osu/osu.Game.Rulesets.Taiko
Dan Balasescu 234c6ac799 Pin taiko PP calculator accuracy to osu-stable values 2022-10-05 20:21:15 +09:00
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Beatmaps
Difficulty Pin taiko PP calculator accuracy to osu-stable values 2022-10-05 20:21:15 +09:00
Edit Fix taiko drum rolls with zero length being placeable in editor 2022-08-18 16:50:36 +09:00
Judgements Fix test, make strong hits have LargeBonus judgement 2022-08-30 15:00:46 +02:00
Mods Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
Objects Clamp `LifetimeStart` of `HitObject`'s to their judgement windows 2022-09-27 16:54:24 +02:00
Properties
Replays Use `AsNonNull()` instead. 2022-07-02 19:48:32 +08:00
Resources
Scoring
Skinning Fix taiko blueprints displaying incorrectly for drum rolls 2022-08-18 17:18:11 +09:00
UI Also ignore drum roll strong judgement 2022-09-06 23:26:25 +09:00
TaikoInputManager.cs Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
TaikoRuleset.cs Rename `CreateLegacySkinProvider` to `CreateSkinTransformer` and apply to all skins 2022-09-15 20:18:10 +09:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs
osu.Game.Rulesets.Taiko.csproj