Allow host to enqeue items and items to be edited

This commit is contained in:
Dan Balasescu 2021-12-10 01:15:15 +09:00
parent 048a495115
commit 671582a925
9 changed files with 67 additions and 43 deletions

View File

@ -87,9 +87,9 @@ public void TestCorrectItemSelectedAfterNewItemAdded()
private void addItem(Func<BeatmapInfo> beatmap)
{
AddStep("click edit button", () =>
AddStep("click add button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
InputManager.Click(MouseButton.Left);
});

View File

@ -7,6 +7,7 @@
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osuTK.Input;
@ -74,11 +75,19 @@ public void TestSettingsUpdatedWhenChangingQueueMode()
AddUntilStep("api room updated", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
}
[Test]
public void TestAddItemsAsHost()
{
addItem(() => OtherBeatmap);
AddAssert("playlist contains two items", () => Client.APIRoom?.Playlist.Count == 2);
}
private void selectNewItem(Func<BeatmapInfo> beatmap)
{
AddStep("click edit button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
InputManager.MoveMouseTo(this.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().First());
InputManager.Click(MouseButton.Left);
});
@ -90,5 +99,18 @@ private void selectNewItem(Func<BeatmapInfo> beatmap)
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
AddUntilStep("selected item is new beatmap", () => Client.CurrentMatchPlayingItem.Value?.Beatmap.Value?.OnlineID == otherBeatmap.OnlineID);
}
private void addItem(Func<BeatmapInfo> beatmap)
{
AddStep("click add button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
}
}
}

View File

@ -416,8 +416,7 @@ public void TestPlayStartsWithCorrectBeatmapWhileAtSongSelect()
AddStep("Enter song select", () =>
{
var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerScreenStack.CurrentScreen).CurrentSubScreen;
((MultiplayerMatchSubScreen)currentSubScreen).SelectBeatmap();
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(client.CurrentMatchPlayingItem.Value);
});
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);

View File

@ -179,7 +179,7 @@ private class TestMultiplayerMatchSongSelect : MultiplayerMatchSongSelect
public new BeatmapCarousel Carousel => base.Carousel;
public TestMultiplayerMatchSongSelect(Room room, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
: base(room, beatmap, ruleset)
: base(room, null, beatmap, ruleset)
{
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -19,6 +20,11 @@ public class MultiplayerPlaylist : MultiplayerRoomComposite
{
public readonly Bindable<MultiplayerPlaylistDisplayMode> DisplayMode = new Bindable<MultiplayerPlaylistDisplayMode>();
/// <summary>
/// Invoked when an item requests to be edited.
/// </summary>
public Action<PlaylistItem> RequestEdit;
private MultiplayerQueueList queueList;
private MultiplayerHistoryList historyList;
private bool firstPopulation = true;
@ -46,7 +52,8 @@ private void load()
queueList = new MultiplayerQueueList
{
RelativeSizeAxes = Axes.Both,
SelectedItem = { BindTarget = SelectedItem }
SelectedItem = { BindTarget = SelectedItem },
RequestEdit = item => RequestEdit?.Invoke(item)
},
historyList = new MultiplayerHistoryList
{

View File

@ -78,8 +78,10 @@ protected override void LoadComplete()
private void updateDeleteButtonVisibility()
{
AllowDeletion = (Item.OwnerID == api.LocalUser.Value.OnlineID || multiplayerClient.IsHost)
&& SelectedItem.Value != Item;
bool isItemOwner = Item.OwnerID == api.LocalUser.Value.OnlineID || multiplayerClient.IsHost;
AllowDeletion = isItemOwner && SelectedItem.Value != Item;
AllowEditing = isItemOwner;
}
}
}

View File

@ -24,17 +24,22 @@ public class MultiplayerMatchSongSelect : OnlinePlaySongSelect
[Resolved]
private MultiplayerClient client { get; set; }
private readonly PlaylistItem itemToEdit;
private LoadingLayer loadingLayer;
/// <summary>
/// Construct a new instance of multiplayer song select.
/// </summary>
/// <param name="room">The room.</param>
/// <param name="itemToEdit">The item to be edited. May be null, in which case a new item will be added to the playlist.</param>
/// <param name="beatmap">An optional initial beatmap selection to perform.</param>
/// <param name="ruleset">An optional initial ruleset selection to perform.</param>
public MultiplayerMatchSongSelect(Room room, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
public MultiplayerMatchSongSelect(Room room, PlaylistItem itemToEdit = null, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
: base(room)
{
this.itemToEdit = itemToEdit;
if (beatmap != null || ruleset != null)
{
Schedule(() =>
@ -61,6 +66,7 @@ protected override void SelectItem(PlaylistItem item)
client.AddPlaylistItem(new MultiplayerPlaylistItem
{
ID = itemToEdit?.ID ?? 0,
BeatmapID = item.BeatmapID,
BeatmapChecksum = item.Beatmap.Value.MD5Hash,
RulesetID = item.RulesetID,

View File

@ -14,7 +14,6 @@
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
@ -44,8 +43,6 @@ public class MultiplayerMatchSubScreen : RoomSubScreen, IHandlePresentBeatmap
public override string ShortTitle => "room";
public OsuButton AddOrEditPlaylistButton { get; private set; }
[Resolved]
private MultiplayerClient client { get; set; }
@ -57,6 +54,8 @@ public class MultiplayerMatchSubScreen : RoomSubScreen, IHandlePresentBeatmap
[CanBeNull]
private IDisposable readyClickOperation;
private AddItemButton addItemButton;
public MultiplayerMatchSubScreen(Room room)
: base(room)
{
@ -134,12 +133,12 @@ protected override void LoadComplete()
new Drawable[] { new OverlinedHeader("Beatmap") },
new Drawable[]
{
AddOrEditPlaylistButton = new PurpleTriangleButton
addItemButton = new AddItemButton
{
RelativeSizeAxes = Axes.X,
Height = 40,
Action = SelectBeatmap,
Alpha = 0
Text = "Add item",
Action = () => OpenSongSelection(null)
},
},
null,
@ -147,7 +146,8 @@ protected override void LoadComplete()
{
new MultiplayerPlaylist
{
RelativeSizeAxes = Axes.Both
RelativeSizeAxes = Axes.Both,
RequestEdit = OpenSongSelection
}
},
new[]
@ -220,12 +220,12 @@ protected override void LoadComplete()
}
};
internal void SelectBeatmap()
internal void OpenSongSelection(PlaylistItem itemToEdit)
{
if (!this.IsCurrentScreen())
return;
this.Push(new MultiplayerMatchSongSelect(Room));
this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit));
}
protected override Drawable CreateFooter() => new MultiplayerMatchFooter
@ -385,23 +385,7 @@ private void onRoomUpdated()
return;
}
switch (client.Room.Settings.QueueMode)
{
case QueueMode.HostOnly:
AddOrEditPlaylistButton.Text = "Edit beatmap";
AddOrEditPlaylistButton.Alpha = client.IsHost ? 1 : 0;
break;
case QueueMode.AllPlayers:
case QueueMode.AllPlayersRoundRobin:
AddOrEditPlaylistButton.Text = "Add beatmap";
AddOrEditPlaylistButton.Alpha = 1;
break;
default:
AddOrEditPlaylistButton.Alpha = 0;
break;
}
addItemButton.Alpha = client.IsHost || Room.QueueMode.Value != QueueMode.HostOnly ? 1 : 0;
Scheduler.AddOnce(UpdateMods);
}
@ -466,7 +450,7 @@ public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
return;
}
this.Push(new MultiplayerMatchSongSelect(Room, beatmap, ruleset));
this.Push(new MultiplayerMatchSongSelect(Room, SelectedItem.Value, beatmap, ruleset));
}
protected override void Dispose(bool isDisposing)
@ -481,5 +465,9 @@ protected override void Dispose(bool isDisposing)
modSettingChangeTracker?.Dispose();
}
public class AddItemButton : PurpleTriangleButton
{
}
}
}

View File

@ -33,14 +33,14 @@ public abstract class OnlinePlaySongSelect : SongSelect, IOnlinePlaySubScreen
[Resolved(typeof(Room), nameof(Room.Playlist))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[CanBeNull]
[Resolved(CanBeNull = true)]
protected IBindable<PlaylistItem> SelectedItem { get; private set; }
protected override UserActivity InitialActivity => new UserActivity.InLobby(room);
protected readonly Bindable<IReadOnlyList<Mod>> FreeMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
[CanBeNull]
[Resolved(CanBeNull = true)]
private IBindable<PlaylistItem> selectedItem { get; set; }
private readonly FreeModSelectOverlay freeModSelectOverlay;
private readonly Room room;
@ -80,8 +80,8 @@ protected override void LoadComplete()
// At this point, Mods contains both the required and allowed mods. For selection purposes, it should only contain the required mods.
// Similarly, freeMods is currently empty but should only contain the allowed mods.
Mods.Value = selectedItem?.Value?.RequiredMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
FreeMods.Value = selectedItem?.Value?.AllowedMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
Mods.Value = SelectedItem?.Value?.RequiredMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
FreeMods.Value = SelectedItem?.Value?.AllowedMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
Mods.BindValueChanged(onModsChanged);
Ruleset.BindValueChanged(onRulesetChanged);