osu/osu.Game/Screens
Dean Herbert fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
..
Backgrounds
Edit Preserve storyboard events when saving a beatmap in the editor 2024-04-30 00:01:56 +08:00
Import
Menu Remove unnecessary Math.Max 2024-03-26 20:28:03 +08:00
OnlinePlay Fix audio being paused in a spectator session when all players finish playing 2024-04-26 15:30:26 +08:00
Play Merge branch 'master' into generic-math 2024-04-23 22:21:31 +08:00
Ranking Merge pull request #27994 from bdach/timing-distribution-graph-only-basic 2024-04-26 01:36:16 +09:00
Select Add a brief inline comment to make sure we don't undo the fix 2024-04-25 21:31:36 +08:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility
BackgroundScreen.cs
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs
IPerformFromScreenRunner.cs
Loader.cs
OsuScreen.cs
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs