osu/osu.Game.Tests/Visual/Multiplayer
2021-12-20 11:02:43 +01:00
..
QueueModeTestScene.cs Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
TestSceneAllPlayersQueueMode.cs Resolve some test failures due to async population 2021-12-11 22:52:08 +09:00
TestSceneCreateMultiplayerMatchButton.cs
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Add match type and queue mode to multiplayer room panels 2021-12-07 18:57:13 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Add edit button to DrawableRoomPlaylistItem 2021-12-10 01:08:54 +09:00
TestSceneFreeModSelectOverlay.cs
TestSceneGameplayChatDisplay.cs Fix gameplay chat display not losing focus on escape key press 2021-10-26 13:55:08 +09:00
TestSceneHostOnlyQueueMode.cs Fix test failures from async item loading 2021-12-12 16:11:48 +09:00
TestSceneLoungeRoomsContainer.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMatchBeatmapDetailArea.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiHeader.cs
TestSceneMultiplayer.cs Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Fix incorrect clearing of room 2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs Allow host to enqeue items and items to be edited 2021-12-10 01:15:19 +09:00
TestSceneMultiplayerMatchSubScreen.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00
TestSceneMultiplayerParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiplayerPlayer.cs Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
TestSceneMultiplayerPlaylist.cs Give playlist items a PlayedAt date 2021-12-03 20:25:51 +09:00
TestSceneMultiplayerQueueList.cs Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
TestSceneMultiplayerReadyButton.cs Add better defined steps to TestLoseHostWhileReady ready button test 2021-12-20 17:47:06 +09:00
TestSceneMultiplayerResults.cs Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
TestSceneMultiplayerSpectateButton.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs
TestSceneMultiplayerTeamResults.cs Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
TestSceneMultiSpectatorLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMultiSpectatorScreen.cs Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs Privatise button again 2021-12-10 00:38:18 +09:00
TestScenePlaylistsSongSelect.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TestSceneRankRangePill.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneStarRatingRangeDisplay.cs Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
TestSceneTeamVersus.cs Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00