GraphicsSettingsStrings.cs | ||
InputSettingsStrings.cs | ||
Language.cs | ||
LeaderboardStrings.cs | ||
MaintenanceSettingsStrings.cs | ||
MouseSettingsStrings.cs | ||
MultiplayerTeamResultsScreenStrings.cs | ||
NamedOverlayComponentStrings.cs | ||
NotificationsStrings.cs | ||
NowPlayingStrings.cs | ||
OnlineSettingsStrings.cs | ||
ResourceManagerLocalisationStore.cs | ||
RulesetSettingsStrings.cs | ||
SettingsStrings.cs | ||
SkinSettingsStrings.cs | ||
TabletSettingsStrings.cs | ||
ToastStrings.cs | ||
UserInterfaceStrings.cs |