osu/osu.Game.Rulesets.Taiko/Difficulty
2021-06-08 19:43:59 +10:00
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Preprocessing
Skills Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
TaikoDifficultyAttributes.cs Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
TaikoDifficultyCalculator.cs Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
TaikoPerformanceCalculator.cs Remove unecessary using references. 2020-10-02 19:41:24 +02:00