osu/osu.Game/Skinning
Bartłomiej Dach c21af1bf3d
Use more explicit match
`taiko-bar-right-glow` is a prefix of `taiko-bar-right`...
2024-02-06 14:53:01 +01:00
..
Components Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
ArgonProSkin.cs
ArgonSkin.cs Move non-matching default value to argon skin default speficiation instead 2023-11-16 14:18:49 +09:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs Change `ResourceStore` provided to `Skin` to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs
FontAdjustableSkinComponent.cs
GameplaySkinComponentLookup.cs Remove ancient osu-resources lookup path from legacy skin textures 2024-01-17 16:33:14 +03:00
GlobalSkinColours.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISerialisableDrawable.cs Apply `Bindable.Parse` refactorings 2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs
ISkin.cs
ISkinComponentLookup.cs
ISkinSource.cs
ISkinTransformer.cs
LegacyAccuracyCounter.cs
LegacyBeatmapSkin.cs Disable high resolution texture lookup for legacy beatmap skins to match stable 2024-01-17 12:56:29 +03:00
LegacyColourCompatibility.cs
LegacyComboCounter.cs
LegacyFont.cs
LegacyHealthDisplay.cs Remove vertex update overheads 2024-01-09 17:35:01 +09:00
LegacyJudgementPieceNew.cs Revert "Remove dead code" (mostly) 2024-01-29 19:43:40 +09:00
LegacyJudgementPieceOld.cs Adjust slider tick / end misses to show slightly longer 2024-01-31 17:41:26 +09:00
LegacyKiaiFlashingDrawable.cs
LegacyManiaSkinConfiguration.cs Make mania scroll speed independent of hit position 2023-12-26 12:46:21 +09:00
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs Remove unnecessary `AllowThousands` flag 2024-01-10 17:48:48 +03:00
LegacyNoteBodyStyle.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs
LegacySkin.cs Convert selected legacy skin sprites to grayscale 2024-02-06 12:33:37 +01:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinTransformer.cs
LegacySongProgress.cs Fix typo 2023-11-10 18:20:14 +09:00
LegacySpriteText.cs Fix gameplay counter textures not being cached ahead of time 2024-01-15 14:01:21 +09:00
LegacyTextureLoaderStore.cs Use more explicit match 2024-02-06 14:53:01 +01:00
MaxDimensionLimitedTextureLoaderStore.cs
PausableSkinnableSound.cs
PoolableSkinnableSample.cs
RealmBackedResourceStore.cs
ResourceStoreBackedSkin.cs
RulesetSkinProvidingContainer.cs
SerialisableDrawableExtensions.cs Flip comparison to allow non-composite drawables to still get resized 2023-11-10 20:00:20 +09:00
SerialisedDrawableInfo.cs Only store width/height of serialised drawable if it isn't automatically computed 2023-11-10 19:12:26 +09:00
Skin.cs Change `ResourceStore` provided to `Skin` to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
SkinComboColourLookup.cs
SkinComponentsContainer.cs
SkinComponentsContainerLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinImporter.cs
SkinInfo.cs
SkinLayoutInfo.cs
SkinManager.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinTransformer.cs
SkinUtils.cs
SkinnableDrawable.cs
SkinnableSound.cs Remove LINQ calls in hot paths 2024-01-07 14:31:22 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
TrianglesSkin.cs
UnsupportedSkinComponentException.cs