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DifficultyAdjustSettingsControl.cs
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DifficultyBindable.cs
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IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableHealthProcessor.cs
Change osu ruleset to use new HP algorithm by default
2023-12-17 19:33:04 +09:00
IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHUD.cs
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IApplicableToHealthProcessor.cs
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IApplicableToHitObject.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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ICreateReplayData.cs
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IHasNoTimedInputs.cs
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IHasSeed.cs
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IMod.cs
Reintroduce `IMod.Ranked`
2024-01-31 14:48:35 +01:00
IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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MetronomeBeat.cs
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Mod.cs
Reintroduce `IMod.Ranked`
2024-01-31 14:48:35 +01:00
ModAccuracyChallenge.cs
Allow pp for Accuracy Challenge
2024-02-01 22:30:26 +01:00
ModAdaptiveSpeed.cs
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
ModAutoplay.cs
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ModBarrelRoll.cs
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ModCinema.cs
Fix Cinema mod being compatible with mods that can force failure
2024-01-08 22:34:41 +01:00
ModClassic.cs
Add inline documentation as to why classic mod is not ranked
2024-02-15 13:22:54 +08:00
ModDaycore.cs
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
ModDifficultyAdjust.cs
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ModDoubleTime.cs
Allow pp for Double/Half Time's "adjust pitch" setting
2024-02-01 22:33:49 +01:00
ModEasy.cs
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
ModEasyWithExtraLives.cs
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ModExtensions.cs
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ModFailCondition.cs
Fix Cinema mod being compatible with mods that can force failure
2024-01-08 22:34:41 +01:00
ModFlashlight.cs
Fix 1px flashlight gaps when gameplay scaling mode is active
2024-03-08 11:07:30 +01:00
ModHalfTime.cs
Allow pp for Double/Half Time's "adjust pitch" setting
2024-02-01 22:33:49 +01:00
ModHardRock.cs
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
ModHidden.cs
Add progressive cover to mania HD and FI mods
2024-02-06 23:47:20 +09:00
ModMirror.cs
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ModMuted.cs
allow `ModMuted` to ranked when setting adjusted
2024-02-12 21:18:31 +09:00
ModNightcore.cs
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
ModNoFail.cs
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
ModNoMod.cs
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ModNoScope.cs
Allow pp for No Scope
2024-02-06 13:04:19 +01:00
ModPerfect.cs
Allow pp for Sudden Death and Perfect regardless of "restart on fail" setting
2024-02-01 22:28:49 +01:00
ModPreset.cs
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ModRandom.cs
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ModRateAdjust.cs
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ModRelax.cs
Allow Relax to fail and remove failable mod exclusions
2023-12-19 12:33:00 -08:00
ModScoreV2.cs
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ModSuddenDeath.cs
Allow pp for Sudden Death and Perfect regardless of "restart on fail" setting
2024-02-01 22:28:49 +01:00
ModSynesthesia.cs
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ModTimeRamp.cs
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ModTouchDevice.cs
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ModType.cs
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ModWindDown.cs
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ModWindUp.cs
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ModWithVisibilityAdjustment.cs
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MultiMod.cs
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RateAdjustModHelper.cs
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UnknownMod.cs
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