osu/osu.Game/Beatmaps
Dean Herbert 495636538f Add forced refresh on `GetAllUsableBeatmapSets()`
This is commonly used in tests in a way where it's not feasible to
guarantee correct results unless a refresh is called. This method
shouldn't really be used outside of tests anyway, but that's for a
folow-up effort.
2022-01-21 17:33:29 +09:00
..
ControlPoints
Drawables Fix expanded content scrollbar inadvertently hiding expanded content 2022-01-19 22:30:49 +01:00
Formats Remove all usage of `AuthorString` 2022-01-18 23:30:40 +09:00
Legacy
Timing
APIFailTimes.cs
Beatmap.cs Merge pull request #16505 from peppy/remove-base-difficulty-usage 2022-01-19 13:53:55 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs Use `ctor` rather than `MemberwiseClone` to guarantee a safer clone of `BeatmapDifficulty` 2022-01-13 13:23:41 +09:00
BeatmapDifficultyCache.cs Remove unnecessary `Ruleset` null check in `BeatmapDifficultyCache` 2022-01-13 13:19:49 +09:00
BeatmapInfo.cs Fix some regressions in json output (we need to make all these explicit instead) 2022-01-20 17:09:31 +09:00
BeatmapInfoExtensions.cs
BeatmapManager.cs Add forced refresh on `GetAllUsableBeatmapSets()` 2022-01-21 17:33:29 +09:00
BeatmapMetadata.cs Avoid constructor overhead for realm `BeatmapMetadata` parameterless constructor 2022-01-20 17:14:51 +09:00
BeatmapMetadataInfoExtensions.cs Fix `GetDisplayTitleRomanisable()` relying on `ToString()` implementation 2022-01-15 15:26:41 +01:00
BeatmapModelDownloader.cs Remove unnecessary `GameHost` parameter 2021-11-25 17:42:41 +09:00
BeatmapModelManager.cs Update all usages of `CreateContext` to use either `Run` or `Write` 2022-01-21 17:27:08 +09:00
BeatmapOnlineLookupQueue.cs Return immediately on failed web request in synchronous `BeatmapOnlineLookupQueue` flow 2022-01-14 13:20:51 +09:00
BeatmapOnlineStatus.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs Fix some regressions in json output (we need to make all these explicit instead) 2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs Cache and consume `IRulesetStore` where feasible 2021-12-03 18:16:01 +09:00
DummyWorkingBeatmap.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
EFBeatmapDifficulty.cs Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
EFBeatmapInfo.cs Add EF to realm beatmap migration 2022-01-13 18:23:18 +09:00
EFBeatmapMetadata.cs Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
EFBeatmapSetInfo.cs Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
FlatFileWorkingBeatmap.cs Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs
IBeatmapMetadataInfo.cs Add equatable support to `IUser` and `RealmUser` 2022-01-12 17:49:11 +09:00
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Update all models to implement `IHasNamedFiles` 2021-11-25 16:41:12 +09:00
IBeatmapSetOnlineInfo.cs Add score importer 2022-01-12 16:57:27 +09:00
IWorkingBeatmap.cs Remove all NRT changes 2021-12-22 21:02:06 +09:00
IWorkingBeatmapCache.cs
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs Fix incorrect `Metadata`-related null checks 2022-01-12 16:39:36 +09:00
WorkingBeatmapCache.cs Sanitise and remove some usages of `Detach` which are no longer required 2022-01-12 17:49:11 +09:00