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QueueModeTestScene.cs
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Rename TestMultiplayerScreenStack to TestMultiplayerComponents
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2021-12-20 18:24:59 +09:00 |
TestSceneAllPlayersQueueMode.cs
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Resolve some test failures due to async population
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2021-12-11 22:52:08 +09:00 |
TestSceneCreateMultiplayerMatchButton.cs
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TestSceneDrawableLoungeRoom.cs
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Remove redundant parenthesis
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2021-10-20 18:11:33 +09:00 |
TestSceneDrawableRoom.cs
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Add match type and queue mode to multiplayer room panels
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2021-12-07 18:57:13 +09:00 |
TestSceneDrawableRoomParticipantsList.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneDrawableRoomPlaylist.cs
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Add edit button to DrawableRoomPlaylistItem
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2021-12-10 01:08:54 +09:00 |
TestSceneFreeModSelectOverlay.cs
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TestSceneGameplayChatDisplay.cs
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Fix gameplay chat display not losing focus on escape key press
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2021-10-26 13:55:08 +09:00 |
TestSceneHostOnlyQueueMode.cs
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Fix test failures from async item loading
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2021-12-12 16:11:48 +09:00 |
TestSceneLoungeRoomsContainer.cs
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Rename room managers
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2021-10-27 19:36:32 +09:00 |
TestSceneMatchBeatmapDetailArea.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
TestSceneMatchLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneMultiHeader.cs
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TestSceneMultiplayer.cs
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Rename TestMultiplayerScreenStack to TestMultiplayerComponents
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2021-12-20 18:24:59 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestSceneMultiplayerGameplayLeaderboardTeams.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestSceneMultiplayerLoungeSubScreen.cs
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Rename room managers
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2021-10-27 19:36:32 +09:00 |
TestSceneMultiplayerMatchFooter.cs
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Fix incorrect clearing of room
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2021-10-27 19:36:43 +09:00 |
TestSceneMultiplayerMatchSongSelect.cs
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Allow host to enqeue items and items to be edited
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2021-12-10 01:15:19 +09:00 |
TestSceneMultiplayerMatchSubScreen.cs
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Fix a few more multiplayer test timeouts
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2021-11-23 16:07:03 +09:00 |
TestSceneMultiplayerParticipantsList.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneMultiplayerPlayer.cs
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
TestSceneMultiplayerPlaylist.cs
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Give playlist items a PlayedAt date
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2021-12-03 20:25:51 +09:00 |
TestSceneMultiplayerQueueList.cs
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
TestSceneMultiplayerReadyButton.cs
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Add better defined steps to TestLoseHostWhileReady ready button test
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2021-12-20 17:47:06 +09:00 |
TestSceneMultiplayerResults.cs
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Use new method in more places that can benefit from it
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2021-12-13 16:56:43 +09:00 |
TestSceneMultiplayerSpectateButton.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneMultiplayerSpectatorPlayerGrid.cs
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TestSceneMultiplayerTeamResults.cs
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Use new method in more places that can benefit from it
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2021-12-13 16:56:43 +09:00 |
TestSceneMultiSpectatorLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneMultiSpectatorScreen.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestScenePlaylistsRoomSettingsPlaylist.cs
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Privatise button again
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2021-12-10 00:38:18 +09:00 |
TestScenePlaylistsSongSelect.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
TestSceneRankRangePill.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneStarRatingRangeDisplay.cs
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Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface
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2021-11-11 17:19:46 +09:00 |
TestSceneTeamVersus.cs
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Rename TestMultiplayerScreenStack to TestMultiplayerComponents
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2021-12-20 18:24:59 +09:00 |