osu/osu.Game/Rulesets/Mods
smoogipoo 6d051d9e42 Fix perfect mod failure cases 2020-03-02 13:25:56 +09:00
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IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToDifficulty.cs Fix missing comments 2019-12-26 19:33:59 +09:00
IApplicableToDrawableHitObject.cs
IApplicableToDrawableRuleset.cs
IApplicableToHUD.cs
IApplicableToHealthProcessor.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
IApplicableToHitObject.cs
IApplicableToPlayer.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
IMod.cs
IReadFromConfig.cs
IUpdatableByPlayfield.cs
Mod.cs Update comment 2020-01-21 08:44:22 +05:00
ModAutoplay.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModBlockFail.cs
ModCinema.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModDaycore.cs Update ModDaycore icon 2020-01-14 21:23:09 +08:00
ModDifficultyAdjust.cs Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
ModDoubleTime.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModEasy.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModFlashlight.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModHalfTime.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModHardRock.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModHidden.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModNightcore.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModNoFail.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModNoMod.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModPerfect.cs Fix perfect mod failure cases 2020-03-02 13:25:56 +09:00
ModRateAdjust.cs
ModRelax.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModSuddenDeath.cs nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
ModTimeRamp.cs remove unecessary comment 2020-01-28 07:13:28 +08:00
ModType.cs
ModWindDown.cs Make wind down max value 200% 2020-01-29 15:34:36 +09:00
ModWindUp.cs allow setting initial rate instead of reversing 2020-01-27 07:56:18 +08:00
MultiMod.cs